Viral Marketing Campaigns Registry

Complete registry of viral strategies, when they apply, and how.


Campaign Inventory

Currently Defined: 12 Campaigns

#Campaign NameTrigger TypeStatus
1First X BonusMembership milestoneโœ… Defined
2Medallion Split ChainUser actionโœ… Defined
3Letter ElevationVoting milestoneโœ… Defined
4Marks for Marks LaunchFeature activation๐Ÿ“ Documented
5The 300 IdentificationPosition fillingโœ… Defined
6Harper CertificationQualificationโœ… Defined
7Node LaunchGeographic expansionโœ… Defined
8Free When EnoughThreshold crossingโœ… Defined
9Initiative FundingSweet 16 milestoneโœ… Defined
10First ProductionManufacturingโœ… Defined
11Press Pass LaunchMedia engagement๐Ÿ“ Documented
12Opening Gambit TransparencyLaunch sequence๐Ÿ“ Documented

Campaign Details

1. First X Bonus Campaign

Mechanic: Early members get bonus Joules Triggers:

  • First 100: 2x Joule bonus
  • First 500: 1.5x bonus
  • First 1000: 1.25x bonus

Cue Cards:

  • “Be one of the first 100 โ€” get DOUBLE Joules”
  • “Only [X] spots left at 2x bonus”
  • “100 pioneers locked in โ€” now at 1.5x”

Application: Continuous until 1000 members


2. Medallion Split Chain Campaign

Mechanic: Each $100 medallion can split into 10ร—$10 Triggers:

  • First split
  • 10th split
  • 100th split
  • Chain reaches 3 generations

Cue Cards:

  • “First medallion split! 1 becomes 10.”
  • “[Name]’s medallion just spawned 10 new members”
  • “Three generations deep โ€” the chain grows”

Application: Ongoing, amplifies with each generation


3. Letter Elevation Campaign

Mechanic: Voting elevates letters to wider distribution Triggers:

  • 100 votes (Shelf promotion)
  • 500 votes (Social media tier)
  • 1000 votes (Press tier)

Cue Cards:

  • “500 members voted to share this. Now YOU can too.”
  • “Community pick: [LETTER NAME] โ€” help spread the word”

Application: Per letter, as votes accumulate


4. Marks for Marks Launch Campaign

Mechanic: Reciprocal services marketplace Triggers:

  • Feature activation
  • First exchange
  • 100 exchanges
  • 1000 exchanges

Cue Cards:

  • “Babysitting for plumbing. Guitar lessons for lawn care. MARKS make it happen.”
  • “First MARKS exchange! [SERVICE] traded between neighbors.”
  • “1,000 services exchanged. No middleman. Just trust.”

Application: Feature launch + ongoing milestones


5. The 300 Identification Campaign

Mechanic: Crown positions being filled Triggers:

  • First 10 Pledged identified
  • 100 positions filled
  • 200 positions filled
  • THE 300 COMPLETE

Cue Cards:

  • “10 PLEDGED IDENTIFIED. The council takes shape.”
  • “Halfway there: 150 of The 300 committed.”
  • “THE 300 ARE COMPLETE. Leadership assembled.”

Application: During identification phase


6. Harper Certification Campaign

Mechanic: Auditors qualifying through algorithm Triggers:

  • First Harper certified
  • 10 Harpers
  • Guild formation (25+)
  • Full coverage achieved

Cue Cards:

  • “First Harper Auditor certified! Trust is now algorithmic.”
  • “Harper Guild now active with [X] certified auditors”
  • “Every region now has Harper coverage”

Application: Ongoing with certifications


7. Node Launch Campaign

Mechanic: Geographic expansion Triggers:

  • First node proposal
  • First node approved (Harper passed)
  • First node profitable (1000 local members)
  • 10 nodes live

Cue Cards:

  • “[CITY] just proposed a node! Local ownership coming.”
  • “[CITY] is LIVE! First node passes Harper Review.”
  • “10 nodes. 10 communities. One network.”

Application: Per node, ongoing


8. Free When Enough Campaign

Mechanic: Features become free at membership thresholds Triggers:

  • 25% to threshold
  • 50% to threshold
  • 90% to threshold
  • Threshold reached (FREE!)

Cue Cards:

  • “[FEATURE] is 50% to FREE! [X] more members unlocks it for everyone.”
  • “[FEATURE] IS NOW FREE! Thanks to [X] members.”

Application: Per feature, visible on Fly on the Wall


9. Initiative Funding Campaign

Mechanic: Sweet 16 initiatives reaching goals Triggers:

  • Initiative proposed
  • 25% funded
  • 50% funded
  • Fully funded

Cue Cards:

  • “Let’s Make Dinner is 50% funded! Help feed your neighbors.”
  • “INITIATIVE FUNDED: [NAME] is now active!”

Application: Per initiative


10. First Production Campaign

Mechanic: Manufacturing milestones Triggers:

  • First design submitted
  • First 5-Sigma certification
  • First product shipped

Cue Cards:

  • “First product achieves 5-Sigma (99.99997%) quality certification!”
  • “Made BY members, FOR members. First product ships.”

Application: Manufacturing launch


11. Press Pass Campaign

Mechanic: Media credentials via Durin’s Door Triggers:

  • Press pass system live
  • First journalist credentialed
  • Coverage milestones

Cue Cards:

  • “Journalists: Want to cover the experiment? Get a Press Pass.”
  • “[OUTLET] is now credentialed to report on Liana Banyan”

Application: Media launch


12. Opening Gambit Transparency Campaign

Mechanic: Publishing strategy publicly Triggers:

  • Strategy published
  • Each chess move executed
  • Responses received

Cue Cards:

  • “We published our entire launch strategy. Watch it unfold.”
  • “Move 3 executed: The 300 letters sent.”
  • “Opening complete. Middlegame begins.”

Application: Launch sequence


Collision Prevention Matrix

When multiple campaigns trigger simultaneously:

PriorityCampaign TypeMax/Day
1Member Milestone2
2Production/Quality1
3Geographic1
4Engagement2
5Feature1

Rule: Max 4 posts/day, 2 hours between posts.


Application Timeline

Phase 1: Pre-Launch (Now)

  • Define all cue cards
  • Test automation
  • Load trigger conditions

Phase 2: Alpha (First 100)

  • First X Bonus active
  • Medallion Split tracking
  • Marks for Marks launch

Phase 3: Growth (100-1000)

  • All campaigns active
  • Multiple triggers per day possible
  • Collision detection critical

Phase 4: Scale (1000+)

  • Focus on Node campaigns
  • Initiative campaigns
  • Press coverage

Documentation Locations

LocationContent
Cephas /under-the-hood/This registry
Fly on the WallProgress bars for each
BlueprintsCampaign performance analysis
SENTINELTrigger configuration

“Virality isn’t luck. It’s architecture.”