HEXEL Technical Specification

HEXEL: Hydraulic Executable Element Innovation #54: Hydraulic Computing Game Table Patent Application Reference: 63/925,672 & 63/927,674 Overview A Hexel (Hydraulic Executable Element) is a modular hexagonal game tile that translates hydraulic pressure into physical movement. It functions as both a structural game component and a hydraulic actuator, enabling dynamic gameplay where terrain, water, and game elements physically respond to player actions and system state. The term “Hexel” derives from the portmanteau of “Hexagon” and “Pixel” — representing the smallest addressable unit in the HexIsle game world, analogous to how pixels form images in digital displays. ...

January 15, 2026 · 5 min · 1030 words · Liana Banyan Corporation

HexIsle Hydraulic System - Academic Paper

A Self-Sustaining Gravity-Driven Hydraulic Oscillation System for Mechanical Wave Generation in Modular Game Environments Technical Analysis and Proof of Concept Jonathan Jones Liana Banyan Corporation / Upekrithen LLC January 2026 Abstract This paper presents the theoretical foundation and engineering analysis of a novel self-sustaining hydraulic oscillation system designed for the HexIsle modular game table. The system employs three nested hexagonal reservoirs (X, Y, Z) operating under gravity-driven water transfer, regulated by a central water wheel escapement mechanism. Unlike traditional mechanical or electronic wave generators, this system achieves continuous alternating current (AC) hydraulic waves through purely gravitational and hydraulic means, with the water flow itself powering the timing mechanism. Mathematical analysis demonstrates that the system operates within safe engineering margins, with torque outputs exceeding requirements by a factor of 6×. The optimized design utilizes 420 hexagonal game tiles with a total system weight of approximately 320 pounds, making it practical for home assembly and use. The design draws upon established principles from communicating vessels, pendulum dynamics, and historical water clock escapement mechanisms, synthesizing them into a novel application for interactive gaming environments. ...

January 22, 2026 · 12 min · 2496 words · Jonathan Jones