PROVISIONAL PATENT APPLICATION
UPEKRITHEN, LLC - COMPREHENSIVE FILING
Filing Date: November 25, 2025
Applicant: Upekrithen, LLC
Inventor: Jonathan Jones
Sharing Agreement: Per Historical Documents, Upekrithen, LLC shares patent rights with Liana Banyan Corporation
ABSTRACT
This provisional patent application covers 37 interconnected innovations comprising the Liana Banyan Protocol ecosystem—a cooperative commerce platform, game-based business simulator, decentralized manufacturing network, humanitarian technology, and development architecture. The innovations span economic mechanisms, AI verification systems, gamification frameworks, governance protocols, spatial-digital architectures, content filtering systems, clean water technology, universal creative licensing, distributed manufacturing, software development infrastructure, blockchain-based data access systems, and community-based financial services.
Portfolio Name: THE BEHEMOTH
Total Innovations: 37
Total Claims: 123
Priority Filings Recommended: 21
TABLE OF INNOVATIONS
| # | Innovation | Category |
|---|---|---|
| 1 | Tab System | Core Economics |
| 2 | Position Funding | Core Economics |
| 3 | Medallion Cascade | Core Economics |
| 4 | Star Chamber | Core Economics |
| 5 | Castle Portal Cards | Infrastructure |
| 6 | Node Network | Infrastructure |
| 7 | Ghost Items Bridge | Infrastructure |
| 8 | Omnibus Launch | Infrastructure |
| 9 | Boaz Principle | Ecosystem |
| 10 | HexIsle Three-Realm | Ecosystem |
| 11 | Living Castle | Ecosystem |
| 12 | Galactic Empire | Ecosystem |
| 13 | SCaaS | Ecosystem |
| 14 | MARKS Dual Currency | Currency & Gamification |
| 15 | Golden Wrapper Hunt | Currency & Gamification |
| 16 | Tab Economics | Currency & Gamification |
| 17 | Arena Hiring | Operations |
| 18 | Chronicler’s Hall | Operations |
| 19 | VivaLaRevolucion | Operations |
| 20 | Cephas Ring of Articles | Governance |
| 21 | The Membrane | Governance |
| 22 | Shirley Temple Ratings | Governance |
| 23 | The Political Expedition | Governance |
| 24 | Marks Ledger System | Governance |
| 25 | The Bazaar & 12 Cities | Spatial Architecture |
| 26 | Tereno Platform | Spatial Architecture |
| 27 | Venice Canal System | Spatial Architecture |
| 28 | Volume Discount Pools | Economics |
| 29 | Vessel Evolution | Gamification |
| 30 | Wells & Labyrinth Network | Infrastructure |
| 31 | Hot Water Company (Stirling Clean Water + Hydrogen) | Humanitarian Tech |
| 32 | Music Licensing System | Operations |
| 33 | Distributed Factory Network | Manufacturing |
| 34 | Yggdrasil Development Architecture | Infrastructure |
| 35 | Universal Creative Works Licensing | Operations |
| 36 | College of Hard Knocks Blockchain Keys | Governance |
| 37 | Super Short Loan (SSL) | Financial Services |
INNOVATION DESCRIPTIONS
INNOVATION #1: TAB SYSTEM
Full Name: Graduated Success-Based Deferred Value Settlement System
Description: A dual-currency economic system where:
- Primary Currency (Credits): Used for immediate transactions, backed by actual economic activity. Platform rate = Cost × 1.20
- Secondary Currency (Marks): Represents earned value differential (Market Rate - Platform Rate). System-backed obligation convertible based on contribution rates.
Payment Flow:
- 50% Credits upfront upon contract acceptance
- 50% Credits upon Star Chamber verification
- Differential (Market Rate - Platform Rate) issued as Marks
Graduated Contribution Schedule (8 tiers):
- Tier 0: 0% contribution (new members)
- Tier 1-7: 2.5% increments up to 20%
Claims:
- A dual-currency system combining immediate-value credits with deferred-value marks
- Graduated contribution schedules based on member activity level
- Solvency guarantee through mathematical proof of system sustainability
INNOVATION #2: POSITION FUNDING
Full Name: Commitment-Triggered Democratic Funding Mechanism
Description: A funding system where project positions are filled based on demonstrated commitment rather than speculative investment.
Mechanism:
- Backers commit to specific positions (not general funding)
- Funding releases only when commitment thresholds met
- Democratic allocation based on ranked-choice preferences
Claims: 4. Position-specific funding tied to role commitments 5. Threshold-triggered release mechanisms 6. Ranked-choice allocation for oversubscribed positions
INNOVATION #3: MEDALLION CASCADE
Full Name: Recursive Fractional Ownership Distribution System
Description: Physical medallions (with embedded NFTs) that represent fractional ownership and cascade rewards through contribution chains.
Four-Stage Progression:
- Stage 1 (Pre-Mint): 0 credits - Concept exists in database
- Stage 2 (Minted w/ QR): 100 credits - NFT minted, QR generated
- Stage 3 (Physical Production): 1,000 credits - Medallion manufactured
- Stage 4 (Full Distribution): 5,000 credits - Received by backer, full equity activated
Cascade Mechanism: When derivative works are created, original creators receive automatic stake options at original prices.
Claims: 7. Four-stage medallion progression with increasing credit thresholds 8. Physical-digital hybrid ownership tokens 9. Recursive stake options for derivative works
INNOVATION #4: STAR CHAMBER
Full Name: Multi-Agent AI Consensus Verification System
Description: A verification council using multiple AI agents (Claude, GPT, Gemini, etc.) to reach consensus on work quality, contract fulfillment, and dispute resolution.
Development: Nine version cycles (V1.0-V9.7) during platform development
Mechanism:
- Multiple AI agents independently evaluate submissions
- Consensus required for approval (configurable threshold)
- Dissenting opinions recorded for transparency
- Human override available for edge cases
Claims: 10. Multi-agent AI consensus mechanism for verification 11. Version-controlled AI council evolution 12. Transparent dissent recording with human override
INNOVATION #5: CASTLE PORTAL CARDS
Full Name: Spatial-Digital Navigation System
Description: A “Howl’s Moving Castle” inspired navigation system where physical cards unlock digital portals to different platform areas.
Components:
- Physical cards with NFC/QR codes
- Digital portal destinations (the 12 Doors)
- Customizable door configurations per user
- Collectible card progression system
Claims: 13. Physical-digital portal card navigation system 14. User-customizable door configurations 15. Collectible progression through card acquisition
INNOVATION #6: NODE NETWORK
Full Name: Distributed Manufacturing Redundancy Network
Description: A network of manufacturing nodes providing geographic redundancy and specialized production capabilities.
Node Types:
- Micro-Node (Digital/Service): $50K-$100K funding, 500-1,000 preorders
- Small Node (Light Manufacturing): $250K-$500K funding, 2,000-5,000 preorders
- Medium Node (Full Production): $1M-$2M funding, 10,000-20,000 preorders
- Large Node (Regional Hub): $5M-$10M funding, 50,000-100,000 preorders
Claims: 16. Tiered node creation based on preorder validation 17. Geographic manufacturing redundancy 18. Preorder-to-production pipeline with guaranteed fulfillment
INNOVATION #7: GHOST ITEMS BRIDGE
Full Name: Demand-Validated Manufacturing Bridge (HexIsle Integration)
Description: Virtual “ghost items” in the game world that connect to real manufacturing when demand thresholds are met.
Critical Distinction:
- Ghost Items: PURCHASABLE with credits (visual, cosmetic, game utility)
- Skills: CANNOT BE PURCHASED (earned through gameplay and real-world work)
89,000+ Model Variants: Each item type can have up to 89,000 visual variants (with Easter egg at 89,000!)
Claims: 19. Virtual-to-physical demand validation system 20. Ghost item model variant system with rarity tiers 21. Skill/item distinction preventing pay-to-win
INNOVATION #8: OMNIBUS LAUNCH
Full Name: Universal Project Manifest System
Description: A unified launch system that deploys projects simultaneously across multiple crowdfunding platforms with synchronized fulfillment.
Supported Platforms:
- Kickstarter, Gamefound, Indiegogo, Patreon, GoFundMe, StartEngine
Claims: 22. Multi-platform synchronized crowdfunding deployment 23. Unified fulfillment tracking across platforms 24. Cross-platform backer consolidation
INNOVATION #9: BOAZ PRINCIPLE
Full Name: Automatic Generosity Protocol
Description: Named after the biblical figure, this system automatically allocates a percentage of all transactions to community support functions.
Mechanism: Configurable percentage (default 10%) of platform fees directed to:
- Emergency assistance fund
- New member onboarding support
- Community infrastructure
Claims: 25. Automatic charitable allocation from platform fees 26. Configurable generosity percentages per project
INNOVATION #10: HEXISLE THREE-REALM
Full Name: Three-Realm Gamification Framework
Description: A game-based business simulator with three interconnected realms:
- Ghost World: Risk-free practice (5,000 ghost credits, unlimited respawns)
- Real World: Actual stakes, real credits, reputation system
- Cosmic Sea: Meta-layer connecting all member islands (Tereno)
The 7 Narrative Islands:
- Harvest → Resource management, supply chain
- Navigate → Market research, strategic planning
- Engineer → Product design, prototyping
- Battle → Sales, negotiation, competitive positioning
- Seek → Customer discovery, market validation
- Magic → Advanced tools, AI integration
- Train → Teaching others, scaling through delegation
Claims: 27. Dual-world (Ghost/Real) progression system 28. Skill-to-business mapping through island metaphor 29. Cross-world achievement rewards
INNOVATION #11: LIVING CASTLE
Full Name: Turnkey Project Development Environment
Description: Pre-configured project environments (“Castles”) that provide all necessary infrastructure for new ventures.
Components:
- Keeps (Project headquarters)
- Wells of Resource (at base of each Keep)
- Guild Towers (round, not square)
- Rooms (for hired, members, tribe, guild)
Claims: 30. Turnkey project environment provisioning 31. Resource well allocation system 32. Spatial hierarchy for team organization
INNOVATION #12: GALACTIC EMPIRE
Full Name: Corporate Integration Framework
Description: A system for integrating external companies into the Liana Banyan ecosystem through “absorption rather than competition.”
The Switzerland Doctrine: Platform remains neutral, integrating rather than competing with external services.
Claims: 33. External company integration protocol 34. Neutral platform positioning (Switzerland Doctrine)
INNOVATION #13: SCaaS
Full Name: Star Chamber as a Service
Description: The Star Chamber verification system offered as a standalone service for external platforms.
Service Tiers:
- Basic: Single-agent verification
- Standard: Three-agent consensus
- Premium: Full council with human oversight
Claims: 35. AI verification as external service offering 36. Tiered consensus levels for different use cases
INNOVATION #14: MARKS DUAL CURRENCY
Full Name: Multi-Color Obligation Tracking System
Description: An expanded currency system with color-coded Mark types:
- 🔵 Blue Marks: System-awarded (loyalty, achievements, milestones)
- ⬛ Black Marks: Transaction-generated (70/30 split, the 30 = Marks)
- 💛 Yellow Marks: Contract obligations (escrow-like tracking)
- 🔴 Red Marks: Tag disputes/violations (paid as % of monthly net)
Claims: 37. Color-coded obligation tracking system 38. Percentage-based sustainable repayment (not lump sum) 39. Transaction-generated vs. system-awarded distinction
INNOVATION #15: GOLDEN WRAPPER HUNT
Full Name: Gamified Discovery System with Semantic Keys
Description: A Willy Wonka-style treasure hunt with semantic key combinations hidden across platform content.
Three Levels:
- Level 1: The Village Square (Social Media) - Easy discovery
- Level 2: The Signal Fire (External Media) - Medium difficulty
- Level 3: The Grandmaster (Platform Deep) - Expert level
Future Reward Point Coupons: Winners receive coupons redeemable for future platform benefits.
Claims: 40. Multi-level semantic key discovery system 41. Future Reward Point Coupon mechanism 42. Difficulty-tiered treasure hunt structure
INNOVATION #16: TAB ECONOMICS
Full Name: Mathematical Solvency Guarantee System
Description: Formal mathematical proofs ensuring the Tab System remains solvent under all operating conditions.
Key Proofs:
- Credit inflow ≥ Credit outflow (steady state)
- Marks conversion rate sustainable
- Contribution schedule prevents runaway obligation
Claims: 43. Mathematical solvency proofs for dual-currency systems 44. Contribution schedule optimization algorithms
INNOVATION #17: ARENA HIRING
Full Name: Seven Employment Model Framework
Description: A comprehensive hiring system offering seven distinct employment models:
- Traditional: Standard employment
- Freelance: Per-project contracts
- Hybrid A: 50% Cash + 50% Revenue Share
- Hybrid B: 100% Cash (deferred) + 20% Bonus
- Hybrid C: 100% Revenue Share (2x value)
- Fractional: Work across multiple projects (0.6x, 0.5x, 0.4x splits)
- Ghost Position: Practice role in Ghost World before Real commitment
Claims: 45. Seven-model employment framework 46. Fractional position allocation system 47. Ghost-to-Real position transition pathway
INNOVATION #18: CHRONICLER’S HALL
Full Name: Campaign-to-Commerce Pipeline
Description: A system for transforming crowdfunding campaigns into ongoing commerce operations.
Pipeline Stages:
- Campaign creation and launch
- Funding and fulfillment
- Commerce transition
- Ongoing sales integration
- Revenue distribution
Claims: 48. Campaign-to-commerce automated transition 49. Post-campaign revenue distribution system
INNOVATION #19: VIVAЛАРEVOLUCION
Full Name: Transparent Licensing and Nonprofit Integration
Description: The nonprofit arm of Liana Banyan providing transparent licensing and community benefit functions.
Functions:
- Open-source licensing management
- Community benefit fund administration
- Transparent governance reporting
Claims: 50. Nonprofit-commercial hybrid structure 51. Transparent licensing framework
INNOVATION #20: CEPHAS RING OF ARTICLES
Full Name: Authoritative Knowledge Distribution System
Description: A static site architecture (Hugo-based) for canonical documentation with version-controlled article management.
Components:
- Ring of Articles (authoritative content)
- Version-controlled markdown sources
- Cross-referenced knowledge base
- Deployable to Cephas.LianaBanyan.org
Claims: 52. Authoritative knowledge distribution architecture 53. Version-controlled canonical documentation
INNOVATION #21: THE MEMBRANE
Full Name: Semi-Permeable IP Governance System
Description: A dual-mode intellectual property system:
CLOSED INTERIOR:
- IP freely shared among members
- No loss from sharing (non-rivalrous)
- Short priority window (1-3 months) for creators
- Commons release after window
- STAKE CASCADE to original creators forever
OPEN EXTERIOR:
- Absorb, don’t compete (Switzerland Doctrine)
- Integrate external companies as nodes
- Import employees and processes
- Grow through absorption
The Stake Cascade:
- Creator A invents Widget
- Member B creates Widget 2.0 (derivative)
- Creator A gets STAKE OPTION at original Widget price
- This continues FOREVER through all derivatives
Claims: 54. Semi-permeable IP governance with priority windows 55. Perpetual stake cascade for derivative works 56. Absorption-over-competition integration model
INNOVATION #22: SHIRLEY TEMPLE RATINGS
Full Name: User-Controlled Content Filtering System
Description: A content filtering system where users control their own visibility preferences.
The Three Questions (applied per tag):
- “Can Shirley Temple watch it?” → Family-safe designation
- “Do you want to watch it?” → Personal preference
- “Do you want to NOT see it?” → Hidden entirely
The Visor (viewing modes):
- Mode 1: Shirley Temple Mode → ALL tags must be Level 1
- Mode 2: Personal Mode → Hide if ANY tag is Level 3
- Mode 3: Everything Mode → See everything
Double Confirmation: Settings changes require app confirmation + SMS/email verification
Self-Policing Tags:
- 1 Credit per vote (FOR or AGAINST tag)
- Majority wins, always
- 24-hour daily reset (anti-brigading)
- Disputed tags → Red Marks (paid as % of monthly net)
- Like-minded voters find like-minded projects
Voter Sliding Scale: Creators receive 20% (minimum) to 100% (maximum) of winning votes, as chosen by each voter.
Claims: 57. User-controlled content filtering with three-level preferences 58. Self-policing tag system with economic voting 59. 24-hour reset anti-brigading mechanism 60. Voter-controlled creator payment sliding scale
INNOVATION #23: THE POLITICAL EXPEDITION
Full Name: Adaptive Governance with Exponential Stability
Description: A governance system where decision stability grows exponentially with consensus strength.
Core Mechanism:
- Each surpassed threshold DOUBLES the mandatory period
- 1 → 2 → 4 → 8 → 16 → 32 → 64 → 128 → 256 → 512 → 1024 days
- At 1024 days: SUNSET → Returns to 1-day eligibility
Vote Credit Distribution:
- IF CREATOR DISAGREES: Losing credits → distributed to winners’ project choices (doubled matching + 1/3 portion fund)
- IF CREATOR AGREES: Creator gets portion of winning credits
- Even failed challenges distribute (voting never wasted)
College of Hard Knocks: Platform generates real-world political science research data, proposing new models for legislation.
Claims: 61. Exponential stability governance mechanism 62. Threshold-surpassed mandatory period doubling 63. 1024-day sunset provision preventing permanent lock-in 64. Living political science research laboratory
INNOVATION #24: MARKS LEDGER SYSTEM
Full Name: Blockchain-Anchored IP Registry
Description: A distributed ledger system for tracking intellectual property ownership, obligations, and derivative relationships.
Components:
- Alexandrian Library Cathedral (IP repository)
- SpiderWeb Banyan (interconnected IP registry)
- Per-project Marks tracking
- Blockchain anchoring for immutability
IP Ownership Structure (Kickstarter Patents):
- Creator: 20%
- Early Adopters: 20% (proportional to pledge)
- Liana Banyan Corporation: 60%
Cost Sharing Formula:
- Your ownership % = Your cost %
- 100% yours → You pay 100%
- 20% yours → You pay $0 (LB covers all costs)
Claims: 65. Blockchain-anchored IP registry 66. Proportional ownership based on contribution 67. Cost-sharing formula tied to ownership percentage
INNOVATION #25: THE BAZAAR & 12 CITIES
Full Name: Spatial-Digital World Architecture
Description: A comprehensive virtual world architecture with 12 domain-specialized cities.
The 12 Cities (Doors):
- The Artificer’s Forge (Development) - Code & crafting
- The Oracle’s Tower (Star Chamber) - Verification & truth
- The Great Archive (Library) - Knowledge repository
- The Adventurer’s Tavern (Agora) - Party formation, quest posting
- The Scholar’s Observatory (Research) - Data & market intel
- The Grand Bazaar (Emporium) - Showcase, “Everything Passes”
- The Trading Post (Marketplace) - Real-world value exchange
- The Guild Fortress (Guild Hall) - Professional development
- The College of War (Academy) - Training & certification
- The Colosseum (Arena) - Competitive hiring
- The Dragon’s Vault (Treasury) - Financial management
- The Watchtower (Observatory) - Strategic metrics
The Bazaar (Village outside each Keep):
- Guild Halls, Blacksmith, Private hovels/houses/thatch huts
- All doors to other places (portal system)
- Real estate economics for member presence
Tower of Peace: Central neutral ground/sanctuary connected to Star Chamber and nonprofit portal where competition ceases and community thrives.
Claims: 68. 12-city domain-specialized virtual architecture 69. Portal-based navigation between cities 70. Tower of Peace neutral sanctuary system
INNOVATION #26: TERENO PLATFORM
Full Name: Member-Driven Game Creation Engine (“Islands in a Cosmic Sea”)
Description: A platform-as-game engine allowing members to create, publish, and monetize their own HexIsle-like worlds.
Core Concept:
- The Sea: The Liana Banyan Protocol connecting all worlds
- Islands: Individual member projects or games
- Portals: Howl’s Moving Castle style doors connecting different member islands
Key Features:
- Multiple game types (custom, HexIsle variants, challenges, campaigns)
- Gameplay modes (real-time, async, turn-based, week-long)
- Real-world assignment connections
- Contract integration
- Island hosting integration
- 15% revenue share with LB (configurable)
Empirical Data & Refinement System:
- Automatic gameplay session data collection
- Success rate and failure point analysis
- AI-suggested improvements
- Multi-level approval workflow
- Treasure Maps improve through real usage data
Claims: 71. Member-driven game creation platform 72. Cosmic Sea interconnection architecture 73. Empirical data refinement for game improvement 74. AI-suggested treasure map optimization
INNOVATION #27: VENICE CANAL SYSTEM
Full Name: Tour Boat Access Model with Establishment Showcases
Description: A “Venice of the Web” navigation model where creators have establishments along canals and visitors take tour boats.
The Emporium (Door 6 - Grand Bazaar):
- The Canals: Navigation pathways between projects
- The Boat: User’s session/viewing vehicle
- The Guide: Automated or curated tour narration
Tour Packages:
| Pass | Cost | Benefits |
|---|---|---|
| Day Pass | 10 Credits | 5 visits, preview only |
| Weekend Pass | 25 Credits | 15 visits, extended previews |
| Everything Pass | 50 Credits | Unlimited 30 days, full access, skip-the-line |
Establishment Types:
- 🎪 Code Circus (developers)
- 🏛️ Design Pantheon (UI/UX)
- 📜 Story Bazaar (manuscripts)
- 🎭 Demo Theater (live demos)
- 🕹️ Innovation Arcade (cutting-edge)
- 🎨 Art Quarter (galleries)
Establishment Features:
- Placards (external marketing visible from boat)
- Barkers (“Step right up!” enticements)
- Windows (free peeks for passing boats)
- Gates (full access requires Pass or Ticket)
Claims: 75. Tour boat navigation model for platform discovery 76. Tiered access pass system 77. Establishment showcase architecture with placards/barkers/windows/gates
INNOVATION #28: VOLUME DISCOUNT POOLS
Full Name: Guild-Based Rental Arbitrage System
Description: A pooling system where groups combine resources to achieve volume discounts on tool rentals.
Toolbelt Rental Model:
- Free Tier: Limited usage (e.g., 5 scans/mo)
- Rental Tier: Pay-as-you-go or subscription
- Ownership Tier: One-time high cost for lifetime access
Volume Discount Tiers:
| Tier | Pool Size | Cost Per Member | Savings |
|---|---|---|---|
| Solo | 1 Project | $100/mo | 0% |
| Duo | 2 Projects | $75/mo | 25% |
| Squad | 4 Projects | $60/mo | 40% |
| Guild | 10 Projects | $40/mo | 60% |
Overflow Mechanics: If member exceeds share, they can buy overflow credits or negotiate with pool mates.
Claims: 78. Guild-based volume discount pooling 79. Tiered rental savings based on pool size 80. Overflow credit negotiation mechanism
INNOVATION #29: VESSEL EVOLUTION
Full Name: Size-Based Guild Progression System
Description: Guilds evolve their visual representation based on membership size, with Viking-style shield displays.
Vessel Progression:
- 2-5 Members: Small Boat / Covered Wagon
- 10+ Members: Ship (Shields appear on hull, Viking style)
- 50+ Members: Fleet Flagship
Shield Display: Member medallions displayed on vessel sides, showing guild composition and achievements.
The Barracks (Guild Hall / Crew Quarters):
- Team management hub
- “Brand Shields” display
- Vessel evolution tracking
Claims: 81. Size-based guild vessel progression 82. Viking-style shield display for member medallions 83. Visual guild identity evolution
INNOVATION #30: WELLS & LABYRINTH NETWORK
Full Name: Tiered Resource Infrastructure with Subterranean Distribution System
Description: A four-tier well system feeding a subterranean labyrinth that distributes resources (water, credits, “magic”) across the platform architecture.
The Four Well Types:
| Well Type | Funding Model | Purpose |
|---|---|---|
| Stepwells | Guild-pooled | Architectural hubs under guild halls—combined resources + cross-guild pathways |
| Drilled Wells | High-capital (work-for-pay) | Deep resource extraction for major cities |
| Hand-dug Wells | 100% equity/sweat | Apprentice + community builds, perfect for newcomers |
| Artesian Wells | Premium allocation | Naturally-pressurized sources for top-tier cities/castles |
The Labyrinth:
- Subterranean freshwater aqueducts linking castles, guild halls, and secret gateways
- Resource flows (water, credits, “magic”) represented as pools and walkable sewer-like conduits
- Cross-castle pathways enabling inter-project collaboration
- Secret gateway discovery mechanics (tied to Golden Wrapper Hunt)
Real-World Mapping:
- Stepwells → Shared infrastructure costs (guild pooling)
- Drilled Wells → Capital investment projects (traditional funding)
- Hand-dug Wells → Sweat equity programs (time investment = ownership)
- Artesian Wells → Premium memberships / high-tier access
Claims: 84. Four-tier resource well system with distinct funding models 85. Subterranean labyrinth distribution network 86. Cross-castle resource sharing pathways 87. Sweat equity well system for apprentice-level participation
INNOVATION #32: MUSIC LICENSING SYSTEM
Full Name: Creator-First Music Licensing with Transparent Royalty Distribution
Description: A comprehensive music licensing system that puts creators first, enabling transparent royalty tracking, automatic distribution, and fair compensation for all music used within the platform ecosystem.
Core Components:
Transparent Royalty Engine:
- Every play, use, or sync tracked on blockchain
- Real-time royalty calculation and distribution
- No black-box algorithms—creators see exactly how earnings are calculated
- Micro-payments accumulate in creator’s Tab until withdrawal threshold
Licensing Tiers:
- Personal Use: Free for non-commercial projects within platform
- Commercial Use: Cost+20% licensing fee, 80% to creator
- Sync Licensing: Premium rate for video/media integration
- Exclusive Rights: Negotiated directly with creator, platform facilitates
The Jukebox Model:
- Curated playlists where creators opt-in their music
- Venue/business subscriptions pay into pool
- Distribution based on actual plays, not market manipulation
- Small creators get same per-play rate as established artists
Anti-Exploitation Features:
- No “buyout” clauses that strip creator rights
- Perpetual royalty rights (can’t be signed away)
- Transparent reporting—creators see who uses their music
- Dispute resolution through Star Chamber AI verification
Integration with Platform:
- Music plays in Castle spaces and Bazaar shops
- Creators can set their own licensing terms
- Revenue flows through Tab System
- MARKS earned for popular music contributions
Claims: 88. Transparent royalty tracking with blockchain verification for music usage 89. Tiered music licensing system with creator-controlled terms 90. Jukebox pooling model with equitable per-play distribution 91. Anti-exploitation perpetual royalty rights enforcement
INNOVATION #33: DISTRIBUTED FACTORY NETWORK
Full Name: Three-Stage Progressive Manufacturing System
Description: A decentralized manufacturing network that enables creators to scale production from prototype to mass market through three progressive stages, each funded by proven demand from the previous stage.
The Three Stages:
Stage 1: 3D Print / Small Batch (1-100 units)
- Local maker spaces and home 3D printers
- Node Network members with manufacturing capability
- No minimum orders—produce exactly what’s pre-ordered
- Cost+20% pricing, creator keeps margins
- Proof of concept, real customer feedback
Stage 2: Small-Batch Manufacturing (100-1,000 units)
- Regional manufacturing partners
- Silicone molds, small injection runs
- Funded entirely by Stage 1 profits + new preorders
- Quality improvements based on Stage 1 feedback
- Creator retains design ownership
Stage 3: Full Manufacturing (1,000+ units)
- Traditional manufacturing at scale
- Injection molding, mass production
- Funded by proven Stage 2 demand
- Volume discounts passed to customers
- Creator still earns per-unit royalty via medallion
Risk Elimination Model:
- NO upfront manufacturing costs for creators
- Each stage funded by previous stage’s success
- Failure at any stage = graceful exit, not bankruptcy
- Platform absorbs inventory risk through preorder model
The Factory Node Network:
- Distributed manufacturing locations worldwide
- Each node earns MARKS for production capacity
- Quality standards enforced through reputation system
- Local production = lower shipping, faster delivery
Node Time Allocation Model (3/5 + 2/5 Split):
- 3/5 (60%) Scheduled Production: Dedicated to platform orders distributed across nodes
- 2/5 (40%) Flexible Time: Node staff use LB equipment for personal projects, overflow, or rush orders
- This split enables:
- Overflow Capacity: Built-in buffer for demand spikes
- Faster Turnaround: Multiple nodes working in parallel
- Local Production: Orders routed to nearest capable node
- Staff Motivation: Operators build their own projects on LB equipment
Rush Delivery Premium (50% Upcharge):
- During “off scheduled production time” (the 2/5 flexible hours), nodes can accept rush orders
- 50% premium on standard pricing for expedited manufacturing
- Premium split: Node operator keeps extra margin as incentive
- Enables customers to pay for speed when needed
- Voluntary for node staff—extra income opportunity, not obligation
Volume Discount Pools Integration:
- Multiple creators can pool similar components
- Shared tooling costs across products
- Platform negotiates bulk rates
- Savings passed through Cost+20% model
Claims: 92. Three-stage progressive manufacturing with demand-validated advancement 93. Distributed factory node network with reputation-based quality control 94. Zero-upfront-cost creator manufacturing through preorder funding 95. Cross-creator component pooling for volume discount achievement
INNOVATION #34: YGGDRASIL DEVELOPMENT ARCHITECTURE
Full Name: Multi-Trunk Version Control with World Tree Stability Model
Description: A development architecture based on the Norse World Tree mythology, providing stable production systems (“Yggdrasil trunk”) with multiple development branches that can be tested, validated, and merged without disrupting the living platform.
The World Tree Model:
Yggdrasil (The Trunk):
- Production environment—always stable
- GCloud-hosted primary infrastructure
- Never directly modified
- Changes only through validated merges
The Nine Realms (Branch Types):
- Asgard: Release candidates (nearly production-ready)
- Midgard: Staging environment (testing with real data)
- Vanaheim: Feature development (new capabilities)
- Alfheim: UI/UX experiments (design iterations)
- Svartalfheim: Database migrations (schema changes)
- Jotunheim: Performance testing (load/stress tests)
- Niflheim: Security audits (penetration testing)
- Muspelheim: Disaster recovery (backup validation)
- Helheim: Deprecated features (sunset staging)
Bifrost Bridge (Deployment Pipeline):
- Connects realms to trunk
- Automated testing gates
- Star Chamber AI code review
- Rollback capability at every stage
Vault System Integration:
- Each Party Room Vault = development branch
- Contributors work in isolated environments
- Merges require peer review + AI verification
- No single point of failure
GitHub Binding:
- All code version-controlled in GitHub
- Yggdrasil trunk = main branch
- Realms = feature branches with naming convention
- Automated sync between GCloud and GitHub
Clone Site Architecture:
- Lovable.dev clone sites for each Vault
- Real functionality in sandboxed environment
- Contributors can test without risking production
- Successful clones merge back to trunk
Claims: 96. Multi-realm development architecture with trunk stability guarantee 97. Automated deployment pipeline with AI-assisted code review 98. Vault-based isolated development with sandboxed clone sites 99. Bifrost merge protocol with mandatory validation gates
INNOVATION #35: UNIVERSAL CREATIVE WORKS LICENSING (VivaLaRevolucion Expanded)
Full Name: Residual Profit System for All Created Works
Description: An expansion of the music licensing system to ALL created works—art, designs, stickers, digital assets, physical products—enabling creators to earn residual profits through micro-transactions recorded on the IP ledger.
The “Yeast” System (Let’s Make Bread Initiative):
- Component Name: Yeast (Music/Creative Licensing)
- Concept: “Operational Rations” for creators
- Mechanism: Public Permission Ledger where usage is tracked transparently
- Goal: “The world where everyone says YES”
How Residual Profits Work:
- Creator makes original work (art, music, design, sticker, etc.)
- Work registered on IP Blockchain Ledger
- Other members can use work in their projects via:
- Cost+20% Purchase: Pay platform rate + 20%, creator gets residual
- Straight Trading: Exchange for other creative works (still logged)
- Sticker Trading: Physical/digital stickers with ownership tracked
- Every use = micro-transaction in IP ledger
- Creator earns on EVERY use, not just first sale
The Audacious Licensing Strategy:
- Use content audaciously with accountability
- Ask permission publicly: “I invoke the right of parley”
- Offer value: Royalty splits, limited-use policy, curated jukebox
- Transform licensing from gatekeeper to democratic value-creation engine
Integration with Let’s Make Bread:
- Yeast (licensing) makes the bread (project) rise
- Every creative work is “operational rations” for other creators
- Success compounds—when projects succeed, original creators profit
Claims: 100. Universal creative works licensing with residual profit tracking 101. IP ledger micro-transaction system for repeated use payments 102. Sticker trading economy with ownership chain tracking 103. Public Permission Ledger for transparent usage rights
INNOVATION #36: COLLEGE OF HARD KNOCKS BLOCKCHAIN KEYS
Full Name: Tiered IP Access Key System with Revenue-Bound Data Mining
Description: A blockchain-based access key system for the College of Hard Knocks Academic Access Temple, providing tiered access to platform data and innovations with automatic revenue-sharing obligations.
The Four Key Tiers:
| Key Type | Cost | Access Level | Revenue Rules |
|---|---|---|---|
| Academic Key | FREE | Full research access | If you profit, shared revenue rules apply |
| Manufacturing Key | MARKS | Production blueprints + specs | Marks-based payment obligations |
| Commercial Key | CREDITS | Business data mining | Fair market rate (configurable) |
| Political Key | VARIABLE | Political Expedition data | EXPENSIVE for lobbyists, CHEAP for citizens |
How the Keys Work:
- User requests key type based on intended use
- Blockchain records the key issuance
- Every data access logged to that key
- If user profits from accessed data:
- 20% of profits shared with original contributors
- Revenue flows to LianaBanyan.org and .net member services
- Automatic tracking via smart contracts
Political Key Pricing (Anti-Lobbying Mechanism):
- Citizen/Researcher: Minimal cost (or free)
- Non-Profit Organization: Low cost
- For-Profit Company: Market rate
- Lobbying Firm/PAC: Maximum cost (10x-100x market rate)
Why This Matters:
- Democratizes access to political science data from Political Expedition
- Prevents wealthy interests from monopolizing insights
- Funds member services from commercial/lobbying access
- Creates valuable blockchain access credentials
Integration with College of Hard Knocks:
- All platform innovation data accessible
- Living political science laboratory data
- Manufacturing specifications and blueprints
- Economic simulation results from HexIsle
Claims: 104. Four-tier blockchain access key system with differentiated pricing 105. Automatic revenue-sharing smart contracts for profitable use 106. Anti-lobbying pricing mechanism for political data 107. IP blockchain key as tradeable/valuable credential
INNOVATION #31: HOT WATER COMPANY (UPDATED)
Full Name: Stirling Cycle Electrolysis Water Purification Engine with Hydrogen Storage
Description: A self-sustaining water purification system using the HexIsle Tereno Water Table as the basis for a Stirling cycle engine. This is an Initiative Project of LianaBanyan.org.
Design Philosophy: The Tereno system was designed SPECIFICALLY for dual purpose:
- Gaming: Play all games designed for the water table
- Humanitarian: Clean water, cooking, and power generation
Physical Design:
- Collapses to single-level plastic for transport
- Assembly: Simply pull up and add water
- Modular hexagonal components (hexels)
- Zero external power required
Three Operational Modes:
| Mode | Function | Output |
|---|---|---|
| Gaming | HexIsle tabletop play | Entertainment + education |
| Water Purification | Clean water from ANY source | Safe drinking water |
| Food Preparation | Steam/boiling heat source | Cooking capability |
The Hydrogen Storage Breakthrough (Larger Versions):
- Small version: Burns hydrogen immediately for boiling
- Large version: STORES hydrogen instead of burning
- Stored hydrogen = indefinite fuel supply
- Better than batteries (doesn’t degrade)
- All from water through electrolysis
Power Generation Potential:
- Temperature differential drives Stirling engine
- Stirling generates electricity for electrolysis
- Electrolysis produces hydrogen
- Hydrogen can power generators, vehicles, homes
- Scalable to power entire communities
“Power the Entire World” Vision:
WATER → STIRLING ENGINE → ELECTRICITY → ELECTROLYSIS → HYDROGEN
↑ │
└───────── STORED FUEL ←────────────────────┘
Deployment Targets:
- Desert regions (hot surface, cool underground = maximum differential)
- Third-world countries (no electrical infrastructure needed)
- Emergency relief (portable, works anywhere)
- Off-grid communities (sustainable power + water)
- Island nations (surrounded by water, need clean drinking water)
Connection to HexIsle:
- Learn resource management through gameplay
- Same device provides clean water after playing
- Teaches physics principles (Stirling cycle, electrolysis)
- “Play with your survival tool”
Claims (Updated): 108. Stirling cycle engine using water table temperature differential 109. Electrolysis-powered hydrogen combustion for water sterilization 110. Self-sustaining clean water system requiring no external power 111. Portable humanitarian water purification deployment 112. Hydrogen storage variant for indefinite fuel supply 113. Dual-purpose gaming/humanitarian device design 114. Collapsible water table with pull-up assembly 115. Scalable community power generation from water
INNOVATION #37: SUPER SHORT LOAN (SSL) / RELIEF CENTER
Full Name: Community-Vouched Micro-Loan System with Tab Integration and Relief Center Funding
Description: A non-profit initiative providing 1-60 day micro-loans backed by community vouchers, where interest rate equals the number of days borrowed. SSL goes on your Tab. Funded through the Relief Center model.
Origin Story:
“I thank God for USAA, because when I had at least one dollar in my checking account, I could go to the gas pump and fill up in order to drive and pick up the kids from school… And the complimentary diapers… Man, you do not KNOW if you do not know. And if you DO know, then you know ALL too well about how free diapers help… A little generosity, just a tiny little bit, made ALL the difference in my life, and my wife and children’s lives.”
The USAA Principle:
“We assume it’s coming. We fund it automatically from the LB LOAN POT.”
No waiting. No approval delays. If you have vouchers, you get the loan immediately.
How It Works:
- Request a Loan: Borrower specifies amount and days needed
- Gather Vouchers: Community members commit up to 20% of their available Marks
- Interest = Days: 1 day = 1%, 5 days = 5%, 20 days = 20% (capped)
- SSL Goes On Tab: Integrated with existing Tab System
- Automatic Funding: LB LOAN POT funds immediately (USAA principle)
- Repay: Principal + interest, vouchers released
Minimum Movement Requirement (Generous, Not Draconian):
If borrower makes $0 net this month:
- Minimum owed: 1 Credit ($0.25)
- Split among vouchers (e.g., 4 vouchers = $0.0625 each)
- The Real Penalty: Each voucher notified: “They didn’t even make a dollar.”
- Social accountability, not financial destruction
Relief Center Funding Model:
Anyone can fund the SSL pot:
- You contribute Credits
- 50% → LB LOAN POT (funds future loans)
- 50% → Your investment account
- When loans repay: You get half the interest earned
- +10 Reputation: Charitable Acts Badge (public but not advertised, checkable)
The Placard Pillar:
- Permanent placards in double row around a pillar
- Located at entrance to food halls, taverns, and shops (Relief Center)
- Displays: Borrower info, amount needed, days, vouchers gathered, time remaining
- Placards rotate every X hours (configurable)
Claims: 116. Community-vouched micro-loan system with Tab integration 117. Days-equal-interest transparent rate structure (1 day = 1%) 118. Marks-based voucher commitment tied to monthly net revenue 119. Relief Center pillar display system for loan visibility 120. Minimum movement requirement with social accountability notification 121. 50/50 funder split with non-advertised Charitable Acts reputation tracking 122. USAA-principle automatic funding from centralized loan pot 123. Courtesy SSL: First-time $50 no-questions-asked loan with history-based progression
RECOMMENDED PRIORITY FILINGS
Based on novelty, defensibility, and strategic importance:
| Priority | Innovation | Est. Cost |
|---|---|---|
| 1 | Tab System (#1) | $2,000-3,500 |
| 2 | Medallion Cascade (#3) | $2,000-3,500 |
| 3 | Star Chamber/SCaaS (#4, #13) | $2,500-4,000 |
| 4 | Position Funding (#2) | $2,000-3,500 |
| 5 | Ghost Items Bridge (#7) | $2,000-3,500 |
| 6 | HexIsle Three-Realm (#10) | $2,500-4,000 |
| 7 | Castle/Living Castle (#5, #11) | $2,000-3,500 |
| 8 | Boaz Principle (#9) | $1,500-2,500 |
| 9 | MARKS Dual Currency (#14) | $2,000-3,500 |
| 10 | Cephas Ring (#20) | $1,500-2,500 |
| 11 | The Membrane (#21) | $2,500-4,000 |
| 12 | Shirley Temple Ratings (#22) | $2,000-3,500 |
| 13 | The Political Expedition (#23) | $2,500-4,000 |
| 14 | Tereno Platform (#26) | $2,500-4,000 |
| 15 | Venice Canal System (#27) | $2,000-3,500 |
| 16 | Wells & Labyrinth Network (#30) | $2,000-3,500 |
| 17 | Hot Water Company (#31) | $3,000-5,000 |
| 18 | Distributed Factory Network (#33) | $2,500-4,000 |
| 19 | Universal Creative Licensing (#35) | $2,500-4,000 |
| 20 | College of Hard Knocks Keys (#36) | $2,500-4,000 |
| 21 | Super Short Loan (#37) | $2,000-3,500 |
Estimated Total (21 Priority Patents): $48,000-80,000
FILING COSTS
| Action | Cost |
|---|---|
| Provisional Filing (today) | $320 (small entity) |
| 15 Priority Non-Provisionals (Year 1) | $32,000-54,000 |
| Remaining 14 Innovations (if warranted) | Can defer or let expire |
OWNERSHIP STRUCTURE
Applicant: Upekrithen, LLC (Jonathan Jones’s personal LLC)
Sharing Agreement: Per Historical Documents, Upekrithen shares with Liana Banyan Corporation
Kickstarter Patent Ownership Split:
- Creator (Jonathan Jones): 20%
- Early Adopters: 20% (proportional to pledge amount)
- Liana Banyan Corporation: 60%
Cost Sharing Formula:
- Your ownership % = Your cost %
- 20% to LB = $0 cost to creator (LB covers all filing costs)
DOCUMENT HISTORY
- Created: November 25, 2025
- Portfolio Name: THE BEHEMOTH
- Innovations: 37
- Claims: 123
- Status: Ready for USPTO provisional filing
- Ownership: Upekrithen, LLC → 20% to Liana Banyan Corporation
THE BEHEMOTH CLOSING
The Little Red Hen, having completed her bread, having built her platform, having done the work while the Grasshoppers watched and waited and doubted — picks up the phone.
“I didn’t come here to tell you how this is going to end.
I came here to tell you how it’s going to begin.
I’m going to hang up this phone,
and then I’m going to show these people
what you don’t want them to see.
I’m going to show them a world without you.”
— The Little Red Hen, to the Grasshoppers
FOR THE KEEP! ⚔️