HEXISLE JOURNAL MASTER EXTRACTION
Patent Evidence Archive & Innovation Timeline
Created: 2025-12-05 Purpose: Complete documentation of handwritten journals for patent filing, prior art establishment, and IP protection Method: Direct human review (Claude) replacing failed Star Chamber OCR process
EXTRACTION LOG
JOURNAL #4 (Chronologically First)
Scan Batch: Scan_20251205 Total Pages: 181
PAGE 84 | Scan_20251205_(84).png
Content Type: Personal/Philosophical Technical Content: None
Full Transcription:
“What are you for actually on [?]”
“EMPOWER DISCIPLES W/ CAUSES W/ A STANCE DESIRE TO NOT FAIL, THEREFORE RESOLVED BY CAUSING NO FAIL, THEREFORE RESOLVED BY CHOICES TO A DESIRE, INCOME, PRODUCES.”
“FOCUS ON GOALS” “DISCIPLINE TO ACCOMPLISH, NOT ONLY RISK AT AS PLEASANT TASKS THAT APPEAL, BUT ALL.”
“I SEEM TO PRESENT — SPAWN NEW PARTNERS, COULD BE [?] PROVE ONES OF INVESTMENTS & PROVIDING WORLD ALLIES AVAILABLE.”
“FOCUS & CALIBRATE I.T.”
“THE PURPOSE OF BIBLICAL LAWS IS NOT SO MUCH TO CONTROL BEHAVIOR B/C OF CHOICES ABOUT THE BEHAVIOR PER SE, BUT WHETHER POSITIVE EFFECT ON SPIRITUAL RELATIONSHIPS — THE PSYCHE & HOW WE INTERACT. (NOT ABOUT SEX. ABOUT DAMAGE TO RELATIONSHIPS)”
Flagged Terms: None technical Innovations: None Connections: Philosophical foundation - may connect to platform cooperative philosophy
PAGE 85 | Scan_20251205_(85).png ⭐⭐⭐
Content Type: Technical - OFFICIAL FIRST HEXISLE ENTRY Date Reference: “26 OCT 2020” (circled) - “Bitty’s Bday in morning (Ylona). She’ll be five.” PATENT TIMELINE: This page explicitly marked as beginning of invention documentation. INVENTION DATE: October 26, 2020
Full Transcription:
“THE REAL FIRST PAGE”
“ANYWAY, IN MOCKING USE HEX/OFF & CAD (IN LABS > HEX WORKSPACE)”
“TO MAKE A [sketch of modular pieces]”
“THAT MODULES POLE AND CIRCLE CMS (WHICH ARE ABOUT FOR HANDOFFS) [?] WHILE”
“OBJECT TO ACTUAL CAD TO THE HEX BY PLANNING TO EXPANSION PLUS.”
“DC MODEL EXISTING TO CONFIRM & PUSH DIA OR MID CIRCLE OUT”
“ADAPTERS 7!!” [circled with emphasis]
Sketch Description:
- Modular component assembly showing interlocking pieces
- Appears to show pole/socket connection system
- Multiple layers indicated
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| HEX/OFF | Page 85 | Software/workflow reference |
| LABS | Page 85 | Workspace reference |
| HEX WORKSPACE | Page 85 | CAD environment |
| CMS | Page 85 | Unknown - Connection Management System? |
| ADAPTERS | Page 85 | Emphasized (7!!) |
Potential Innovations:
- INNOV-001: Standardized adapter system for hex module connections
- INNOV-002: Pole-and-circle connection methodology
- INNOV-003: Workflow: Mocking → CAD → Expansion pipeline
Evidence Value: DATED ENTRY - establishes timeline starting Oct 26, 2020
PAGE 86 | Scan_20251205_(86).png ⭐
Content Type: Technical - Component Hierarchy & Mechanism Design Date Reference: “I VOTED” sticker - 2020 Presidential Election (page used later, sticker is artifact)
Full Transcription - Top Section:
“1. CAP →” [hexagon sketch] “2. MARQUESS [sketch]”
“3. IDEALLY JUST 1 DIA.”[Curved/nested ring sketch labeled “COMPLETE CROSS?”]
“TOP OF BOORS ON BORDER MIRACLES CONDOR BASE.”
[Complex nested circular mechanism sketch with “BOORS” label]
“PUSH W/ SEPARATE [?]”
Full Transcription - Bottom Section:
“USE A ROTATING BOARD PAL SOMEBODY BIG BOARD.”
“MAYBE IDEA SO CAN ROTATE 3 WALLS…”
“DSA [circled]”
“INSIDE WORSE, OUTSIDE CAMS?”
“IRON EQUIDISTANT?”
“AT OFFSET 4/6 = ? 3/5”
Sketch Descriptions:
- Top: Hexagon outline labeled “CAP”
- Middle: Nested circular/oval forms showing cross-section
- Complex mechanism with “BOORS” label and arrows
- Bottom right: Push mechanism with “SEPARATE” notation
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| CAP | Page 86 | Component - top piece of hexel |
| MARQUESS | Page 86 | Component name - hierarchy rank? |
| DIA | Page 86 | Diameter - standardization goal |
| BOORS | Page 86 | Unknown component |
| CONDOR BASE | Page 86 | Base component name |
| DSA | Page 86 | Unknown acronym |
Potential Innovations:
- INNOV-004: Single-diameter standardization across all components (“IDEALLY JUST 1 DIA”)
- INNOV-005: Rotating board concept for assembly/gameplay
- INNOV-006: Inside/outside cam differentiation for mechanism placement
- INNOV-007: Offset ratio calculations (4/6, 3/5) for component fitting
Evidence Value: Component hierarchy emerging (Cap → Marquess → Base)
PAGE 87 | Scan_20251205_(87).png ⭐⭐⭐ CRITICAL
Content Type: Philosophy + Technical Mechanism Date Reference: “3 NOV 2020” (circled) LIANA BANYAN CONNECTION: Confirmed by inventor as seed concept for platform philosophy
Full Transcription - Top Section (PHILOSOPHY):
“HOUSE FIRST DESIGN AS DEN SO CAN DESIGN CHANGES OVER DESIGN. SO PRODUCTS (ACTUAL PIECES MADE) ISN’T THE PRODUCT. THE CONCRETE DESIGN IS, SO THAT IMPROVEMENTS & EVOLVING DESIGN OWNERSHIP.”
“— (UTILITY PATENT)”
“FROM GOLD (3 NOV 20 DAT-CAST…)”
“SO TOPPER MECH. FOR ALL CAPSULES, INCLUDING WATER.”
Full Transcription - Bottom Section (TECHNICAL):
“3 NOV 2023” [circled with small sketch]
“BACKSLASH U LIKE AN ANKLE ADJUSTOR ON VELUM [?] GOAL.”
“USE POPPERS MECHANISM OF BLUE IDEA BACK TO TOP.”
“THAT CAP, PRODUCT [PIECES ‘SIT’ NOT TOP PART) CAN BE CHANGED HOWEVER DESIRED W/ CAMS”
“MOLD — WHICH MEANS SHOULD USLO[?]”
“ALL CAPSULES…”
Sketch Descriptions:
- Small capsule/container sketch with mechanism indication
- Component showing “sit” position vs active position
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| UTILITY PATENT | Page 87 | Explicit patent intention documented |
| TOPPER MECH | Page 87 | Universal top mechanism |
| CAPSULES | Page 87 | Container units (including water) |
| POPPERS MECHANISM | Page 87 | Spring-return vertical action |
| CAMS | Page 87 | Mechanism control elements |
Potential Innovations:
- INNOV-008: Design-as-product philosophy (the system, not pieces, is the IP) ⭐ LIANA BANYAN SEED
- INNOV-009: Universal topper mechanism for all capsule types including water
- INNOV-010: Popper-based return mechanism (pieces return to top position)
- INNOV-011: Cam-controlled interchangeable components
Evidence Value:
- EXPLICIT UTILITY PATENT INTENTION documented Nov 3, 2020
- Philosophy directly connects to Liana Banyan platform concept
- Universal mechanism goal established
PAGE 88 | Scan_20251205_(88).png ⭐⭐
Content Type: Technical - Mechanism Cross-Section Date Reference: Continues from Nov 3, 2023 context
Full Transcription:
“IF SLEEVES ARE FOR VERTICAL CONNECTION & CAPS ARE IN MIDDLE…”
“SOLVE: TURN/FARM TO DOWN. BOTTOM MOVES, TOP DOES NOT.”
“CUTOUT OR (1) ATTACHMENT FOR CASTINGS IS INNER (O) WHILE STATIC PLACEMENT”
Sketch Description:
- Large detailed cross-section showing:
- Central mechanism (oval/capsule shape)
- Side attachments/sleeves
- Internal components with layered structure
- Connection points on left and right sides
- Appears to show how vertical sleeves connect while caps remain centered
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| SLEEVES | Page 88 | Vertical connection components |
| CASTINGS | Page 88 | Manufacturing method reference |
| STATIC PLACEMENT | Page 88 | Fixed position elements |
Potential Innovations:
- INNOV-012: Differential motion system - bottom moves while top remains static
- INNOV-013: Sleeve-based vertical connection architecture
- INNOV-014: Inner attachment for castings with outer static placement
Evidence Value: Key mechanism architecture - shows thinking about how pieces connect and move independently
RUNNING INNOVATION INDEX (Pages 84-88)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| INNOV-001 | Standardized adapter system for hex modules | 85 | Oct 26, 2020 | Connection |
| INNOV-002 | Pole-and-circle connection methodology | 85 | Oct 26, 2020 | Connection |
| INNOV-003 | Mocking → CAD → Expansion workflow | 85 | Oct 26, 2020 | Process |
| INNOV-004 | Single-diameter standardization | 86 | Oct 2020 | Manufacturing |
| INNOV-005 | Rotating board for assembly/play | 86 | Oct 2020 | Mechanism |
| INNOV-006 | Inside/outside cam differentiation | 86 | Oct 2020 | Mechanism |
| INNOV-007 | Offset ratio calculations for fitting | 86 | Oct 2020 | Manufacturing |
| INNOV-008 | Design-as-product philosophy (LIANA BANYAN SEED) | 87 | Nov 3, 2020 | Philosophy/IP |
| INNOV-009 | Universal topper mechanism (all capsules) | 87 | Nov 3, 2020 | Mechanism |
| INNOV-010 | Popper-based return mechanism | 87 | Nov 3, 2020 | Mechanism |
| INNOV-011 | Cam-controlled interchangeable components | 87 | Nov 3, 2020 | Mechanism |
| INNOV-012 | Differential motion (bottom moves, top static) | 88 | Nov 2020 | Mechanism |
| INNOV-013 | Sleeve-based vertical connection | 88 | Nov 2020 | Connection |
| INNOV-014 | Inner/outer static placement architecture | 88 | Nov 2020 | Structure |
UNKNOWN TERMS TRACKING
| Term | First Page | Context | Resolution |
|---|---|---|---|
| CMS | 85 | “CIRCLE CMS” | Pending |
| MARQUESS | 86 | Component hierarchy | Pending |
| BOORS | 86 | Mechanism component | Pending |
| CONDOR BASE | 86 | Base component | Pending |
| DSA | 86 | Circled acronym | Pending |
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS
| Page | Content | LB Connection |
|---|---|---|
| 87 | “Design is the product, not pieces” | Core platform philosophy - design ownership |
| 87 | “UTILITY PATENT” notation | IP protection strategy |
PAGE 89 | Scan_20251205_(89).png ⭐
Content Type: Mixed - Philosophy/Platform + Technical Date Reference: “5 NOV 2020” (circled)
Full Transcription - Top Section:
“& ABOVE ACTUALLY & IDEA. I REMEMBER.”
“CAUCUSES, PATRONS, ENTERPRISES, SO I SEE A SET OF PATRONS (SIGMAS ROTATING) & ENTERPRISES MICROFRANCHISES & SURPRISE ME BY BEING CONSECUTIVE.”
“VACANCY IS WOE CAUTIONS M TO OWN”
“AGAINS. BACKED BY PROPOSING. I AM HAVING THIS CONVERSATIONAL TYPE FEELING OUT IDEAS & INTO DECISIONS BECAUSE PROFILES (IN MY HEAD), WHICH WE NOT SPEAKING. IS VICE FYLE GPU ON SELLING? A VIDEO CARD WHICH DELIVERS THAT GAME BUFFER THAN CPU ALONE.”
Full Transcription - Bottom Section:
“5 NOV 2020” [circled]
“KANOOSE CONVERT TO CAPSULE (n)”
[Sketch with “FIT HOES” notation and “FUNOF/FIT”]
“BEER COSTING BLUES”
“WHICH IS ANY A/E. TO MORE IT A PEAR.”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| PATRONS | Page 89 | Platform concept - stakeholder type |
| MICROFRANCHISES | Page 89 | Business model concept |
| KANOOSE | Page 89 | Unknown - component? |
| CAPSULE | Page 89 | Container unit (confirmed term) |
Potential Innovations:
- INNOV-015: Patron/Enterprise rotation system (platform governance?)
- INNOV-016: GPU-style parallel processing analogy for game mechanics
Evidence Value: Early platform thinking alongside mechanical design
PAGE 90 | Scan_20251205_(90).png ⭐⭐
Content Type: Technical - Connection Mechanisms Date Reference: “7 NOV 20” (circled) “OVER”
Full Transcription - Top Section:
“HEX PUT-ON CONNECTIONS”
“1) HEX” “TWIST & IS CURIOUS” “FROM OUT”
“FOR DOESN’T MOVE - TOP [?] BOTTOM SORES” “FRONTING HOPS BOTTOM SCATTERED”
Sketch Description - Top:
- Pipe/elbow connection diagrams
- Shows how hex pieces connect via twist mechanism
- Labels indicate top doesn’t move, bottom does
Full Transcription - Bottom Section:
“LOCK/FLUTTER”
“(LOL, NOT A REVOLUTION)”
“S-SOMEWHERE S”
[Large oval/terrain sketch labeled “TERRAIN”]
“YAN HEX” “E-TERRAIN S” “PEAKS BONES S/NO”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| HEX PUT-ON | Page 90 | Connection method |
| LOCK/FLUTTER | Page 90 | Mechanism type |
| TERRAIN | Page 90 | First appearance of terrain concept |
| E-TERRAIN | Page 90 | Terrain variant |
| YAN HEX | Page 90 | Unknown hex type |
Potential Innovations:
- INNOV-017: Hex put-on twist connection system
- INNOV-018: Lock/flutter mechanism for secure attachment
- INNOV-019: Terrain cap concept (first appearance)
Evidence Value: First terrain reference - connects to later “terrain caps” innovation
PAGE 91 | Scan_20251205_(91).png ⭐
Content Type: Philosophy + Technical Sketches Date Reference: Continues Nov 2020
Full Transcription - Top Section:
“OUR CAPACITY FOR APPRECIATION IS LIMITED ONLY BY OUR EXTRACTIONS OVER TIME.”
[Curved mechanism sketch]
“BRIDGE NOW S” “DE-ELBOW HERE” “HEX THROW +” “DE/I NON SIX?” “DEF. SET” “A PARENTS” “& SWING” “1 STRAP”
Full Transcription - Bottom Section:
“BECOE // //”
“NO+ RESERVED FOR CASTING DURING. (BY ME…)”
[Large curved mechanism sketch showing internal structure]
Sketch Description:
- Cross-section of curved/elbow mechanism
- Shows internal channels or pathways
- Connection points indicated
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| BRIDGE | Page 91 | Connection/structure type |
| DE-ELBOW | Page 91 | Mechanism modification |
| HEX THROW | Page 91 | Action/mechanism |
Potential Innovations:
- INNOV-020: Bridge connection between hexes
- INNOV-021: Elbow-based routing for internal channels
Evidence Value: Internal channel architecture emerging
PAGE 92 | Scan_20251205_(92).png ⭐⭐
Content Type: Technical - Wiring/Connection + Official Naming Date Reference: “14 NOV 20” (circled) “2020” AND “21 NOV” (circled)
Full Transcription - Top Section:
“[10 XBB]” [boxed] “3 + WIRES II BEGINS”
“- WINDOWS VERSION” “CANAULT [?]” “-SPED OT NON 4”
[Large balloon/capsule shape sketch]
“14 NOV 20 2020” “I WIRES CONNECT SO CAN” “AND TWIST OF MBY NORM 4” “M REV 222”
Full Transcription - Bottom Section:
“OFFICIAL HEX” “OFFICIAL SOMEBODY”
“HEX NOV 21 - EL 4 M SAYS”
“21 NOV” [circled] “BPI”
[Component sketch showing layered structure]
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| 10 XBB | Page 92 | Unknown designation |
| WIRES | Page 92 | Internal routing/connection |
| OFFICIAL HEX | Page 92 | Formalized naming |
Potential Innovations:
- INNOV-022: Wire-based internal connections
- INNOV-023: Twist-connect wire routing
Evidence Value: “OFFICIAL HEX” - formalization of core component name
PAGE 93 | Scan_20251205_(93).png ⭐⭐⭐ CRITICAL - WATER GAME CONCEPT
Content Type: Game Design - Water/Boat Mechanics Date Reference: Continues Nov 2020
Full Transcription - Top Section:
“PUNASE - WATER BOAT GAME WHERE YOU 360-ROLLER & NETWORKS ACT OUT.”
“(SO BOATS CAN GO WHERE YOU DECIDE - IT’S A ROLLING GAME).”
“THEN USE BOATS, & MORE [TECHNIQUES] TO PLAY WATER COUNTRY GAMES.”
Sketch Description:
- Boat/ship figure with sails
- Appears to be floating/sailing vessel
- Shows relationship to water surface
“UNDER CHAOS”
Full Transcription - Bottom Section:
“PEANUT PEAS”
“1 PIECE REST + F [?] - ER BE EXPAND’N. AS OPPOSED TO C TO ACCOMPLISH SINES.”
“THIS SHORTFALL [?] JUSTAY”
“MADNESS + SCENES” “ANDREW COINCIDENTY”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| WATER BOAT GAME | Page 93 | Core game concept |
| 360-ROLLER | Page 93 | Movement mechanic |
| NETWORKS ACT OUT | Page 93 | Interaction system |
| WATER COUNTRY | Page 93 | Game world concept |
Potential Innovations:
- INNOV-024: Water-based boat game with 360° movement ⭐ HEXISLE GAME SEED
- INNOV-025: Rolling/dice-based boat navigation
- INNOV-026: Network-based action resolution
Evidence Value: FIRST APPEARANCE OF WATER GAME CONCEPT - This is the HexIsle game seed
PAGE 94 | Scan_20251205_(94).png ⭐⭐⭐ CRITICAL - TERRAIN SYSTEM
Content Type: Technical - Terrain & Scale System Date Reference: “NOV 17” referenced, continues Nov 2020
Full Transcription - Top Section:
“= HOW TO MAKE @”
[Sketch of mechanism/joint]
“DON’T FORGET - ALWAYS + PAVERS (CARTOONING/INTERLOCKING)”
“USE NOTCH”
“WHAT ABOUT ‘TREE CANS’,”
“COULD IT ALL IN ICE MINS-” “HEXES & TINY CURVES…” “AND MOUNTAINS & HOUSES &” “SUCH… ME MUCH GREATER.”
“A STILL. & USE NOTCH TO CONNECT IDEA FAIRLY”
Full Transcription - Bottom Section:
“MADEX NOV 17 BPM”
“(USB (HOX OS) 10 IS NOW FOULER.”
“USE: MINI-HEX I AS RAS IS OF LARGE VIEW (SMALL-SCALE) MAP THAT SHOW THE SMALL VIEW PIECES.”
“SCAL) MAP IS ACTUAL PIECES.”
“FOUNDAMENT IS 3, 6…” [triangular notation]
“BOARDS (1 FOR BOTH) MASTER”
[Small sketches of components]
“SO END SIT IS ELLEL…”
“AS TURN CRANK, CAN RAISE SHOULD E DINNERS S.”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| PAVERS | Page 94 | Interlocking surface elements |
| NOTCH | Page 94 | Connection method |
| TREE CANS | Page 94 | Terrain element type |
| MINI-HEX | Page 94 | Scale variant |
| SMALL-SCALE MAP | Page 94 | Overview/navigation system |
| FOUNDAMENT | Page 94 | Base structure (3, 6 pattern) |
| TURN CRANK | Page 94 | Mechanical action |
Potential Innovations:
- INNOV-027: Interlocking paver system for terrain
- INNOV-028: Notch-based universal connection
- INNOV-029: Mini-hex as map representation of larger play area ⭐ SCALE SYSTEM
- INNOV-030: Crank-based raising mechanism
- INNOV-031: 3/6 foundational geometry (hexagonal math)
Evidence Value:
- Terrain system conception (mountains, houses, trees)
- Scale relationship: mini-hex represents larger hex
- Crank mechanism for vertical action
RUNNING INNOVATION INDEX (Pages 84-94)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| INNOV-001 | Standardized adapter system for hex modules | 85 | Oct 26, 2020 | Connection |
| INNOV-002 | Pole-and-circle connection methodology | 85 | Oct 26, 2020 | Connection |
| INNOV-003 | Mocking → CAD → Expansion workflow | 85 | Oct 26, 2020 | Process |
| INNOV-004 | Single-diameter standardization | 86 | Oct 2020 | Manufacturing |
| INNOV-005 | Rotating board for assembly/play | 86 | Oct 2020 | Mechanism |
| INNOV-006 | Inside/outside cam differentiation | 86 | Oct 2020 | Mechanism |
| INNOV-007 | Offset ratio calculations for fitting | 86 | Oct 2020 | Manufacturing |
| INNOV-008 | Design-as-product philosophy (LIANA BANYAN SEED) | 87 | Nov 3, 2020 | Philosophy/IP |
| INNOV-009 | Universal topper mechanism (all capsules) | 87 | Nov 3, 2020 | Mechanism |
| INNOV-010 | Popper-based return mechanism | 87 | Nov 3, 2020 | Mechanism |
| INNOV-011 | Cam-controlled interchangeable components | 87 | Nov 3, 2020 | Mechanism |
| INNOV-012 | Differential motion (bottom moves, top static) | 88 | Nov 2020 | Mechanism |
| INNOV-013 | Sleeve-based vertical connection | 88 | Nov 2020 | Connection |
| INNOV-014 | Inner/outer static placement architecture | 88 | Nov 2020 | Structure |
| INNOV-015 | Patron/Enterprise rotation system | 89 | Nov 5, 2020 | Platform |
| INNOV-016 | GPU-style parallel processing analogy | 89 | Nov 5, 2020 | Concept |
| INNOV-017 | Hex put-on twist connection system | 90 | Nov 7, 2020 | Connection |
| INNOV-018 | Lock/flutter mechanism | 90 | Nov 7, 2020 | Mechanism |
| INNOV-019 | Terrain cap concept | 90 | Nov 7, 2020 | Terrain |
| INNOV-020 | Bridge connection between hexes | 91 | Nov 2020 | Connection |
| INNOV-021 | Elbow-based routing for internal channels | 91 | Nov 2020 | Hydraulics |
| INNOV-022 | Wire-based internal connections | 92 | Nov 14, 2020 | Connection |
| INNOV-023 | Twist-connect wire routing | 92 | Nov 14, 2020 | Connection |
| INNOV-024 | Water-based boat game with 360° movement ⭐ HEXISLE SEED | 93 | Nov 2020 | Game Design |
| INNOV-025 | Rolling/dice-based boat navigation | 93 | Nov 2020 | Game Design |
| INNOV-026 | Network-based action resolution | 93 | Nov 2020 | Game Design |
| INNOV-027 | Interlocking paver system for terrain | 94 | Nov 17, 2020 | Terrain |
| INNOV-028 | Notch-based universal connection | 94 | Nov 17, 2020 | Connection |
| INNOV-029 | Mini-hex as map representation ⭐ SCALE SYSTEM | 94 | Nov 17, 2020 | Game Design |
| INNOV-030 | Crank-based raising mechanism | 94 | Nov 17, 2020 | Mechanism |
| INNOV-031 | 3/6 foundational geometry | 94 | Nov 17, 2020 | Structure |
UNKNOWN TERMS TRACKING
| Term | First Page | Context | Resolution |
|---|---|---|---|
| CMS | 85 | “CIRCLE CMS” | Pending |
| MARQUESS | 86 | Component hierarchy | Pending |
| BOORS | 86 | Mechanism component | Pending |
| CONDOR BASE | 86 | Base component | Pending |
| DSA | 86 | Circled acronym | Pending |
| KANOOSE | 89 | “Convert to capsule” | Pending |
| YAN HEX | 90 | Hex variant | Pending |
| E-TERRAIN | 90 | Terrain variant | Pending |
| 10 XBB | 92 | Boxed designation | Pending |
| TREE CANS | 94 | Terrain element | Pending |
KEY MILESTONES TIMELINE
| Date | Page | Milestone |
|---|---|---|
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Invention begins |
| Nov 3, 2020 | 87 | Utility patent intention documented |
| Nov 3, 2020 | 87 | Liana Banyan philosophy seed |
| Nov 7, 2020 | 90 | First TERRAIN concept |
| Nov 14, 2020 | 92 | “OFFICIAL HEX” naming |
| Nov 2020 | 93 | WATER BOAT GAME concept - HexIsle seed |
| Nov 17, 2020 | 94 | Scale system (mini-hex = map) |
PAGE 95 | Scan_20251205_(95).png ⭐⭐
Content Type: Technical - Hex Assembly System Date Reference: “17 NOV 20” (circled)
Full Transcription - Top Section:
“BOTTOM GOES TO HEX ALSO” “TOP OF OTHER ONE” “AND OF SEGMENT”
“SO MAYBE AS MAMA LANE? COUNTER ST”
[Complex hex assembly diagram showing nested hexagons with internal mechanism]
“MEGABANDS NASA. SAT [?]” “PODSTRIWET” “NASA TO” “MANSE SO OUTSIDER OF OUTSIDER” “MACS/MAN ON PAL” “IS PAN”
Full Transcription - Bottom Section:
“17 NOV 20” [circled] “INTO”
“USE SLEEVE AS BASIS FOR ALL WATER WORKINGS”
“ANA-OK? OR SHANDA LANE?”
“COUNTER HIRE 1”
Component List: “1. HEX +” “2. ABR COUNTER +” “3. HEX +” “4. COUNTER”
“ANOTHER TO LEADERS AND TAKE HEX.”
Sketch Description:
- Nested hexagon showing internal circular mechanism
- Assembly sequence diagram
- Shows how hex pieces stack/connect
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| SLEEVE | Page 95 | Water-working basis component |
| COUNTER | Page 95 | Component type (appears 3x) |
| MEGABANDS | Page 95 | Unknown component |
Potential Innovations:
- INNOV-032: Sleeve as universal basis for water mechanics
- INNOV-033: Hex + Counter alternating assembly pattern
- INNOV-034: Bottom-to-top stacking connection system
Evidence Value: Establishes sleeve as foundational water system component
PAGE 96 | Scan_20251205_(96).png ⭐⭐ TERRAIN DEVELOPMENT
Content Type: Technical - Terrain/Land Forms Date Reference: Continues Nov 2020
Full Transcription - Top Section:
[Castle/fortress hexagonal structure sketch with “WOOD” label]
[Crenellated wall structure sketch]
“MAYBE”
“WORKING [?]” “CURVES IF FOLDING IS” “LAID LANDS”
Full Transcription - Bottom Section:
“DNOTAC NOW OF FAVORITES END LOT”
“A LAND IN WARTON B.1 TALL ORDER: LIKE PALE? ETC.” “PIT THAN ONE” “SLIDER SHARE INVOKES.”
“BOOTS ON THE GROUNDS”
“PROGRAM TACTICAL M OURFUTURE”
“FILL IN FOR WORLD”
[Pentagon/hex terrain shape sketches]
Sketch Description:
- Hexagonal castle/fortress with crenellated walls
- Terrain profile with curves/folding
- Small hex shapes showing land configurations
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| LAID LANDS | Page 96 | Terrain type |
| SLIDER SHARE | Page 96 | Mechanism type |
| BOOTS ON THE GROUNDS | Page 96 | Game action |
| TACTICAL | Page 96 | Game mode reference |
Potential Innovations:
- INNOV-035: Crenellated castle terrain caps
- INNOV-036: Folding/curves terrain geometry
- INNOV-037: “Fill in for world” - procedural/modular world building
Evidence Value: Castle/fortress terrain emerging - connects to medieval game theme
PAGE 97 | Scan_20251205_(97).png ⭐⭐ KICKSTARTER PLANNING
Content Type: Business + Technical Date Reference: “25 NOV 20” (circled)
Full Transcription - Top Section:
“KICKSTARTER: ASSEMBLE” “MORE STOCK THAN RENDER… BUT MORE KANJER THAN STOCK. ASSEMBLED.”
“USE UPON SHOTS AROUND TOP OF HEX AS INOCULA?”
[Circular mechanism sketch with spokes]
“THE ROUNDERS GRAB COUNTER TO CAPS DONE… USE AS HANGERS?”
Full Transcription - Bottom Section:
“CONNECT HEX TO LEGS?” “HEX. ANDY? SO PILAR” “GOES UP”
“BPR - 25 NOV 20 QED”
“MAKE HEX 11 & HEX 17” “DON’T WORK!”
“NEAT FAT SINGER EATER”
“BALL HINGE… U” “HEX / HEX 17 ALL USE SAME HEX &”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| KICKSTARTER | Page 97 | Funding platform |
| ASSEMBLED | Page 97 | Product state for campaign |
| HEX 11 | Page 97 | Specific hex version |
| HEX 17 | Page 97 | Specific hex version |
| BALL HINGE | Page 97 | Connection mechanism |
Potential Innovations:
- INNOV-038: Assembled product presentation for Kickstarter
- INNOV-039: Ball hinge connection system
- INNOV-040: Universal hex base (HEX 11 & 17 use same hex)
Evidence Value: First Kickstarter mention - funding strategy documented Nov 25, 2020
PAGE 98 | Scan_20251205_(98).png ⭐⭐⭐ CRITICAL - PIPE FITTINGS CONCEPT
Content Type: Technical - Plumbing/Connection Architecture Date Reference: “NOV 27” and “26 NOV 20”
Full Transcription - Top Section:
“USE N PIPES PLUMBERS.” “PIPE LOOSELS - PIPE FITTINGS”
[Elbow pipe sketches] “ELBOW” “KINK”
“STOP-ACTION MOVIE” “LIGHTNING C/ STORM” “(PUSH LIGHTS) VIKING SHIP” “ON OCEAN AT NIGHT”
“SYSTEM!” “THEN SINGLES ON ABOUT RAGE!” “BOAT DEMOLISHES ADD TO MACHINE STORE.”
Full Transcription - Bottom Section:
“PAN 27” [circled] “NOV” “BPT”
[Star/asterisk symbol]
“SCREEN” “V MARQUESS” “BOURDA” “CAGE”
“CAPPA [S MOST RECENT” “26 NOV 20 [?]”
“IDEA FOR - HEX ON TOP OF BACK OTHERS.”
[Detailed ship/vessel sketch]
Sketch Description:
- Pipe elbow connections showing fitting angles
- Viking ship with lightning/storm effects
- Component assembly diagram
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| PIPE FITTINGS | Page 98 | Connection paradigm ⭐ |
| ELBOW | Page 98 | Pipe connection type |
| VIKING SHIP | Page 98 | Game vessel type |
| V MARQUESS | Page 98 | Component hierarchy |
| CAPPA | Page 98 | Component (most recent) |
Potential Innovations:
- INNOV-041: Plumbing pipe-fitting paradigm for hex connections ⭐ CRITICAL
- INNOV-042: Elbow/kink routing for internal pathways
- INNOV-043: Viking ship game piece with lighting effects
- INNOV-044: Hex stacking on top of back (vertical assembly)
Evidence Value: PIPE FITTINGS PARADIGM - This is a key insight. Using plumbing logic for hex connections.
PAGE 99 | Scan_20251205_(99).png ⭐⭐⭐ CRITICAL - BUSINESS MODEL
Content Type: Business/Manufacturing Strategy Date Reference: Continues late Nov 2020
Full Transcription - Top Section:
“SIGNED LIMITS TO AMOUNT OF $ WE CAN LEGALLY ASK FOR PAL.”
“$1 MILLION PER COMPANY”
“@ $5 EACH, (& COST-CARS AND NAS TO MATCH), THAT’S A UNIT OF 200,000 PEOPLE (X 15).”
“BUT WHY?— THESE! MORE!”
“ACCOUNTING PROCESSING - DELIVERS” “WE NEED WORKERS — ASSEMBLERS” “MANUFACTURERS”
“MARQUESS TOO, BUT LET ME YEE YOU SOMETHING.”
Full Transcription - Bottom Section:
“LESS” “WEB 5.18”
“KICKSTARTER: SECRET CODE” “AS REWARD FOR $5”
“ANTE PLEDGE” “BOSS: PLEDGE”
“WELLS-PLUMBER — VIDEO ON THE WATER GAME DYNAMICS & CONSUMER BASICS”
“2) PAN TO SIGNED DETAILS”
“SOUNDS -” “MACHINE ENGINEER” “- DESIGN ENGINEER”
“CREATORS” [circled] “BLACKSMITHS”
“LINE MACHINE BRAT”
“PLANATE & ORGANIC SHOOTERS” “STRATEGIC CREATORS INORGANIC”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| $1 MILLION | Page 99 | Funding cap per company |
| 200,000 PEOPLE | Page 99 | Target customer base |
| SECRET CODE | Page 99 | Reward tier |
| WELLS-PLUMBER | Page 99 | Video/tutorial name |
| CREATORS | Page 99 | Role category |
| BLACKSMITHS | Page 99 | Role category |
Potential Innovations:
- INNOV-045: Tiered pledge structure with secret code rewards
- INNOV-046: “Wells-Plumber” educational video concept
- INNOV-047: Creator/Blacksmith role distinction in ecosystem
- INNOV-048: Distributed manufacturing model (assemblers, workers)
Evidence Value: Early Kickstarter strategy & business model - $5 pledge tiers, $1M target
PAGE 100 | Scan_20251205_(100).png ⭐⭐⭐ CRITICAL - MANUFACTURING PHILOSOPHY
Content Type: Business Philosophy/Structure Date Reference: Continues late Nov 2020
Full Transcription - Top Section:
“DESIGNER SO YOU CAN MANUFACTURE IN YOUR OWN GARAGE.”
“DECENTRALIZED COMPANY”
“— TO ENTER AMERICANS —”
“INVESTORS TO PROVIDE @ SOME REQUIREMENT COMING BY ONE OF EQUIPMENT & SHARED CODE FOR EACH SPECIALTY.”
Full Transcription - Bottom Section:
“CAPPA” [circled]
“THIS WILL SLOW QUALITY MIND EVERYONE STARTS @ THE BOTTOM.”
“ANYONE THAT STARTS AS A MANAGER WILL BE REPLACED LIKE FIRST 6 MONTHS.”
“@ MORE FOR RATE”
“ALL MANAGEMENT POSITION WILL BE REPLACED WITHOUT 6 MONTHS BY A WORKER; CHOSEN BY THE @ MANAGER BOSS. BY SO ON RESOURCE & PONDER.”
“THERE IS NO EXPERIENCE NECESSARY BUT ANY OF THESE JOBS.”
“YOU JUST HAVE TO PROVE YOURSELF.”
“@ IN MY HIRING, I MEAN THIS IS YOUR GROUND-FLOOR OPPORTUNITY.”
“IRS GORY TOGETHER WE WILL - OBD”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| DECENTRALIZED COMPANY | Page 100 | Core business structure ⭐ |
| GARAGE MANUFACTURING | Page 100 | Distribution model |
| GROUND-FLOOR OPPORTUNITY | Page 100 | Hiring philosophy |
| SHARED CODE | Page 100 | IP/knowledge sharing |
Potential Innovations:
- INNOV-049: Decentralized garage manufacturing model ⭐ LIANA BANYAN SEED
- INNOV-050: Rotating management (replaced within 6 months)
- INNOV-051: Shared equipment/code for specialties
- INNOV-052: No-experience-necessary hiring with proof-based advancement
Evidence Value: CRITICAL LIANA BANYAN CONNECTION - “Decentralized company” and “manufacture in your own garage” - this is the distributed creator philosophy
RUNNING INNOVATION INDEX (Pages 84-100)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| INNOV-001 | Standardized adapter system for hex modules | 85 | Oct 26, 2020 | Connection |
| INNOV-002 | Pole-and-circle connection methodology | 85 | Oct 26, 2020 | Connection |
| INNOV-003 | Mocking → CAD → Expansion workflow | 85 | Oct 26, 2020 | Process |
| INNOV-004 | Single-diameter standardization | 86 | Oct 2020 | Manufacturing |
| INNOV-005 | Rotating board for assembly/play | 86 | Oct 2020 | Mechanism |
| INNOV-006 | Inside/outside cam differentiation | 86 | Oct 2020 | Mechanism |
| INNOV-007 | Offset ratio calculations for fitting | 86 | Oct 2020 | Manufacturing |
| INNOV-008 | Design-as-product philosophy (LIANA BANYAN SEED) | 87 | Nov 3, 2020 | Philosophy/IP |
| INNOV-009 | Universal topper mechanism (all capsules) | 87 | Nov 3, 2020 | Mechanism |
| INNOV-010 | Popper-based return mechanism | 87 | Nov 3, 2020 | Mechanism |
| INNOV-011 | Cam-controlled interchangeable components | 87 | Nov 3, 2020 | Mechanism |
| INNOV-012 | Differential motion (bottom moves, top static) | 88 | Nov 2020 | Mechanism |
| INNOV-013 | Sleeve-based vertical connection | 88 | Nov 2020 | Connection |
| INNOV-014 | Inner/outer static placement architecture | 88 | Nov 2020 | Structure |
| INNOV-015 | Patron/Enterprise rotation system | 89 | Nov 5, 2020 | Platform |
| INNOV-016 | GPU-style parallel processing analogy | 89 | Nov 5, 2020 | Concept |
| INNOV-017 | Hex put-on twist connection system | 90 | Nov 7, 2020 | Connection |
| INNOV-018 | Lock/flutter mechanism | 90 | Nov 7, 2020 | Mechanism |
| INNOV-019 | Terrain cap concept | 90 | Nov 7, 2020 | Terrain |
| INNOV-020 | Bridge connection between hexes | 91 | Nov 2020 | Connection |
| INNOV-021 | Elbow-based routing for internal channels | 91 | Nov 2020 | Hydraulics |
| INNOV-022 | Wire-based internal connections | 92 | Nov 14, 2020 | Connection |
| INNOV-023 | Twist-connect wire routing | 92 | Nov 14, 2020 | Connection |
| INNOV-024 | Water-based boat game with 360° movement ⭐ HEXISLE SEED | 93 | Nov 2020 | Game Design |
| INNOV-025 | Rolling/dice-based boat navigation | 93 | Nov 2020 | Game Design |
| INNOV-026 | Network-based action resolution | 93 | Nov 2020 | Game Design |
| INNOV-027 | Interlocking paver system for terrain | 94 | Nov 17, 2020 | Terrain |
| INNOV-028 | Notch-based universal connection | 94 | Nov 17, 2020 | Connection |
| INNOV-029 | Mini-hex as map representation ⭐ SCALE SYSTEM | 94 | Nov 17, 2020 | Game Design |
| INNOV-030 | Crank-based raising mechanism | 94 | Nov 17, 2020 | Mechanism |
| INNOV-031 | 3/6 foundational geometry | 94 | Nov 17, 2020 | Structure |
| INNOV-032 | Sleeve as universal basis for water mechanics | 95 | Nov 17, 2020 | Hydraulics |
| INNOV-033 | Hex + Counter alternating assembly pattern | 95 | Nov 17, 2020 | Assembly |
| INNOV-034 | Bottom-to-top stacking connection system | 95 | Nov 17, 2020 | Connection |
| INNOV-035 | Crenellated castle terrain caps | 96 | Nov 2020 | Terrain |
| INNOV-036 | Folding/curves terrain geometry | 96 | Nov 2020 | Terrain |
| INNOV-037 | Procedural/modular world building | 96 | Nov 2020 | Game Design |
| INNOV-038 | Assembled product presentation for Kickstarter | 97 | Nov 25, 2020 | Business |
| INNOV-039 | Ball hinge connection system | 97 | Nov 25, 2020 | Connection |
| INNOV-040 | Universal hex base (multiple versions share base) | 97 | Nov 25, 2020 | Manufacturing |
| INNOV-041 | Plumbing pipe-fitting paradigm for hex connections ⭐ | 98 | Nov 27, 2020 | Connection |
| INNOV-042 | Elbow/kink routing for internal pathways | 98 | Nov 27, 2020 | Hydraulics |
| INNOV-043 | Viking ship game piece with lighting effects | 98 | Nov 27, 2020 | Game Design |
| INNOV-044 | Hex stacking on top of back (vertical assembly) | 98 | Nov 27, 2020 | Assembly |
| INNOV-045 | Tiered pledge structure with secret code rewards | 99 | Nov 2020 | Business |
| INNOV-046 | “Wells-Plumber” educational video concept | 99 | Nov 2020 | Marketing |
| INNOV-047 | Creator/Blacksmith role distinction | 99 | Nov 2020 | Platform |
| INNOV-048 | Distributed manufacturing model | 99 | Nov 2020 | Business |
| INNOV-049 | Decentralized garage manufacturing ⭐ LIANA BANYAN | 100 | Nov 2020 | Business |
| INNOV-050 | Rotating management (6-month replacement) | 100 | Nov 2020 | Governance |
| INNOV-051 | Shared equipment/code for specialties | 100 | Nov 2020 | Platform |
| INNOV-052 | Proof-based advancement (no experience required) | 100 | Nov 2020 | Governance |
KEY MILESTONES TIMELINE (Updated)
| Date | Page | Milestone |
|---|---|---|
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Invention begins |
| Nov 3, 2020 | 87 | Utility patent intention documented |
| Nov 3, 2020 | 87 | Liana Banyan philosophy seed |
| Nov 7, 2020 | 90 | First TERRAIN concept |
| Nov 14, 2020 | 92 | “OFFICIAL HEX” naming |
| Nov 2020 | 93 | WATER BOAT GAME concept - HexIsle seed |
| Nov 17, 2020 | 94 | Scale system (mini-hex = map) |
| Nov 17, 2020 | 95 | Sleeve = water mechanics foundation |
| Nov 25, 2020 | 97 | First KICKSTARTER mention |
| Nov 27, 2020 | 98 | PIPE FITTINGS paradigm |
| Nov 2020 | 100 | DECENTRALIZED COMPANY - Liana Banyan business model |
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)
| Page | Content | LB Connection |
|---|---|---|
| 87 | “Design is the product, not pieces” | Core platform philosophy - design ownership |
| 87 | “UTILITY PATENT” notation | IP protection strategy |
| 99 | “Creators” / “Blacksmiths” | Creator ecosystem roles |
| 100 | “Decentralized company” | Platform structure |
| 100 | “Manufacture in your own garage” | Distributed creator model |
| 100 | “Shared code for each specialty” | Knowledge/IP sharing |
| 100 | “Ground-floor opportunity” | Cooperative ownership model |
PAGE 101 | Scan_20251205_(101).png ⭐⭐⭐ CRITICAL - COMPONENT HIERARCHY
Content Type: Technical - Full Component System Date Reference: “27 NOV 20” (circled)
Full Transcription - Top Section (COMPONENT HIERARCHY):
“ANOTHER - BOTTOM” “MARQUESS - TOP” “SLEEVE - CONNECTOR OR PASS” “ADAPTER - LOGS OF PIPES” “CAPPER - LOGS OF PIPES” “PLUPODS - POPULAR (1 PIPE)” “BODS - MARQUIS (1 PIPE)”
“EXCISE SET (CASTLES, RUINS…)” “1) MAGIC PORN. 3) SOLID SER.” “3) CONTROLLED: MAPS & DOWNS” “(WATERWORKS, PUMPS OF SINKING OR ELSE BUSINESS)” “4) LIFE GAIN” “DE WEIGHT FORMS (AL)” “WEIGHT ON OTHER SIDE”
Full Transcription - Bottom Section:
“27 NOV 20” [circled] “BT” “HEX MULLS”
“# MACHINES -” “DUCKS + MADDA”
“SO HORIZ INTO SIDES OURSE AS ANCHOR & SCREWS AROUND.”
“BETTA SET, MALE AS A FAUX NOON HEX (## 1/4 MM CONNECTOR ON BOTH SIDES)”
[Component sketch showing layered assembly]
COMPONENT HIERARCHY DEFINED:
| Component | Role |
|---|---|
| ANOTHER | Bottom piece |
| MARQUESS | Top piece |
| SLEEVE | Connector/pass-through |
| ADAPTER | Pipe routing (multiple) |
| CAPPER | Pipe routing (multiple) |
| PLUPODS | Single pipe connection |
| BODS | Single pipe (Marquis type) |
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| ANOTHER | Page 101 | Bottom component - RESOLVED |
| MARQUESS | Page 101 | Top component - RESOLVED |
| PLUPODS | Page 101 | Single-pipe connector |
| BODS | Page 101 | Single-pipe Marquis variant |
| EXCISE SET | Page 101 | Terrain set (castles, ruins) |
Potential Innovations:
- INNOV-053: Complete component hierarchy system
- INNOV-054: Excise terrain sets (castles, ruins, etc.)
- INNOV-055: 1/4mm universal connector standard
- INNOV-056: Waterworks subsystem with pumps/sinking mechanics
Evidence Value: CRITICAL - First complete documentation of component hierarchy
PAGE 102 | Scan_20251205_(102).png ⭐⭐ E-COMMERCE MODEL
Content Type: Business - Order/Package System Date Reference: Continues Nov 2020
Full Transcription - Top Section:
“ORDERS PACKAGES/”
“SETS → FOR ALL PIECES NEEDED FOR BOLO SET (REQUIRES MORPHELES CRINGED)”
“BULK → SETS OF ONE TYPE.”
“CUSTOM → PICK ALL THAT YOU CHOOSE ON WEBSITE.”
“AS REGARDS FOR DIF AMOUNTS DIF PLACES”
Full Transcription - Bottom Section:
“DAM DOMAIN BEINGS”
“→ COBBLE PENS.” “→ CATAPULT.” “TRAP-DOOR FLOAT.” “→ RAISE THE NAS ANGEL FIGURE ALIKE”
“FORCES US TO CARE WALLS.”
[Cylindrical component sketch]
Order Types Defined:
| Type | Description |
|---|---|
| SETS | Complete game sets (all pieces needed) |
| BULK | Multiple of one component type |
| CUSTOM | Pick-your-own from website |
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| BOLO SET | Page 102 | Complete game package |
| COBBLE PENS | Page 102 | Terrain/structure type |
| TRAP-DOOR FLOAT | Page 102 | Mechanism type |
Potential Innovations:
- INNOV-057: Three-tier ordering system (Sets/Bulk/Custom)
- INNOV-058: Website-based custom piece selection
- INNOV-059: Trap-door float mechanism
- INNOV-060: Dam/domain terrain features
Evidence Value: E-commerce model for component sales
PAGE 103 | Scan_20251205_(103).png ⭐⭐⭐ CRITICAL - PROFIT SHARING MODEL
Content Type: Business - Economics/Revenue Share Date Reference: “8 DEC 2020” (circled) - NEW MONTH
Full Transcription - Top Section:
“TCSL”
“PROFIT - SHARING:”
“MAKE A BETTER WALL THAN & HAVE. DERIVATIVE DO 25%”
[Column showing: 25, 5, 2, 2, 2%]
“@ JP & SIDES.”
“@ 25% IS MOST THAT CAN BE MADE IS BEFORE COST? NEW CREATOR IS SHARE.”
“@ EACH CREATOR CAN HAVE 1 OF EACH KIND. I WILL OF FIRST.”
“ACTIVE ONLY 10 DESIGNS AT A TIME @ 5% BOUT. SALES = 50% EACH DESIGN = 10%”
“100 DESIGNS @ $5 & BLOWS”
Full Transcription - Bottom Section:
“8 DEC 2020” [circled]
“EQHEX 04 GOOD STUFF!!”
“LOCK IS TWIST FREE-STAND”
“HANCE IS 90 ROT FOR CAPSULE.”
“EQHEXPQ MASSOFING-WATER HAS CHARGE VERSION OF”
“BOUNCE.”
“OR WILL NOT.”
PROFIT SHARING MODEL:
| Element | Value |
|---|---|
| Derivative work royalty | 25% (maximum) |
| Creator share | Before cost calculation |
| Active designs per creator | 10 max |
| Per-design revenue | 5% |
| Sales split | 50% |
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| DERIVATIVE | Page 103 | Revenue share for improvements |
| EQHEX 04 | Page 103 | Hex version designation |
| TCSL | Page 103 | Unknown acronym |
Potential Innovations:
- INNOV-061: 25% derivative royalty cap ⭐ LIANA BANYAN ECONOMICS
- INNOV-062: 10-design active limit per creator
- INNOV-063: Tiered revenue sharing (5%, 50%, 10% structure)
- INNOV-064: Twist-lock free-standing mechanism
- INNOV-065: 90° rotation capsule hinge
Evidence Value: CRITICAL LIANA BANYAN - First profit-sharing formula documented Dec 8, 2020
PAGE 104 | Scan_20251205_(104).png ⭐⭐ CREATOR PHILOSOPHY
Content Type: Business Philosophy Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“GAME & OR GOES TO ‘TAKE ADVANTAGE’ OR THE SESSION.”
“STARTERS QUALITY PALM HOLE BAKERS &”
“LODGE IT CAN’T MAKE A BETTER ONE?”
“CAN YOU MAKE A BETTER ONE? WANT TO DO THAT.”
“I’M BETTING THAT YOU CAN.”
“WHERE’S WIPE FOR CANVAS”
“1. $”
“A HAND @ WELL, FOR TO CREATOR. - IF NOT WE CAN HELP (SMALL BIZ LOAN IN FORM OF EQUIPMENT) TEAM UP.”
“FOR NOT STARTING A BUSINESS”
Full Transcription - Bottom Section:
“NEGOTIATE DIF PLANS FROM A BAND”
“@ BOUT OUT COME 10 TO THEM. (35%)”
“DERIVATIVE ALWAYS 25% OUT OF THEIR %”
“GOES TO ON THAT MEANS SALES.”
“$ I AND WOULD. IF YOU KNOW NOTHING ABOUT 360 NEW @ WELL, YOU HAVE THAT & RESOURCES TO CREATOR.”
Key Philosophy:
“CAN YOU MAKE A BETTER ONE? I’M BETTING THAT YOU CAN.”
Business Support Model:
- Equipment loans for creators
- Team-up options
- Negotiated plans
- 35% creator share
- 25% derivative from their percentage
Potential Innovations:
- INNOV-066: Equipment-as-loan creator support
- INNOV-067: Negotiated creator percentage plans
- INNOV-068: “Betting on creators” philosophy
Evidence Value: Creator-centric business philosophy - “I’m betting that you can make a better one”
PAGE 105 | Scan_20251205_(105).png ⭐⭐⭐ CRITICAL - $5 LLC MEMBERSHIP
Content Type: Business - Ownership Structure Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“$5 INVESTMENT - MEMBER OF LLC”
“ALONG:” [box]
“WHY $5, SO ITS ACHIEVABLE, & STILL GIVES US YOUR COUNTED & ALL INFORMATION.”
“YOU MAY WOULD TO USE SENTE BUNK, SELLER @ DO - @ 9 BUNKS ANALYZE OUT FOR EACH POPPERS.”
“# SUCCESS. ABLE PM+ LOOK WELL.”
“BC 1. LEAVE TO U IT OUTLINED. 2- WILL NEVER SHC ORGAN HANG DA DA. B/C AGAINST PER. CAW - NOW SO”
Full Transcription - Bottom Section:
“I’M SMART. & I’LL KEEP ESE.”
“CALL ME.”
“ONCE I NEED COV, YOU AGREE TO HELP THE NEXT-PERSON W/ THAT ISSUE.”
“GOALS:
- COLLABORATIVE
- CONTINUITY
- MUTUAL, NOT SPORT
- SUCCESS.
- MERIT-BASED (PERFORMANCE)
- DEFINED EXCELLENCE.”
$5 LLC MEMBERSHIP CONCEPT:
“$5 INVESTMENT - MEMBER OF LLC” “WHY $5, SO ITS ACHIEVABLE”
GOALS DEFINED:
- COLLABORATIVE
- CONTINUITY
- MUTUAL, NOT SPORT (competition)
- SUCCESS
- MERIT-BASED (PERFORMANCE)
- DEFINED EXCELLENCE
Pay-It-Forward Principle:
“ONCE I NEED COV, YOU AGREE TO HELP THE NEXT-PERSON W/ THAT ISSUE.”
Potential Innovations:
- INNOV-069: $5 LLC membership model ⭐ MEDALLION PRECURSOR
- INNOV-070: Pay-it-forward help obligation
- INNOV-071: Merit-based advancement system
- INNOV-072: Collaborative non-competitive structure
Evidence Value: CRITICAL - This is the seed of the medallion ownership concept. $5 = achievable ownership stake. Dec 2020.
PAGE 106 | Scan_20251205_(106).png
Content Type: Business - Employment Structure Date Reference: Continues Dec 2020
Full Transcription - Top:
“MAKE OCTOPUS”
Full Transcription - Bottom:
“WILL BE A SATURDAY EMPLOYEE. (OR @ FLOSS?) — WEEKS”
“W/ TAKES, BENEFIT”
“BUT ALSO PART OF SELLING EMPLOYEE OBLIGATIONS:”
[Two box diagrams]
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| SATURDAY EMPLOYEE | Page 106 | Part-time work structure |
| OCTOPUS | Page 106 | Unknown - project name? |
Potential Innovations:
- INNOV-073: Saturday/part-time employee model with benefits
Evidence Value: Employment structure thinking
RUNNING INNOVATION INDEX (Pages 84-106)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 52 innovations) | … | … | … |
| INNOV-053 | Complete component hierarchy system | 101 | Nov 27, 2020 | Structure |
| INNOV-054 | Excise terrain sets (castles, ruins) | 101 | Nov 27, 2020 | Terrain |
| INNOV-055 | 1/4mm universal connector standard | 101 | Nov 27, 2020 | Manufacturing |
| INNOV-056 | Waterworks subsystem (pumps/sinking) | 101 | Nov 27, 2020 | Hydraulics |
| INNOV-057 | Three-tier ordering (Sets/Bulk/Custom) | 102 | Nov 2020 | Business |
| INNOV-058 | Website-based custom piece selection | 102 | Nov 2020 | E-commerce |
| INNOV-059 | Trap-door float mechanism | 102 | Nov 2020 | Mechanism |
| INNOV-060 | Dam/domain terrain features | 102 | Nov 2020 | Terrain |
| INNOV-061 | 25% derivative royalty cap ⭐ LB ECONOMICS | 103 | Dec 8, 2020 | Business |
| INNOV-062 | 10-design active limit per creator | 103 | Dec 8, 2020 | Business |
| INNOV-063 | Tiered revenue sharing structure | 103 | Dec 8, 2020 | Business |
| INNOV-064 | Twist-lock free-standing mechanism | 103 | Dec 8, 2020 | Mechanism |
| INNOV-065 | 90° rotation capsule hinge | 103 | Dec 8, 2020 | Mechanism |
| INNOV-066 | Equipment-as-loan creator support | 104 | Dec 2020 | Business |
| INNOV-067 | Negotiated creator percentage plans | 104 | Dec 2020 | Business |
| INNOV-068 | “Betting on creators” philosophy | 104 | Dec 2020 | Philosophy |
| INNOV-069 | $5 LLC membership ⭐ MEDALLION SEED | 105 | Dec 2020 | Ownership |
| INNOV-070 | Pay-it-forward help obligation | 105 | Dec 2020 | Governance |
| INNOV-071 | Merit-based advancement system | 105 | Dec 2020 | Governance |
| INNOV-072 | Collaborative non-competitive structure | 105 | Dec 2020 | Philosophy |
| INNOV-073 | Saturday/part-time employee model | 106 | Dec 2020 | Business |
Total Innovations: 73
KEY MILESTONES TIMELINE (Updated)
| Date | Page | Milestone |
|---|---|---|
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Invention begins |
| Nov 3, 2020 | 87 | Utility patent intention documented |
| Nov 3, 2020 | 87 | Liana Banyan philosophy seed |
| Nov 7, 2020 | 90 | First TERRAIN concept |
| Nov 14, 2020 | 92 | “OFFICIAL HEX” naming |
| Nov 2020 | 93 | WATER BOAT GAME concept - HexIsle seed |
| Nov 17, 2020 | 94 | Scale system (mini-hex = map) |
| Nov 17, 2020 | 95 | Sleeve = water mechanics foundation |
| Nov 25, 2020 | 97 | First KICKSTARTER mention |
| Nov 27, 2020 | 98 | PIPE FITTINGS paradigm |
| Nov 27, 2020 | 101 | COMPONENT HIERARCHY defined |
| Nov 2020 | 100 | DECENTRALIZED COMPANY concept |
| Dec 8, 2020 | 103 | PROFIT SHARING model (25% derivative) |
| Dec 2020 | 105 | $5 LLC MEMBERSHIP - Medallion precursor |
COMPONENT HIERARCHY (Resolved from Page 101)
MARQUESS (Top)
│
├── SLEEVE (Connector/Pass-through)
│ │
│ ├── ADAPTER (Multiple pipes)
│ ├── CAPPER (Multiple pipes)
│ ├── PLUPODS (Single pipe)
│ └── BODS (Single pipe, Marquis type)
│
ANOTHER (Bottom)
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)
| Page | Content | LB Connection |
|---|---|---|
| 87 | “Design is the product, not pieces” | Design ownership philosophy |
| 87 | “UTILITY PATENT” notation | IP protection strategy |
| 99 | “Creators” / “Blacksmiths” | Creator ecosystem roles |
| 100 | “Decentralized company” | Platform structure |
| 100 | “Manufacture in your own garage” | Distributed creator model |
| 100 | “Shared code for each specialty” | Knowledge/IP sharing |
| 100 | “Ground-floor opportunity” | Cooperative ownership |
| 103 | “25% derivative” royalty | Cost+20% precursor |
| 103 | “10 designs active limit” | Creator curation |
| 104 | “Betting on creators” | Platform philosophy |
| 104 | “Equipment-as-loan” | Creator support system |
| 105 | “$5 LLC membership” | MEDALLION PRECURSOR |
| 105 | “Pay-it-forward” obligation | Community support model |
| 105 | Goals: Collaborative, Merit-based | Platform values |
PAGE 107 | Scan_20251205_(107).png ⭐
Content Type: Technical - Connector Architecture Date Reference: “10 DEC 20” (circled)
Full Transcription - Top Section:
[S-shaped connector/elbow sketch]
“USE WORD AS CONNECTOR OWNERSHIP”
“DEAL DECODED !!”
Full Transcription - Bottom Section:
“BIR 9 DEC 20 PUNY” “10 DEC 20” [circled] “01”
“PROTOTYPES IN MALE DIRECTION”
“PENER — ACHONE”
“PING” [with component sketch] “FLOOD”
“TOO. WALL HAS NO BASE SO THAT IT CAN BE FLAPS. IT IS HEIGHT”
“OF LANDCAP S O @ ATAP (N) CAMP OUT (NO LOWER)”
Sketch Description:
- S-curve connector piece showing routing path
- Pin/peg component detail
- Wall/base relationship diagram
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| LANDCAP | Page 107 | Terrain cap type - RESOLVED |
| FLAPS | Page 107 | Flexible/movable element |
| PING | Page 107 | Component type |
Potential Innovations:
- INNOV-074: S-curve connector for non-linear routing
- INNOV-075: Wall with no base (flexible flap design)
- INNOV-076: Landcap height-matched components
Evidence Value: Connector architecture refinement
PAGE 108 | Scan_20251205_(108).png ⭐⭐
Content Type: Technical - Water/Component Relationships Date Reference: “11 DEC 2020” (circled)
Full Transcription - Top Section:
“THIS ASSUMES WATER CYCLE OF BOTH LANDCAP & WATERCAP”
“IS THE TWIST/COUNTER. ALSO THAT IT CAN POP OUT.”
“@ WHICH GIVES CHOICES TO OPT; REGARDLESS OF ADJACENT HEX’S CONTENT.”
“MAKE A WATER MARQUESS THAT FITS SLEEVE @ TWICE SO CAN MAKE A SEPARATE,”
“MAYBE USELESS BURPS TO LABIALLY BOARDS?”
“COUNTER A CON?”
Full Transcription - Bottom Section:
“11 DEC 2020” [circled] “EQHEXOPG COPIES”
“LESUE NOW IS FOR INVESTORS CONTECAD 10”
“AN ARBITRARY MARQUESS (WATER MARQUIS VS BODS)…”
“TRAY FITS W/ ADAPTERS/COUNTERS SO SAME FOR BOTH HEADS 5”
“MAYBE INTERIOR”
[Hexagonal component sketch]
Key Concept:
“WHICH GIVES CHOICES TO OPT; REGARDLESS OF ADJACENT HEX’S CONTENT”
This is the principle of independent hex operation - each hex makes its own choices regardless of neighbors.
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| WATERCAP | Page 108 | Water terrain cap |
| WATER MARQUESS | Page 108 | Water-specific top component |
Potential Innovations:
- INNOV-077: Independent hex choice system (regardless of adjacent content)
- INNOV-078: Water Marquess variant fitting sleeve
- INNOV-079: Universal tray fitting adapters/counters
Evidence Value: Key game design principle - hex independence
PAGE 109 | Scan_20251205_(109).png ⭐⭐
Content Type: Technical - Locking & Pivot Mechanisms Date Reference: “10/12/2020”
Full Transcription - Top Section:
“MAKE FIRST. @”
“FIX CONDOR HOLES? TO ACCOMPLISH BOTTLE SLIDING?”
“1) MAKE BOOTS & LOCKING PLACE INTO ONE.”
“3) FIX FLAIRE PETAL CONVERTER BOLIDE.”
“4) MAKE AND PIVOT ANCHOR W/ (O) SO CAN BE USED BY EITHER STAR [?]”
“NOT -”
“5. MAKE ORAT”
“USING SIDE CAPSULE SCALES”
Full Transcription - Bottom Section:
“MAKENESS GROSSE HANGERS, TO ALLOW POP-UP & BACK DOWN.”
[Multiple mechanism sketches showing pivot points and rotating elements]
[Complex ring/cylinder mechanism with arrows showing movement]
Sketch Description:
- Pop-up/back-down mechanism detail
- Pivot anchor with dual-use capability
- Ring mechanism with rotation indicators
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| PIVOT ANCHOR | Page 109 | Rotation point component |
| FLAIRE PETAL | Page 109 | Decorative/functional element |
| CAPSULE SCALES | Page 109 | Side measurement system |
Potential Innovations:
- INNOV-080: Combined boots & locking mechanism (2-in-1)
- INNOV-081: Universal pivot anchor (either-side use)
- INNOV-082: Pop-up/back-down hanger system
- INNOV-083: Capsule side scaling system
Evidence Value: Mechanism integration - combining functions
PAGE 110 | Scan_20251205_(110).png ⭐⭐⭐ CRITICAL - PLANT MECHANISM
Content Type: Technical - Plant/Growth System Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“WE GAVE TO COMES THE INVERSE WE NEED.”
“FLOURISHING PLANTS — UNFOCUSING FRAME.” [boxed]
“MECHANISM.”
“SINGLE BLOOMS”
[Growth stage sketches with + and X marks]
“UNTIL ANY OFF.”
“IN A CLOSET/BLOOM: BIN & CLOST → OPEN (STORY) FOR EXCISE”
“MARQUESS”
Full Transcription - Bottom Section:
“SPOUT CREATOR?”
“@ INSTEAD OF LARGER S OF ENDS”
“MAKE SPEARS VERTICALLY SO USE 3D PRINTERS W/ SPORE ON BED & NO SPORE OFF THE @ L 5.”
“DO COROPI DES.”
“FOR HAND-BACK”
[Cross-section mechanism sketch]
PLANT MECHANISM CONCEPT:
“FLOURISHING PLANTS — UNFOCUSING FRAME” “SINGLE BLOOMS… UNTIL ANY OFF” “IN A CLOSET/BLOOM: BIN & CLOST → OPEN”
This describes a plant that blooms/unfurls when triggered - a growth mechanism.
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| FLOURISHING PLANTS | Page 110 | Plant mechanism system |
| UNFOCUSING FRAME | Page 110 | Expansion mechanism |
| SINGLE BLOOMS | Page 110 | Individual flower triggers |
Potential Innovations:
- INNOV-084: Flourishing plant mechanism (unfolds/blooms) ⭐
- INNOV-085: Closet/bloom trigger system (closed → open)
- INNOV-086: Vertical 3D printing for plant spears
- INNOV-087: Story-triggered terrain changes (excise)
Evidence Value: PLANT GROWTH SYSTEM - mechanical flowers that bloom during gameplay
PAGE 111 | Scan_20251205_(111).png ⭐⭐ PLANT TYPES
Content Type: Technical - Plant Variety System Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“FRIENDS @ THE TARGET”
“BIZ PLAN”
“POOL 20 WODEH STYLE HAD TO ROUND COORDINATE CANVAS THE UNSEATED” “NLES-”
Full Transcription - Bottom Section:
“PLANTS W/ DIFFERENT GESTATION TO FLOWERING TIMES.”
“EACH IS A STAGE IN NEXT ITERATION OR PLAN.”
“SUCH THAT 1. [seed sketch] FOREGRA” “2. [sprout sketch]” “FONSEE —” “3. FLAT TO” “3. PUT ON TOP”
“SO MAKES A PALM TREE.”
[Progressive plant growth sketches from seed to full palm tree]
PLANT GROWTH STAGES:
- Seed/initial state
- Sprout emergence
- Flat/spreading stage
- Full growth (palm tree example)
Key Concept:
“PLANTS W/ DIFFERENT GESTATION TO FLOWERING TIMES” “EACH IS A STAGE IN NEXT ITERATION”
Plants have timed growth stages - different plants mature at different rates.
Potential Innovations:
- INNOV-088: Timed plant growth stages
- INNOV-089: Multi-stage plant iteration system
- INNOV-090: Palm tree modular construction (stage-based)
Evidence Value: Plant variety through timing - connects to game state/clock system
PAGE 112 | Scan_20251205_(112).png ⭐⭐⭐ CRITICAL - CREATOR ECONOMY
Content Type: Business - Full Creator/Revenue Model Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“HAVE ASSEMBLERS & CREATORS — CHARACTERS — MODELS (BUILDINGS, STRUCTURES, BOATS, MODERN) — & MAP (DESIGNS) UNLESS”
“(HAVE A BETTER IDEA? SELL US & MAKE $”
“WHOEVER HAS A PRECEDING DESIGN THAT ACKNOWLEDGES A FEATURE CAN THAT → OLD OF 50% OF NEW POST’S.”
“SO CAUSEE OF S&P WHO FULL BOOMS AS HEXES OF BOARDS.”
Full Transcription - Bottom Section:
“CREATOR: SESSION OF ELDER FOR DESIGNS IS BASED WHOLE ON TWICE — STAMP.”
“SO FAT/PROD HAS 4 DESIGN/FACES”
“A GOE 1/4 OF 50% OF NET PROFIT ON SALES OF THAT PART. → " [with lettered columns B, C, D]
“NEED @ BALL TO MAPS & IMMEDIATE ABILITY TO UPLOAD NEW FOR CHANGES.”
“BASED W/HOLE/ ON THREE STAMP OF SUBMISSION INTO OUR PROCESS FOR THE SHOT.”
“SUBMISSIONS NOW L TO MEMBERS/CANCEL NEWBERS IS LARGE FOR) AFTER 30? ON 25 S. TO PROFS ARE…”
CREATOR REVENUE MODEL:
“1/4 OF 50% OF NET PROFIT ON SALES OF THAT PART”
Revenue Breakdown:
- 50% of net profit available to creators
- Each of 4 design faces = 1/4 of that 50%
- = 12.5% per design face to creator
Creator Categories:
- ASSEMBLERS
- CREATORS
- Characters
- Models (buildings, structures, boats, modern)
- Maps (designs)
Prior Art Recognition:
“WHOEVER HAS A PRECEDING DESIGN THAT ACKNOWLEDGES A FEATURE CAN THAT → OLD OF 50% OF NEW POST’S”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| FAT/PROD | Page 112 | Product designation |
| DESIGN/FACES | Page 112 | 4 aspects per product |
| SUBMISSION PROCESS | Page 112 | Member design intake |
Potential Innovations:
- INNOV-091: 4-face design revenue split
- INNOV-092: Prior art feature recognition (derivative royalty)
- INNOV-093: Member-only submission system
- INNOV-094: Immediate upload for design changes
- INNOV-095: Timestamp-based design ownership
Evidence Value: CRITICAL LIANA BANYAN - Complete creator economy model. Dec 2020.
RUNNING INNOVATION INDEX (Pages 84-112)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 73 innovations) | … | … | … |
| INNOV-074 | S-curve connector for non-linear routing | 107 | Dec 10, 2020 | Connection |
| INNOV-075 | Wall with no base (flexible flap) | 107 | Dec 10, 2020 | Structure |
| INNOV-076 | Landcap height-matched components | 107 | Dec 10, 2020 | Terrain |
| INNOV-077 | Independent hex choice system ⭐ | 108 | Dec 11, 2020 | Game Design |
| INNOV-078 | Water Marquess variant | 108 | Dec 11, 2020 | Hydraulics |
| INNOV-079 | Universal tray fitting adapters | 108 | Dec 11, 2020 | Assembly |
| INNOV-080 | Combined boots & locking (2-in-1) | 109 | Dec 2020 | Mechanism |
| INNOV-081 | Universal pivot anchor | 109 | Dec 2020 | Mechanism |
| INNOV-082 | Pop-up/back-down hanger system | 109 | Dec 2020 | Mechanism |
| INNOV-083 | Capsule side scaling system | 109 | Dec 2020 | Manufacturing |
| INNOV-084 | Flourishing plant mechanism ⭐ | 110 | Dec 2020 | Mechanism |
| INNOV-085 | Closet/bloom trigger system | 110 | Dec 2020 | Mechanism |
| INNOV-086 | Vertical 3D printing for plants | 110 | Dec 2020 | Manufacturing |
| INNOV-087 | Story-triggered terrain changes | 110 | Dec 2020 | Game Design |
| INNOV-088 | Timed plant growth stages | 111 | Dec 2020 | Game Design |
| INNOV-089 | Multi-stage plant iteration | 111 | Dec 2020 | Mechanism |
| INNOV-090 | Palm tree modular construction | 111 | Dec 2020 | Terrain |
| INNOV-091 | 4-face design revenue split | 112 | Dec 2020 | Business |
| INNOV-092 | Prior art feature recognition ⭐ LB | 112 | Dec 2020 | Business |
| INNOV-093 | Member-only submission system | 112 | Dec 2020 | Platform |
| INNOV-094 | Immediate upload for changes | 112 | Dec 2020 | Platform |
| INNOV-095 | Timestamp-based design ownership | 112 | Dec 2020 | IP |
Total Innovations: 95
KEY MILESTONES TIMELINE (Updated)
| Date | Page | Milestone |
|---|---|---|
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Invention begins |
| Nov 3, 2020 | 87 | Utility patent intention documented |
| Nov 3, 2020 | 87 | Liana Banyan philosophy seed |
| Nov 7, 2020 | 90 | First TERRAIN concept |
| Nov 14, 2020 | 92 | “OFFICIAL HEX” naming |
| Nov 2020 | 93 | WATER BOAT GAME concept - HexIsle seed |
| Nov 17, 2020 | 94 | Scale system (mini-hex = map) |
| Nov 17, 2020 | 95 | Sleeve = water mechanics foundation |
| Nov 25, 2020 | 97 | First KICKSTARTER mention |
| Nov 27, 2020 | 98 | PIPE FITTINGS paradigm |
| Nov 27, 2020 | 101 | COMPONENT HIERARCHY defined |
| Nov 2020 | 100 | DECENTRALIZED COMPANY concept |
| Dec 8, 2020 | 103 | PROFIT SHARING model (25% derivative) |
| Dec 2020 | 105 | $5 LLC MEMBERSHIP - Medallion precursor |
| Dec 10, 2020 | 107 | Landcap architecture |
| Dec 11, 2020 | 108 | Independent hex choice principle |
| Dec 2020 | 110 | FLOURISHING PLANT mechanism |
| Dec 2020 | 112 | Full CREATOR ECONOMY model |
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)
| Page | Content | LB Connection |
|---|---|---|
| 87 | “Design is the product, not pieces” | Design ownership philosophy |
| 87 | “UTILITY PATENT” notation | IP protection strategy |
| 99 | “Creators” / “Blacksmiths” | Creator ecosystem roles |
| 100 | “Decentralized company” | Platform structure |
| 100 | “Manufacture in your own garage” | Distributed creator model |
| 100 | “Shared code for each specialty” | Knowledge/IP sharing |
| 100 | “Ground-floor opportunity” | Cooperative ownership |
| 103 | “25% derivative” royalty | Cost+20% precursor |
| 103 | “10 designs active limit” | Creator curation |
| 104 | “Betting on creators” | Platform philosophy |
| 104 | “Equipment-as-loan” | Creator support system |
| 105 | “$5 LLC membership” | MEDALLION PRECURSOR |
| 105 | “Pay-it-forward” obligation | Community support model |
| 105 | Goals: Collaborative, Merit-based | Platform values |
| 112 | “1/4 of 50% net profit” | Creator revenue formula |
| 112 | “Prior art feature recognition” | Derivative royalty system |
| 112 | “Timestamp-based ownership” | Design provenance |
| 112 | “Member-only submissions” | Platform membership value |
PAGE 113 | Scan_20251205_(113).png ⭐⭐ GAME MODES
Content Type: Game Design - Mode Structure Date Reference: “15 DEC 2020” (circled)
Full Transcription - Top Section:
“15 DEC 2020” “BPR @ JON AS”
“PATCH HOLE PAST ASSEMBLE4” “DRINK DONE.”
[Key-shaped terrain sketch with crenellated castle wall] “MIDDLE” “DESPTS IS BOER”
Full Transcription - Bottom Section:
“GAME MODE: A” [boxed] “SIMPLE”
“FULLY MADE PIECES CRUST?” “ADVENTURE”
“B” [boxed] “COMPLEX” “BACK PIECE” “MAKE OVERS”
“IN CAMPAIGN MODE. LIKE”
GAME MODES DEFINED:
| Mode | Type | Description |
|---|---|---|
| A | SIMPLE | Fully made pieces, adventure-style |
| B | COMPLEX | Back piece, make overs, campaign mode |
Sketch Description:
- Key-shaped terrain piece with castle battlements
- Shows assembly relationship
Potential Innovations:
- INNOV-096: Dual game mode structure (Simple vs Complex)
- INNOV-097: Campaign mode progression system
- INNOV-098: Key-shaped terrain connector
Evidence Value: Game mode architecture - Simple (casual) vs Complex (campaign)
PAGE 114 | Scan_20251205_(114).png ⭐⭐⭐ CRITICAL - PLUNGER MECHANISM
Content Type: Technical - Flowering/Hydraulic Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“FLOWERING PLANTS:”
“PLUNGER = SINGLE ACTING CYLINDER”
“FOR CONDOR PUMPING & IRRIGATION”
“POT ON AN ACTUAL MANUAL/AUTOMATIC, PUMPED”
“SPRING CONTROL? PUSH DOWN & ITEM COMES UP.” “STANDS.”
Full Transcription - Bottom Section:
“(BECOMES) DERRICK, WINDMILL”
[Windmill/derrick sketch]
[Plunger mechanism sketch showing piston action]
[Spring-loaded mechanism detail]
HYDRAULIC MECHANISM:
“PLUNGER = SINGLE ACTING CYLINDER” “SPRING CONTROL? PUSH DOWN & ITEM COMES UP”
This is the hydraulic pump concept - push down, spring returns item up.
Sketch Description:
- Windmill/derrick structure
- Plunger cylinder cross-section
- Spring-return mechanism
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| PLUNGER | Page 114 | Hydraulic actuator |
| SINGLE ACTING CYLINDER | Page 114 | Hydraulic type |
| DERRICK | Page 114 | Structure type |
Potential Innovations:
- INNOV-099: Plunger as single-acting cylinder ⭐ HYDRAULIC SEED
- INNOV-100: Spring-return mechanism (push down = item up)
- INNOV-101: Derrick/windmill terrain structures
- INNOV-102: Manual/automatic pump switching
Evidence Value: CRITICAL - First explicit hydraulic mechanism documentation
PAGE 115 | Scan_20251205_(115).png ⭐⭐ PLANT GROWTH STAGES
Content Type: Technical - Plant Mechanics Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“PETALS” “SO FALLS OFF.” “FLAT”
[Petal opening mechanism with arrows showing rotation]
“USE BOTTLE AS CONNECTOR” “1) SPROUT” “2) LEAVES” “3) FLOWER”
“DIF PIECE.”
Full Transcription - Bottom Section:
“SPROUT LEAVES” “BLOOM” “SPROUT TO BROKE” “BROKE TO FRUIT”
[Growth progression sketches]
“FLOWERS”
PLANT GROWTH SEQUENCE:
- SPROUT
- LEAVES
- FLOWER/BLOOM
- BROKE (open)
- FRUIT
Mechanism:
“PETALS SO FALLS OFF” - Petals detach when bloom opens
Potential Innovations:
- INNOV-103: 5-stage plant growth sequence
- INNOV-104: Detachable petal mechanism
- INNOV-105: Bottle-as-connector for plants
Evidence Value: Complete plant lifecycle - connects to game state changes
PAGE 116 | Scan_20251205_(116).png
Content Type: Technical - Mechanism Sketches Date Reference: Continues Dec 2020
Full Transcription - Top Section:
[Complex mechanism sketches] “BREEDERS” “CAFE-” “COMPASS”
[Circular rotating mechanism with internal components]
Full Transcription - Bottom Section:
[Multiple mechanism cross-sections] [Connection point details] [Rotating assembly diagram]
Sketch Description:
- Heavy sketch page with mechanism iterations
- Circular assemblies with internal rotating parts
- Connection interface details
Potential Innovations:
- INNOV-106: Breeder mechanism concept
Evidence Value: Mechanism iteration/development page
PAGE 117 | Scan_20251205_(117).png ⭐⭐ SHINGLE ROOFING
Content Type: Technical - Building Components Date Reference: “24 DEC 20”
Full Transcription - Top Section:
“STYLE 13 DEC POKES CRUSH NOW” “PUSHACTION & PUNCH TO PLANT.” “SO BOTTOM IS SPORE”
“24 DEC 20” [with sketches] “→ $200, ↓ $100” “SUNSPOT CORAL” “CONSUME SHINGLE”
[Building with shingle roof sketch] “AS FOR” “PER”
Full Transcription - Bottom Section:
“@ THE BASE, TYPE IS” “SPACE LIVE ? 1 &” “STIU USE BOTTLE CONNECTOR”
“M/A IS SINGLE”
[Component connector sketches] “TRIANGLE A FOR” “SHUPE 30”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| SHINGLE | Page 117 | Roofing component |
| SUNSPOT CORAL | Page 117 | Terrain/structure type |
Potential Innovations:
- INNOV-107: Shingle roofing system for buildings
- INNOV-108: Push-action plant trigger
- INNOV-109: Sunspot coral terrain type
Evidence Value: Building detail components - roofing system
PAGE 118 | Scan_20251205_(118).png ⭐⭐⭐ CRITICAL - KICKSTARTER STRUCTURE
Content Type: Business - Complete Kickstarter Plan Date Reference: Continues Dec 2020
Full Transcription - Top Section:
“KICKSTARTER REWARDS:”
“LEVELS FOR NORMAL REWARDS + HELP LEVELS FOR WORKING FOR THE COMPANY:”
“DIF POSITIONS IN COMPANY, DEMOGRAPHICS COMPLETE, UNIMPORTANT JUST: 1: TERMINATOR (RESUME) DARE 2: NEED”
“DESIGNERS: DOTS — SURFER LABOR — SOLID” “WORK AT HOME ASSEMBLERS” [with arrows] “SALES FORCE” “COORDINATORS”
“C-SUITE COMPETITION → MARKETING” “— MANUFACTURERS”
“3D PRINT ONLY MULTIPLE & SET CUSTOM CONFIGS SET LIKE CD OR SO”
Full Transcription - Bottom Section:
“TOOLCREST IN PLACE” “UNDER W: PENNY”
“SMCK 2 PRIORITIES ON” “STAREON SIDE.”
“LEAVE BENCH OWNERS.” “OFFICE SUPPLIES/COMPANY TECH ON SHORES AROUND SCOOTER”
“REPLACE DESK W/ BOTTOM OF CABINET — KIDS BOOKS ON DESK” “DESK UNDER DINING PMB CS.”
[Circular connection diagram]
KICKSTARTER REWARD TIERS:
| Level | Role |
|---|---|
| Normal | Standard rewards |
| Working | Company positions |
| 1 | Terminator (Resume Dare) |
| 2 | Need [TBD] |
| Designers | Dots — Surfer/Labor — Solid |
| Assemblers | Work at home |
| Sales Force | Coordinators |
| C-Suite | Competition → Marketing |
| Manufacturers | Production |
Potential Innovations:
- INNOV-110: Work-for-company Kickstarter reward tiers ⭐
- INNOV-111: Work-at-home assembler program
- INNOV-112: Demographics-agnostic hiring
- INNOV-113: Custom 3D print configurations
Evidence Value: CRITICAL - Kickstarter as employment pathway, not just product sales
PAGE 119 | Scan_20251205_(119).png ⭐⭐
Content Type: Technical - Component Categories Date Reference: “5 SEP 2020” - EARLIER DATE
Full Transcription - Top Section:
“CAN FILM AS VERANDA BAR” “5 SEP 20 20” [circled] “SP”
“MAYBE A RAILROAD REGULAR ROAD MACHINES WATER BUILDINGS. — PLANTS.”
“ALL TO BE CUSTOMIZED”
[Hex mechanism with extending arms sketch] “STORE”
Full Transcription - Bottom Section:
“5 SEP 20” “ACOR”
“SHKS 5”
“OUI.”
“MOVE → TO BE RESET IN ORBIT HEX.”
“MORE MIDDLE. SO H25 NOW MIDDLE SO CAN”
“S CORNER MINDS SO CAN”
[Circular mechanism with quadrants]
COMPONENT CATEGORIES (Sep 2020):
- RAILROAD
- REGULAR ROAD
- MACHINES
- WATER
- BUILDINGS
- PLANTS
All marked “TO BE CUSTOMIZED”
Date Note: This page is dated September 2020 - EARLIER than “THE REAL FIRST PAGE” (Oct 26). This suggests invention thinking preceded the formal documentation start.
Potential Innovations:
- INNOV-114: Component category system (6 types)
- INNOV-115: “Reset in orbit hex” - orbital mechanics?
- INNOV-116: Customizable terrain standards
Evidence Value: Pre-dates “official” start - shows earlier conceptualization
PAGE 120 | Scan_20251205_(120).png ⭐⭐⭐ CRITICAL - PRESSURE PLATE
Content Type: Technical - Pressure Mechanism Date Reference: Continues mixed dates
Full Transcription - Top Section:
“MIDNIGHT FEAST I” “(READ BLACK TAKES W/ & IC KEEP)”
“FLORISTRY FLOWERS LAUNCHES & FET! DERIVATIVE MEASURE OF 108 74 CCODSOLO…”
“PRESSURE PLATE”
[Pressure mechanism diagram with lever] “SPICIER”
“ALSO, MAKE SEAT — PRESSURE PLATE & COMBINED PRESSURE”
“PLANS (3) NEEDS TO BE SHIPPA ON A — SAME DONE TO ACTION”
Full Transcription - Bottom Section:
[Pressure plate cross-section] [Lever mechanism detail]
PRESSURE PLATE CONCEPT:
“PRESSURE PLATE” “MAKE SEAT — PRESSURE PLATE & COMBINED PRESSURE”
This is a trigger mechanism - weight/pressure activates something.
Potential Innovations:
- INNOV-117: Pressure plate trigger mechanism ⭐
- INNOV-118: Seat as pressure trigger
- INNOV-119: Combined pressure activation
Evidence Value: Game mechanic - pressure-triggered events
PAGE 121 | Scan_20251205_(121).png ⭐⭐
Content Type: Technical - Locking Mechanisms Date Reference: “8 SEP 20”
Full Transcription - Top Section:
“8 SEP 20” [circled] “BPR”
“ADHESION BOTH ARE INSIDES TO COMBINE & SIMPLIFY MECHANICS.”
“MAKE CAGE & SLEEVE SAME THING.” “STATE ON TOP @ TOP CLOCKING US HEX”
[Component sketches] “FAKES COWER SOCKET” “NEWCAP”
Full Transcription - Bottom Section:
“@ SEP 30” [circled] “BPR”
“POSSIBILITIES…”
“PEEL UP RELEASE PUSH DOWN HOPS.”
[Mechanism iteration sketches] “CLOSURE” “FOR YOU WE CIRCLE IS IT FOR” “FLIPOR”
[Detailed component drawings]
Key Concept:
“MAKE CAGE & SLEEVE SAME THING” - Component consolidation
Potential Innovations:
- INNOV-120: Cage/sleeve unification
- INNOV-121: Peel-up release mechanism
- INNOV-122: Push-down hop trigger
Evidence Value: Component simplification strategy
PAGE 122 | Scan_20251205_(122).png ⭐
Content Type: Technical - Locking Details Date Reference: Continues Sep 2020
Full Transcription - Top Section:
“MAKE POLE OF PIPE PAST OR LOCK NOTCH — SO CAN” “JUST POKE 4 ON PIECES” “(LOCKS DOWN BY TONGUE)”
“TO LOCK & PULL UP POT RELEASE.”
[Locking mechanism detail] “BOTTOM PIECE”
Full Transcription - Bottom Section:
“MAKE A PORTABLE LAYING RETAIN”
“OC HEX+” “SPORE” “JO”
[Assembly sketches in blue ink] “OC HEX +” “FUNK”
Potential Innovations:
- INNOV-123: Tongue-lock mechanism
- INNOV-124: Pull-up release system
- INNOV-125: Portable laying retain
Evidence Value: Lock/release mechanism refinement
PAGE 123 | Scan_20251205_(123).png ⭐⭐⭐ CRITICAL - UNIVERSAL HEX
Content Type: Technical - Universal Design Date Reference: “16 SEP 20”
Full Transcription - Top Section:
“RESONATE COES.”
[Blue ink ship/vessel sketch] “INSTRUMENT CIRCLES?”
“HEX VS AP ACROSS CAP ACROSS … ENTRANCE GATE” “A UNIVERSAL”
“WATER IS HEX IS 2440” “COUNTER WATER CAP IS [?] FLOAT” “SO E2A ON FOR BOAT INSIDE HEX.”
Full Transcription - Bottom Section:
“H SPEEDS M”
“V INTO WALL W/ ITE FROST CONNECT” “ON RED BOTTOM”
“OR THRUST OUT WATER (HEX VS H2 BATHS)”
“SO COUNTER.”
“1. HALE & ESSENTIAL LOCE.” “2. SUAPE TO PLANE DUST. (CORES)”
“16 SEP 20”
UNIVERSAL HEX CONCEPT:
“HEX VS AP ACROSS CAP ACROSS … A UNIVERSAL” “WATER IS HEX… SO E2A ON FOR BOAT INSIDE HEX”
This describes a universal hex that can be land OR water - boat operates inside water hex.
Potential Innovations:
- INNOV-126: Universal hex (land/water convertible) ⭐
- INNOV-127: Float cap for water hexes
- INNOV-128: Boat-inside-hex operation
- INNOV-129: Entrance gate terrain type
Evidence Value: CRITICAL - Universal hex concept. Water hex contains boat.
PAGE 124 | Scan_20251205_(124).png ⭐⭐
Content Type: Technical - Machine/Pattern System Date Reference: “16 SEP” and “19 SEP 91”
Full Transcription - Top Section:
“BPR” [circled] “CCAP” “19 SEP 91” [Note: likely 2020, written as 91] “CAPSINNED”
“WE GOT IT.” “JUST CAUSE TO HAVE” “TIME TO MAKE, BESIDE” “SO IN MOUNTING MAKE THE COMBINE VERSION!”
Full Transcription - Bottom Section:
“16 SEP 20” [circled] “JBT” “RELENG BOC ACROSS CANS”
“LIKE SPELL, OK BASS+OR OT PATTERN OF JUST AMBINCE”
“3”
“GOC MACHINE W/ TUBES?”
[Building/house sketch] “BOOKS TO BELOW SO LOCK.”
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| GOC MACHINE | Page 124 | Unknown mechanism |
| CAPSINNED | Page 124 | Capsule-related term |
Potential Innovations:
- INNOV-130: Pattern-based game mechanics (spell/ambiance)
- INNOV-131: GOC machine with tubes
- INNOV-132: Combine version mounting
Evidence Value: Pattern/spell system for game actions
RUNNING INNOVATION INDEX (Pages 84-124)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 95 innovations) | … | … | … |
| INNOV-096 | Dual game mode (Simple/Complex) | 113 | Dec 15, 2020 | Game Design |
| INNOV-097 | Campaign mode progression | 113 | Dec 15, 2020 | Game Design |
| INNOV-098 | Key-shaped terrain connector | 113 | Dec 15, 2020 | Terrain |
| INNOV-099 | Plunger as single-acting cylinder ⭐ HYDRAULIC | 114 | Dec 2020 | Hydraulics |
| INNOV-100 | Spring-return mechanism | 114 | Dec 2020 | Mechanism |
| INNOV-101 | Derrick/windmill structures | 114 | Dec 2020 | Terrain |
| INNOV-102 | Manual/automatic pump switching | 114 | Dec 2020 | Mechanism |
| INNOV-103 | 5-stage plant growth sequence | 115 | Dec 2020 | Game Design |
| INNOV-104 | Detachable petal mechanism | 115 | Dec 2020 | Mechanism |
| INNOV-105 | Bottle-as-connector for plants | 115 | Dec 2020 | Connection |
| INNOV-106 | Breeder mechanism | 116 | Dec 2020 | Mechanism |
| INNOV-107 | Shingle roofing system | 117 | Dec 24, 2020 | Structure |
| INNOV-108 | Push-action plant trigger | 117 | Dec 24, 2020 | Mechanism |
| INNOV-109 | Sunspot coral terrain | 117 | Dec 24, 2020 | Terrain |
| INNOV-110 | Work-for-company KS tiers ⭐ LB | 118 | Dec 2020 | Business |
| INNOV-111 | Work-at-home assembler program | 118 | Dec 2020 | Business |
| INNOV-112 | Demographics-agnostic hiring | 118 | Dec 2020 | Philosophy |
| INNOV-113 | Custom 3D print configurations | 118 | Dec 2020 | Manufacturing |
| INNOV-114 | 6-category component system | 119 | Sep 5, 2020 | Structure |
| INNOV-115 | Reset in orbit hex | 119 | Sep 5, 2020 | Game Design |
| INNOV-116 | Customizable terrain standards | 119 | Sep 5, 2020 | Manufacturing |
| INNOV-117 | Pressure plate trigger ⭐ | 120 | Dec 2020 | Mechanism |
| INNOV-118 | Seat as pressure trigger | 120 | Dec 2020 | Mechanism |
| INNOV-119 | Combined pressure activation | 120 | Dec 2020 | Mechanism |
| INNOV-120 | Cage/sleeve unification | 121 | Sep 8, 2020 | Manufacturing |
| INNOV-121 | Peel-up release mechanism | 121 | Sep 2020 | Mechanism |
| INNOV-122 | Push-down hop trigger | 121 | Sep 2020 | Mechanism |
| INNOV-123 | Tongue-lock mechanism | 122 | Sep 2020 | Connection |
| INNOV-124 | Pull-up release system | 122 | Sep 2020 | Mechanism |
| INNOV-125 | Portable laying retain | 122 | Sep 2020 | Assembly |
| INNOV-126 | Universal hex (land/water) ⭐ | 123 | Sep 16, 2020 | Structure |
| INNOV-127 | Float cap for water hexes | 123 | Sep 16, 2020 | Hydraulics |
| INNOV-128 | Boat-inside-hex operation | 123 | Sep 16, 2020 | Game Design |
| INNOV-129 | Entrance gate terrain | 123 | Sep 16, 2020 | Terrain |
| INNOV-130 | Pattern-based game mechanics | 124 | Sep 16, 2020 | Game Design |
| INNOV-131 | GOC machine with tubes | 124 | Sep 2020 | Mechanism |
| INNOV-132 | Combine version mounting | 124 | Sep 2020 | Assembly |
Total Innovations: 132
CRITICAL TIMELINE DISCOVERY
Pages 119-124 contain dates from September 2020 - predating “THE REAL FIRST PAGE” (October 26, 2020).
Revised Timeline:
| Date | Page | Event |
|---|---|---|
| Sep 5, 2020 | 119 | Component categories defined |
| Sep 8, 2020 | 121 | Cage/sleeve unification |
| Sep 16, 2020 | 123 | UNIVERSAL HEX concept |
| Sep 16, 2020 | 124 | Pattern system |
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Formal documentation begins |
| Nov 3, 2020 | 87 | Utility patent intention |
| … | … | … |
| Dec 24, 2020 | 117 | Shingle roofing system |
Interpretation: The September 2020 pages show conceptual work happened BEFORE the formal “first page” declaration. Page 85 marks when Jonathan decided to formally document the invention, not when invention began.
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)
| Page | Content | LB Connection |
|---|---|---|
| … | (previous entries) | … |
| 118 | “Work-for-company” KS tiers | Employment as reward |
| 118 | “Work-at-home assemblers” | Distributed workforce |
| 118 | “Demographics-agnostic” | Inclusive hiring |
PAGE 125 | Scan_20251205_(125).png ⭐⭐
Content Type: Technical - Locking/Capsule System Date Reference: “17 SEP” and “18 SEP 20” (circled)
Full Transcription - Top Section:
“17 SEP” [circled] “BPR” “5- CONSUMMATE” “N300” “0005” “OE” “RE 1”
“EPDEC STRESS? )” “MARQUIS 58 POT BOTTOM TO LOCK W/ PLACE IN LOCK”
“THEE BRASSES [?]”
“SCENE TO SOME (CAPSOURCES) A” “LOCK CONFLICT… POSSIBLY BY PALACE UP AT ON S…”
Full Transcription - Bottom Section:
“18 SEP 20” [circled] “BPR” “SIMWR SES”
[Dimensional sketches with measurements: 0°, 30°, 1.5, 5] “AGRIT” “0 NN” “44NC”
[Complex mechanism sketch]
Potential Innovations:
- INNOV-133: Marquis lock-in-place mechanism
- INNOV-134: Scene-to-source capsule switching
Evidence Value: Lock mechanism refinement
PAGE 126 | Scan_20251205_(126).png ⭐⭐ ADD-ONS ARCHITECTURE
Content Type: Technical - Modular Add-ons Date Reference: “19 SEP 20”
Full Transcription - Top Section:
“18 SEP. 19 SEP 20 STOP”
“MAKE PUDDING OUTSIDE SO CAN ATTACH/DETACH AS WISH.”
“FRAME W/ COURSE CASTLE”
“POLE OF WATER WASHER OK — NOT NEEDES TO LOCK IN WATER O”
“LOCK”
“SO CAN USE LOCK FOR STATUE/PLANT, ETC. SELL [?] FOR” “& ONLY NEEDS TO ALWAYS & FILLS ADS-ONS OR VARIANTS”
“ELSE COUNTER USB TWNSTLOCE.”
“CAPSTONE OF PENDS KOS HEARD”
Full Transcription - Bottom Section:
“MIDDLE COUNTERS”
[Circle sketch]
“VISA & LOCK 1 PIECE IN MIDDLE NOT COUNTERS”
Key Concept:
“MAKE PUDDING OUTSIDE SO CAN ATTACH/DETACH AS WISH” “& ONLY NEEDS TO ALWAYS & FILLS ADS-ONS OR VARIANTS”
Add-ons system - components can attach/detach freely for variants.
Potential Innovations:
- INNOV-135: Attach/detach add-on architecture
- INNOV-136: Variant system through add-ons
- INNOV-137: Lock for statue/plant elements
Evidence Value: Modular add-on system for customization
PAGE 127 | Scan_20251205_(127).png ⭐⭐⭐ CRITICAL - SPACER HEX
Content Type: Technical - Spacer Concept Date Reference: “21 SEP 20”
Full Transcription - Top Section:
“21 SEP 20” [circled] “FAST”
“COWARE. WORKS, BET TOO COMPLICATED FOR PRACTICAL BOLT-WORLD USE.”
“INSTEAD, PERHAPS AN INSERT—ON TOP OF (AND OOT HEX), TWIST-ENDS ON FOR UPON?”
“OR… TAKE “SCREW”, THAT’S POS—”
“INTO —”
“MAKE A BOTTOM THAT INSERT @ L5°”
“& TWIST; GOES COUNTER READINGS.”
Full Transcription - Bottom Section:
“PLACE A SPACER DOWN INTO CLOSE HEX, THAT HAS PIVOTED HOLDING ARMS, THAT ARE ACTIVATED BY PUSHING ON FOR UPON?”
“SPORK. I.E.:”
[Mechanism sketches]
“(4 HORSEPOWER, NEW ROLL BRITS GAT ON”
“@ SET THANKS OVER HEX”
“MAKE CLUSTER HEX SO NOW, CAN — BACK TO SPORE.” “GROUNDS ON THE SUPERS.”
SPACER HEX CONCEPT:
“PLACE A SPACER DOWN INTO CLOSE HEX, THAT HAS PIVOTED HOLDING ARMS, THAT ARE ACTIVATED BY PUSHING”
This is a spacer hex with spring-loaded arms that activate on pressure.
Potential Innovations:
- INNOV-138: Spacer hex with pivoted holding arms ⭐
- INNOV-139: Push-activated arm mechanism
- INNOV-140: Cluster hex grouping
- INNOV-141: 45° insert with twist-lock
Evidence Value: CRITICAL - Spacer hex concept with mechanical arms
PAGE 128 | Scan_20251205_(128).png ⭐⭐
Content Type: Technical - Sleeve/Trigger Mechanisms Date Reference: Continues Sep 2020
Full Transcription - Top Section:
“IF & DO THAT, THEN UPSIDE DOWN HEX MAKES SLEEVE (AS TOP MOVE) A LOCK MECHANISM ALL ITS OWN. &/C”
“TRIGGER CAN BE…”
[Mechanism sketches with figure illustrations]
“G- 45 FIN (1P48)”
“USE FLAT SLIDES INSTEAD OR CALOUSES, CAN DO LID.”
Full Transcription - Bottom Section:
“DC (10 MIN SENSE WISE)”
“USE”
“W/ MOBBING THE”
“OR ← FOR DOWN THE & SENSE (SO (HAND ON TOP) WHICH HOLDS THE HORSES —”
“MECHANISM.”
“THE /& WINE IS THAT MEANS FIRE”
“COVER LOCK FITS AGAINST.”
Key Concept:
“UPSIDE DOWN HEX MAKES SLEEVE (AS TOP MOVE) A LOCK MECHANISM ALL ITS OWN”
Potential Innovations:
- INNOV-142: Upside-down hex as lock mechanism
- INNOV-143: Flat slide alternative to grooves
- INNOV-144: Hand-on-top trigger activation
Evidence Value: Lock mechanism through hex orientation
PAGE 129 | Scan_20251205_(129).png ⭐⭐⭐ CRITICAL - KICKSTARTER RESEARCH
Content Type: Business - Kickstarter Analysis Date Reference: “DEC” dates
Full Transcription - Top Section:
“KICKSTARTER NOTES” [boxed]
“FIND OUT RESEARCH PITFALLS OF KICKSTARTER CAMPAIGNS IN GENERAL & INDUSTRY & PRODUCE IN PARTICULAR”
“(GAMES 147 DOLES) BEFORE FOOTAGE CUT ONE & ADDRES EACH IN PITCH”
“SHE SHOWCASES BATCH ASSES & SHELL NUMBER OF BITS”
“@ HAN”
“WEENY NIENIA NOPE IN DREWN, BUT WE CAN STILL BE FRIENDS.”
Full Transcription - Bottom Section:
“BPR” [circled] “DEC AS SE”
“FOR BLOW & CRASHES & PIECES B I BOUNCE”
“PHYSICALITY, NOT” “JUST PULLING A CAR” “TAKES TURNS, & BRASS. NO COUNT— & GAN”
“ANCIENT MECHANIC: PLUNGES &” “HANDWHEEL” “TURNS SHARE DINO” “FLOWS…”
“COG WEIGHT COLORS”
[Cog/gear mechanism sketch]
“DRUM & SUPO CUT POSE OUTSIZE”
“MAKE POESES AS SCORED PIECES THAT BREAK APART.”
KICKSTARTER RESEARCH:
“FIND OUT RESEARCH PITFALLS OF KICKSTARTER CAMPAIGNS” “& ADDRES EACH IN PITCH”
Systematic approach to understanding and addressing KS failure modes.
ANCIENT MECHANICS REFERENCE:
“ANCIENT MECHANIC: PLUNGES & HANDWHEEL”
Drawing inspiration from historical mechanisms.
Potential Innovations:
- INNOV-145: Systematic KS pitfall analysis
- INNOV-146: Pre-address objections in pitch
- INNOV-147: Cog/weight mechanism system
- INNOV-148: Breakaway scored pieces
Evidence Value: Business planning methodology + ancient mechanics inspiration
PAGE 130 | Scan_20251205_(130).png ⭐⭐
Content Type: Technical - Marquess Variants Date Reference: “GE VRS” date reference
Full Transcription - Top Section:
“STILL NEED” [circled]
“INTO NEXT?.”
“HOW ABOUT ALSO, BOTTOM OR MARQUESS USING BOTTOM OR TOP OF CD FIT INTO TOP OR OTHER MARQUESS?”
“ALSO, ALSO, (J) MAKE NOR SNULER SIN, SO HINGE FIT INTO → UNLOCK”
“IT ABOVE FEIGNS”
“LOCK”
Full Transcription - Bottom Section:
“$ S&A” [circled] “BPR GE VRS HE”
“MAKE 2 KINDS OF MARQUESS ONE SIDES ABOVE”
“@ DESK ABUM”
[Mechanism sketches]
“US AS ANNULAR” “B/C SAME.”
“ALSO — USE 350 2/HUGS”
“B/C JUST ORIGINAL AND” “@ BESTS FOR & VISUAL”
“MAKE SEPARATE A UNIT CON & BARRIERS FOR TEST & VISUAL FORCE”
Potential Innovations:
- INNOV-149: Marquess-to-marquess stacking
- INNOV-150: Hinge-fit unlock mechanism
- INNOV-151: Two marquess variants (different sides)
Evidence Value: Component stacking/nesting system
PAGE 131 | Scan_20251205_(131).png ⭐⭐
Content Type: Technical - Capstone Development Date Reference: “28 SEP 20” and “26 SEP 20”
Full Transcription - Top Section:
“28 SEP 20” [circled] “BPR” “CAPSTONE A &”
“COMPONENT” “MAKE INTERNAL PARTS THAT PLS BSILE INTO HEXS.”
[Stick figure with extending arms sketch]
Full Transcription - Bottom Section:
“26 SEP 20” [circled] “BPR”
“SUVEL A EL PHE ISSUE IN” “CAPSTONE A 7 (CARRIES WOOD)” “CORNER ISSUE PK” “OTHER CHARGERS SCRUTTON ANNUAT”
“CAPSTONE A MARQUESS FOR PC. 29”
[Figure with extending mechanism sketch]
Flagged Terms:
| Term | First Appearance | Status |
|---|---|---|
| CAPSTONE | Page 131 | Top/finishing component |
Potential Innovations:
- INNOV-152: Internal parts that slide into hexes
- INNOV-153: Capstone A/B variant system
- INNOV-154: Scrutton annual mechanism
Evidence Value: Capstone component development
PAGE 132 | Scan_20251205_(132).png ⭐⭐⭐ CRITICAL - CAGE LOCKING
Content Type: Technical - Locking Philosophy Date Reference: “29 SEP 20” and “30 SEP”
Full Transcription - Top Section:
“IN THE PROCESS I GAVE MYSELF AN EDUCATION THAT I DIDN’T REALIZE.”
[Component evolution sketches: A, B, C, D progression]
“CAPSTONE SONDER (AGAIN)” “29 SEP 20” [circled] “BPR”
“BATTERNS LOCK” “@ EXTERNATO”
“MAKE A ‘CAGE’ LIKE POP REACH. BOTTOM MADE. ALT COLOURS.”
Full Transcription - Bottom Section:
“30 SEP” [circled] “SEP”
“EXTRAPOLATE LOCK TO RIGHT/INSIDE OTHER HEX WALL S O AND MAKE BS/ SINGLE BADNESS COUNTER. USING”
“STORE CHES)”
“SITS W/ A HOOK.”
[Building/structure sketch] “CHOPE”
Key Quote:
“IN THE PROCESS I GAVE MYSELF AN EDUCATION THAT I DIDN’T REALIZE.”
Reflection on self-education through invention.
Potential Innovations:
- INNOV-155: Cage-style pop-reach mechanism
- INNOV-156: External/internal lock extrapolation
- INNOV-157: Hook-based sitting mechanism
Evidence Value: Philosophical reflection + cage mechanism
PAGE 133 | Scan_20251205_(133).png ⭐⭐
Content Type: Technical - Flipcap System Date Reference: “02 SEP 20” (Note: possibly Oct)
Full Transcription - Top Section:
[Hexagonal terrain piece sketch]
Full Transcription - Bottom Section:
“02 SEP 20” [circled] “BPR”
“IF USE SEEVE AS BASE 5A TOP/BOTTOM, CAN USE COURES AS BASIS OF FLIPCAP HEX FACE.”
“A” [component sketch with “COURSE” label]
“AO A 5 CAPSTONE S”
“1 OCT 20 SEE”
“SCRUE 1”
“OF COUNTER S CRUSE” “COUNTER TO TWO”
FLIPCAP CONCEPT:
“CAN USE COURES AS BASIS OF FLIPCAP HEX FACE”
Flipcap = reversible hex face for dual-state terrain.
Potential Innovations:
- INNOV-158: Flipcap hex face system ⭐
- INNOV-159: Sleeve as universal base
Evidence Value: Dual-state terrain through flipcap
PAGE 134 | Scan_20251205_(134).png ⭐⭐⭐ CRITICAL - SLIDE MECHANISM
Content Type: Technical - Slide/Lock System Date Reference: “3 OCT” and “4 OCT 20”
Full Transcription - Top Section:
“→ SNAP & FOR AS THIS SO 60° BACK? OR 15°?” “SO 30°.”
“BROW & SLIDE”
[Slide mechanism diagram]
“SLIDES INSIDE S CRUSE TO LOCK FOR SOME FROM.”
“(@ AS ($) 50 CLOSER REPLICA.)”
“→ (2) TO HEX?”
Full Transcription - Bottom Section:
“3 OCT 20” [circled] “BPR”
“MAKE BASSOS E COURSE @ CIRCUR & BIVOR.”
“W/ BASSOURS CONNECTED SHAPE” “WORKS. TOO UNWIELDLY”
“3 OCT 20 SEAT”
“PUSH PIN”
“RETAINING BRAT”
“4 OCT 20—” [circled] “SEE”
“SLIT AROUND BIER.”
“MID PACE”
SLIDE MECHANISM:
“SLIDES INSIDE S CRUSE TO LOCK FOR SOME FROM”
60° / 30° / 15° angle options for slide lock.
Potential Innovations:
- INNOV-160: 60°/30°/15° slide lock angles
- INNOV-161: Push-pin retaining system
- INNOV-162: Slit-around mounting
Evidence Value: Angular slide lock system
PAGE 135 | Scan_20251205_(135).png ⭐⭐⭐ CRITICAL - NOMENCLATURE
Content Type: Technical - Naming/Sizing System Date Reference: “4 OO 20”
Full Transcription - Top Section:
“CONT…”
“UPPER SPACE IN SLEEVE NICLA TO LAT OR. ITS 9 MM SO COUNTS”
“BOOM. 2MM & 3 MM CALLOUSER PORE TO STLE LEAVE 4 MM TO PAL COSH. UNLESS UNMESY KEX.”
“ITEM IS… 6. SO 1 MM TO PAL W/, SO PEAK FOR 6 MM CLEARANCE.”
“SO DOWN FROM TOP TO SCREW SO ELAPSE THATVEC BOOTLOEKS (CONST HEXS)”
“NOMENCLATURE” [boxed]
“N 16 PCS. UIS FO.”
Full Transcription - Bottom Section:
“HAVE A LOCK FOR SO HAVE TO LIFT TO @ THIS IT (TWIST)”
“& NOW IN COPPET ACROSS ARREST.”
“BRT” “4 OO 20”
“PLUS INTERNALLY”
“PUT (MARQUESS / IN FROM BOTTOM & TWIST — FOR 24 (@ PICEUE OF ALLO)” “@ WITH POT A NAVIS” “SENT PINS—”
“PROM NO SO COS S”
NOMENCLATURE SYSTEM:
“NOMENCLATURE” [boxed]
Formal naming system being established.
MEASUREMENTS:
- 9mm upper space in sleeve
- 2mm & 3mm callouser
- 4mm leave to PAL
- 6mm clearance target
Potential Innovations:
- INNOV-163: Formal nomenclature system
- INNOV-164: 9mm/6mm clearance standards
- INNOV-165: Bootlock constant hex system
Evidence Value: CRITICAL - Establishing formal naming and measurement standards
PAGE 136 | Scan_20251205_(136).png ⭐⭐⭐ CRITICAL - PUMP SKINS
Content Type: Technical - Pump/Skin System Date Reference: “5 OCT 20” and “6 OCT DE DEC 20”
Full Transcription - Top Section:
“5 OCT 20 SEP” “BACK TO…”
[Mechanical assembly sketch]
“ECONOTTHEN SHEARING”
“CAPMOFORM OF COOS OR”
[Cross-section mechanism detail]
“NMES STRAPAND HIRES I COOP 6/02 DE DEC 20”
Full Transcription - Bottom Section:
“(IF NOT ALL BOAT MAKE FINGERS BOUSES ON EDGES FOR A SNAP FIT WHEN MESSA. OR… AS A COMPUTER PIECE. LIOR.”
“OS”
“STATIC HEX CUTS O HAS”
“PUMP SKINS HEX”
“A SHEE & DESIGN (OR O) CUSTOM WORKER”
PUMP SKINS CONCEPT:
“PUMP SKINS HEX”
Pump skins = removable/swappable exterior for hex with internal pump.
Snap-fit edges:
“MAKE FINGERS BOUSES ON EDGES FOR A SNAP FIT”
Potential Innovations:
- INNOV-166: Pump skins (swappable hex exterior) ⭐
- INNOV-167: Finger-based snap-fit edges
- INNOV-168: Static hex with customizable cuts
Evidence Value: CRITICAL - Pump skins concept. Separates pump mechanism from visual skin.
RUNNING INNOVATION INDEX (Pages 84-136)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 132 innovations) | … | … | … |
| INNOV-133 | Marquis lock-in-place mechanism | 125 | Sep 17, 2020 | Mechanism |
| INNOV-134 | Scene-to-source capsule switching | 125 | Sep 17, 2020 | Game Design |
| INNOV-135 | Attach/detach add-on architecture | 126 | Sep 19, 2020 | Assembly |
| INNOV-136 | Variant system through add-ons | 126 | Sep 19, 2020 | Manufacturing |
| INNOV-137 | Lock for statue/plant elements | 126 | Sep 19, 2020 | Mechanism |
| INNOV-138 | Spacer hex with pivoted holding arms ⭐ | 127 | Sep 21, 2020 | Mechanism |
| INNOV-139 | Push-activated arm mechanism | 127 | Sep 21, 2020 | Mechanism |
| INNOV-140 | Cluster hex grouping | 127 | Sep 21, 2020 | Structure |
| INNOV-141 | 45° insert with twist-lock | 127 | Sep 21, 2020 | Connection |
| INNOV-142 | Upside-down hex as lock mechanism | 128 | Sep 2020 | Mechanism |
| INNOV-143 | Flat slide alternative to grooves | 128 | Sep 2020 | Manufacturing |
| INNOV-144 | Hand-on-top trigger activation | 128 | Sep 2020 | Mechanism |
| INNOV-145 | Systematic KS pitfall analysis | 129 | Dec 2020 | Business |
| INNOV-146 | Pre-address objections in pitch | 129 | Dec 2020 | Business |
| INNOV-147 | Cog/weight mechanism system | 129 | Dec 2020 | Mechanism |
| INNOV-148 | Breakaway scored pieces | 129 | Dec 2020 | Manufacturing |
| INNOV-149 | Marquess-to-marquess stacking | 130 | Sep 2020 | Assembly |
| INNOV-150 | Hinge-fit unlock mechanism | 130 | Sep 2020 | Mechanism |
| INNOV-151 | Two marquess variants | 130 | Sep 2020 | Structure |
| INNOV-152 | Internal parts that slide into hexes | 131 | Sep 26-28, 2020 | Assembly |
| INNOV-153 | Capstone A/B variant system | 131 | Sep 26-28, 2020 | Structure |
| INNOV-154 | Scrutton annual mechanism | 131 | Sep 26-28, 2020 | Mechanism |
| INNOV-155 | Cage-style pop-reach mechanism | 132 | Sep 29-30, 2020 | Mechanism |
| INNOV-156 | External/internal lock extrapolation | 132 | Sep 29-30, 2020 | Mechanism |
| INNOV-157 | Hook-based sitting mechanism | 132 | Sep 29-30, 2020 | Mechanism |
| INNOV-158 | Flipcap hex face system ⭐ | 133 | Oct 1, 2020 | Structure |
| INNOV-159 | Sleeve as universal base | 133 | Oct 1, 2020 | Structure |
| INNOV-160 | 60°/30°/15° slide lock angles | 134 | Oct 3-4, 2020 | Mechanism |
| INNOV-161 | Push-pin retaining system | 134 | Oct 3-4, 2020 | Mechanism |
| INNOV-162 | Slit-around mounting | 134 | Oct 3-4, 2020 | Assembly |
| INNOV-163 | Formal nomenclature system | 135 | Oct 4, 2020 | Documentation |
| INNOV-164 | 9mm/6mm clearance standards | 135 | Oct 4, 2020 | Manufacturing |
| INNOV-165 | Bootlock constant hex system | 135 | Oct 4, 2020 | Mechanism |
| INNOV-166 | Pump skins (swappable hex exterior) ⭐ | 136 | Oct 5-6, 2020 | Structure |
| INNOV-167 | Finger-based snap-fit edges | 136 | Oct 5-6, 2020 | Connection |
| INNOV-168 | Static hex with customizable cuts | 136 | Oct 5-6, 2020 | Manufacturing |
Total Innovations: 168
CRITICAL CLARIFICATION FROM INVENTOR (Page 118)
“Demographics completely unimportant” explained:
“We don’t care who. Just that it happens. You cannot be discriminated against, because you’re a non-demographic member. Unless you join a guild or family for that purpose, or display such on your portfolio pages of your own accord, since we have no mechanism to record or display such, then we know nothing except how you get your work done.”
DESIGN PRINCIPLE: Discrimination-proof by architecture. The platform has NO mechanism to collect or display demographic data. You can only be judged by your work output.
This is INNOV-112 UPGRADED: Demographics-agnostic by design (no collection mechanism = impossible to discriminate)
REVISED TIMELINE (Now Including Sep-Oct 2020 Pages)
| Date | Page | Event |
|---|---|---|
| Sep 5, 2020 | 119 | Component categories defined |
| Sep 8, 2020 | 121 | Cage/sleeve unification |
| Sep 16, 2020 | 123 | UNIVERSAL HEX concept |
| Sep 17-19, 2020 | 125-126 | Add-on architecture |
| Sep 21, 2020 | 127 | SPACER HEX with arms |
| Sep 26-30, 2020 | 131-132 | Capstone development, cage locking |
| Oct 1, 2020 | 133 | FLIPCAP concept |
| Oct 3-4, 2020 | 134 | Slide lock system |
| Oct 4, 2020 | 135 | NOMENCLATURE system established |
| Oct 5-6, 2020 | 136 | PUMP SKINS concept |
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Formal start |
| … | … | … |
Invention activity clearly predates “THE REAL FIRST PAGE” by 6+ weeks.
CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)
| Page | Content | LB Connection |
|---|---|---|
| … | (previous entries) | … |
| 118 | Demographics-agnostic by design | Discrimination-proof architecture |
| 129 | Systematic KS pitfall analysis | Research-based business planning |
| 132 | “Gave myself an education I didn’t realize” | Self-education through invention |
PAGE 137 | Scan_20251205_(137).png ⭐⭐
Content Type: Technical - Capstone/Shaper Development Date Reference: “06 OCT 20” and “08 OCT”
Full Transcription - Top Section:
“ALSO… IF DOESN’T WORK” “OUT, CHANGE OSOCTSLEEP”
“TO AS SHAPER ON BOTTOM”
“CHANGE TO IMPLEMENT 08 OCT-SLEEVE”
“LIKE THAT?”
“MOST MOPS NOT MOFAS” “CAP OR VE SNIPS” “THEN BUT CAS AO SAME”
“ON SEAT SIAS SHAPER.”
“THEN BYPAS S EVERY ORDER”
Full Transcription - Bottom Section:
“06 OCT 20 —” [circled] “BRT” “BTE ÆS”
“TOMORROW, TRY CAPSTONE A10”
“USE ULE 14 MOREOVER—” “& TRANSECTS 06” “CHANGE/STRONG”
“POINT &”
Potential Innovations:
- INNOV-169: Shaper-on-bottom variant
- INNOV-170: Capstone A10 iteration
Evidence Value: Capstone iteration continues
PAGE 138 | Scan_20251205_(138).png ⭐⭐⭐ CRITICAL - PIERCING/PRINTABILITY
Content Type: Technical - Manufacturing Considerations Date Reference: “07 OCT” and “08 OCT 20”
Full Transcription - Top Section:
“@ IN ABSINST”
“USE LOCK DO MORE”
“SLIDEOVER TOE SOOM TO LOCK TREE”
“FLOWERS MR/ PALIM TREE/PIER/ ETC.”
“USE AS BASE AGAINST” [boxed] “PIERCING” [boxed]
“350”
“PALM MOSS FAR. ONE WHAT TO LOCK, B/C SQUIDER ESCOW FLOAT”
Full Transcription - Bottom Section:
“GOOD 5 SPINE” [circled/boxed] “07 OCT”
“1. DOWN EGES FOR SCREW NICOL” “2. MAKE COLOURS NOT ROUND — JUST FOR TO” “—1. MAKE FOOT AS CIRCLE SHOULD” “0. CUT PATHWAY & HEX IN FOR PRINTABILITY & STRICTNESS.” “3. MAKE CAP TO IT.”
“FROM FAIL CLASS CONTROLS” “FOR IN 06 FOOT SCREW UP”
PRINTABILITY CONSIDERATION:
“CUT PATHWAY & HEX IN FOR PRINTABILITY & STRICTNESS”
First explicit reference to 3D printability as a design constraint.
Potential Innovations:
- INNOV-171: Piercing base attachment system
- INNOV-172: Printability-driven pathway design ⭐
- INNOV-173: Circle foot standard
Evidence Value: Manufacturing consideration - designing for 3D printing
PAGE 139 | Scan_20251205_(139).png ⭐⭐⭐ CRITICAL - MAKE LIST
Content Type: Planning - Component Priority List Date Reference: “10 OCT” and “11 OCT”
Full Transcription - Top Section:
“SEPT A 579 W”
“MAKE”
“CAMRADOR FOR MENTFO HEX: POSSIBLE BECOMES BOARD.”
“10 OCT SO TREE”
“10 OCT SPARE”
“11 OCT SO SEAT” “WHAT IF FOR BONUS OF SURGER HEX; INLAYS OF” “OPOS; PLAC IS MOSS.”
Full Transcription - Bottom Section:
“WORKERS OR 2 STRUCTURES 2 TRIGGERS” [boxed]
“51 PARTS.”
“USE BOARDS! S (SEEN)”
“CURRENTA TO…”
“CURRENT (WORKING ON SO CAN PICK BACK UP)”
“1: JAN 50 ↓(COURSE SCAN ORONAS)” “10/08/20- 06 OCT SCRIP” “CUTECASE → 5.00 + 0.00” “2. BROTSE” “3. H4 WORKSPACE.” “4…. 06 — CHANGED/STRONG”
“MAKE CERTAIN WHAT FOR ARE MARQUES IS SCORE & SLEEVE PARTS. CORNERS”
“GRIDOWES”
MAKE LIST (Components to Build):
- WORKERS
- STRUCTURES (2)
- TRIGGERS (2) = 51 PARTS total
Potential Innovations:
- INNOV-174: Campador for multiple hex board expansion
- INNOV-175: Worker/Structure/Trigger component categories
- INNOV-176: Current work tracking system
Evidence Value: Production planning - 51 parts identified
PAGE 140 | Scan_20251205_(140).png ⭐⭐⭐ CRITICAL - GOAL TO MAKE LIST
Content Type: Planning - Complete Build List Date Reference: “11 OCT 20”
Full Transcription - Top Section:
“GOAL TO MAKE LIST;”
“1. VENUS FLYTRAP” “2. WINDMILL” “3. MIDNIGHT — FOREST” “4. DAWN TORCH CANDLES?” “FLOWERS/FLY” “5. PALM MOSS OAKS MUSEUM/AS” “6. CASTLE” “7. DAWN BRIDGE” “8. SNAP FROM RESOURCES” “9. TRAP DOOR” “10. CAVES/RIVERS/CAMPER” “11. LOCKS/RIVERS/CAMPER”
“NADED MILES &” [boxed] “N/A JUST FOREST—”
“& INTROPLUS INDUSNT CONFORTS” “PLACE POLOSS.”
Full Transcription - Bottom Section:
“11 OCT 20 BIT”
“PRODA 10OCTSLEEVE, OUTWHAT ANNIE IF FOR SPACE-SAVING. ALMOST JUST DEPENDS 06 OCT SLEEVE. FIRST, MAKING FOR POUND/BOTTOM HEX CULLERS (WHAT 06 OCTSLEEVE DOES) TO SEE IF WORKS WITH 10OCTSLEEVE; BE RENDERING EACH LINE AS ↓”
“STAIUNG AS 5. UH… DOIA, NO, BUT”
“CAN LIMIT REMOVES BOOM. TO 3MM THAT TS INSIDE TOP OF BOTTOM HEX AS PORCHING FOR RELEVEEVE. ☺”
“DRIVES 10 OCTSLEEVE.”
“WORKS BUT CHANGE CAP TO OWNER USING EXTRA SPACE ATTACH TO PLACE AS CONNECTABLE COCK”
“SO CAN ATTACH EXTRAE CATE. USE I OR CORRESPONDING CODE THAT.”
GOAL TO MAKE LIST (11 terrain/mechanism types):
- VENUS FLYTRAP
- WINDMILL
- MIDNIGHT FOREST
- DAWN TORCH (CANDLES?)
- PALM MOSS OAKS
- CASTLE
- DAWN BRIDGE
- SNAP FROM RESOURCES
- TRAP DOOR
- CAVES/RIVERS/CAMPER
- LOCKS/RIVERS/CAMPER
Potential Innovations:
- INNOV-177: Venus flytrap terrain/mechanism ⭐
- INNOV-178: Windmill terrain structure
- INNOV-179: Midnight forest theme
- INNOV-180: Dawn torch/candle lighting
- INNOV-181: Snap-from-resources mechanism
Evidence Value: CRITICAL - Complete terrain type list. Venus flytrap = trap mechanism.
PAGE 141 | Scan_20251205_(141).png ⭐⭐
Content Type: Technical - Scene/Production Date Reference: “2 OCT 20”
Full Transcription - Top Section:
“BTP” [circled] “2 OCT 20 BTP”
“TOP TO MOST THE SAWEMAKE HOUSE PRO FIELD”
“DROIT WHY SCALE & ISSUE IN ONE W/ MISER CONFEDEST…”
“SO! MAKE THE SCRAELNESS”
[Mechanism sketch]
“SCENE 8 BY PACING OFF 50 CAN”
“THEN HAVE LOCK CONSTRACT WITH CONSTRANGS @ AND CAP”
“SO CAN THEN CAP & ADDEING TO CAP & CONSTRAND HEX”
Full Transcription - Bottom Section:
“BECA 1…” “— VABCE 2…” “— PRODUCTION 3…”
Potential Innovations:
- INNOV-182: Scene-by-pacing mechanism
- INNOV-183: Production phase tracking
Evidence Value: Production methodology
PAGE 142 | Scan_20251205_(142).png ⭐⭐⭐
Content Type: Planning - DUPLICATE OF 140 (Same Goal List) Date Reference: “11 OCT 20”
Note: This page appears to be a near-duplicate of page 140 with the same “GOAL TO MAKE LIST” content. Same 11 items listed.
Additional Content:
“PLACE POLOSS.” (Same sleeve development notes)
Evidence Value: Confirms importance of the Goal List (documented twice)
PAGE 143 | Scan_20251205_(143).png ⭐⭐⭐ CRITICAL - NEW GAME DESIGN
Content Type: Technical/Design - Game Foundation Date Reference: “13 OCT 20”
Full Transcription - Top Section:
“13 OCT 20” [circled] “BAT”
“LOCK & CAPSTONE”
“NEEDS MECHANISM FOR HINGE…”
[Ring mechanism with internal components sketch]
“NOT. NOT ON GOON / TIES OF WISHES VENE. CAS”
“V4 CELL AS SCONE…”
“1. FIX SETTLE HINGE” “2. MAKE CAP” “4. PARCEL CONNECTOR.”
Full Transcription - Bottom Section:
“POSSIBLE REMNANTS IN CORNEA RIDGES (2MM?) & USE PRESS-TED CAD DESIGN TEAM AS FOUNDATION AS INSTEAD B/C NEW GAME WILL NEED MORE COLLAPSE.”
“DAME TOS BELONG COMES AT LIFE. MAKE CITSLANE…”
“A BOWL”
[Bowl/vessel sketches]
Key Statement:
“B/C NEW GAME WILL NEED MORE COLLAPSE”
Reference to a new game requiring collapsible components.
Potential Innovations:
- INNOV-184: Settle hinge mechanism
- INNOV-185: Collapsible component design ⭐
- INNOV-186: Press-ted CAD foundation
Evidence Value: New game design consideration - collapsibility requirement
PAGE 144 | Scan_20251205_(144).png ⭐⭐⭐ CRITICAL - KICKSTARTER PITFALLS
Content Type: Business - KS Failure Analysis Date Reference: “15 OCT 20”
Full Transcription - Top Section:
“FOR KICKSTARTERS, ONE OF RECOREES TO BE IN FIRST”
“COMES ALONE FOR FIRST PROCESS”
“THE… 90 DAYS?) SO FOR TO CARTER INTO BUT INSOLOPENT”
“OWNER DEVELOPMENT SUCHAS HOW FROM BOTTOM, EACH REIGN RACING US CTAS, ACTIONS IN TRON (UT) MONT NON 2) LOCK 3)”
“PLACE = ACTIONS FOR BUILDING PIECES.”
Full Transcription - Bottom Section:
“15 OCT 20” [circled] “BAS”
“CRUCIAL DEVELOPMENT IS THAT OF HE OK OF COME PIECES B/C SIT ALL THE HIT’S ABOUT INTO HEX, SO CONNECTED MECHANISMS TO INSIDE, THEN THEN LOOK PLACE BOTTOM, THEN PLACE. OF”
“PROCESS OF BUILDING IN GAME:”
“CLEAR LAND TO PARA. BUILD @ ON FROM BOTTOM, BACK METAN PLACING OR CTAS, ACTIONS IN TURN (1) MOUNT HEX 2) LOCK 3)”
“PLACE = ACTIONS FOR BUILDING PIECES.”
“OWEUL, BC CAN PLACE ADVENTURE & LOOK IT, IN ANY POSITION.”
GAME BUILDING PROCESS:
- CLEAR LAND
- BUILD from bottom
- MOUNT HEX
- LOCK
- PLACE = Actions for building pieces
Kickstarter Note:
“FOR KICKSTARTERS, ONE OF RECOREES TO BE IN FIRST” “90 DAYS?”
Potential Innovations:
- INNOV-187: 5-step building process (Clear→Build→Mount→Lock→Place)
- INNOV-188: Adventure placement flexibility
- INNOV-189: 90-day KS preparation timeline
Evidence Value: CRITICAL - Game building sequence documented
PAGE 145 | Scan_20251205_(145).png ⭐⭐⭐ CRITICAL - CYLINDER/CONNECTOR
Content Type: Technical - Core Assembly Date Reference: “18 OCT” and “20 OCT”
Full Transcription - Top Section:
“SO CAN CANNESO → HEX ONCE TOGETHER? THING ON?”
“1) MAKE @ CORNER OPT FO LOCK” “2) CONNEET → SCENE (THAT TURNS), AND ADD BOTTOM COMES FACE OTHER MARQUS TO BOTTOM).”
“CYLINDER”
“LOCK IN PLACE SO TURNS, ON TOP OF HEX, THEN PENER NEXT HEX & LOCK BY INSTANCE”
Full Transcription - Bottom Section:
“18 OCT 20” [circled] “BAT”
“USE CORNER RIBS SO CAP FIT (PROMINENT?) W/ MARQUESS, INSIDE THE CIRCLE?”
“(IF USE HEX’D, CAP FITS BY COUNINE & TWISTING INTO HEX FROM TOP FOR WHOLE ETC PIECES”
“20 OCT 26” [circled] “SECT”
“NEEA CAP INSTA FROM TOP FROM BOTTOM TO LOCK IN”
“MAKE ONE W/ WE’LL PR NEED”
“B/T- LAST NMA SUELNE?”
“21 OCT SO INSOLE”
CYLINDER CONCEPT:
“CYLINDER” “LOCK IN PLACE SO TURNS, ON TOP OF HEX”
Potential Innovations:
- INNOV-190: Corner rib cap fitting
- INNOV-191: Cylinder lock mechanism ⭐
- INNOV-192: Cap insert from top/bottom flexibility
Evidence Value: Cylinder as core rotating component
PAGE 146 | Scan_20251205_(146).png ⭐⭐⭐ CRITICAL - HEX LOCK ARCHITECTURE
Content Type: Technical - Complete Lock System Date Reference: “21 OCT” and “22 OCT 20”
Full Transcription - Top Section:
“— COMPUTE PIK FOR P360 — AND STEEN @ & STOOL LOOK ON ON NOW S, OFANGE BIDS (SUB; ECANI ADI IN ENOISING MS)”
“22 OCT 20” [circled] “STOP”
“HEXPO HAS @ HEX A W/S AS CELL AS THAT LOCK (WHICH STARS TO MAKE IT APTCOUT TO SALE… CABS ETC. BUT AWE W/ LETTERS @ FIRST IS THAT (RENUE OF THOSE C”
“HEX OF IS MUSCLES EASIER.”
Full Transcription - Bottom Section:
“IDEA” [boxed]
“— MAKE A FRAME TO SUSPEND PIECES ITEM THAT CAN CODE/BOLCE, AS WELL AS MOVE AROUND, ALTERNATE.”
“FOR AN UNDERWATER/SUNEDED EXPERIENCE.”
“OC ACTUAL SUB GREAT ECOV, PERSPECTIVE OF SUB CAPANA/PILER)”
“SO CAN LAUNCH MISSILE, STORES, UP PERISCOP (@ FOR VIEW CAM)”
“MAKE I REAL & NEW ORDER CONTROL. CHE 10 ‘- SUB CAPANAS.”
UNDERWATER/SUBMARINE CONCEPT:
“FOR AN UNDERWATER/SUNEDED EXPERIENCE” “PERSPECTIVE OF SUB CAPANA/PILER” “SO CAN LAUNCH MISSILE, STORES, UP PERISCOP”
Potential Innovations:
- INNOV-193: Suspended frame for pieces
- INNOV-194: Underwater/submerged gameplay mode ⭐
- INNOV-195: Submarine with periscope view
- INNOV-196: Missile/stores launching mechanism
Evidence Value: CRITICAL - Underwater gameplay concept. Submarine with periscope camera.
PAGE 147 | Scan_20251205_(147).png ⭐⭐⭐ CRITICAL - HEX VERTICAL STACKING
Content Type: Technical - Vertical Architecture Date Reference: “23 OCT” and “24 OCT 20”
Full Transcription - Top Section:
“HAVE TO BE ABLE TO COVER A (J) ASM. INTO HEX, THEN SPUST TO CONNECT.”
“1. CONNECT HEX TO HEX VERTICALLY” “2. CONNECT CAP (COVERS INTO) ON SINGLE HEX.” “3. ADD ANOTHER HEX ON TOP OF F”
“24 OCT 20” [circled] “BPR” “PAM SUERS SHOP. FOR VERTICAL HEIGHTS OF”
“THE 25 OCT 20 INS”
“FOR @ ISSUE OF AND/FROM L MULT PURPOSE DESIGN. USE FOR AND A CAP: WOULD ETC. SO NO.”
“MARQUESS @ ROT” “TO INSERT, ATTACH PRI TO HEX.”
Full Transcription - Bottom Section:
“23 OCT 20” [circled] “STOP”
“HEX 06 INE”
“IF OUT CONNECTING 2 HEX VERTICALLY, CAN USE HEXOO BASE AS TOP INVERSE”
“FOOT FOR HEX ALTERATION W/ BOTTOM FOOT (THEM DNA BINDS FOOT) TO SAMPLE GO INSIDE DEMISTER & OVER TOP & BOTTOM @ SIMULTANSEY.”
“MARQUESA A OT SEAL/ HINGE NOM EFFICIOS USE OF SUEVE SPACE, AND (AS IN ABST USE ONLY)”
“IGNORES ISSUE OF AND/FROM CULT-PURPOSE DESIGN. USE FOR AND A CAP: WARES”
“ETC. SO NO.”
“NTAS TO — 1) COUNTER 2) HEX VERTICALLY 2) CORNER WHICH W/ MARESS HEX AS CUELL (SONES AIRS) (AUAS MOST W/ OOC OF 6 STATES POSBLE) BY S STORAS TANED ANGS SO SCION”
VERTICAL STACKING RULES:
- CONNECT HEX TO HEX VERTICALLY
- CONNECT CAP (COVERS INTO) ON SINGLE HEX
- ADD ANOTHER HEX ON TOP
Potential Innovations:
- INNOV-197: Hex-to-hex vertical connection ⭐
- INNOV-198: Inverted base as top adapter
- INNOV-199: 6-state position system
Evidence Value: CRITICAL - Vertical stacking architecture. Hexes stack on hexes.
PAGE 148 | Scan_20251205_(148).png ⭐⭐⭐ CRITICAL - HINGED CAPSTONE
Content Type: Technical - Hinge System Date Reference: “20 JUL 20” - EARLIEST DATE YET
Full Transcription - Top Section:
“USE CONNECTOR TO CAP AS BASIS FOR PIVOTS?”
“HINGED CAPSTONE”
“POSSIBILITIES:” “1) HINGE MOVES UP TO ALLOW CLEARANCE OF CAPSTONE FROM EDGES.”
“(ISSUES: NEED A BETTER ATTACHMENT TO CAPSTONE SO DOESN’T FALL OFF”
“3) IS TWO ATTACHED HEXES SO COMBO… MAYBE FOR CATAPULT? MAYBE RETHINKING CHI RAW TOO LONG SO COLLAPSES 70 CORE BASE”
Full Transcription - Bottom Section:
“20 JUL 20”
“THAT INVESSA HEXCOBRA (SPEC:) BIO CELL, SO FITS HINGE IN BEFORE PLACING INNER INTO OUTER, SO DEF.”
[Cross-section hinge mechanism sketch]
“PLAP MS 5:” “MARECHAICEABLE”
“SO THAT WORKS… NISR ON R”
“TREE PIEG-PAGE.”
HINGED CAPSTONE CONCEPT:
“HINGED CAPSTONE” “HINGE MOVES UP TO ALLOW CLEARANCE” “MAYBE FOR CATAPULT?”
INVENTOR’S NOTE (from Jonathan): The flipcap/hinged capstone eventually becomes:
- Capstones that flip to reveal monsters/treasure
- Spring traps
DATE SIGNIFICANCE:
“20 JUL 20” - This is the EARLIEST DATE in the entire journal batch. Invention work began at least July 2020.
Potential Innovations:
- INNOV-200: Hinged capstone with clearance ⭐⭐⭐ FUTURE TRAP/REVEAL SYSTEM
- INNOV-201: Catapult mechanism variant
- INNOV-202: Interchangeable hinged components
Evidence Value: CRITICAL - Hinged capstone = future monster/treasure reveal + spring trap system. Dated July 2020.
RUNNING INNOVATION INDEX (Pages 84-148)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 168 innovations) | … | … | … |
| INNOV-169 | Shaper-on-bottom variant | 137 | Oct 6, 2020 | Structure |
| INNOV-170 | Capstone A10 iteration | 137 | Oct 6, 2020 | Structure |
| INNOV-171 | Piercing base attachment | 138 | Oct 7, 2020 | Connection |
| INNOV-172 | Printability-driven pathway design ⭐ | 138 | Oct 7, 2020 | Manufacturing |
| INNOV-173 | Circle foot standard | 138 | Oct 7, 2020 | Manufacturing |
| INNOV-174 | Campador multi-hex expansion | 139 | Oct 10, 2020 | Structure |
| INNOV-175 | Worker/Structure/Trigger categories | 139 | Oct 10, 2020 | Game Design |
| INNOV-176 | Current work tracking system | 139 | Oct 10, 2020 | Process |
| INNOV-177 | Venus flytrap terrain/mechanism ⭐ | 140 | Oct 11, 2020 | Mechanism |
| INNOV-178 | Windmill terrain structure | 140 | Oct 11, 2020 | Terrain |
| INNOV-179 | Midnight forest theme | 140 | Oct 11, 2020 | Terrain |
| INNOV-180 | Dawn torch/candle lighting | 140 | Oct 11, 2020 | Terrain |
| INNOV-181 | Snap-from-resources mechanism | 140 | Oct 11, 2020 | Mechanism |
| INNOV-182 | Scene-by-pacing mechanism | 141 | Oct 2, 2020 | Game Design |
| INNOV-183 | Production phase tracking | 141 | Oct 2, 2020 | Process |
| INNOV-184 | Settle hinge mechanism | 143 | Oct 13, 2020 | Mechanism |
| INNOV-185 | Collapsible component design ⭐ | 143 | Oct 13, 2020 | Manufacturing |
| INNOV-186 | Press-ted CAD foundation | 143 | Oct 13, 2020 | Manufacturing |
| INNOV-187 | 5-step building process ⭐ | 144 | Oct 15, 2020 | Game Design |
| INNOV-188 | Adventure placement flexibility | 144 | Oct 15, 2020 | Game Design |
| INNOV-189 | 90-day KS preparation timeline | 144 | Oct 15, 2020 | Business |
| INNOV-190 | Corner rib cap fitting | 145 | Oct 18, 2020 | Connection |
| INNOV-191 | Cylinder lock mechanism ⭐ | 145 | Oct 18, 2020 | Mechanism |
| INNOV-192 | Cap insert top/bottom flexibility | 145 | Oct 20, 2020 | Assembly |
| INNOV-193 | Suspended frame for pieces | 146 | Oct 22, 2020 | Structure |
| INNOV-194 | Underwater/submerged gameplay ⭐ | 146 | Oct 22, 2020 | Game Design |
| INNOV-195 | Submarine with periscope view | 146 | Oct 22, 2020 | Game Design |
| INNOV-196 | Missile/stores launching | 146 | Oct 22, 2020 | Mechanism |
| INNOV-197 | Hex-to-hex vertical connection ⭐ | 147 | Oct 23-24, 2020 | Structure |
| INNOV-198 | Inverted base as top adapter | 147 | Oct 23, 2020 | Assembly |
| INNOV-199 | 6-state position system | 147 | Oct 23, 2020 | Mechanism |
| INNOV-200 | Hinged capstone ⭐⭐⭐ TRAP/REVEAL | 148 | Jul 20, 2020 | Mechanism |
| INNOV-201 | Catapult mechanism variant | 148 | Jul 20, 2020 | Mechanism |
| INNOV-202 | Interchangeable hinged components | 148 | Jul 20, 2020 | Manufacturing |
Total Innovations: 202
CRITICAL TIMELINE UPDATE
Page 148 contains date “20 JUL 20” - the earliest date discovered.
REVISED COMPLETE TIMELINE:
| Date | Page | Event |
|---|---|---|
| Jul 20, 2020 | 148 | EARLIEST ENTRY - Hinged capstone concept |
| Sep 5, 2020 | 119 | Component categories defined |
| Sep 8, 2020 | 121 | Cage/sleeve unification |
| Sep 16, 2020 | 123 | UNIVERSAL HEX concept |
| Sep 21, 2020 | 127 | SPACER HEX with arms |
| Oct 1, 2020 | 133 | FLIPCAP concept |
| Oct 11, 2020 | 140 | GOAL TO MAKE LIST (11 terrain types) |
| Oct 22, 2020 | 146 | Underwater/submarine gameplay |
| Oct 23-24, 2020 | 147 | Vertical stacking architecture |
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” - Formal documentation |
| Nov 3, 2020 | 87 | Utility patent intention |
| Nov 2020 | 93 | WATER BOAT GAME - HexIsle seed |
| Dec 8, 2020 | 103 | Profit sharing model |
| Dec 2020 | 105 | $5 LLC membership |
Invention began at least JULY 2020 - four months before “THE REAL FIRST PAGE”
INVENTOR’S FORESHADOWING NOTE
Page 133 FLIPCAP → Page 148 HINGED CAPSTONE Connection:
Jonathan confirmed: “The dual flip terrain will become the capstones that can be flipped, and are also used as spring traps to reveal monsters and treasure.”
INNOV-158 (Flipcap) + INNOV-200 (Hinged Capstone) = The spring trap reveal system for monsters/treasure in the final game.
This traces the mechanical DNA from July 2020 concept → October 2020 refinement → Final game feature.
PAGE 149 | Scan_20251205_(149).png ⭐⭐⭐ CRITICAL - STIRLING ENGINE + WATER SYSTEMS
Content Type: Technical - Power/Water Mechanisms Date Reference: “7 AUG 20” (HINGE A CAP 04)
Full Transcription - Main Section:
“DRAINS & PUMPS” [boxed] “ROW BOATS” “SINGLE SAIL” “DAMS” “WATERFALLS” “WINDMILLS ↺” “(PUSH/PUMP FOR WATERFLOW)”
“— PULLEYS & SPRINGS —”
“7 AUG 20” [circled] “HINGE A CAP 04”
“A HINGE THAT IS PUT INTO A NORMAL HEX INNER THAT CAN ATTACH TO ANYTHING UP TOP.”
[Hinge mechanism sketches]
“FLEXIBLE HOSE” “TO ATTACH” “CYCLE” “STIRLING ENGINE”
WATER SYSTEMS LIST:
- Drains & Pumps
- Row Boats
- Single Sail (boats)
- Dams
- Waterfalls
- Windmills (cycling)
- Push/Pump for waterflow
STIRLING ENGINE: First reference to Stirling engine as power mechanism. This is a heat-differential engine that could drive water pumps mechanically.
Potential Innovations:
- INNOV-203: Integrated water system (drains/pumps/dams/waterfalls)
- INNOV-204: Stirling engine power mechanism ⭐⭐
- INNOV-205: Flexible hose attachment system
- INNOV-206: Universal hinge-to-hex inner attachment
- INNOV-207: Pulleys & springs mechanical system
Evidence Value: CRITICAL - Stirling engine = thermodynamic power. Water systems fully enumerated.
PAGE 150 | Scan_20251205_(150).png ⭐⭐
Content Type: Technical - Capstone/Marquess Connection Date Reference: Continues Aug 2020
Full Transcription - Top Section:
“CONNECT 1) CAPSTONE TO MARQUESS”
“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”
“2) CAPSTONE/MARQUESS CONNECT TO NOPE CAPPER— COVER”
Full Transcription - Bottom Section:
“COVER ?”
“ANTE & CAPSTONE”
“A PULL UP AN CAPSTONE” “2) TWIST TO LIFT TO” “C) LIFT AUNTY CAPSTONE”
“MARQUESS”
[Mechanism sketches showing lift/pull actions]
CAPSTONE-MARQUESS RELATIONSHIP:
“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”
Conditional locking based on component presence.
Potential Innovations:
- INNOV-208: Conditional lock (locks when marquess removed)
- INNOV-209: Pull-up capstone release
- INNOV-210: Twist-to-lift mechanism
Evidence Value: Conditional locking system
PAGE 151 | Scan_20251205_(151).png ⭐⭐ (COMPOSITE PAGE)
Content Type: Technical - Multiple Mechanism Sketches Date Reference: Multiple dates visible
Note: This page appears to be a composite/collage showing multiple concepts.
Full Transcription - Visible Sections:
“CAPSTONE TO MARQUESS” “CAPSTONE/MARQUESS CONNECT”
“DOORS. LOCKED, AFTER TO SUPPLY, WHERE WALE 2 FOR DOWN (NO SUBB TUBE)”
“RAISED RIBS”
“PAST TEAM A SFOM—”
[Multiple mechanism sketches]
Potential Innovations:
- INNOV-211: Door lock supply mechanism
- INNOV-212: Raised ribs structural element
Evidence Value: Mechanism variants
PAGE 152 | Scan_20251205_(152).png ⭐⭐⭐ CRITICAL - CAPBASE DEFINITIONS
Content Type: Technical - Component Definitions Date Reference: “21 AUG 20” and “19 AUG 20”
Full Transcription - Top Section:
“DEF CAPBASE 06 & CAPBASE 9A1”
“& POOTING MARQUESS 565 TYPE” “LOCKS/ENCOLES”
“BOOINS THE MARQUEES”
“COLORS LEVEL, NOR LOCK.”
“@ NESICALOUS FOR HEX — ALWAYS WAKE LEVEL.”
“— BEFORE OCTAPRESS & SINCE” “— LOCAL FOR OCTAWSE/POSITION”
“— INVASIVE MARQUEES CHAMEOS CONL, FIRST W/E @ HEX.”
“— WOOD NEELING W/ AN ORDER PRIOR”
“— PAILITKAS (ULEWS) MANY BONE ALA-OUR FOR CONTES & PIECES MARQUESS SCAPSTONS.”
Full Transcription - Bottom Section:
“CAPBASE 06 & CAPBASE 9A1”
“LIFT, UNSON, ROTATE 30° MORE.”
“TORN → CLICK LOCK,”
“19 AUG 20” [circled] “BTP” “TOO TALA BORDER,” “AND LOCK. ☺”
CAPBASE DEFINITIONS:
- CAPBASE 06
- CAPBASE 9A1
- Operations: LIFT, UNISON, ROTATE 30°, CLICK LOCK
Potential Innovations:
- INNOV-213: Capbase 06/9A1 variant system
- INNOV-214: 30° rotation with click-lock
- INNOV-215: Level-maintaining mechanism
Evidence Value: Component variant definitions
PAGE 153 | Scan_20251205_(153).png ⭐⭐
Content Type: Technical - Subset/Build Planning Date Reference: Continues Aug 2020
Full Transcription - Top Section:
“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED.”
“LIKE” “TO BE SOLAR” “AREA TO CAST.”
“1 INEXT’D MARQUESS 04 O”
“SEPARATOR OF COMES”
“DE PUSA DUDEX”
“COMBINED W/ MARQUESS 04 & CAPSTONE WORK @ S—”
Full Transcription - Bottom Section:
“REQUIREMENT” [boxed] “BUILD A C” [boxed] “JOBS” [boxed] “, THOSE”
“↗ I URGE?”
“SO N” “FIL” “TO M?”
[Component sketches]
Key Concept:
“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED”
Planning for 3D printable component subsets.
Potential Innovations:
- INNOV-216: Printable subset definitions
- INNOV-217: Separator of components system
Evidence Value: Manufacturing planning for 3D printing
PAGE 154 | Scan_20251205_(154).png ⭐⭐⭐ CRITICAL - SPACER AS INDEX
Content Type: Technical/Planning - Spacer System Date Reference: “9 AUG 20” visible
Full Transcription - Top Section:
“MAKE” [boxed] “SPACER” [boxed] “IDEX AS”
“MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS.”
“F.I.S WELL INTO HEX SOLENY”
“USING THE EMPTY [ ] ON EACH SIDE OF EACH OPENS.”
“SUCCESS” [circled]
“@ RATIOS & SPACER IS”
“GREAT FOR HAVE @ HINGE (WAS) ABOVE OR BELOW FENCE”
Full Transcription - Bottom Section:
“A BUILD MAKE UP OF PUSA & COMBINATIONS POS”
“PROCESS = A FOR”
“AT CHECKOUT, @ BOTH CHOOSE ACOUNT MAIN”
“OL LIST OF PUSA & COMBO—”
“PROVIDES @”
“SO LESS LIKE ONE BUST HAVE FOR SIDE—FIGUREDS.”
“DUNKISIA N/ W CONTEST.”
“MAKE N CONTESTS.”
SPACER AS INDEX:
“MAKE SPACER IDEX AS MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS”
The spacer becomes an index/interface for adding new elements to the system.
Potential Innovations:
- INNOV-218: Spacer as universal element index ⭐
- INNOV-219: Empty-side utilization system
- INNOV-220: Build = PUSA + combinations
Evidence Value: CRITICAL - Spacer as extensibility mechanism
PAGE 155 | Scan_20251205_(155).png ⭐⭐⭐ CRITICAL - ICE SPELL / DESTINY CARDS
Content Type: Game Design - Card/Event System Date Reference: “18 AUG 20”
Full Transcription - Top Section:
“18 AUG 20” [circled] “BPR”
[Hex with internal mechanisms sketch]
“ASIDE: ICE SPELL OR WILDERNESS”
“CHANGE! DESTINY CARDS SO”
“HIDE BIOGLOAN, FREEZES, RAINS, MICE, STOLEN, SICKNESS, FORESTS, RUIN, …”
“RANDOM CARDS USED AFTERWARDS POSS”
“PLAYER WANTS BUT ENCORE INNIATEIS FOLLOWING ABILITIES — PLAYER DRAWING IT B/ PASSED TO THEIR LEFT (NEXT IN LINE)”
Full Transcription - Bottom Section:
“SO IF SEPARATE PLACED BY HEX O— LINE-PLAYER UNIVERSE THE # SPECIFIED”
“CAN) TAKE GROO TO.”
“PLAYER CAN STILL BURN; LAY MOB, ATTACK, WHATEVER THEY LIKE ON NAME ORD ON THEIR SAME TURN. SO CHOOSE FAIRLY. OR ABORT. ☺”
DESTINY CARDS SYSTEM: Events: ICE SPELL, WILDERNESS, HIDE, BIOGLOAN, FREEZES, RAINS, MICE, STOLEN, SICKNESS, FORESTS, RUIN
Card Passing Mechanic:
“PLAYER DRAWING IT B/ PASSED TO THEIR LEFT”
Potential Innovations:
- INNOV-221: Destiny card event system ⭐
- INNOV-222: Card-passing mechanic (pass left)
- INNOV-223: Environmental event cards (ice/rain/freeze)
- INNOV-224: Player choice: execute or abort
Evidence Value: CRITICAL - Event card system with environmental effects
PAGE 156 | Scan_20251205_(156).png ⭐⭐
Content Type: Technical - Capstone Lift Mechanisms Date Reference: Continues Aug 2020
Full Transcription - Top Section:
“STILL) CONNECT TO MARQUESS”
“PURPOSE 2 TO LOCK CAPSONE DOWN OR NOT, W/ BASE.”
“AS AN INTEGRAL PART TO ATTACH/ SEARCH MARQUESS.”
[Ring/circle mechanism sketch]
[Hinge mechanism sketches]
Full Transcription - Bottom Section:
“CAPSTONE TO MARQUESS,”
“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”
“2) CAPSTONE/MARQUESS CONNECT TO NOPE CAPPER— COVER”
“COVER?”
“A PULL UP AN CAPSTONE” “2) TWIST TO LIFT TO” “C) LIFT AUNTY CAPSTONE”
“MARQUESS”
Note: This appears to be a variant/continuation of page 150 content.
Potential Innovations: (Consolidated with page 150)
Evidence Value: Reinforces conditional locking system
PAGE 157 | Scan_20251205_(157).png ⭐⭐ (COMPOSITE)
Content Type: Technical - Multiple Concepts Date Reference: Multiple visible
Note: Another composite page showing overlapping content from multiple journal entries.
Visible Elements:
- Capstone mechanisms
- Hinge sketches
- Water systems (from page 149)
- Stirling engine reference
Evidence Value: Cross-reference material
PAGE 158 | Scan_20251205_(158).png ⭐⭐⭐ CRITICAL - COMPONENT CATEGORIES
Content Type: Technical - System Categories Date Reference: “21 AUG 20”
Full Transcription - Top Section:
“DEF CAPBASE 06 CATS” “OR MARQUESS 767 TYPE” “LOCKS/ENCOLES”
“BOOINS THE MARQUEES COLORS LEVEL, NOR LOCK.”
“@ NESICALOUS FOR HEX — ALWAYS WAKE LEVEL.”
“— BEFORE OCTAPRESS & SINCE” “— LOCAL FOR OCTAWSE/ POSITION CONNECTORS CON/L”
“— INVASIVE MARQUEES”
“— WOOD NEELING W/ AN ORDER PRIOR”
“— PAILITKAS (ULEWS) MANY BONE ALA-OUR FOR CONTES” “& PIECES MARQUESS SCAPSTONS.”
Full Transcription - Bottom Section:
“CAPBASE 06 & CAPBASE 9A1”
“LIFT, UNSON, ROTATE 30° MORE.”
“TORN → CLICK LOCK,”
“19 AUG 20” [circled] “BTP” “TOO TALA BORDER, AND LOCK. ☺”
Evidence Value: Component categorization system (duplicate/variant of 152)
PAGE 159 | Scan_20251205_(159).png ⭐⭐⭐ CRITICAL - REQUIREMENTS/BUILD/JOBS
Content Type: Planning - Production Framework Date Reference: Continues Aug 2020
Full Transcription - Top Section:
“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED.”
“REQUIREMENT” [boxed] “BUILD A C” [boxed] “JOBS” [boxed] “, THOSE”
“THEN ALLOW” “TO BE SO FAR” “AREA TO CAST.”
“1 INEXT’D MARQUESS 04 O”
“SEPARATOR OF COMES”
[Component arrangement sketches]
“FUSA”
“COMBINED W/ MARQUESS 04 & CAPSTONE WORK @5—” [circled] “(CAN)”
Full Transcription - Bottom Section:
“WHAT IF I DID”
“SO I URGE?”
“SO N” “FIL” “TO ACE?”
[Mechanical assembly sketches]
FRAMEWORK: Three-part system: REQUIREMENT → BUILD → JOBS
Potential Innovations:
- INNOV-225: Requirement/Build/Jobs production framework
- INNOV-226: Printable analog subset system
Evidence Value: Production planning methodology
PAGE 160 | Scan_20251205_(160).png ⭐⭐⭐ CRITICAL - SPACER SUCCESS
Content Type: Technical - Spacer Validation Date Reference: “9 AUG 20” and related
Full Transcription - Top Section:
“MAKE” [boxed] “SPACER” [boxed] “IDEX AS”
“MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS.”
“F.I.S WELL INTO HEX SOLENY”
“USING THE EMPTY [ ] ON EACH SIDE OF EACH”
“ON EACH SIDE OF BATCH OPENS.”
“SUCCESS” [circled large]
“@ RATIOS & SPACER IS”
“GREAT FOR HAVE @ HINGE (WAS) ABOVE OR BELOW FENCE (WAS)”
“IN HEX”
Full Transcription - Bottom Section:
“A BUILD MAKE UP OF PUSA & COMBINATIONS POS”
“PROCESS = A FOR”
“AT CHECKOUT, @ BOTH CHOOSE ACOUNT MAIN”
“OL LIST OF PUSA & COMBO—”
“PROVIDES @”
“SO LESS LIKE ONE BUST HAVE FOR SIDE—FIGUREDS.”
“DUNKISIA N/ W CONTEST.”
“MAKE N CONTESTS.”
SUCCESS MARKER:
“SUCCESS” [circled large]
The spacer-as-index concept was validated/working.
Potential Innovations: (Consolidated with page 154)
Evidence Value: Validation marker for spacer system
RUNNING INNOVATION INDEX (Pages 84-160)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 202 innovations) | … | … | … |
| INNOV-203 | Integrated water system | 149 | Aug 7, 2020 | Mechanism |
| INNOV-204 | Stirling engine power ⭐⭐ | 149 | Aug 7, 2020 | Power |
| INNOV-205 | Flexible hose attachment | 149 | Aug 7, 2020 | Connection |
| INNOV-206 | Universal hinge-to-hex inner | 149 | Aug 7, 2020 | Connection |
| INNOV-207 | Pulleys & springs system | 149 | Aug 7, 2020 | Mechanism |
| INNOV-208 | Conditional lock (marquess-dependent) | 150 | Aug 2020 | Mechanism |
| INNOV-209 | Pull-up capstone release | 150 | Aug 2020 | Mechanism |
| INNOV-210 | Twist-to-lift mechanism | 150 | Aug 2020 | Mechanism |
| INNOV-211 | Door lock supply mechanism | 151 | Aug 2020 | Mechanism |
| INNOV-212 | Raised ribs structural element | 151 | Aug 2020 | Structure |
| INNOV-213 | Capbase 06/9A1 variants | 152 | Aug 19-21, 2020 | Structure |
| INNOV-214 | 30° rotation click-lock | 152 | Aug 19-21, 2020 | Mechanism |
| INNOV-215 | Level-maintaining mechanism | 152 | Aug 19-21, 2020 | Mechanism |
| INNOV-216 | Printable subset definitions | 153 | Aug 2020 | Manufacturing |
| INNOV-217 | Separator of components | 153 | Aug 2020 | Assembly |
| INNOV-218 | Spacer as universal index ⭐ | 154 | Aug 9, 2020 | Structure |
| INNOV-219 | Empty-side utilization | 154 | Aug 9, 2020 | Assembly |
| INNOV-220 | Build = PUSA + combinations | 154 | Aug 2020 | Assembly |
| INNOV-221 | Destiny card event system ⭐ | 155 | Aug 18, 2020 | Game Design |
| INNOV-222 | Card-passing mechanic | 155 | Aug 18, 2020 | Game Design |
| INNOV-223 | Environmental event cards | 155 | Aug 18, 2020 | Game Design |
| INNOV-224 | Player choice: execute/abort | 155 | Aug 18, 2020 | Game Design |
| INNOV-225 | Requirement/Build/Jobs framework | 159 | Aug 2020 | Process |
| INNOV-226 | Printable analog subset system | 159 | Aug 2020 | Manufacturing |
Total Innovations: 226
CRITICAL TIMELINE UPDATE (Now Aug 2020 - Dec 2020)
REVISED TIMELINE:
| Date | Page | Event |
|---|---|---|
| Jul 20, 2020 | 148 | Hinged capstone concept |
| Aug 7, 2020 | 149 | STIRLING ENGINE + water systems |
| Aug 9, 2020 | 154/160 | SPACER AS INDEX - SUCCESS |
| Aug 18, 2020 | 155 | DESTINY CARDS event system |
| Aug 19-21, 2020 | 152/158 | CAPBASE definitions |
| Sep 5, 2020 | 119 | Component categories |
| Sep 16, 2020 | 123 | UNIVERSAL HEX |
| Oct 11, 2020 | 140 | GOAL TO MAKE LIST |
| Oct 26, 2020 | 85 | “THE REAL FIRST PAGE” |
| Nov-Dec 2020 | 93+ | Business model development |
Invention timeline now spans July-December 2020 (6 months documented)
KEY DISCOVERIES THIS BATCH
1. STIRLING ENGINE (Page 149)
First reference to thermodynamic power mechanism. A Stirling engine uses heat differential to create mechanical motion - could power water pumps, windmills, etc.
2. DESTINY CARDS (Page 155)
Complete event card system:
- Environmental effects (ice, rain, freeze, wilderness)
- Negative events (stolen, sickness, ruin)
- Card passing mechanic (pass to left)
- Player agency (execute or abort)
3. SPACER AS INDEX (Pages 154/160)
The spacer becomes more than structural - it’s an extensibility interface for adding new elements. Marked “SUCCESS” - validated concept.
4. WATER SYSTEMS ENUMERATION (Page 149)
Complete list: Drains, Pumps, Row Boats, Single Sail, Dams, Waterfalls, Windmills, Push/Pump for waterflow
Extraction continues with next batch…
NEXT BATCH: Pages 161+
PAGE 161 | Scan_20251205_(161).png ⭐⭐
Content Type: Technical - System Architecture Date Reference: “26/AUG”
Full Transcription - Top Section:
“26/AUG/” [circled]
“MAKE 6 AORTA MARQUESS INTO 3, INNER & ATTACH TO LOCK”
“VELCSA COMPARE CHRONICLE”
Full Transcription - Bottom Section:
“EXIST AS SYSTEM” [circled]
“ALL R. ONE ANOTHER VARIANTS EXISTING @ AS-ON THAT — IS BASE ON THE EX ISLE SYSTEM, WITH THIS THAT WILL BE BUILT COULD HAVE COMPATRIOT M/ BACK AND EACH EXISTING BOISE CANQU.”
“HEX MAP THE BOARD.”
Key Discovery: First reference to “EX ISLE” as system name.
Potential Innovations:
- INNOV-227: Marquess consolidation (6→3)
- INNOV-228: EX ISLE system naming
- INNOV-229: Hex map board concept
PAGE 162 | Scan_20251205_(162).png ⭐⭐⭐ CRITICAL - PARABLE OF VINEYARD + DAEDALUS
Content Type: Philosophy/Business - Core Values Date Reference: “26/AUG 20”
Full Transcription - Top Section:
“SO STILL,” “NO RESPECTER OF PERSONS BUT” “COMPASSION & GIVING TO THOSE THAT NEED.”
“PARABLE OF THE VINEYARD” [boxed] “GENERATIONAL WEALTH” [boxed] “WHEN POSSIBLE” “ME TOO.”
Full Transcription - Right Column:
“DAEDALUS !”
[Mathematical calculations - dimensional ratios]
Full Transcription - Bottom Section:
“KICKSTARTER IS A — LA — CARTE MIX & MATCH THE DELIVERS.”
“PROCESS: 1) — BUILD: LANDSCAPE” “2) — STRUCTURE BUILDINGS & VEGETATION” “3 CHARACTERS”
PHILOSOPHICAL FOUNDATION:
“NO RESPECTER OF PERSONS BUT COMPASSION & GIVING TO THOSE THAT NEED”
This is the biblical principle (Acts 10:34, Romans 2:11) driving Liana Banyan’s equal-treatment philosophy. Combined with Parable of the Vineyard (Matthew 20) - where workers hired at different times receive equal pay.
DAEDALUS: The mythological master craftsman/inventor. Thematic naming.
Potential Innovations:
- INNOV-230: “No respecter of persons” philosophy ⭐⭐ LB CORE
- INNOV-231: Parable of Vineyard economics ⭐⭐ LB CORE
- INNOV-232: Generational wealth intention ⭐ LB
- INNOV-233: À la carte Kickstarter rewards
- INNOV-234: 3-phase game (Build→Structure→Characters)
Evidence Value: CRITICAL - Biblical/philosophical foundation for cooperative economics
PAGE 163 | Scan_20251205_(163).png ⭐⭐⭐ CRITICAL - GAME DESCRIPTION
Content Type: Game Design - Complete Description Date Reference: “27 AUG 20”
Full Transcription:
“27 AUG 20” [circled] “STOP”
“GAME DESCRIPTION:”
“BOARDERIFF PHYSICAL GAME VIRTUAL COMPANION”
“JUST A SKIRMISH OR A BATTLE. OR A CAMPAIGN.”
“MULTIPLAYER OR EEE NOT.”
“WANDERER SO COMES.”
“TERRAFORM PROVIDES THE STRUCTURE BECOMES MULTIPLE PIECES OF CONFIGURATIONS, TO FACILITATE VARIES SO FOR CAN MAKE WHAT-EAR COMES.”
“PLANTS LIKE ALSO BUILD AS WELL SHARP FOLINOS”
“SO CAN DO TO A NEW PALMONS”
GAME MODES DEFINED:
- SKIRMISH (quick battle)
- BATTLE (single engagement)
- CAMPAIGN (extended play)
PLAYER OPTIONS:
- MULTIPLAYER or SOLO
TERRAFORM provides the structure - players configure terrain.
Potential Innovations:
- INNOV-235: Physical game + virtual companion hybrid
- INNOV-236: Skirmish/Battle/Campaign mode scaling
- INNOV-237: Terraform-as-structure concept
Evidence Value: Complete game description framework
PAGE 164 | Scan_20251205_(164).png ⭐⭐⭐ CRITICAL - APOLLO 13 RESOURCE MANAGEMENT
Content Type: Game Design - Resource Philosophy Date Reference: “28 AUG 20”
Full Transcription - Top Section:
“NOTES” [boxed]
“(NARRATIVE) RESOURCE MANAGEMENT— @ LIKE GASPECO OF GAMEPLAY.”
“APOLLO 13 ORDER OF RUNNING ON SYSTEMS MAKE POSSIBLE ALL ON”
“D/C ONE SOME ON, COULD TURN BACK OFF. OR USE COMPLEX LIAS”
Full Transcription - Bottom Section:
“28 AUG 20” [circled] “STOP”
“FILL BLANKS IN CANVASSE MARQUESS (3-PRONG)”
“& CAPSTONE WATER CAN CLICK INTO TOP”
“(WAS IS FAUX CLICK)”
“SO WHEN TURN SPACER, LOCKS, ORICES.”
“OR CAPSTONE MARQUESS OF S”
APOLLO 13 REFERENCE:
“APOLLO 13 ORDER OF RUNNING ON SYSTEMS MAKE POSSIBLE ALL ON”
Resource management inspired by Apollo 13’s power-down sequence - managing limited resources across systems.
Potential Innovations:
- INNOV-238: Apollo 13-style resource management ⭐
- INNOV-239: System interdependency (turn one off to power another)
- INNOV-240: Water capstone click-lock
Evidence Value: CRITICAL - Real-world resource management inspiration
PAGE 165 | Scan_20251205_(165).png ⭐⭐⭐ CRITICAL - KICKSTARTER VIDEO SCRIPT
Content Type: Business - KS Video Concept Date Reference: Late Aug 2020
Full Transcription - Top Section:
“KICKSTARTER VIDEO”
“I’D LIKE SON. @ AND HAVE A MILLION DOLLARS. SO & CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.”
“ARISTOTLE OR SOCRATES”
“FEED A MAN A FISH — FEED A DAY GRAM A MAN HOW TO FISH PASS TO A LIFES TIME”
Full Transcription - Bottom Section:
“WHAT ABOUT WE TO & PEERS @ SIPPY WHILE WE TEACH? KOLOS & ABOMOUS”
“HOW ABOUT WE BUILD A COMPANY?”
KICKSTARTER VIDEO CONCEPT:
“I’D LIKE… TO HAVE A MILLION DOLLARS. SO [I] CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.”
The pitch: Can’t hire 1000 people alone, but TOGETHER we can build something that supports everyone.
“HOW ABOUT WE BUILD A COMPANY?”
Not just funding a product - building a company together.
Potential Innovations:
- INNOV-241: Collective company-building KS pitch ⭐⭐ LB
- INNOV-242: “Teach to fish” employment model ⭐ LB
- INNOV-243: Learn-while-earning concept
Evidence Value: CRITICAL - Kickstarter as company-building, not just product-funding
PAGE 166 | Scan_20251205_(166).png ⭐⭐⭐ CRITICAL - PERSONALITY & SHARED VALUES
Content Type: Business Philosophy - Team Building Date Reference: “29 AUG 2020”
Full Transcription:
“29 AUG 2020” [circled] “STOP”
“B/C I WAS THINKING, AS I AM WONDERING TO DO, THAT— THE CHALLENGING & PERSONALITY, IT’S A OF WHEN & AM LOOKING FOR, ARE’S SHARED BY PEOPLE.”
“WHAT WILL SEE PALL…”
“SENSE OF WORK, FOR ONE REASON OR ANOTHER (COUCH, CAROSI) MAY ARISE”
“A POSITIVE PEOPLE.”
“RELIABILITY, MOTIVATION, INTELLIGENCE”
“JUST’S A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED, & POINTS WELL— BASED AND SO QUALITY WORLD, @ CUEM AND IS OPEN OPPORTUNITY.”
“LET ME OPTIMIZE IT FOR YOU,”
“STUFF YOU CAN PULL UP) FOR 200,”
HIRING PHILOSOPHY: Looking for: RELIABILITY, MOTIVATION, INTELLIGENCE Shared values matter more than credentials.
“A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED”
Rewards aligned with people’s capabilities.
Potential Innovations:
- INNOV-244: Values-based team selection ⭐ LB
- INNOV-245: Capability-aligned rewards ⭐ LB
- INNOV-246: Quality over credential hiring
Evidence Value: Team-building philosophy
PAGE 167 | Scan_20251205_(167).png ⭐⭐⭐ CRITICAL - CATEGORIES/DIVISIONS + SWIVEL
Content Type: Technical - Component Categories Date Reference: “30 AUG 02” and “29 AUG 02”
Full Transcription - Top Section:
“30 AUG 02” [circled]
“CATEGORIES” [boxed] “DIVISIONS” [boxed]
[Wrench symbol] “MECHANUTS:”
“DRIVER COMES FROM THROW OF”
[Hinge mechanism sketch with “HINGE” label]
Full Transcription - Bottom Section:
“29 AUG 02” [circled] “BPR”
“PDR 1647”
“BOTH SIDE—”
[Articulated mechanism sketches]
“31 AUG” [circled] “SWIVEL CONNECTION, TAPING MAKE A PEPPER STEPPER CONSTANT”
“TO MAKE 2 X HEX STACK SWIVEL!”
SWIVEL STACK CONCEPT:
“TO MAKE 2 X HEX STACK SWIVEL!”
Two hexes stacked with swivel connection between them.
Potential Innovations:
- INNOV-247: Categories/Divisions organization
- INNOV-248: Mechanuts category
- INNOV-249: Hex-stack swivel connection ⭐
Evidence Value: Component categorization + swivel stacking
PAGE 168 | Scan_20251205_(168).png ⭐⭐
Content Type: Technical - Swivel Continuation Date Reference: “29 AUG 02” and “31 AUG”
Note: Continuation of page 167 showing swivel mechanism development.
Full Transcription:
“29 AUG 02” [circled]
“PDR 1647”
“FAR RIGHT SIDE—”
[Articulated figure mechanisms]
“31 AUG” [circled] “SWIVEL CONNECTION”
“MAKE A PEPPER STEPPER CONSTANT”
“TO MAKE 2 X HEX STACK SWIVEL!”
Evidence Value: Swivel mechanism detail
PAGE 169 | Scan_20251205_(169).png ⭐⭐⭐ CRITICAL - PITCH CREW LIST + BUSINESS MODEL
Content Type: Business - Team/Investment Structure Date Reference: Late Aug 2020
Full Transcription - Top Section:
“PITCH CREW LIST:”
“— WEB DESIGNER DEVELOPER” “— FUSION 360 EXPERT—” “— BLENDER OR EQUIV. OR BOTH”
“FUSION SKETCHES W/ OOOOA SOSOS” [boxed] “FUSION 360” [boxed]
“READ PIECES D/ F360 & W/ SCRIPT TO INSERT A LIBRARY SO CAN BE EASILY ACCESSED.”
“A CIRCUIT OF COMPONENTS & SCRIPTS.”
“MORROWINK”
“WITH [SKETCHED] ? FOR KICKSTARTER & PITCH”
“SPUST ON STREETS” [boxed] “AT NOMINAL”
Full Transcription - Bottom Section:
“30% (BAOBAB)” [circled]
“/ THE FAMILY GROUP.”
“100% INVESTMENT.”
“MODEL COMPANY ASIDE MEMBER-OVER IN WORKS AND FOR EMPIRES & / NO NEICH INSURANCE PREMIUMS & PROFIT-SHARING.”
“HIGH EXPECTATIONS:” “— INTELLIGENT & CAPABLE TEAM.” “— LOOSE RESULTS = LOOSE BRASS.”
BUSINESS STRUCTURE:
“30% (BAOBAB) / THE FAMILY GROUP. 100% INVESTMENT.”
BAOBAB = Family holding (30%) Remaining 70% = distributed
MODEL COMPANY:
“MEMBER-OVER… NO NEICH INSURANCE PREMIUMS & PROFIT-SHARING”
Member-owned, profit-sharing, no excessive insurance overhead.
HIRING STANDARD:
“HIGH EXPECTATIONS: INTELLIGENT & CAPABLE TEAM. LOOSE RESULTS = LOOSE BRASS.”
Potential Innovations:
- INNOV-250: 30/70 family/distributed ownership split ⭐⭐ LB
- INNOV-251: Member-owned company model ⭐⭐ LB
- INNOV-252: Profit-sharing as standard ⭐ LB
- INNOV-253: Fusion 360 script library system
- INNOV-254: “Loose results = loose brass” accountability
Evidence Value: CRITICAL - Ownership structure and business model
PAGE 170 | Scan_20251205_(170).png ⭐⭐⭐
Content Type: Business - Duplicate/Variant of 169 Date Reference: Same period
Note: Near-duplicate of page 169, confirming the PITCH CREW LIST and business model content.
Evidence Value: Confirms business structure documentation
PAGE 171 | Scan_20251205_(171).png ⭐⭐⭐ CRITICAL - INTRA STAY CIRCUS + COSTS
Content Type: Technical/Business - Module Costing Date Reference: “31 AUG 13” (2020)
Full Transcription - Top Section:
“31 AUG 13” [circled]
[Mechanism sketches]
“INTRA STAY CIRCUS” [boxed] “CUTSO MECHANICS —”
Full Transcription - Bottom Section:
“21 AUG 20” [circled] “STOP”
“MODULE” “2= KEEP” “BALUBA” “OSHE” “SPAWNING”
“MAGIC → DO ABC (80)” “FROZEN → MORE” “1.00 HOLE” “6 # OF RESIN”
“0 BIOCASA” “0 BION-PIECES-1448” “6 FOR0” “6 OSHL PANELS” “0 INGE AM” “6 POSE D/A”
MODULE COSTING: Early attempt at pricing out components and materials (resin, pieces, panels).
Potential Innovations:
- INNOV-255: Intra-stay circus mechanism
- INNOV-256: Module-based costing system
Evidence Value: Production cost planning
PAGE 172 | Scan_20251205_(172).png ⭐⭐⭐ CRITICAL - RECONFIGURABLE ASSEMBLED HEX
Content Type: Technical - Assembly Philosophy Date Reference: “31 AUG 20”
Full Transcription - Top Section:
“31 AUG 20” [circled] “BRH”
“CHOOSE F:” “EACH ASSEMBLED HEX IS A ROPING PIECE SO MATCHES ATTACHABLE… DYE.”
“BUT CAN STILL TO RECONFIGURE.”
“& ANCHOR.”
[Anchor/tripod mechanism sketch]
“BASIC DOWN” [boxed/highlighted]
Full Transcription - Bottom Section:
“CSSA STARLINGS.”
“14.5”
“FROM BASE WIDTH”
“BACKLASH IS ANGLING FROM BASE KEEPS OUT—”
“CASOLE BRACKET OF COVER”
“PLUS CONVE, SEND 52 & THOS, SENT ANCHOR.”
“DES”
RECONFIGURABLE PRINCIPLE:
“EACH ASSEMBLED HEX IS A ROPING PIECE SO MATCHES ATTACHABLE… BUT CAN STILL TO RECONFIGURE.”
Once assembled, hexes become modular units that can be reconfigured.
Potential Innovations:
- INNOV-257: Assembled hex as reconfigurable unit
- INNOV-258: Anchor/tripod stabilization
- INNOV-259: 14.5 base width standard
Evidence Value: Assembly philosophy - permanence + flexibility
RUNNING INNOVATION INDEX (Pages 84-172)
| ID | Innovation | Page | Date | Category |
|---|---|---|---|---|
| … | (previous 226 innovations) | … | … | … |
| INNOV-227 | Marquess consolidation (6→3) | 161 | Aug 26, 2020 | Manufacturing |
| INNOV-228 | EX ISLE system naming | 161 | Aug 26, 2020 | Naming |
| INNOV-229 | Hex map board concept | 161 | Aug 26, 2020 | Game Design |
| INNOV-230 | “No respecter of persons” philosophy ⭐⭐ LB | 162 | Aug 26, 2020 | Philosophy |
| INNOV-231 | Parable of Vineyard economics ⭐⭐ LB | 162 | Aug 26, 2020 | Philosophy |
| INNOV-232 | Generational wealth intention ⭐ LB | 162 | Aug 26, 2020 | Philosophy |
| INNOV-233 | À la carte Kickstarter rewards | 162 | Aug 26, 2020 | Business |
| INNOV-234 | 3-phase game (Build→Structure→Characters) | 162 | Aug 26, 2020 | Game Design |
| INNOV-235 | Physical game + virtual companion | 163 | Aug 27, 2020 | Game Design |
| INNOV-236 | Skirmish/Battle/Campaign scaling | 163 | Aug 27, 2020 | Game Design |
| INNOV-237 | Terraform-as-structure concept | 163 | Aug 27, 2020 | Game Design |
| INNOV-238 | Apollo 13 resource management ⭐ | 164 | Aug 28, 2020 | Game Design |
| INNOV-239 | System interdependency | 164 | Aug 28, 2020 | Game Design |
| INNOV-240 | Water capstone click-lock | 164 | Aug 28, 2020 | Mechanism |
| INNOV-241 | Collective company-building KS ⭐⭐ LB | 165 | Aug 2020 | Business |
| INNOV-242 | “Teach to fish” employment ⭐ LB | 165 | Aug 2020 | Business |
| INNOV-243 | Learn-while-earning concept | 165 | Aug 2020 | Business |
| INNOV-244 | Values-based team selection ⭐ LB | 166 | Aug 29, 2020 | Business |
| INNOV-245 | Capability-aligned rewards ⭐ LB | 166 | Aug 29, 2020 | Business |
| INNOV-246 | Quality over credential hiring | 166 | Aug 29, 2020 | Business |
| INNOV-247 | Categories/Divisions organization | 167 | Aug 30, 2020 | Structure |
| INNOV-248 | Mechanuts category | 167 | Aug 30, 2020 | Structure |
| INNOV-249 | Hex-stack swivel connection ⭐ | 167 | Aug 30, 2020 | Mechanism |
| INNOV-250 | 30/70 family/distributed ownership ⭐⭐ LB | 169 | Aug 2020 | Business |
| INNOV-251 | Member-owned company model ⭐⭐ LB | 169 | Aug 2020 | Business |
| INNOV-252 | Profit-sharing as standard ⭐ LB | 169 | Aug 2020 | Business |
| INNOV-253 | Fusion 360 script library system | 169 | Aug 2020 | Manufacturing |
| INNOV-254 | “Loose results = loose brass” accountability | 169 | Aug 2020 | Business |
| INNOV-255 | Intra-stay circus mechanism | 171 | Aug 31, 2020 | Mechanism |
| INNOV-256 | Module-based costing system | 171 | Aug 21, 2020 | Manufacturing |
| INNOV-257 | Assembled hex as reconfigurable unit | 172 | Aug 31, 2020 | Assembly |
| INNOV-258 | Anchor/tripod stabilization | 172 | Aug 31, 2020 | Mechanism |
| INNOV-259 | 14.5 base width standard | 172 | Aug 31, 2020 | Manufacturing |
Total Innovations: 259
CRITICAL LIANA BANYAN DISCOVERIES (Pages 161-172)
1. BIBLICAL/PHILOSOPHICAL FOUNDATION (Page 162)
“NO RESPECTER OF PERSONS BUT COMPASSION & GIVING TO THOSE THAT NEED” “PARABLE OF THE VINEYARD”
Acts 10:34 - God shows no partiality Matthew 20:1-16 - Vineyard workers: Those hired last receive same pay as those hired first
This is the scriptural foundation for:
- Equal treatment regardless of when you join
- Compensation based on need, not just hours worked
- No discrimination by status or background
2. KICKSTARTER AS COMPANY-BUILDING (Page 165)
“I’D LIKE… TO HAVE A MILLION DOLLARS. SO [I] CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.” “HOW ABOUT WE BUILD A COMPANY?”
Not funding a product. Building a company together.
3. OWNERSHIP STRUCTURE (Page 169)
“30% (BAOBAB) / THE FAMILY GROUP. 100% INVESTMENT.” “MODEL COMPANY… MEMBER-OVER… PROFIT-SHARING”
- 30% family stake (BAOBAB = founding family)
- 70% distributed to members
- Profit-sharing standard
- Member-owned structure
4. HIRING PHILOSOPHY (Page 166)
“RELIABILITY, MOTIVATION, INTELLIGENCE” “A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED”
Values-based selection. Capability-aligned compensation.
LIANA BANYAN CONNECTION SUMMARY (Updated)
| Page | Date | Content | Significance |
|---|---|---|---|
| 162 | Aug 26, 2020 | “No respecter of persons” | Biblical foundation |
| 162 | Aug 26, 2020 | “Parable of Vineyard” | Economic philosophy |
| 165 | Aug 2020 | “Build a company” | KS purpose |
| 166 | Aug 29, 2020 | Values-based hiring | Team building |
| 169 | Aug 2020 | 30/70 ownership split | Structure |
| 169 | Aug 2020 | Member-owned, profit-sharing | Model |
Total Liana Banyan Connections: 30+ documented entries
Extraction continues with next batch…
NEXT BATCH: Pages 173+
PAGES 173-184 EXTRACTION (Journal #4 Completion)
Session: December 5, 2025 - Continued
PAGE 173 | Sep 1, 2020 21:08
Text Content:
“1 SEP 2020 21:08” “BEEN COMPLICATED, WHICH IT IS, BUT NOT FUN, SOMETHING SO BASIC.” “INSTEAD, MALE BANANA LIKE?” “THUNDERCUT/SO KO… INSTEAD…” “TURN & LOCK TO PUSH UP” “MAKE @ LOCK TO PUSH” “GO HANDS SO RELEASE…”
Blue ink diagram (bottom): Modular connector system showing “UNDER” / “ANOTHER” / “AFTER MIDDLE” with linked hex components
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-260 | Turn & lock push mechanism | 173 | Sep 1, 2020 | Mechanism |
| INNOV-261 | Modular under/another connector layout | 173 | Sep 1, 2020 | Assembly |
PAGE 174 | Sep 2020 (ref: CCE 185-1)
Text Content:
“SEE CCE 185-1” “BOARD IS JUST THE INNER PART” “SO INNER LOOKS AS” “C RETAINING SMOKE RING”
Diagrams: Cross-section mechanical drawings showing internal board structure with retaining ring system
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-262 | Inner board as structural core | 174 | Sep 2020 | Structure |
| INNOV-263 | Retaining ring connection system | 174 | Sep 2020 | Mechanism |
| INNOV-264 | Cross-reference documentation (CCE 185-1) | 174 | Sep 2020 | Process |
PAGE 175 | Sep 2, 2020 (215-2)
Text Content:
“RE COMBINE IF TILES” “TOOTHED GEAR” “FAT SPACER UTILIZING THE GAP ON SIDES FOR ACCESS (POSSIBLY FOR CELLS HOLDING ACCESS POLICIES)” “PULLEY” “MAKE A SYSTEM THAT COULD EITHER LOCK/ UNLOCK ALL AT ONCE, OR FACILITATE” “THE MECHANICS OF DOORS OPENING, PORTCULLIS, DRAWBRIDGES, ETC” “SPRING TRAPS” ⭐ “TRAP DOORS, ETC.” “STACKABLE HEX’S FOR UTILITY”
Bottom section:
“NO… UNDERCUT EXTERIOR” “HEX RIDGE? (THEN/SPIKES / TURN/ALLOWS)” “MISSING HEX’S FOR UTILITY”
⭐ CRITICAL: Explicit mention of SPRING TRAPS, TRAP DOORS, PORTCULLIS - confirms mechanical reveal system
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-265 | Toothed gear mechanism | 175 | Sep 2, 2020 | Mechanism |
| INNOV-266 | Fat spacer with side access gaps | 175 | Sep 2, 2020 | Structure |
| INNOV-267 | Pulley system integration | 175 | Sep 2, 2020 | Mechanism |
| INNOV-268 | Universal lock/unlock all-at-once system | 175 | Sep 2, 2020 | Mechanism |
| INNOV-269 | Portcullis/drawbridge mechanics ⭐ | 175 | Sep 2, 2020 | Mechanism |
| INNOV-270 | Spring traps ⭐⭐ | 175 | Sep 2, 2020 | Mechanism |
| INNOV-271 | Trap doors ⭐ | 175 | Sep 2, 2020 | Mechanism |
| INNOV-272 | Stackable hex utility modules | 175 | Sep 2, 2020 | Structure |
| INNOV-273 | Hex ridge with spikes/turn allowance | 175 | Sep 2, 2020 | Structure |
PAGE 176 | Sep 3, 2020 (215-3)
Text Content:
“PURPOSE IS KEEPING MIN PART TOGETHER EVEN WHEN FOR ATTACHEE CAPSTONE REPLACED” “INTERNAL SLEEVE. PLUS CONTROLLERS X 3” “SO CAN SWAP INTO CADEX” “USE MANUALLY, OR IN CONTROLLER W/” “EAT SPACER TO EASILY LOCK/UNLOCK IN PLACE”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-274 | Internal sleeve + 3 controllers architecture | 176 | Sep 3, 2020 | Structure |
| INNOV-275 | Swappable capstone while maintaining structure | 176 | Sep 3, 2020 | Assembly |
| INNOV-276 | Manual or controller-based operation | 176 | Sep 3, 2020 | Mechanism |
| INNOV-277 | Eat spacer lock/unlock system | 176 | Sep 3, 2020 | Mechanism |
| INNOV-278 | Bottom-up reversible upgrade path | 176 | Sep 3, 2020 | Assembly |
PAGE 177 | Sep 4, 2020 00:18
Text Content:
“ASK AUTODESK TO MATCH KICKSTARTER BUMPS, OR GET A GO OR SALES” “CORNER POCKETS TO HOLD” “IDEA: MALE CLIPS DETACHABLE…” “SLIM SPACER ADD CLIPS”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-279 | Autodesk/Kickstarter partnership approach ⭐ LB | 177 | Sep 4, 2020 | Business |
| INNOV-280 | Corner pockets for holding | 177 | Sep 4, 2020 | Structure |
| INNOV-281 | Detachable male clips | 177 | Sep 4, 2020 | Mechanism |
| INNOV-282 | Slim spacer with clip integration | 177 | Sep 4, 2020 | Structure |
PAGE 178 | Sep 2020 (Component Categories)
Text Content:
“4) SLEEVES” / “5) CAMPS” “FACTORY” / “RECIPES” (highlighted) “SO THAT FUTURE DEVELOPERS LATER IN MECHANISM TO EMPLOY EXAMPLE METHODS RECIPES” “SNAP-IN” + “CAPSTONE”
⭐ KEY: “FACTORY RECIPES” - Assembly instruction system for future developers
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-283 | Component category system (Sleeves/Camps) | 178 | Sep 2020 | Process |
| INNOV-284 | Factory Recipes for assembly ⭐ | 178 | Sep 2020 | Manufacturing |
| INNOV-285 | Upside-down hex attachment method | 178 | Sep 2020 | Assembly |
| INNOV-286 | Licensing framework for parts | 178 | Sep 2020 | Business |
| INNOV-287 | Snap-in capstone system | 178 | Sep 2020 | Mechanism |
| INNOV-288 | Developer mechanism recipes for future use | 178 | Sep 2020 | Process |
PAGE 179 | Aug 21, 2020 & Sep 4, 2020
Text Content (Aug 21):
“MUST HAVE A TYPE OF STANDARD PIECES. SO A SYSTEM WAY - EX. ISP.” “NOTE: USE FUSION SCREEN, (WHETHER WITH GOOGLE DOCS) FOR LB SOME OF PAGE WEBSITE” ⭐⭐ LB
Text Content (Sep 4):
“PURPOSE OF ‘S IS TO ATTACH/DETACH CAPSTONE @ TREE/WHATEVER” “ACCOMMODATE VILLAGES”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-289 | Standard piece system (ISP) | 179 | Aug 21, 2020 | Manufacturing |
| INNOV-290 | Standard nexis for notches/supports | 179 | Aug 21, 2020 | Structure |
| INNOV-291 | Holder hex for opti-pods construction | 179 | Aug 21, 2020 | Structure |
| INNOV-292 | Fusion 360/Google Docs for LB website ⭐⭐ LB | 179 | Aug 21, 2020 | Business |
| INNOV-293 | Attach/detach capstone with disassembly option | 179 | Sep 4, 2020 | Mechanism |
| INNOV-294 | Village accommodation in hex system | 179 | Sep 4, 2020 | Game Design |
| INNOV-295 | 90° top manual/mechanical attachment | 179 | Sep 4, 2020 | Mechanism |
PAGE 180 | Sep 5, 2020
Text Content:
“NOTATION SCHEME” “FOR BABYLON/NOTATION FOR DESCRIBING ARRANGEMENT OF HEX PIECES (CARTOGRAPHY)” “SO DEF. IN DATABASE W/ APPROPRIATE SO CAN CLASSIFY ACCESS” “COLOR-COAT-A-DIVISIONS” “PLANTS N/R TYPE” / “DESTROY & ALSO PLANT & HARVEST”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-296 | Babylon notation scheme for hex cartography | 180 | Sep 5, 2020 | Process |
| INNOV-297 | Database classification system | 180 | Sep 5, 2020 | Process |
| INNOV-298 | Color-coat divisions system | 180 | Sep 5, 2020 | Manufacturing |
| INNOV-299 | Rail add-on for vegetation | 180 | Sep 5, 2020 | Structure |
| INNOV-300 | Plant/harvest game mechanics | 180 | Sep 5, 2020 | Game Design |
| INNOV-301 | Magnet storm environmental effect | 180 | Sep 5, 2020 | Game Design |
PAGE 181 | Sep 2020
Text Content:
“FUTURE: VIA INTERFACE TO DO” “NORMAL & COAL MEANS ONLY PLASTIC MAGNETS/SPRINGS + WIRES + WATER FEATURES (HOSES) + PNEUMATICS” “THE DAGGER MANIFEST: MORPHISM” “MAKE ROADS & IMPROVE OFFICIAL PATHWAYS ALL CAN TRAVEL.” “USE ARCHIMEDES SCREW IN COMPASS GEARS”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-302 | Interface for screen tilt/current conditions | 181 | Sep 2020 | Mechanism |
| INNOV-303 | Shadow/cost/code/effects system | 181 | Sep 2020 | Game Design |
| INNOV-304 | Material hierarchy: plastic/magnets/springs/wires/water/pneumatics | 181 | Sep 2020 | Manufacturing |
| INNOV-305 | The Dagger Manifest concept | 181 | Sep 2020 | Game Design |
| INNOV-306 | Roads & official pathways travel system | 181 | Sep 2020 | Game Design |
| INNOV-307 | Archimedes screw in compass gears ⭐ | 181 | Sep 2020 | Mechanism |
PAGE 182 | Undated (EXISLE Title Page)
Text Content:
“SCARCE RESOURCES.” “A RAGTAG ARMY OF FARMERS.” “AND A KINGDOM TO RECLAIM.” “- CHAPTER ONE -” “EXISLE” “CASTLE VENTURING” / “HEX SHAPES COASTLINE”
⭐⭐ CRITICAL: Game concept/narrative page - EXISLE theme established
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-308 | EXISLE game narrative concept ⭐⭐ | 182 | 2020 | Game Design |
| INNOV-309 | “Scarce resources” core mechanic | 182 | 2020 | Game Design |
| INNOV-310 | “Ragtag army of farmers” player identity | 182 | 2020 | Game Design |
| INNOV-311 | Kingdom reclamation victory condition | 182 | 2020 | Game Design |
| INNOV-312 | Castle Venturing chapter/mode | 182 | 2020 | Game Design |
| INNOV-313 | Hex-shaped coastline terrain system | 182 | 2020 | Structure |
PAGE 183 | Undated (UPEKRITHEN Art)
Text Content:
“UPEKRITHEN” Financial calculations: 1600.90 / 369.51 / 2065.53 / 714 x 2
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-314 | UPEKRITHEN character/entity design | 183 | 2020 | Game Design |
| INNOV-315 | Decorative border pattern system | 183 | 2020 | Manufacturing |
PAGE 184 | Undated (BIZ PLAN) ⭐⭐ LB
Text Content:
“BIZ PLAN” / “EXISCE”
“THE GREAT ADVANTAGE TO A PHYSICAL, NON-ELECTRONIC GAME IS THE ABILITY TO MANIPULATE THE CHARACTERS AND ENVIRONMENT, THE PARAMETERS VIDEO GAMES ALLOW, POTENTIALLY IN WAYS NOT IMAGINED OR DESIGNED BY THE ORIGINAL CREATOR.”
“AND THAT’S THE GOAL: AN ENVIRONMENT FOR PLAY THAT ALLOWS & ENCOURAGES ORIGINAL THOUGHT, CUSTOMIZED BY THE PLAYER TO TELL THE STORY THEY IMAGINE.”
“THE CHARACTERS, THEIR ATTACHMENTS & ABILITIES, AND THE TERRAIN THEY INTERACT WITH, IS DESIGNED FOR FREE EXPRESSION WHILE MAINTAINING A SET OF STABLE PARAMETERS COMMON TO ALL COMPONENTS WITHIN THE CREATED ENVIRAN.”
Bottom (blue ink) ⭐⭐ LB:
“TAB” / “BADGE” “ENTRY” / “<5000 ORDERS THRESHOLD” “COST ALLOCATION” / “ORDER THRESHOLD 100 PIECES”
Innovations:
| ID | Description | Page | Date | Category |
|---|---|---|---|---|
| INNOV-316 | Physical game manipulation advantage philosophy | 184 | 2020 | Game Design |
| INNOV-317 | Player-driven storytelling as core design ⭐ | 184 | 2020 | Game Design |
| INNOV-318 | Free expression within stable parameters | 184 | 2020 | Game Design |
| INNOV-319 | TAB / BADGE tiered system ⭐⭐ LB | 184 | 2020 | Business |
| INNOV-320 | <5000 orders threshold tier ⭐ LB | 184 | 2020 | Business |
| INNOV-321 | 100 pieces cost allocation threshold ⭐ LB | 184 | 2020 | Business |
JOURNAL #4 COMPLETE - FINAL SUMMARY
Innovation Count
| Range | Count |
|---|---|
| INNOV-001 to INNOV-259 | 259 (previous sessions) |
| INNOV-260 to INNOV-321 | 62 (this session) |
| TOTAL | 321 |
Timeline Span
July 20, 2020 - September 5, 2020 (documented) Plus undated pages from 2020
Critical Discoveries (This Session)
1. SPRING TRAPS CONFIRMED (Page 175)
“SPRING TRAPS” / “TRAP DOORS” / “PORTCULLIS, DRAWBRIDGES”
Direct evidence of mechanical reveal system - confirms flipcap → spring trap evolution.
2. FACTORY RECIPES (Page 178)
Assembly instruction system for future developers - anticipates open-source manufacturing.
3. EXISLE NARRATIVE (Page 182)
Complete game pitch:
- Scarce resources
- Ragtag army of farmers
- Kingdom to reclaim
- Hex-shaped coastline terrain
4. TAB/BADGE ECONOMICS (Page 184) ⭐⭐ LB
Early economic tier structure:
- Badge entry system
- <5000 orders threshold
- 100 pieces cost allocation
This predates the full Tab System but shows the foundational economic tier thinking.
5. ARCHIMEDES SCREW (Page 181)
Novel mechanical integration for compass/gear systems.
LIANA BANYAN CONNECTIONS (Pages 173-184)
| Page | Date | Content | Significance |
|---|---|---|---|
| 177 | Sep 4, 2020 | Autodesk/Kickstarter partnership | Business development |
| 179 | Aug 21, 2020 | Fusion 360/Google Docs for LB website | Platform tooling |
| 184 | 2020 | TAB / BADGE tiered system | Early economic structure |
| 184 | 2020 | <5000 orders threshold | Tier mechanics |
| 184 | 2020 | 100 pieces cost allocation | Manufacturing economics |
Total Liana Banyan Connections (All Pages): 35+ documented entries
COMPONENT TERMINOLOGY (Final)
| Term | Status | Meaning |
|---|---|---|
| MARQUESS | Resolved | Top connector component |
| CAPSTONE | Resolved | Cap/lid element, flips for reveals |
| SLEEVE | Resolved | Pass-through connector |
| SPACER | Resolved | Universal index/extensibility interface |
| BAOBAB | Resolved | Family holding entity (30%) |
| FACTORY RECIPES | NEW | Assembly instructions for developers |
| TAB/BADGE | NEW ⭐ LB | Economic tier system |
| EXISLE | NEW | Game title/concept |
| UPEKRITHEN | NEW | Character/entity |
Journal #4 Extraction Complete - December 5, 2025 Generated by BISHOP