HEXISLE JOURNAL MASTER EXTRACTION

Patent Evidence Archive & Innovation Timeline

Created: 2025-12-05 Purpose: Complete documentation of handwritten journals for patent filing, prior art establishment, and IP protection Method: Direct human review (Claude) replacing failed Star Chamber OCR process


EXTRACTION LOG

JOURNAL #4 (Chronologically First)

Scan Batch: Scan_20251205 Total Pages: 181


PAGE 84 | Scan_20251205_(84).png

Content Type: Personal/Philosophical Technical Content: None

Full Transcription:

“What are you for actually on [?]”

“EMPOWER DISCIPLES W/ CAUSES W/ A STANCE DESIRE TO NOT FAIL, THEREFORE RESOLVED BY CAUSING NO FAIL, THEREFORE RESOLVED BY CHOICES TO A DESIRE, INCOME, PRODUCES.”

“FOCUS ON GOALS” “DISCIPLINE TO ACCOMPLISH, NOT ONLY RISK AT AS PLEASANT TASKS THAT APPEAL, BUT ALL.”

“I SEEM TO PRESENT — SPAWN NEW PARTNERS, COULD BE [?] PROVE ONES OF INVESTMENTS & PROVIDING WORLD ALLIES AVAILABLE.”

“FOCUS & CALIBRATE I.T.”

“THE PURPOSE OF BIBLICAL LAWS IS NOT SO MUCH TO CONTROL BEHAVIOR B/C OF CHOICES ABOUT THE BEHAVIOR PER SE, BUT WHETHER POSITIVE EFFECT ON SPIRITUAL RELATIONSHIPS — THE PSYCHE & HOW WE INTERACT. (NOT ABOUT SEX. ABOUT DAMAGE TO RELATIONSHIPS)”

Flagged Terms: None technical Innovations: None Connections: Philosophical foundation - may connect to platform cooperative philosophy


PAGE 85 | Scan_20251205_(85).png ⭐⭐⭐

Content Type: Technical - OFFICIAL FIRST HEXISLE ENTRY Date Reference: “26 OCT 2020” (circled) - “Bitty’s Bday in morning (Ylona). She’ll be five.” PATENT TIMELINE: This page explicitly marked as beginning of invention documentation. INVENTION DATE: October 26, 2020

Full Transcription:

“THE REAL FIRST PAGE”

“ANYWAY, IN MOCKING USE HEX/OFF & CAD (IN LABS > HEX WORKSPACE)”

“TO MAKE A [sketch of modular pieces]”

“THAT MODULES POLE AND CIRCLE CMS (WHICH ARE ABOUT FOR HANDOFFS) [?] WHILE”

“OBJECT TO ACTUAL CAD TO THE HEX BY PLANNING TO EXPANSION PLUS.”

“DC MODEL EXISTING TO CONFIRM & PUSH DIA OR MID CIRCLE OUT”

“ADAPTERS 7!!” [circled with emphasis]

Sketch Description:

  • Modular component assembly showing interlocking pieces
  • Appears to show pole/socket connection system
  • Multiple layers indicated

Flagged Terms:

TermFirst AppearanceStatus
HEX/OFFPage 85Software/workflow reference
LABSPage 85Workspace reference
HEX WORKSPACEPage 85CAD environment
CMSPage 85Unknown - Connection Management System?
ADAPTERSPage 85Emphasized (7!!)

Potential Innovations:

  1. INNOV-001: Standardized adapter system for hex module connections
  2. INNOV-002: Pole-and-circle connection methodology
  3. INNOV-003: Workflow: Mocking → CAD → Expansion pipeline

Evidence Value: DATED ENTRY - establishes timeline starting Oct 26, 2020


PAGE 86 | Scan_20251205_(86).png ⭐

Content Type: Technical - Component Hierarchy & Mechanism Design Date Reference: “I VOTED” sticker - 2020 Presidential Election (page used later, sticker is artifact)

Full Transcription - Top Section:

“1. CAP →” [hexagon sketch] “2. MARQUESS [sketch]”
“3. IDEALLY JUST 1 DIA.”

[Curved/nested ring sketch labeled “COMPLETE CROSS?”]

“TOP OF BOORS ON BORDER MIRACLES CONDOR BASE.”

[Complex nested circular mechanism sketch with “BOORS” label]

“PUSH W/ SEPARATE [?]”

Full Transcription - Bottom Section:

“USE A ROTATING BOARD PAL SOMEBODY BIG BOARD.”

“MAYBE IDEA SO CAN ROTATE 3 WALLS…”

“DSA [circled]”

“INSIDE WORSE, OUTSIDE CAMS?”

“IRON EQUIDISTANT?”

“AT OFFSET 4/6 = ? 3/5”

Sketch Descriptions:

  • Top: Hexagon outline labeled “CAP”
  • Middle: Nested circular/oval forms showing cross-section
  • Complex mechanism with “BOORS” label and arrows
  • Bottom right: Push mechanism with “SEPARATE” notation

Flagged Terms:

TermFirst AppearanceStatus
CAPPage 86Component - top piece of hexel
MARQUESSPage 86Component name - hierarchy rank?
DIAPage 86Diameter - standardization goal
BOORSPage 86Unknown component
CONDOR BASEPage 86Base component name
DSAPage 86Unknown acronym

Potential Innovations:

  1. INNOV-004: Single-diameter standardization across all components (“IDEALLY JUST 1 DIA”)
  2. INNOV-005: Rotating board concept for assembly/gameplay
  3. INNOV-006: Inside/outside cam differentiation for mechanism placement
  4. INNOV-007: Offset ratio calculations (4/6, 3/5) for component fitting

Evidence Value: Component hierarchy emerging (Cap → Marquess → Base)


PAGE 87 | Scan_20251205_(87).png ⭐⭐⭐ CRITICAL

Content Type: Philosophy + Technical Mechanism Date Reference: “3 NOV 2020” (circled) LIANA BANYAN CONNECTION: Confirmed by inventor as seed concept for platform philosophy

Full Transcription - Top Section (PHILOSOPHY):

“HOUSE FIRST DESIGN AS DEN SO CAN DESIGN CHANGES OVER DESIGN. SO PRODUCTS (ACTUAL PIECES MADE) ISN’T THE PRODUCT. THE CONCRETE DESIGN IS, SO THAT IMPROVEMENTS & EVOLVING DESIGN OWNERSHIP.”

“— (UTILITY PATENT)”

“FROM GOLD (3 NOV 20 DAT-CAST…)”

“SO TOPPER MECH. FOR ALL CAPSULES, INCLUDING WATER.”

Full Transcription - Bottom Section (TECHNICAL):

“3 NOV 2023” [circled with small sketch]

“BACKSLASH U LIKE AN ANKLE ADJUSTOR ON VELUM [?] GOAL.”

“USE POPPERS MECHANISM OF BLUE IDEA BACK TO TOP.”

“THAT CAP, PRODUCT [PIECES ‘SIT’ NOT TOP PART) CAN BE CHANGED HOWEVER DESIRED W/ CAMS”

“MOLD — WHICH MEANS SHOULD USLO[?]”

“ALL CAPSULES…”

Sketch Descriptions:

  • Small capsule/container sketch with mechanism indication
  • Component showing “sit” position vs active position

Flagged Terms:

TermFirst AppearanceStatus
UTILITY PATENTPage 87Explicit patent intention documented
TOPPER MECHPage 87Universal top mechanism
CAPSULESPage 87Container units (including water)
POPPERS MECHANISMPage 87Spring-return vertical action
CAMSPage 87Mechanism control elements

Potential Innovations:

  1. INNOV-008: Design-as-product philosophy (the system, not pieces, is the IP) ⭐ LIANA BANYAN SEED
  2. INNOV-009: Universal topper mechanism for all capsule types including water
  3. INNOV-010: Popper-based return mechanism (pieces return to top position)
  4. INNOV-011: Cam-controlled interchangeable components

Evidence Value:

  • EXPLICIT UTILITY PATENT INTENTION documented Nov 3, 2020
  • Philosophy directly connects to Liana Banyan platform concept
  • Universal mechanism goal established

PAGE 88 | Scan_20251205_(88).png ⭐⭐

Content Type: Technical - Mechanism Cross-Section Date Reference: Continues from Nov 3, 2023 context

Full Transcription:

“IF SLEEVES ARE FOR VERTICAL CONNECTION & CAPS ARE IN MIDDLE…”

“SOLVE: TURN/FARM TO DOWN. BOTTOM MOVES, TOP DOES NOT.”

“CUTOUT OR (1) ATTACHMENT FOR CASTINGS IS INNER (O) WHILE STATIC PLACEMENT”

Sketch Description:

  • Large detailed cross-section showing:
    • Central mechanism (oval/capsule shape)
    • Side attachments/sleeves
    • Internal components with layered structure
    • Connection points on left and right sides
  • Appears to show how vertical sleeves connect while caps remain centered

Flagged Terms:

TermFirst AppearanceStatus
SLEEVESPage 88Vertical connection components
CASTINGSPage 88Manufacturing method reference
STATIC PLACEMENTPage 88Fixed position elements

Potential Innovations:

  1. INNOV-012: Differential motion system - bottom moves while top remains static
  2. INNOV-013: Sleeve-based vertical connection architecture
  3. INNOV-014: Inner attachment for castings with outer static placement

Evidence Value: Key mechanism architecture - shows thinking about how pieces connect and move independently


RUNNING INNOVATION INDEX (Pages 84-88)

IDInnovationPageDateCategory
INNOV-001Standardized adapter system for hex modules85Oct 26, 2020Connection
INNOV-002Pole-and-circle connection methodology85Oct 26, 2020Connection
INNOV-003Mocking → CAD → Expansion workflow85Oct 26, 2020Process
INNOV-004Single-diameter standardization86Oct 2020Manufacturing
INNOV-005Rotating board for assembly/play86Oct 2020Mechanism
INNOV-006Inside/outside cam differentiation86Oct 2020Mechanism
INNOV-007Offset ratio calculations for fitting86Oct 2020Manufacturing
INNOV-008Design-as-product philosophy (LIANA BANYAN SEED)87Nov 3, 2020Philosophy/IP
INNOV-009Universal topper mechanism (all capsules)87Nov 3, 2020Mechanism
INNOV-010Popper-based return mechanism87Nov 3, 2020Mechanism
INNOV-011Cam-controlled interchangeable components87Nov 3, 2020Mechanism
INNOV-012Differential motion (bottom moves, top static)88Nov 2020Mechanism
INNOV-013Sleeve-based vertical connection88Nov 2020Connection
INNOV-014Inner/outer static placement architecture88Nov 2020Structure

UNKNOWN TERMS TRACKING

TermFirst PageContextResolution
CMS85“CIRCLE CMS”Pending
MARQUESS86Component hierarchyPending
BOORS86Mechanism componentPending
CONDOR BASE86Base componentPending
DSA86Circled acronymPending

CROSS-REFERENCE: LIANA BANYAN CONNECTIONS

PageContentLB Connection
87“Design is the product, not pieces”Core platform philosophy - design ownership
87“UTILITY PATENT” notationIP protection strategy


PAGE 89 | Scan_20251205_(89).png ⭐

Content Type: Mixed - Philosophy/Platform + Technical Date Reference: “5 NOV 2020” (circled)

Full Transcription - Top Section:

“& ABOVE ACTUALLY & IDEA. I REMEMBER.”

“CAUCUSES, PATRONS, ENTERPRISES, SO I SEE A SET OF PATRONS (SIGMAS ROTATING) & ENTERPRISES MICROFRANCHISES & SURPRISE ME BY BEING CONSECUTIVE.”

“VACANCY IS WOE CAUTIONS M TO OWN”

“AGAINS. BACKED BY PROPOSING. I AM HAVING THIS CONVERSATIONAL TYPE FEELING OUT IDEAS & INTO DECISIONS BECAUSE PROFILES (IN MY HEAD), WHICH WE NOT SPEAKING. IS VICE FYLE GPU ON SELLING? A VIDEO CARD WHICH DELIVERS THAT GAME BUFFER THAN CPU ALONE.”

Full Transcription - Bottom Section:

“5 NOV 2020” [circled]

“KANOOSE CONVERT TO CAPSULE (n)”

[Sketch with “FIT HOES” notation and “FUNOF/FIT”]

“BEER COSTING BLUES”

“WHICH IS ANY A/E. TO MORE IT A PEAR.”

Flagged Terms:

TermFirst AppearanceStatus
PATRONSPage 89Platform concept - stakeholder type
MICROFRANCHISESPage 89Business model concept
KANOOSEPage 89Unknown - component?
CAPSULEPage 89Container unit (confirmed term)

Potential Innovations:

  1. INNOV-015: Patron/Enterprise rotation system (platform governance?)
  2. INNOV-016: GPU-style parallel processing analogy for game mechanics

Evidence Value: Early platform thinking alongside mechanical design


PAGE 90 | Scan_20251205_(90).png ⭐⭐

Content Type: Technical - Connection Mechanisms Date Reference: “7 NOV 20” (circled) “OVER”

Full Transcription - Top Section:

“HEX PUT-ON CONNECTIONS”

“1) HEX” “TWIST & IS CURIOUS” “FROM OUT”

“FOR DOESN’T MOVE - TOP [?] BOTTOM SORES” “FRONTING HOPS BOTTOM SCATTERED”

Sketch Description - Top:

  • Pipe/elbow connection diagrams
  • Shows how hex pieces connect via twist mechanism
  • Labels indicate top doesn’t move, bottom does

Full Transcription - Bottom Section:

“LOCK/FLUTTER”

“(LOL, NOT A REVOLUTION)”

“S-SOMEWHERE S”

[Large oval/terrain sketch labeled “TERRAIN”]

“YAN HEX” “E-TERRAIN S” “PEAKS BONES S/NO”

Flagged Terms:

TermFirst AppearanceStatus
HEX PUT-ONPage 90Connection method
LOCK/FLUTTERPage 90Mechanism type
TERRAINPage 90First appearance of terrain concept
E-TERRAINPage 90Terrain variant
YAN HEXPage 90Unknown hex type

Potential Innovations:

  1. INNOV-017: Hex put-on twist connection system
  2. INNOV-018: Lock/flutter mechanism for secure attachment
  3. INNOV-019: Terrain cap concept (first appearance)

Evidence Value: First terrain reference - connects to later “terrain caps” innovation


PAGE 91 | Scan_20251205_(91).png ⭐

Content Type: Philosophy + Technical Sketches Date Reference: Continues Nov 2020

Full Transcription - Top Section:

“OUR CAPACITY FOR APPRECIATION IS LIMITED ONLY BY OUR EXTRACTIONS OVER TIME.”

[Curved mechanism sketch]

“BRIDGE NOW S” “DE-ELBOW HERE” “HEX THROW +” “DE/I NON SIX?” “DEF. SET” “A PARENTS” “& SWING” “1 STRAP”

Full Transcription - Bottom Section:

“BECOE // //”

“NO+ RESERVED FOR CASTING DURING. (BY ME…)”

[Large curved mechanism sketch showing internal structure]

Sketch Description:

  • Cross-section of curved/elbow mechanism
  • Shows internal channels or pathways
  • Connection points indicated

Flagged Terms:

TermFirst AppearanceStatus
BRIDGEPage 91Connection/structure type
DE-ELBOWPage 91Mechanism modification
HEX THROWPage 91Action/mechanism

Potential Innovations:

  1. INNOV-020: Bridge connection between hexes
  2. INNOV-021: Elbow-based routing for internal channels

Evidence Value: Internal channel architecture emerging


PAGE 92 | Scan_20251205_(92).png ⭐⭐

Content Type: Technical - Wiring/Connection + Official Naming Date Reference: “14 NOV 20” (circled) “2020” AND “21 NOV” (circled)

Full Transcription - Top Section:

“[10 XBB]” [boxed] “3 + WIRES II BEGINS”

“- WINDOWS VERSION” “CANAULT [?]” “-SPED OT NON 4”

[Large balloon/capsule shape sketch]

“14 NOV 20 2020” “I WIRES CONNECT SO CAN” “AND TWIST OF MBY NORM 4” “M REV 222”

Full Transcription - Bottom Section:

“OFFICIAL HEX” “OFFICIAL SOMEBODY”

“HEX NOV 21 - EL 4 M SAYS”

“21 NOV” [circled] “BPI”

[Component sketch showing layered structure]

Flagged Terms:

TermFirst AppearanceStatus
10 XBBPage 92Unknown designation
WIRESPage 92Internal routing/connection
OFFICIAL HEXPage 92Formalized naming

Potential Innovations:

  1. INNOV-022: Wire-based internal connections
  2. INNOV-023: Twist-connect wire routing

Evidence Value: “OFFICIAL HEX” - formalization of core component name


PAGE 93 | Scan_20251205_(93).png ⭐⭐⭐ CRITICAL - WATER GAME CONCEPT

Content Type: Game Design - Water/Boat Mechanics Date Reference: Continues Nov 2020

Full Transcription - Top Section:

“PUNASE - WATER BOAT GAME WHERE YOU 360-ROLLER & NETWORKS ACT OUT.”

“(SO BOATS CAN GO WHERE YOU DECIDE - IT’S A ROLLING GAME).”

“THEN USE BOATS, & MORE [TECHNIQUES] TO PLAY WATER COUNTRY GAMES.”

Sketch Description:

  • Boat/ship figure with sails
  • Appears to be floating/sailing vessel
  • Shows relationship to water surface

“UNDER CHAOS”

Full Transcription - Bottom Section:

“PEANUT PEAS”

“1 PIECE REST + F [?] - ER BE EXPAND’N. AS OPPOSED TO C TO ACCOMPLISH SINES.”

“THIS SHORTFALL [?] JUSTAY”

“MADNESS + SCENES” “ANDREW COINCIDENTY”

Flagged Terms:

TermFirst AppearanceStatus
WATER BOAT GAMEPage 93Core game concept
360-ROLLERPage 93Movement mechanic
NETWORKS ACT OUTPage 93Interaction system
WATER COUNTRYPage 93Game world concept

Potential Innovations:

  1. INNOV-024: Water-based boat game with 360° movement ⭐ HEXISLE GAME SEED
  2. INNOV-025: Rolling/dice-based boat navigation
  3. INNOV-026: Network-based action resolution

Evidence Value: FIRST APPEARANCE OF WATER GAME CONCEPT - This is the HexIsle game seed


PAGE 94 | Scan_20251205_(94).png ⭐⭐⭐ CRITICAL - TERRAIN SYSTEM

Content Type: Technical - Terrain & Scale System Date Reference: “NOV 17” referenced, continues Nov 2020

Full Transcription - Top Section:

“= HOW TO MAKE @”

[Sketch of mechanism/joint]

“DON’T FORGET - ALWAYS + PAVERS (CARTOONING/INTERLOCKING)”

“USE NOTCH”

“WHAT ABOUT ‘TREE CANS’,”

“COULD IT ALL IN ICE MINS-” “HEXES & TINY CURVES…” “AND MOUNTAINS & HOUSES &” “SUCH… ME MUCH GREATER.”

“A STILL. & USE NOTCH TO CONNECT IDEA FAIRLY”

Full Transcription - Bottom Section:

“MADEX NOV 17 BPM”

“(USB (HOX OS) 10 IS NOW FOULER.”

“USE: MINI-HEX I AS RAS IS OF LARGE VIEW (SMALL-SCALE) MAP THAT SHOW THE SMALL VIEW PIECES.”

“SCAL) MAP IS ACTUAL PIECES.”

“FOUNDAMENT IS 3, 6…” [triangular notation]

“BOARDS (1 FOR BOTH) MASTER”

[Small sketches of components]

“SO END SIT IS ELLEL…”

“AS TURN CRANK, CAN RAISE SHOULD E DINNERS S.”

Flagged Terms:

TermFirst AppearanceStatus
PAVERSPage 94Interlocking surface elements
NOTCHPage 94Connection method
TREE CANSPage 94Terrain element type
MINI-HEXPage 94Scale variant
SMALL-SCALE MAPPage 94Overview/navigation system
FOUNDAMENTPage 94Base structure (3, 6 pattern)
TURN CRANKPage 94Mechanical action

Potential Innovations:

  1. INNOV-027: Interlocking paver system for terrain
  2. INNOV-028: Notch-based universal connection
  3. INNOV-029: Mini-hex as map representation of larger play area ⭐ SCALE SYSTEM
  4. INNOV-030: Crank-based raising mechanism
  5. INNOV-031: 3/6 foundational geometry (hexagonal math)

Evidence Value:

  • Terrain system conception (mountains, houses, trees)
  • Scale relationship: mini-hex represents larger hex
  • Crank mechanism for vertical action

RUNNING INNOVATION INDEX (Pages 84-94)

IDInnovationPageDateCategory
INNOV-001Standardized adapter system for hex modules85Oct 26, 2020Connection
INNOV-002Pole-and-circle connection methodology85Oct 26, 2020Connection
INNOV-003Mocking → CAD → Expansion workflow85Oct 26, 2020Process
INNOV-004Single-diameter standardization86Oct 2020Manufacturing
INNOV-005Rotating board for assembly/play86Oct 2020Mechanism
INNOV-006Inside/outside cam differentiation86Oct 2020Mechanism
INNOV-007Offset ratio calculations for fitting86Oct 2020Manufacturing
INNOV-008Design-as-product philosophy (LIANA BANYAN SEED)87Nov 3, 2020Philosophy/IP
INNOV-009Universal topper mechanism (all capsules)87Nov 3, 2020Mechanism
INNOV-010Popper-based return mechanism87Nov 3, 2020Mechanism
INNOV-011Cam-controlled interchangeable components87Nov 3, 2020Mechanism
INNOV-012Differential motion (bottom moves, top static)88Nov 2020Mechanism
INNOV-013Sleeve-based vertical connection88Nov 2020Connection
INNOV-014Inner/outer static placement architecture88Nov 2020Structure
INNOV-015Patron/Enterprise rotation system89Nov 5, 2020Platform
INNOV-016GPU-style parallel processing analogy89Nov 5, 2020Concept
INNOV-017Hex put-on twist connection system90Nov 7, 2020Connection
INNOV-018Lock/flutter mechanism90Nov 7, 2020Mechanism
INNOV-019Terrain cap concept90Nov 7, 2020Terrain
INNOV-020Bridge connection between hexes91Nov 2020Connection
INNOV-021Elbow-based routing for internal channels91Nov 2020Hydraulics
INNOV-022Wire-based internal connections92Nov 14, 2020Connection
INNOV-023Twist-connect wire routing92Nov 14, 2020Connection
INNOV-024Water-based boat game with 360° movement ⭐ HEXISLE SEED93Nov 2020Game Design
INNOV-025Rolling/dice-based boat navigation93Nov 2020Game Design
INNOV-026Network-based action resolution93Nov 2020Game Design
INNOV-027Interlocking paver system for terrain94Nov 17, 2020Terrain
INNOV-028Notch-based universal connection94Nov 17, 2020Connection
INNOV-029Mini-hex as map representation ⭐ SCALE SYSTEM94Nov 17, 2020Game Design
INNOV-030Crank-based raising mechanism94Nov 17, 2020Mechanism
INNOV-0313/6 foundational geometry94Nov 17, 2020Structure

UNKNOWN TERMS TRACKING

TermFirst PageContextResolution
CMS85“CIRCLE CMS”Pending
MARQUESS86Component hierarchyPending
BOORS86Mechanism componentPending
CONDOR BASE86Base componentPending
DSA86Circled acronymPending
KANOOSE89“Convert to capsule”Pending
YAN HEX90Hex variantPending
E-TERRAIN90Terrain variantPending
10 XBB92Boxed designationPending
TREE CANS94Terrain elementPending

KEY MILESTONES TIMELINE

DatePageMilestone
Oct 26, 202085“THE REAL FIRST PAGE” - Invention begins
Nov 3, 202087Utility patent intention documented
Nov 3, 202087Liana Banyan philosophy seed
Nov 7, 202090First TERRAIN concept
Nov 14, 202092“OFFICIAL HEX” naming
Nov 202093WATER BOAT GAME concept - HexIsle seed
Nov 17, 202094Scale system (mini-hex = map)


PAGE 95 | Scan_20251205_(95).png ⭐⭐

Content Type: Technical - Hex Assembly System Date Reference: “17 NOV 20” (circled)

Full Transcription - Top Section:

“BOTTOM GOES TO HEX ALSO” “TOP OF OTHER ONE” “AND OF SEGMENT”

“SO MAYBE AS MAMA LANE? COUNTER ST”

[Complex hex assembly diagram showing nested hexagons with internal mechanism]

“MEGABANDS NASA. SAT [?]” “PODSTRIWET” “NASA TO” “MANSE SO OUTSIDER OF OUTSIDER” “MACS/MAN ON PAL” “IS PAN”

Full Transcription - Bottom Section:

“17 NOV 20” [circled] “INTO”

“USE SLEEVE AS BASIS FOR ALL WATER WORKINGS”

“ANA-OK? OR SHANDA LANE?”

“COUNTER HIRE 1”

Component List: “1. HEX +” “2. ABR COUNTER +” “3. HEX +” “4. COUNTER”

“ANOTHER TO LEADERS AND TAKE HEX.”

Sketch Description:

  • Nested hexagon showing internal circular mechanism
  • Assembly sequence diagram
  • Shows how hex pieces stack/connect

Flagged Terms:

TermFirst AppearanceStatus
SLEEVEPage 95Water-working basis component
COUNTERPage 95Component type (appears 3x)
MEGABANDSPage 95Unknown component

Potential Innovations:

  1. INNOV-032: Sleeve as universal basis for water mechanics
  2. INNOV-033: Hex + Counter alternating assembly pattern
  3. INNOV-034: Bottom-to-top stacking connection system

Evidence Value: Establishes sleeve as foundational water system component


PAGE 96 | Scan_20251205_(96).png ⭐⭐ TERRAIN DEVELOPMENT

Content Type: Technical - Terrain/Land Forms Date Reference: Continues Nov 2020

Full Transcription - Top Section:

[Castle/fortress hexagonal structure sketch with “WOOD” label]

[Crenellated wall structure sketch]

“MAYBE”

“WORKING [?]” “CURVES IF FOLDING IS” “LAID LANDS”

Full Transcription - Bottom Section:

“DNOTAC NOW OF FAVORITES END LOT”

“A LAND IN WARTON B.1 TALL ORDER: LIKE PALE? ETC.” “PIT THAN ONE” “SLIDER SHARE INVOKES.”

“BOOTS ON THE GROUNDS”

“PROGRAM TACTICAL M OURFUTURE”

“FILL IN FOR WORLD”

[Pentagon/hex terrain shape sketches]

Sketch Description:

  • Hexagonal castle/fortress with crenellated walls
  • Terrain profile with curves/folding
  • Small hex shapes showing land configurations

Flagged Terms:

TermFirst AppearanceStatus
LAID LANDSPage 96Terrain type
SLIDER SHAREPage 96Mechanism type
BOOTS ON THE GROUNDSPage 96Game action
TACTICALPage 96Game mode reference

Potential Innovations:

  1. INNOV-035: Crenellated castle terrain caps
  2. INNOV-036: Folding/curves terrain geometry
  3. INNOV-037: “Fill in for world” - procedural/modular world building

Evidence Value: Castle/fortress terrain emerging - connects to medieval game theme


PAGE 97 | Scan_20251205_(97).png ⭐⭐ KICKSTARTER PLANNING

Content Type: Business + Technical Date Reference: “25 NOV 20” (circled)

Full Transcription - Top Section:

“KICKSTARTER: ASSEMBLE” “MORE STOCK THAN RENDER… BUT MORE KANJER THAN STOCK. ASSEMBLED.”

“USE UPON SHOTS AROUND TOP OF HEX AS INOCULA?”

[Circular mechanism sketch with spokes]

“THE ROUNDERS GRAB COUNTER TO CAPS DONE… USE AS HANGERS?”

Full Transcription - Bottom Section:

“CONNECT HEX TO LEGS?” “HEX. ANDY? SO PILAR” “GOES UP”

“BPR - 25 NOV 20 QED”

“MAKE HEX 11 & HEX 17” “DON’T WORK!”

“NEAT FAT SINGER EATER”

“BALL HINGE… U” “HEX / HEX 17 ALL USE SAME HEX &”

Flagged Terms:

TermFirst AppearanceStatus
KICKSTARTERPage 97Funding platform
ASSEMBLEDPage 97Product state for campaign
HEX 11Page 97Specific hex version
HEX 17Page 97Specific hex version
BALL HINGEPage 97Connection mechanism

Potential Innovations:

  1. INNOV-038: Assembled product presentation for Kickstarter
  2. INNOV-039: Ball hinge connection system
  3. INNOV-040: Universal hex base (HEX 11 & 17 use same hex)

Evidence Value: First Kickstarter mention - funding strategy documented Nov 25, 2020


PAGE 98 | Scan_20251205_(98).png ⭐⭐⭐ CRITICAL - PIPE FITTINGS CONCEPT

Content Type: Technical - Plumbing/Connection Architecture Date Reference: “NOV 27” and “26 NOV 20”

Full Transcription - Top Section:

“USE N PIPES PLUMBERS.” “PIPE LOOSELS - PIPE FITTINGS”

[Elbow pipe sketches] “ELBOW” “KINK”

“STOP-ACTION MOVIE” “LIGHTNING C/ STORM” “(PUSH LIGHTS) VIKING SHIP” “ON OCEAN AT NIGHT”

“SYSTEM!” “THEN SINGLES ON ABOUT RAGE!” “BOAT DEMOLISHES ADD TO MACHINE STORE.”

Full Transcription - Bottom Section:

“PAN 27” [circled] “NOV” “BPT”

[Star/asterisk symbol]

“SCREEN” “V MARQUESS” “BOURDA” “CAGE”

“CAPPA [S MOST RECENT” “26 NOV 20 [?]”

“IDEA FOR - HEX ON TOP OF BACK OTHERS.”

[Detailed ship/vessel sketch]

Sketch Description:

  • Pipe elbow connections showing fitting angles
  • Viking ship with lightning/storm effects
  • Component assembly diagram

Flagged Terms:

TermFirst AppearanceStatus
PIPE FITTINGSPage 98Connection paradigm ⭐
ELBOWPage 98Pipe connection type
VIKING SHIPPage 98Game vessel type
V MARQUESSPage 98Component hierarchy
CAPPAPage 98Component (most recent)

Potential Innovations:

  1. INNOV-041: Plumbing pipe-fitting paradigm for hex connections ⭐ CRITICAL
  2. INNOV-042: Elbow/kink routing for internal pathways
  3. INNOV-043: Viking ship game piece with lighting effects
  4. INNOV-044: Hex stacking on top of back (vertical assembly)

Evidence Value: PIPE FITTINGS PARADIGM - This is a key insight. Using plumbing logic for hex connections.


PAGE 99 | Scan_20251205_(99).png ⭐⭐⭐ CRITICAL - BUSINESS MODEL

Content Type: Business/Manufacturing Strategy Date Reference: Continues late Nov 2020

Full Transcription - Top Section:

“SIGNED LIMITS TO AMOUNT OF $ WE CAN LEGALLY ASK FOR PAL.”

“$1 MILLION PER COMPANY”

“@ $5 EACH, (& COST-CARS AND NAS TO MATCH), THAT’S A UNIT OF 200,000 PEOPLE (X 15).”

“BUT WHY?— THESE! MORE!”

“ACCOUNTING PROCESSING - DELIVERS” “WE NEED WORKERS — ASSEMBLERS” “MANUFACTURERS”

“MARQUESS TOO, BUT LET ME YEE YOU SOMETHING.”

Full Transcription - Bottom Section:

“LESS” “WEB 5.18”

“KICKSTARTER: SECRET CODE” “AS REWARD FOR $5”

“ANTE PLEDGE” “BOSS: PLEDGE”

“WELLS-PLUMBER — VIDEO ON THE WATER GAME DYNAMICS & CONSUMER BASICS”

“2) PAN TO SIGNED DETAILS”

“SOUNDS -” “MACHINE ENGINEER” “- DESIGN ENGINEER”

“CREATORS” [circled] “BLACKSMITHS”

“LINE MACHINE BRAT”

“PLANATE & ORGANIC SHOOTERS” “STRATEGIC CREATORS INORGANIC”

Flagged Terms:

TermFirst AppearanceStatus
$1 MILLIONPage 99Funding cap per company
200,000 PEOPLEPage 99Target customer base
SECRET CODEPage 99Reward tier
WELLS-PLUMBERPage 99Video/tutorial name
CREATORSPage 99Role category
BLACKSMITHSPage 99Role category

Potential Innovations:

  1. INNOV-045: Tiered pledge structure with secret code rewards
  2. INNOV-046: “Wells-Plumber” educational video concept
  3. INNOV-047: Creator/Blacksmith role distinction in ecosystem
  4. INNOV-048: Distributed manufacturing model (assemblers, workers)

Evidence Value: Early Kickstarter strategy & business model - $5 pledge tiers, $1M target


PAGE 100 | Scan_20251205_(100).png ⭐⭐⭐ CRITICAL - MANUFACTURING PHILOSOPHY

Content Type: Business Philosophy/Structure Date Reference: Continues late Nov 2020

Full Transcription - Top Section:

“DESIGNER SO YOU CAN MANUFACTURE IN YOUR OWN GARAGE.”

“DECENTRALIZED COMPANY”

“— TO ENTER AMERICANS —”

“INVESTORS TO PROVIDE @ SOME REQUIREMENT COMING BY ONE OF EQUIPMENT & SHARED CODE FOR EACH SPECIALTY.”

Full Transcription - Bottom Section:

“CAPPA” [circled]

“THIS WILL SLOW QUALITY MIND EVERYONE STARTS @ THE BOTTOM.”

“ANYONE THAT STARTS AS A MANAGER WILL BE REPLACED LIKE FIRST 6 MONTHS.”

“@ MORE FOR RATE”

“ALL MANAGEMENT POSITION WILL BE REPLACED WITHOUT 6 MONTHS BY A WORKER; CHOSEN BY THE @ MANAGER BOSS. BY SO ON RESOURCE & PONDER.”

“THERE IS NO EXPERIENCE NECESSARY BUT ANY OF THESE JOBS.”

“YOU JUST HAVE TO PROVE YOURSELF.”

“@ IN MY HIRING, I MEAN THIS IS YOUR GROUND-FLOOR OPPORTUNITY.”

“IRS GORY TOGETHER WE WILL - OBD”

Flagged Terms:

TermFirst AppearanceStatus
DECENTRALIZED COMPANYPage 100Core business structure ⭐
GARAGE MANUFACTURINGPage 100Distribution model
GROUND-FLOOR OPPORTUNITYPage 100Hiring philosophy
SHARED CODEPage 100IP/knowledge sharing

Potential Innovations:

  1. INNOV-049: Decentralized garage manufacturing model ⭐ LIANA BANYAN SEED
  2. INNOV-050: Rotating management (replaced within 6 months)
  3. INNOV-051: Shared equipment/code for specialties
  4. INNOV-052: No-experience-necessary hiring with proof-based advancement

Evidence Value: CRITICAL LIANA BANYAN CONNECTION - “Decentralized company” and “manufacture in your own garage” - this is the distributed creator philosophy


RUNNING INNOVATION INDEX (Pages 84-100)

IDInnovationPageDateCategory
INNOV-001Standardized adapter system for hex modules85Oct 26, 2020Connection
INNOV-002Pole-and-circle connection methodology85Oct 26, 2020Connection
INNOV-003Mocking → CAD → Expansion workflow85Oct 26, 2020Process
INNOV-004Single-diameter standardization86Oct 2020Manufacturing
INNOV-005Rotating board for assembly/play86Oct 2020Mechanism
INNOV-006Inside/outside cam differentiation86Oct 2020Mechanism
INNOV-007Offset ratio calculations for fitting86Oct 2020Manufacturing
INNOV-008Design-as-product philosophy (LIANA BANYAN SEED)87Nov 3, 2020Philosophy/IP
INNOV-009Universal topper mechanism (all capsules)87Nov 3, 2020Mechanism
INNOV-010Popper-based return mechanism87Nov 3, 2020Mechanism
INNOV-011Cam-controlled interchangeable components87Nov 3, 2020Mechanism
INNOV-012Differential motion (bottom moves, top static)88Nov 2020Mechanism
INNOV-013Sleeve-based vertical connection88Nov 2020Connection
INNOV-014Inner/outer static placement architecture88Nov 2020Structure
INNOV-015Patron/Enterprise rotation system89Nov 5, 2020Platform
INNOV-016GPU-style parallel processing analogy89Nov 5, 2020Concept
INNOV-017Hex put-on twist connection system90Nov 7, 2020Connection
INNOV-018Lock/flutter mechanism90Nov 7, 2020Mechanism
INNOV-019Terrain cap concept90Nov 7, 2020Terrain
INNOV-020Bridge connection between hexes91Nov 2020Connection
INNOV-021Elbow-based routing for internal channels91Nov 2020Hydraulics
INNOV-022Wire-based internal connections92Nov 14, 2020Connection
INNOV-023Twist-connect wire routing92Nov 14, 2020Connection
INNOV-024Water-based boat game with 360° movement ⭐ HEXISLE SEED93Nov 2020Game Design
INNOV-025Rolling/dice-based boat navigation93Nov 2020Game Design
INNOV-026Network-based action resolution93Nov 2020Game Design
INNOV-027Interlocking paver system for terrain94Nov 17, 2020Terrain
INNOV-028Notch-based universal connection94Nov 17, 2020Connection
INNOV-029Mini-hex as map representation ⭐ SCALE SYSTEM94Nov 17, 2020Game Design
INNOV-030Crank-based raising mechanism94Nov 17, 2020Mechanism
INNOV-0313/6 foundational geometry94Nov 17, 2020Structure
INNOV-032Sleeve as universal basis for water mechanics95Nov 17, 2020Hydraulics
INNOV-033Hex + Counter alternating assembly pattern95Nov 17, 2020Assembly
INNOV-034Bottom-to-top stacking connection system95Nov 17, 2020Connection
INNOV-035Crenellated castle terrain caps96Nov 2020Terrain
INNOV-036Folding/curves terrain geometry96Nov 2020Terrain
INNOV-037Procedural/modular world building96Nov 2020Game Design
INNOV-038Assembled product presentation for Kickstarter97Nov 25, 2020Business
INNOV-039Ball hinge connection system97Nov 25, 2020Connection
INNOV-040Universal hex base (multiple versions share base)97Nov 25, 2020Manufacturing
INNOV-041Plumbing pipe-fitting paradigm for hex connections ⭐98Nov 27, 2020Connection
INNOV-042Elbow/kink routing for internal pathways98Nov 27, 2020Hydraulics
INNOV-043Viking ship game piece with lighting effects98Nov 27, 2020Game Design
INNOV-044Hex stacking on top of back (vertical assembly)98Nov 27, 2020Assembly
INNOV-045Tiered pledge structure with secret code rewards99Nov 2020Business
INNOV-046“Wells-Plumber” educational video concept99Nov 2020Marketing
INNOV-047Creator/Blacksmith role distinction99Nov 2020Platform
INNOV-048Distributed manufacturing model99Nov 2020Business
INNOV-049Decentralized garage manufacturing ⭐ LIANA BANYAN100Nov 2020Business
INNOV-050Rotating management (6-month replacement)100Nov 2020Governance
INNOV-051Shared equipment/code for specialties100Nov 2020Platform
INNOV-052Proof-based advancement (no experience required)100Nov 2020Governance

KEY MILESTONES TIMELINE (Updated)

DatePageMilestone
Oct 26, 202085“THE REAL FIRST PAGE” - Invention begins
Nov 3, 202087Utility patent intention documented
Nov 3, 202087Liana Banyan philosophy seed
Nov 7, 202090First TERRAIN concept
Nov 14, 202092“OFFICIAL HEX” naming
Nov 202093WATER BOAT GAME concept - HexIsle seed
Nov 17, 202094Scale system (mini-hex = map)
Nov 17, 202095Sleeve = water mechanics foundation
Nov 25, 202097First KICKSTARTER mention
Nov 27, 202098PIPE FITTINGS paradigm
Nov 2020100DECENTRALIZED COMPANY - Liana Banyan business model

CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)

PageContentLB Connection
87“Design is the product, not pieces”Core platform philosophy - design ownership
87“UTILITY PATENT” notationIP protection strategy
99“Creators” / “Blacksmiths”Creator ecosystem roles
100“Decentralized company”Platform structure
100“Manufacture in your own garage”Distributed creator model
100“Shared code for each specialty”Knowledge/IP sharing
100“Ground-floor opportunity”Cooperative ownership model


PAGE 101 | Scan_20251205_(101).png ⭐⭐⭐ CRITICAL - COMPONENT HIERARCHY

Content Type: Technical - Full Component System Date Reference: “27 NOV 20” (circled)

Full Transcription - Top Section (COMPONENT HIERARCHY):

“ANOTHER - BOTTOM” “MARQUESS - TOP” “SLEEVE - CONNECTOR OR PASS” “ADAPTER - LOGS OF PIPES” “CAPPER - LOGS OF PIPES” “PLUPODS - POPULAR (1 PIPE)” “BODS - MARQUIS (1 PIPE)”

“EXCISE SET (CASTLES, RUINS…)” “1) MAGIC PORN. 3) SOLID SER.” “3) CONTROLLED: MAPS & DOWNS” “(WATERWORKS, PUMPS OF SINKING OR ELSE BUSINESS)” “4) LIFE GAIN” “DE WEIGHT FORMS (AL)” “WEIGHT ON OTHER SIDE”

Full Transcription - Bottom Section:

“27 NOV 20” [circled] “BT” “HEX MULLS”

“# MACHINES -” “DUCKS + MADDA”

“SO HORIZ INTO SIDES OURSE AS ANCHOR & SCREWS AROUND.”

“BETTA SET, MALE AS A FAUX NOON HEX (## 1/4 MM CONNECTOR ON BOTH SIDES)”

[Component sketch showing layered assembly]

COMPONENT HIERARCHY DEFINED:

ComponentRole
ANOTHERBottom piece
MARQUESSTop piece
SLEEVEConnector/pass-through
ADAPTERPipe routing (multiple)
CAPPERPipe routing (multiple)
PLUPODSSingle pipe connection
BODSSingle pipe (Marquis type)

Flagged Terms:

TermFirst AppearanceStatus
ANOTHERPage 101Bottom component - RESOLVED
MARQUESSPage 101Top component - RESOLVED
PLUPODSPage 101Single-pipe connector
BODSPage 101Single-pipe Marquis variant
EXCISE SETPage 101Terrain set (castles, ruins)

Potential Innovations:

  1. INNOV-053: Complete component hierarchy system
  2. INNOV-054: Excise terrain sets (castles, ruins, etc.)
  3. INNOV-055: 1/4mm universal connector standard
  4. INNOV-056: Waterworks subsystem with pumps/sinking mechanics

Evidence Value: CRITICAL - First complete documentation of component hierarchy


PAGE 102 | Scan_20251205_(102).png ⭐⭐ E-COMMERCE MODEL

Content Type: Business - Order/Package System Date Reference: Continues Nov 2020

Full Transcription - Top Section:

“ORDERS PACKAGES/”

“SETS → FOR ALL PIECES NEEDED FOR BOLO SET (REQUIRES MORPHELES CRINGED)”

“BULK → SETS OF ONE TYPE.”

“CUSTOM → PICK ALL THAT YOU CHOOSE ON WEBSITE.”

“AS REGARDS FOR DIF AMOUNTS DIF PLACES”

Full Transcription - Bottom Section:

“DAM DOMAIN BEINGS”

“→ COBBLE PENS.” “→ CATAPULT.” “TRAP-DOOR FLOAT.” “→ RAISE THE NAS ANGEL FIGURE ALIKE”

“FORCES US TO CARE WALLS.”

[Cylindrical component sketch]

Order Types Defined:

TypeDescription
SETSComplete game sets (all pieces needed)
BULKMultiple of one component type
CUSTOMPick-your-own from website

Flagged Terms:

TermFirst AppearanceStatus
BOLO SETPage 102Complete game package
COBBLE PENSPage 102Terrain/structure type
TRAP-DOOR FLOATPage 102Mechanism type

Potential Innovations:

  1. INNOV-057: Three-tier ordering system (Sets/Bulk/Custom)
  2. INNOV-058: Website-based custom piece selection
  3. INNOV-059: Trap-door float mechanism
  4. INNOV-060: Dam/domain terrain features

Evidence Value: E-commerce model for component sales


PAGE 103 | Scan_20251205_(103).png ⭐⭐⭐ CRITICAL - PROFIT SHARING MODEL

Content Type: Business - Economics/Revenue Share Date Reference: “8 DEC 2020” (circled) - NEW MONTH

Full Transcription - Top Section:

“TCSL”

“PROFIT - SHARING:”

“MAKE A BETTER WALL THAN & HAVE. DERIVATIVE DO 25%”

[Column showing: 25, 5, 2, 2, 2%]

“@ JP & SIDES.”

“@ 25% IS MOST THAT CAN BE MADE IS BEFORE COST? NEW CREATOR IS SHARE.”

“@ EACH CREATOR CAN HAVE 1 OF EACH KIND. I WILL OF FIRST.”

“ACTIVE ONLY 10 DESIGNS AT A TIME @ 5% BOUT. SALES = 50% EACH DESIGN = 10%”

“100 DESIGNS @ $5 & BLOWS”

Full Transcription - Bottom Section:

“8 DEC 2020” [circled]

“EQHEX 04 GOOD STUFF!!”

“LOCK IS TWIST FREE-STAND”

“HANCE IS 90 ROT FOR CAPSULE.”

“EQHEXPQ MASSOFING-WATER HAS CHARGE VERSION OF”

“BOUNCE.”

“OR WILL NOT.”

PROFIT SHARING MODEL:

ElementValue
Derivative work royalty25% (maximum)
Creator shareBefore cost calculation
Active designs per creator10 max
Per-design revenue5%
Sales split50%

Flagged Terms:

TermFirst AppearanceStatus
DERIVATIVEPage 103Revenue share for improvements
EQHEX 04Page 103Hex version designation
TCSLPage 103Unknown acronym

Potential Innovations:

  1. INNOV-061: 25% derivative royalty cap ⭐ LIANA BANYAN ECONOMICS
  2. INNOV-062: 10-design active limit per creator
  3. INNOV-063: Tiered revenue sharing (5%, 50%, 10% structure)
  4. INNOV-064: Twist-lock free-standing mechanism
  5. INNOV-065: 90° rotation capsule hinge

Evidence Value: CRITICAL LIANA BANYAN - First profit-sharing formula documented Dec 8, 2020


PAGE 104 | Scan_20251205_(104).png ⭐⭐ CREATOR PHILOSOPHY

Content Type: Business Philosophy Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“GAME & OR GOES TO ‘TAKE ADVANTAGE’ OR THE SESSION.”

“STARTERS QUALITY PALM HOLE BAKERS &”

“LODGE IT CAN’T MAKE A BETTER ONE?”

“CAN YOU MAKE A BETTER ONE? WANT TO DO THAT.”

“I’M BETTING THAT YOU CAN.”

“WHERE’S WIPE FOR CANVAS”

“1. $”

“A HAND @ WELL, FOR TO CREATOR. - IF NOT WE CAN HELP (SMALL BIZ LOAN IN FORM OF EQUIPMENT) TEAM UP.”

“FOR NOT STARTING A BUSINESS”

Full Transcription - Bottom Section:

“NEGOTIATE DIF PLANS FROM A BAND”

“@ BOUT OUT COME 10 TO THEM. (35%)”

“DERIVATIVE ALWAYS 25% OUT OF THEIR %”

“GOES TO ON THAT MEANS SALES.”

“$ I AND WOULD. IF YOU KNOW NOTHING ABOUT 360 NEW @ WELL, YOU HAVE THAT & RESOURCES TO CREATOR.”

Key Philosophy:

“CAN YOU MAKE A BETTER ONE? I’M BETTING THAT YOU CAN.”

Business Support Model:

  • Equipment loans for creators
  • Team-up options
  • Negotiated plans
  • 35% creator share
  • 25% derivative from their percentage

Potential Innovations:

  1. INNOV-066: Equipment-as-loan creator support
  2. INNOV-067: Negotiated creator percentage plans
  3. INNOV-068: “Betting on creators” philosophy

Evidence Value: Creator-centric business philosophy - “I’m betting that you can make a better one”


PAGE 105 | Scan_20251205_(105).png ⭐⭐⭐ CRITICAL - $5 LLC MEMBERSHIP

Content Type: Business - Ownership Structure Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“$5 INVESTMENT - MEMBER OF LLC”

“ALONG:” [box]

“WHY $5, SO ITS ACHIEVABLE, & STILL GIVES US YOUR COUNTED & ALL INFORMATION.”

“YOU MAY WOULD TO USE SENTE BUNK, SELLER @ DO - @ 9 BUNKS ANALYZE OUT FOR EACH POPPERS.”

“# SUCCESS. ABLE PM+ LOOK WELL.”

“BC 1. LEAVE TO U IT OUTLINED. 2- WILL NEVER SHC ORGAN HANG DA DA. B/C AGAINST PER. CAW - NOW SO”

Full Transcription - Bottom Section:

“I’M SMART. & I’LL KEEP ESE.”

“CALL ME.”

“ONCE I NEED COV, YOU AGREE TO HELP THE NEXT-PERSON W/ THAT ISSUE.”

“GOALS:

  • COLLABORATIVE
  • CONTINUITY
  • MUTUAL, NOT SPORT
  • SUCCESS.
  • MERIT-BASED (PERFORMANCE)
  • DEFINED EXCELLENCE.”

$5 LLC MEMBERSHIP CONCEPT:

“$5 INVESTMENT - MEMBER OF LLC” “WHY $5, SO ITS ACHIEVABLE”

GOALS DEFINED:

  1. COLLABORATIVE
  2. CONTINUITY
  3. MUTUAL, NOT SPORT (competition)
  4. SUCCESS
  5. MERIT-BASED (PERFORMANCE)
  6. DEFINED EXCELLENCE

Pay-It-Forward Principle:

“ONCE I NEED COV, YOU AGREE TO HELP THE NEXT-PERSON W/ THAT ISSUE.”

Potential Innovations:

  1. INNOV-069: $5 LLC membership model ⭐ MEDALLION PRECURSOR
  2. INNOV-070: Pay-it-forward help obligation
  3. INNOV-071: Merit-based advancement system
  4. INNOV-072: Collaborative non-competitive structure

Evidence Value: CRITICAL - This is the seed of the medallion ownership concept. $5 = achievable ownership stake. Dec 2020.


PAGE 106 | Scan_20251205_(106).png

Content Type: Business - Employment Structure Date Reference: Continues Dec 2020

Full Transcription - Top:

“MAKE OCTOPUS”

Full Transcription - Bottom:

“WILL BE A SATURDAY EMPLOYEE. (OR @ FLOSS?) — WEEKS”

“W/ TAKES, BENEFIT”

“BUT ALSO PART OF SELLING EMPLOYEE OBLIGATIONS:”

[Two box diagrams]

Flagged Terms:

TermFirst AppearanceStatus
SATURDAY EMPLOYEEPage 106Part-time work structure
OCTOPUSPage 106Unknown - project name?

Potential Innovations:

  1. INNOV-073: Saturday/part-time employee model with benefits

Evidence Value: Employment structure thinking


RUNNING INNOVATION INDEX (Pages 84-106)

IDInnovationPageDateCategory
(previous 52 innovations)
INNOV-053Complete component hierarchy system101Nov 27, 2020Structure
INNOV-054Excise terrain sets (castles, ruins)101Nov 27, 2020Terrain
INNOV-0551/4mm universal connector standard101Nov 27, 2020Manufacturing
INNOV-056Waterworks subsystem (pumps/sinking)101Nov 27, 2020Hydraulics
INNOV-057Three-tier ordering (Sets/Bulk/Custom)102Nov 2020Business
INNOV-058Website-based custom piece selection102Nov 2020E-commerce
INNOV-059Trap-door float mechanism102Nov 2020Mechanism
INNOV-060Dam/domain terrain features102Nov 2020Terrain
INNOV-06125% derivative royalty cap ⭐ LB ECONOMICS103Dec 8, 2020Business
INNOV-06210-design active limit per creator103Dec 8, 2020Business
INNOV-063Tiered revenue sharing structure103Dec 8, 2020Business
INNOV-064Twist-lock free-standing mechanism103Dec 8, 2020Mechanism
INNOV-06590° rotation capsule hinge103Dec 8, 2020Mechanism
INNOV-066Equipment-as-loan creator support104Dec 2020Business
INNOV-067Negotiated creator percentage plans104Dec 2020Business
INNOV-068“Betting on creators” philosophy104Dec 2020Philosophy
INNOV-069$5 LLC membership ⭐ MEDALLION SEED105Dec 2020Ownership
INNOV-070Pay-it-forward help obligation105Dec 2020Governance
INNOV-071Merit-based advancement system105Dec 2020Governance
INNOV-072Collaborative non-competitive structure105Dec 2020Philosophy
INNOV-073Saturday/part-time employee model106Dec 2020Business

Total Innovations: 73


KEY MILESTONES TIMELINE (Updated)

DatePageMilestone
Oct 26, 202085“THE REAL FIRST PAGE” - Invention begins
Nov 3, 202087Utility patent intention documented
Nov 3, 202087Liana Banyan philosophy seed
Nov 7, 202090First TERRAIN concept
Nov 14, 202092“OFFICIAL HEX” naming
Nov 202093WATER BOAT GAME concept - HexIsle seed
Nov 17, 202094Scale system (mini-hex = map)
Nov 17, 202095Sleeve = water mechanics foundation
Nov 25, 202097First KICKSTARTER mention
Nov 27, 202098PIPE FITTINGS paradigm
Nov 27, 2020101COMPONENT HIERARCHY defined
Nov 2020100DECENTRALIZED COMPANY concept
Dec 8, 2020103PROFIT SHARING model (25% derivative)
Dec 2020105$5 LLC MEMBERSHIP - Medallion precursor

COMPONENT HIERARCHY (Resolved from Page 101)

MARQUESS (Top)
    │
    ├── SLEEVE (Connector/Pass-through)
    │       │
    │       ├── ADAPTER (Multiple pipes)
    │       ├── CAPPER (Multiple pipes)
    │       ├── PLUPODS (Single pipe)
    │       └── BODS (Single pipe, Marquis type)
    │
ANOTHER (Bottom)

CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)

PageContentLB Connection
87“Design is the product, not pieces”Design ownership philosophy
87“UTILITY PATENT” notationIP protection strategy
99“Creators” / “Blacksmiths”Creator ecosystem roles
100“Decentralized company”Platform structure
100“Manufacture in your own garage”Distributed creator model
100“Shared code for each specialty”Knowledge/IP sharing
100“Ground-floor opportunity”Cooperative ownership
103“25% derivative” royaltyCost+20% precursor
103“10 designs active limit”Creator curation
104“Betting on creators”Platform philosophy
104“Equipment-as-loan”Creator support system
105“$5 LLC membership”MEDALLION PRECURSOR
105“Pay-it-forward” obligationCommunity support model
105Goals: Collaborative, Merit-basedPlatform values


PAGE 107 | Scan_20251205_(107).png ⭐

Content Type: Technical - Connector Architecture Date Reference: “10 DEC 20” (circled)

Full Transcription - Top Section:

[S-shaped connector/elbow sketch]

“USE WORD AS CONNECTOR OWNERSHIP”

“DEAL DECODED !!”

Full Transcription - Bottom Section:

“BIR 9 DEC 20 PUNY” “10 DEC 20” [circled] “01”

“PROTOTYPES IN MALE DIRECTION”

“PENER — ACHONE”

“PING” [with component sketch] “FLOOD”

“TOO. WALL HAS NO BASE SO THAT IT CAN BE FLAPS. IT IS HEIGHT”

“OF LANDCAP S O @ ATAP (N) CAMP OUT (NO LOWER)”

Sketch Description:

  • S-curve connector piece showing routing path
  • Pin/peg component detail
  • Wall/base relationship diagram

Flagged Terms:

TermFirst AppearanceStatus
LANDCAPPage 107Terrain cap type - RESOLVED
FLAPSPage 107Flexible/movable element
PINGPage 107Component type

Potential Innovations:

  1. INNOV-074: S-curve connector for non-linear routing
  2. INNOV-075: Wall with no base (flexible flap design)
  3. INNOV-076: Landcap height-matched components

Evidence Value: Connector architecture refinement


PAGE 108 | Scan_20251205_(108).png ⭐⭐

Content Type: Technical - Water/Component Relationships Date Reference: “11 DEC 2020” (circled)

Full Transcription - Top Section:

“THIS ASSUMES WATER CYCLE OF BOTH LANDCAP & WATERCAP”

“IS THE TWIST/COUNTER. ALSO THAT IT CAN POP OUT.”

“@ WHICH GIVES CHOICES TO OPT; REGARDLESS OF ADJACENT HEX’S CONTENT.”

“MAKE A WATER MARQUESS THAT FITS SLEEVE @ TWICE SO CAN MAKE A SEPARATE,”

“MAYBE USELESS BURPS TO LABIALLY BOARDS?”

“COUNTER A CON?”

Full Transcription - Bottom Section:

“11 DEC 2020” [circled] “EQHEXOPG COPIES”

“LESUE NOW IS FOR INVESTORS CONTECAD 10”

“AN ARBITRARY MARQUESS (WATER MARQUIS VS BODS)…”

“TRAY FITS W/ ADAPTERS/COUNTERS SO SAME FOR BOTH HEADS 5”

“MAYBE INTERIOR”

[Hexagonal component sketch]

Key Concept:

“WHICH GIVES CHOICES TO OPT; REGARDLESS OF ADJACENT HEX’S CONTENT”

This is the principle of independent hex operation - each hex makes its own choices regardless of neighbors.

Flagged Terms:

TermFirst AppearanceStatus
WATERCAPPage 108Water terrain cap
WATER MARQUESSPage 108Water-specific top component

Potential Innovations:

  1. INNOV-077: Independent hex choice system (regardless of adjacent content)
  2. INNOV-078: Water Marquess variant fitting sleeve
  3. INNOV-079: Universal tray fitting adapters/counters

Evidence Value: Key game design principle - hex independence


PAGE 109 | Scan_20251205_(109).png ⭐⭐

Content Type: Technical - Locking & Pivot Mechanisms Date Reference: “10/12/2020”

Full Transcription - Top Section:

“MAKE FIRST. @”

“FIX CONDOR HOLES? TO ACCOMPLISH BOTTLE SLIDING?”

“1) MAKE BOOTS & LOCKING PLACE INTO ONE.”

“3) FIX FLAIRE PETAL CONVERTER BOLIDE.”

“4) MAKE AND PIVOT ANCHOR W/ (O) SO CAN BE USED BY EITHER STAR [?]”

“NOT -”

“5. MAKE ORAT”

“USING SIDE CAPSULE SCALES”

Full Transcription - Bottom Section:

“MAKENESS GROSSE HANGERS, TO ALLOW POP-UP & BACK DOWN.”

[Multiple mechanism sketches showing pivot points and rotating elements]

[Complex ring/cylinder mechanism with arrows showing movement]

Sketch Description:

  • Pop-up/back-down mechanism detail
  • Pivot anchor with dual-use capability
  • Ring mechanism with rotation indicators

Flagged Terms:

TermFirst AppearanceStatus
PIVOT ANCHORPage 109Rotation point component
FLAIRE PETALPage 109Decorative/functional element
CAPSULE SCALESPage 109Side measurement system

Potential Innovations:

  1. INNOV-080: Combined boots & locking mechanism (2-in-1)
  2. INNOV-081: Universal pivot anchor (either-side use)
  3. INNOV-082: Pop-up/back-down hanger system
  4. INNOV-083: Capsule side scaling system

Evidence Value: Mechanism integration - combining functions


PAGE 110 | Scan_20251205_(110).png ⭐⭐⭐ CRITICAL - PLANT MECHANISM

Content Type: Technical - Plant/Growth System Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“WE GAVE TO COMES THE INVERSE WE NEED.”

“FLOURISHING PLANTS — UNFOCUSING FRAME.” [boxed]

“MECHANISM.”

“SINGLE BLOOMS”

[Growth stage sketches with + and X marks]

“UNTIL ANY OFF.”

“IN A CLOSET/BLOOM: BIN & CLOST → OPEN (STORY) FOR EXCISE”

“MARQUESS”

Full Transcription - Bottom Section:

“SPOUT CREATOR?”

“@ INSTEAD OF LARGER S OF ENDS”

“MAKE SPEARS VERTICALLY SO USE 3D PRINTERS W/ SPORE ON BED & NO SPORE OFF THE @ L 5.”

“DO COROPI DES.”

“FOR HAND-BACK”

[Cross-section mechanism sketch]

PLANT MECHANISM CONCEPT:

“FLOURISHING PLANTS — UNFOCUSING FRAME” “SINGLE BLOOMS… UNTIL ANY OFF” “IN A CLOSET/BLOOM: BIN & CLOST → OPEN”

This describes a plant that blooms/unfurls when triggered - a growth mechanism.

Flagged Terms:

TermFirst AppearanceStatus
FLOURISHING PLANTSPage 110Plant mechanism system
UNFOCUSING FRAMEPage 110Expansion mechanism
SINGLE BLOOMSPage 110Individual flower triggers

Potential Innovations:

  1. INNOV-084: Flourishing plant mechanism (unfolds/blooms) ⭐
  2. INNOV-085: Closet/bloom trigger system (closed → open)
  3. INNOV-086: Vertical 3D printing for plant spears
  4. INNOV-087: Story-triggered terrain changes (excise)

Evidence Value: PLANT GROWTH SYSTEM - mechanical flowers that bloom during gameplay


PAGE 111 | Scan_20251205_(111).png ⭐⭐ PLANT TYPES

Content Type: Technical - Plant Variety System Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“FRIENDS @ THE TARGET”

“BIZ PLAN”

“POOL 20 WODEH STYLE HAD TO ROUND COORDINATE CANVAS THE UNSEATED” “NLES-”

Full Transcription - Bottom Section:

“PLANTS W/ DIFFERENT GESTATION TO FLOWERING TIMES.”

“EACH IS A STAGE IN NEXT ITERATION OR PLAN.”

“SUCH THAT 1. [seed sketch] FOREGRA” “2. [sprout sketch]” “FONSEE —” “3. FLAT TO” “3. PUT ON TOP”

“SO MAKES A PALM TREE.”

[Progressive plant growth sketches from seed to full palm tree]

PLANT GROWTH STAGES:

  1. Seed/initial state
  2. Sprout emergence
  3. Flat/spreading stage
  4. Full growth (palm tree example)

Key Concept:

“PLANTS W/ DIFFERENT GESTATION TO FLOWERING TIMES” “EACH IS A STAGE IN NEXT ITERATION”

Plants have timed growth stages - different plants mature at different rates.

Potential Innovations:

  1. INNOV-088: Timed plant growth stages
  2. INNOV-089: Multi-stage plant iteration system
  3. INNOV-090: Palm tree modular construction (stage-based)

Evidence Value: Plant variety through timing - connects to game state/clock system


PAGE 112 | Scan_20251205_(112).png ⭐⭐⭐ CRITICAL - CREATOR ECONOMY

Content Type: Business - Full Creator/Revenue Model Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“HAVE ASSEMBLERS & CREATORS — CHARACTERS — MODELS (BUILDINGS, STRUCTURES, BOATS, MODERN) — & MAP (DESIGNS) UNLESS”

“(HAVE A BETTER IDEA? SELL US & MAKE $”

“WHOEVER HAS A PRECEDING DESIGN THAT ACKNOWLEDGES A FEATURE CAN THAT → OLD OF 50% OF NEW POST’S.”

“SO CAUSEE OF S&P WHO FULL BOOMS AS HEXES OF BOARDS.”

Full Transcription - Bottom Section:

“CREATOR: SESSION OF ELDER FOR DESIGNS IS BASED WHOLE ON TWICE — STAMP.”

“SO FAT/PROD HAS 4 DESIGN/FACES”

“A GOE 1/4 OF 50% OF NET PROFIT ON SALES OF THAT PART. → " [with lettered columns B, C, D]

“NEED @ BALL TO MAPS & IMMEDIATE ABILITY TO UPLOAD NEW FOR CHANGES.”

“BASED W/HOLE/ ON THREE STAMP OF SUBMISSION INTO OUR PROCESS FOR THE SHOT.”

“SUBMISSIONS NOW L TO MEMBERS/CANCEL NEWBERS IS LARGE FOR) AFTER 30? ON 25 S. TO PROFS ARE…”

CREATOR REVENUE MODEL:

“1/4 OF 50% OF NET PROFIT ON SALES OF THAT PART”

Revenue Breakdown:

  • 50% of net profit available to creators
  • Each of 4 design faces = 1/4 of that 50%
  • = 12.5% per design face to creator

Creator Categories:

  1. ASSEMBLERS
  2. CREATORS
    • Characters
    • Models (buildings, structures, boats, modern)
    • Maps (designs)

Prior Art Recognition:

“WHOEVER HAS A PRECEDING DESIGN THAT ACKNOWLEDGES A FEATURE CAN THAT → OLD OF 50% OF NEW POST’S”

Flagged Terms:

TermFirst AppearanceStatus
FAT/PRODPage 112Product designation
DESIGN/FACESPage 1124 aspects per product
SUBMISSION PROCESSPage 112Member design intake

Potential Innovations:

  1. INNOV-091: 4-face design revenue split
  2. INNOV-092: Prior art feature recognition (derivative royalty)
  3. INNOV-093: Member-only submission system
  4. INNOV-094: Immediate upload for design changes
  5. INNOV-095: Timestamp-based design ownership

Evidence Value: CRITICAL LIANA BANYAN - Complete creator economy model. Dec 2020.


RUNNING INNOVATION INDEX (Pages 84-112)

IDInnovationPageDateCategory
(previous 73 innovations)
INNOV-074S-curve connector for non-linear routing107Dec 10, 2020Connection
INNOV-075Wall with no base (flexible flap)107Dec 10, 2020Structure
INNOV-076Landcap height-matched components107Dec 10, 2020Terrain
INNOV-077Independent hex choice system ⭐108Dec 11, 2020Game Design
INNOV-078Water Marquess variant108Dec 11, 2020Hydraulics
INNOV-079Universal tray fitting adapters108Dec 11, 2020Assembly
INNOV-080Combined boots & locking (2-in-1)109Dec 2020Mechanism
INNOV-081Universal pivot anchor109Dec 2020Mechanism
INNOV-082Pop-up/back-down hanger system109Dec 2020Mechanism
INNOV-083Capsule side scaling system109Dec 2020Manufacturing
INNOV-084Flourishing plant mechanism ⭐110Dec 2020Mechanism
INNOV-085Closet/bloom trigger system110Dec 2020Mechanism
INNOV-086Vertical 3D printing for plants110Dec 2020Manufacturing
INNOV-087Story-triggered terrain changes110Dec 2020Game Design
INNOV-088Timed plant growth stages111Dec 2020Game Design
INNOV-089Multi-stage plant iteration111Dec 2020Mechanism
INNOV-090Palm tree modular construction111Dec 2020Terrain
INNOV-0914-face design revenue split112Dec 2020Business
INNOV-092Prior art feature recognition ⭐ LB112Dec 2020Business
INNOV-093Member-only submission system112Dec 2020Platform
INNOV-094Immediate upload for changes112Dec 2020Platform
INNOV-095Timestamp-based design ownership112Dec 2020IP

Total Innovations: 95


KEY MILESTONES TIMELINE (Updated)

DatePageMilestone
Oct 26, 202085“THE REAL FIRST PAGE” - Invention begins
Nov 3, 202087Utility patent intention documented
Nov 3, 202087Liana Banyan philosophy seed
Nov 7, 202090First TERRAIN concept
Nov 14, 202092“OFFICIAL HEX” naming
Nov 202093WATER BOAT GAME concept - HexIsle seed
Nov 17, 202094Scale system (mini-hex = map)
Nov 17, 202095Sleeve = water mechanics foundation
Nov 25, 202097First KICKSTARTER mention
Nov 27, 202098PIPE FITTINGS paradigm
Nov 27, 2020101COMPONENT HIERARCHY defined
Nov 2020100DECENTRALIZED COMPANY concept
Dec 8, 2020103PROFIT SHARING model (25% derivative)
Dec 2020105$5 LLC MEMBERSHIP - Medallion precursor
Dec 10, 2020107Landcap architecture
Dec 11, 2020108Independent hex choice principle
Dec 2020110FLOURISHING PLANT mechanism
Dec 2020112Full CREATOR ECONOMY model

CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)

PageContentLB Connection
87“Design is the product, not pieces”Design ownership philosophy
87“UTILITY PATENT” notationIP protection strategy
99“Creators” / “Blacksmiths”Creator ecosystem roles
100“Decentralized company”Platform structure
100“Manufacture in your own garage”Distributed creator model
100“Shared code for each specialty”Knowledge/IP sharing
100“Ground-floor opportunity”Cooperative ownership
103“25% derivative” royaltyCost+20% precursor
103“10 designs active limit”Creator curation
104“Betting on creators”Platform philosophy
104“Equipment-as-loan”Creator support system
105“$5 LLC membership”MEDALLION PRECURSOR
105“Pay-it-forward” obligationCommunity support model
105Goals: Collaborative, Merit-basedPlatform values
112“1/4 of 50% net profit”Creator revenue formula
112“Prior art feature recognition”Derivative royalty system
112“Timestamp-based ownership”Design provenance
112“Member-only submissions”Platform membership value


PAGE 113 | Scan_20251205_(113).png ⭐⭐ GAME MODES

Content Type: Game Design - Mode Structure Date Reference: “15 DEC 2020” (circled)

Full Transcription - Top Section:

“15 DEC 2020” “BPR @ JON AS”

“PATCH HOLE PAST ASSEMBLE4” “DRINK DONE.”

[Key-shaped terrain sketch with crenellated castle wall] “MIDDLE” “DESPTS IS BOER”

Full Transcription - Bottom Section:

“GAME MODE: A” [boxed] “SIMPLE”

“FULLY MADE PIECES CRUST?” “ADVENTURE”

“B” [boxed] “COMPLEX” “BACK PIECE” “MAKE OVERS”

“IN CAMPAIGN MODE. LIKE”

GAME MODES DEFINED:

ModeTypeDescription
ASIMPLEFully made pieces, adventure-style
BCOMPLEXBack piece, make overs, campaign mode

Sketch Description:

  • Key-shaped terrain piece with castle battlements
  • Shows assembly relationship

Potential Innovations:

  1. INNOV-096: Dual game mode structure (Simple vs Complex)
  2. INNOV-097: Campaign mode progression system
  3. INNOV-098: Key-shaped terrain connector

Evidence Value: Game mode architecture - Simple (casual) vs Complex (campaign)


PAGE 114 | Scan_20251205_(114).png ⭐⭐⭐ CRITICAL - PLUNGER MECHANISM

Content Type: Technical - Flowering/Hydraulic Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“FLOWERING PLANTS:”

“PLUNGER = SINGLE ACTING CYLINDER”

“FOR CONDOR PUMPING & IRRIGATION”

“POT ON AN ACTUAL MANUAL/AUTOMATIC, PUMPED”

“SPRING CONTROL? PUSH DOWN & ITEM COMES UP.” “STANDS.”

Full Transcription - Bottom Section:

“(BECOMES) DERRICK, WINDMILL”

[Windmill/derrick sketch]

[Plunger mechanism sketch showing piston action]

[Spring-loaded mechanism detail]

HYDRAULIC MECHANISM:

“PLUNGER = SINGLE ACTING CYLINDER” “SPRING CONTROL? PUSH DOWN & ITEM COMES UP”

This is the hydraulic pump concept - push down, spring returns item up.

Sketch Description:

  • Windmill/derrick structure
  • Plunger cylinder cross-section
  • Spring-return mechanism

Flagged Terms:

TermFirst AppearanceStatus
PLUNGERPage 114Hydraulic actuator
SINGLE ACTING CYLINDERPage 114Hydraulic type
DERRICKPage 114Structure type

Potential Innovations:

  1. INNOV-099: Plunger as single-acting cylinder ⭐ HYDRAULIC SEED
  2. INNOV-100: Spring-return mechanism (push down = item up)
  3. INNOV-101: Derrick/windmill terrain structures
  4. INNOV-102: Manual/automatic pump switching

Evidence Value: CRITICAL - First explicit hydraulic mechanism documentation


PAGE 115 | Scan_20251205_(115).png ⭐⭐ PLANT GROWTH STAGES

Content Type: Technical - Plant Mechanics Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“PETALS” “SO FALLS OFF.” “FLAT”

[Petal opening mechanism with arrows showing rotation]

“USE BOTTLE AS CONNECTOR” “1) SPROUT” “2) LEAVES” “3) FLOWER”

“DIF PIECE.”

Full Transcription - Bottom Section:

“SPROUT LEAVES” “BLOOM” “SPROUT TO BROKE” “BROKE TO FRUIT”

[Growth progression sketches]

“FLOWERS”

PLANT GROWTH SEQUENCE:

  1. SPROUT
  2. LEAVES
  3. FLOWER/BLOOM
  4. BROKE (open)
  5. FRUIT

Mechanism:

“PETALS SO FALLS OFF” - Petals detach when bloom opens

Potential Innovations:

  1. INNOV-103: 5-stage plant growth sequence
  2. INNOV-104: Detachable petal mechanism
  3. INNOV-105: Bottle-as-connector for plants

Evidence Value: Complete plant lifecycle - connects to game state changes


PAGE 116 | Scan_20251205_(116).png

Content Type: Technical - Mechanism Sketches Date Reference: Continues Dec 2020

Full Transcription - Top Section:

[Complex mechanism sketches] “BREEDERS” “CAFE-” “COMPASS”

[Circular rotating mechanism with internal components]

Full Transcription - Bottom Section:

[Multiple mechanism cross-sections] [Connection point details] [Rotating assembly diagram]

Sketch Description:

  • Heavy sketch page with mechanism iterations
  • Circular assemblies with internal rotating parts
  • Connection interface details

Potential Innovations:

  1. INNOV-106: Breeder mechanism concept

Evidence Value: Mechanism iteration/development page


PAGE 117 | Scan_20251205_(117).png ⭐⭐ SHINGLE ROOFING

Content Type: Technical - Building Components Date Reference: “24 DEC 20”

Full Transcription - Top Section:

“STYLE 13 DEC POKES CRUSH NOW” “PUSHACTION & PUNCH TO PLANT.” “SO BOTTOM IS SPORE”

“24 DEC 20” [with sketches] “→ $200, ↓ $100” “SUNSPOT CORAL” “CONSUME SHINGLE”

[Building with shingle roof sketch] “AS FOR” “PER”

Full Transcription - Bottom Section:

“@ THE BASE, TYPE IS” “SPACE LIVE ? 1 &” “STIU USE BOTTLE CONNECTOR”

“M/A IS SINGLE”

[Component connector sketches] “TRIANGLE A FOR” “SHUPE 30”

Flagged Terms:

TermFirst AppearanceStatus
SHINGLEPage 117Roofing component
SUNSPOT CORALPage 117Terrain/structure type

Potential Innovations:

  1. INNOV-107: Shingle roofing system for buildings
  2. INNOV-108: Push-action plant trigger
  3. INNOV-109: Sunspot coral terrain type

Evidence Value: Building detail components - roofing system


PAGE 118 | Scan_20251205_(118).png ⭐⭐⭐ CRITICAL - KICKSTARTER STRUCTURE

Content Type: Business - Complete Kickstarter Plan Date Reference: Continues Dec 2020

Full Transcription - Top Section:

“KICKSTARTER REWARDS:”

“LEVELS FOR NORMAL REWARDS + HELP LEVELS FOR WORKING FOR THE COMPANY:”

“DIF POSITIONS IN COMPANY, DEMOGRAPHICS COMPLETE, UNIMPORTANT JUST: 1: TERMINATOR (RESUME) DARE 2: NEED”

“DESIGNERS: DOTS — SURFER LABOR — SOLID” “WORK AT HOME ASSEMBLERS” [with arrows] “SALES FORCE” “COORDINATORS”

“C-SUITE COMPETITION → MARKETING” “— MANUFACTURERS”

“3D PRINT ONLY MULTIPLE & SET CUSTOM CONFIGS SET LIKE CD OR SO”

Full Transcription - Bottom Section:

“TOOLCREST IN PLACE” “UNDER W: PENNY”

“SMCK 2 PRIORITIES ON” “STAREON SIDE.”

“LEAVE BENCH OWNERS.” “OFFICE SUPPLIES/COMPANY TECH ON SHORES AROUND SCOOTER”

“REPLACE DESK W/ BOTTOM OF CABINET — KIDS BOOKS ON DESK” “DESK UNDER DINING PMB CS.”

[Circular connection diagram]

KICKSTARTER REWARD TIERS:

LevelRole
NormalStandard rewards
WorkingCompany positions
1Terminator (Resume Dare)
2Need [TBD]
DesignersDots — Surfer/Labor — Solid
AssemblersWork at home
Sales ForceCoordinators
C-SuiteCompetition → Marketing
ManufacturersProduction

Potential Innovations:

  1. INNOV-110: Work-for-company Kickstarter reward tiers ⭐
  2. INNOV-111: Work-at-home assembler program
  3. INNOV-112: Demographics-agnostic hiring
  4. INNOV-113: Custom 3D print configurations

Evidence Value: CRITICAL - Kickstarter as employment pathway, not just product sales


PAGE 119 | Scan_20251205_(119).png ⭐⭐

Content Type: Technical - Component Categories Date Reference: “5 SEP 2020” - EARLIER DATE

Full Transcription - Top Section:

“CAN FILM AS VERANDA BAR” “5 SEP 20 20” [circled] “SP”

“MAYBE A RAILROAD REGULAR ROAD MACHINES WATER BUILDINGS. — PLANTS.”

“ALL TO BE CUSTOMIZED”

[Hex mechanism with extending arms sketch] “STORE”

Full Transcription - Bottom Section:

“5 SEP 20” “ACOR”

“SHKS 5”

“OUI.”

“MOVE → TO BE RESET IN ORBIT HEX.”

“MORE MIDDLE. SO H25 NOW MIDDLE SO CAN”

“S CORNER MINDS SO CAN”

[Circular mechanism with quadrants]

COMPONENT CATEGORIES (Sep 2020):

  • RAILROAD
  • REGULAR ROAD
  • MACHINES
  • WATER
  • BUILDINGS
  • PLANTS

All marked “TO BE CUSTOMIZED”

Date Note: This page is dated September 2020 - EARLIER than “THE REAL FIRST PAGE” (Oct 26). This suggests invention thinking preceded the formal documentation start.

Potential Innovations:

  1. INNOV-114: Component category system (6 types)
  2. INNOV-115: “Reset in orbit hex” - orbital mechanics?
  3. INNOV-116: Customizable terrain standards

Evidence Value: Pre-dates “official” start - shows earlier conceptualization


PAGE 120 | Scan_20251205_(120).png ⭐⭐⭐ CRITICAL - PRESSURE PLATE

Content Type: Technical - Pressure Mechanism Date Reference: Continues mixed dates

Full Transcription - Top Section:

“MIDNIGHT FEAST I” “(READ BLACK TAKES W/ & IC KEEP)”

“FLORISTRY FLOWERS LAUNCHES & FET! DERIVATIVE MEASURE OF 108 74 CCODSOLO…”

“PRESSURE PLATE”

[Pressure mechanism diagram with lever] “SPICIER”

“ALSO, MAKE SEAT — PRESSURE PLATE & COMBINED PRESSURE”

“PLANS (3) NEEDS TO BE SHIPPA ON A — SAME DONE TO ACTION”

Full Transcription - Bottom Section:

[Pressure plate cross-section] [Lever mechanism detail]

PRESSURE PLATE CONCEPT:

“PRESSURE PLATE” “MAKE SEAT — PRESSURE PLATE & COMBINED PRESSURE”

This is a trigger mechanism - weight/pressure activates something.

Potential Innovations:

  1. INNOV-117: Pressure plate trigger mechanism ⭐
  2. INNOV-118: Seat as pressure trigger
  3. INNOV-119: Combined pressure activation

Evidence Value: Game mechanic - pressure-triggered events


PAGE 121 | Scan_20251205_(121).png ⭐⭐

Content Type: Technical - Locking Mechanisms Date Reference: “8 SEP 20”

Full Transcription - Top Section:

“8 SEP 20” [circled] “BPR”

“ADHESION BOTH ARE INSIDES TO COMBINE & SIMPLIFY MECHANICS.”

“MAKE CAGE & SLEEVE SAME THING.” “STATE ON TOP @ TOP CLOCKING US HEX”

[Component sketches] “FAKES COWER SOCKET” “NEWCAP”

Full Transcription - Bottom Section:

“@ SEP 30” [circled] “BPR”

“POSSIBILITIES…”

“PEEL UP RELEASE PUSH DOWN HOPS.”

[Mechanism iteration sketches] “CLOSURE” “FOR YOU WE CIRCLE IS IT FOR” “FLIPOR”

[Detailed component drawings]

Key Concept:

“MAKE CAGE & SLEEVE SAME THING” - Component consolidation

Potential Innovations:

  1. INNOV-120: Cage/sleeve unification
  2. INNOV-121: Peel-up release mechanism
  3. INNOV-122: Push-down hop trigger

Evidence Value: Component simplification strategy


PAGE 122 | Scan_20251205_(122).png ⭐

Content Type: Technical - Locking Details Date Reference: Continues Sep 2020

Full Transcription - Top Section:

“MAKE POLE OF PIPE PAST OR LOCK NOTCH — SO CAN” “JUST POKE 4 ON PIECES” “(LOCKS DOWN BY TONGUE)”

“TO LOCK & PULL UP POT RELEASE.”

[Locking mechanism detail] “BOTTOM PIECE”

Full Transcription - Bottom Section:

“MAKE A PORTABLE LAYING RETAIN”

“OC HEX+” “SPORE” “JO”

[Assembly sketches in blue ink] “OC HEX +” “FUNK”

Potential Innovations:

  1. INNOV-123: Tongue-lock mechanism
  2. INNOV-124: Pull-up release system
  3. INNOV-125: Portable laying retain

Evidence Value: Lock/release mechanism refinement


PAGE 123 | Scan_20251205_(123).png ⭐⭐⭐ CRITICAL - UNIVERSAL HEX

Content Type: Technical - Universal Design Date Reference: “16 SEP 20”

Full Transcription - Top Section:

“RESONATE COES.”

[Blue ink ship/vessel sketch] “INSTRUMENT CIRCLES?”

“HEX VS AP ACROSS CAP ACROSS … ENTRANCE GATE” “A UNIVERSAL”

“WATER IS HEX IS 2440” “COUNTER WATER CAP IS [?] FLOAT” “SO E2A ON FOR BOAT INSIDE HEX.”

Full Transcription - Bottom Section:

“H SPEEDS M”

“V INTO WALL W/ ITE FROST CONNECT” “ON RED BOTTOM”

“OR THRUST OUT WATER (HEX VS H2 BATHS)”

“SO COUNTER.”

“1. HALE & ESSENTIAL LOCE.” “2. SUAPE TO PLANE DUST. (CORES)”

“16 SEP 20”

UNIVERSAL HEX CONCEPT:

“HEX VS AP ACROSS CAP ACROSS … A UNIVERSAL” “WATER IS HEX… SO E2A ON FOR BOAT INSIDE HEX”

This describes a universal hex that can be land OR water - boat operates inside water hex.

Potential Innovations:

  1. INNOV-126: Universal hex (land/water convertible) ⭐
  2. INNOV-127: Float cap for water hexes
  3. INNOV-128: Boat-inside-hex operation
  4. INNOV-129: Entrance gate terrain type

Evidence Value: CRITICAL - Universal hex concept. Water hex contains boat.


PAGE 124 | Scan_20251205_(124).png ⭐⭐

Content Type: Technical - Machine/Pattern System Date Reference: “16 SEP” and “19 SEP 91”

Full Transcription - Top Section:

“BPR” [circled] “CCAP” “19 SEP 91” [Note: likely 2020, written as 91] “CAPSINNED”

“WE GOT IT.” “JUST CAUSE TO HAVE” “TIME TO MAKE, BESIDE” “SO IN MOUNTING MAKE THE COMBINE VERSION!”

Full Transcription - Bottom Section:

“16 SEP 20” [circled] “JBT” “RELENG BOC ACROSS CANS”

“LIKE SPELL, OK BASS+OR OT PATTERN OF JUST AMBINCE”

“3”

“GOC MACHINE W/ TUBES?”

[Building/house sketch] “BOOKS TO BELOW SO LOCK.”

Flagged Terms:

TermFirst AppearanceStatus
GOC MACHINEPage 124Unknown mechanism
CAPSINNEDPage 124Capsule-related term

Potential Innovations:

  1. INNOV-130: Pattern-based game mechanics (spell/ambiance)
  2. INNOV-131: GOC machine with tubes
  3. INNOV-132: Combine version mounting

Evidence Value: Pattern/spell system for game actions


RUNNING INNOVATION INDEX (Pages 84-124)

IDInnovationPageDateCategory
(previous 95 innovations)
INNOV-096Dual game mode (Simple/Complex)113Dec 15, 2020Game Design
INNOV-097Campaign mode progression113Dec 15, 2020Game Design
INNOV-098Key-shaped terrain connector113Dec 15, 2020Terrain
INNOV-099Plunger as single-acting cylinder ⭐ HYDRAULIC114Dec 2020Hydraulics
INNOV-100Spring-return mechanism114Dec 2020Mechanism
INNOV-101Derrick/windmill structures114Dec 2020Terrain
INNOV-102Manual/automatic pump switching114Dec 2020Mechanism
INNOV-1035-stage plant growth sequence115Dec 2020Game Design
INNOV-104Detachable petal mechanism115Dec 2020Mechanism
INNOV-105Bottle-as-connector for plants115Dec 2020Connection
INNOV-106Breeder mechanism116Dec 2020Mechanism
INNOV-107Shingle roofing system117Dec 24, 2020Structure
INNOV-108Push-action plant trigger117Dec 24, 2020Mechanism
INNOV-109Sunspot coral terrain117Dec 24, 2020Terrain
INNOV-110Work-for-company KS tiers ⭐ LB118Dec 2020Business
INNOV-111Work-at-home assembler program118Dec 2020Business
INNOV-112Demographics-agnostic hiring118Dec 2020Philosophy
INNOV-113Custom 3D print configurations118Dec 2020Manufacturing
INNOV-1146-category component system119Sep 5, 2020Structure
INNOV-115Reset in orbit hex119Sep 5, 2020Game Design
INNOV-116Customizable terrain standards119Sep 5, 2020Manufacturing
INNOV-117Pressure plate trigger ⭐120Dec 2020Mechanism
INNOV-118Seat as pressure trigger120Dec 2020Mechanism
INNOV-119Combined pressure activation120Dec 2020Mechanism
INNOV-120Cage/sleeve unification121Sep 8, 2020Manufacturing
INNOV-121Peel-up release mechanism121Sep 2020Mechanism
INNOV-122Push-down hop trigger121Sep 2020Mechanism
INNOV-123Tongue-lock mechanism122Sep 2020Connection
INNOV-124Pull-up release system122Sep 2020Mechanism
INNOV-125Portable laying retain122Sep 2020Assembly
INNOV-126Universal hex (land/water) ⭐123Sep 16, 2020Structure
INNOV-127Float cap for water hexes123Sep 16, 2020Hydraulics
INNOV-128Boat-inside-hex operation123Sep 16, 2020Game Design
INNOV-129Entrance gate terrain123Sep 16, 2020Terrain
INNOV-130Pattern-based game mechanics124Sep 16, 2020Game Design
INNOV-131GOC machine with tubes124Sep 2020Mechanism
INNOV-132Combine version mounting124Sep 2020Assembly

Total Innovations: 132


CRITICAL TIMELINE DISCOVERY

Pages 119-124 contain dates from September 2020 - predating “THE REAL FIRST PAGE” (October 26, 2020).

Revised Timeline:

DatePageEvent
Sep 5, 2020119Component categories defined
Sep 8, 2020121Cage/sleeve unification
Sep 16, 2020123UNIVERSAL HEX concept
Sep 16, 2020124Pattern system
Oct 26, 202085“THE REAL FIRST PAGE” - Formal documentation begins
Nov 3, 202087Utility patent intention
Dec 24, 2020117Shingle roofing system

Interpretation: The September 2020 pages show conceptual work happened BEFORE the formal “first page” declaration. Page 85 marks when Jonathan decided to formally document the invention, not when invention began.


CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)

PageContentLB Connection
(previous entries)
118“Work-for-company” KS tiersEmployment as reward
118“Work-at-home assemblers”Distributed workforce
118“Demographics-agnostic”Inclusive hiring


PAGE 125 | Scan_20251205_(125).png ⭐⭐

Content Type: Technical - Locking/Capsule System Date Reference: “17 SEP” and “18 SEP 20” (circled)

Full Transcription - Top Section:

“17 SEP” [circled] “BPR” “5- CONSUMMATE” “N300” “0005” “OE” “RE 1”

“EPDEC STRESS? )” “MARQUIS 58 POT BOTTOM TO LOCK W/ PLACE IN LOCK”

“THEE BRASSES [?]”

“SCENE TO SOME (CAPSOURCES) A” “LOCK CONFLICT… POSSIBLY BY PALACE UP AT ON S…”

Full Transcription - Bottom Section:

“18 SEP 20” [circled] “BPR” “SIMWR SES”

[Dimensional sketches with measurements: 0°, 30°, 1.5, 5] “AGRIT” “0 NN” “44NC”

[Complex mechanism sketch]

Potential Innovations:

  1. INNOV-133: Marquis lock-in-place mechanism
  2. INNOV-134: Scene-to-source capsule switching

Evidence Value: Lock mechanism refinement


PAGE 126 | Scan_20251205_(126).png ⭐⭐ ADD-ONS ARCHITECTURE

Content Type: Technical - Modular Add-ons Date Reference: “19 SEP 20”

Full Transcription - Top Section:

“18 SEP. 19 SEP 20 STOP”

“MAKE PUDDING OUTSIDE SO CAN ATTACH/DETACH AS WISH.”

“FRAME W/ COURSE CASTLE”

“POLE OF WATER WASHER OK — NOT NEEDES TO LOCK IN WATER O”

“LOCK”

“SO CAN USE LOCK FOR STATUE/PLANT, ETC. SELL [?] FOR” “& ONLY NEEDS TO ALWAYS & FILLS ADS-ONS OR VARIANTS”

“ELSE COUNTER USB TWNSTLOCE.”

“CAPSTONE OF PENDS KOS HEARD”

Full Transcription - Bottom Section:

“MIDDLE COUNTERS”

[Circle sketch]

“VISA & LOCK 1 PIECE IN MIDDLE NOT COUNTERS”

Key Concept:

“MAKE PUDDING OUTSIDE SO CAN ATTACH/DETACH AS WISH” “& ONLY NEEDS TO ALWAYS & FILLS ADS-ONS OR VARIANTS”

Add-ons system - components can attach/detach freely for variants.

Potential Innovations:

  1. INNOV-135: Attach/detach add-on architecture
  2. INNOV-136: Variant system through add-ons
  3. INNOV-137: Lock for statue/plant elements

Evidence Value: Modular add-on system for customization


PAGE 127 | Scan_20251205_(127).png ⭐⭐⭐ CRITICAL - SPACER HEX

Content Type: Technical - Spacer Concept Date Reference: “21 SEP 20”

Full Transcription - Top Section:

“21 SEP 20” [circled] “FAST”

“COWARE. WORKS, BET TOO COMPLICATED FOR PRACTICAL BOLT-WORLD USE.”

“INSTEAD, PERHAPS AN INSERT—ON TOP OF (AND OOT HEX), TWIST-ENDS ON FOR UPON?”

“OR… TAKE “SCREW”, THAT’S POS—”

“INTO —”

“MAKE A BOTTOM THAT INSERT @ L5°”

“& TWIST; GOES COUNTER READINGS.”

Full Transcription - Bottom Section:

“PLACE A SPACER DOWN INTO CLOSE HEX, THAT HAS PIVOTED HOLDING ARMS, THAT ARE ACTIVATED BY PUSHING ON FOR UPON?”

“SPORK. I.E.:”

[Mechanism sketches]

“(4 HORSEPOWER, NEW ROLL BRITS GAT ON”

“@ SET THANKS OVER HEX”

“MAKE CLUSTER HEX SO NOW, CAN — BACK TO SPORE.” “GROUNDS ON THE SUPERS.”

SPACER HEX CONCEPT:

“PLACE A SPACER DOWN INTO CLOSE HEX, THAT HAS PIVOTED HOLDING ARMS, THAT ARE ACTIVATED BY PUSHING”

This is a spacer hex with spring-loaded arms that activate on pressure.

Potential Innovations:

  1. INNOV-138: Spacer hex with pivoted holding arms ⭐
  2. INNOV-139: Push-activated arm mechanism
  3. INNOV-140: Cluster hex grouping
  4. INNOV-141: 45° insert with twist-lock

Evidence Value: CRITICAL - Spacer hex concept with mechanical arms


PAGE 128 | Scan_20251205_(128).png ⭐⭐

Content Type: Technical - Sleeve/Trigger Mechanisms Date Reference: Continues Sep 2020

Full Transcription - Top Section:

“IF & DO THAT, THEN UPSIDE DOWN HEX MAKES SLEEVE (AS TOP MOVE) A LOCK MECHANISM ALL ITS OWN. &/C”

“TRIGGER CAN BE…”

[Mechanism sketches with figure illustrations]

“G- 45 FIN (1P48)”

“USE FLAT SLIDES INSTEAD OR CALOUSES, CAN DO LID.”

Full Transcription - Bottom Section:

“DC (10 MIN SENSE WISE)”

“USE”

“W/ MOBBING THE”

“OR ← FOR DOWN THE & SENSE (SO (HAND ON TOP) WHICH HOLDS THE HORSES —”

“MECHANISM.”

“THE /& WINE IS THAT MEANS FIRE”

“COVER LOCK FITS AGAINST.”

Key Concept:

“UPSIDE DOWN HEX MAKES SLEEVE (AS TOP MOVE) A LOCK MECHANISM ALL ITS OWN”

Potential Innovations:

  1. INNOV-142: Upside-down hex as lock mechanism
  2. INNOV-143: Flat slide alternative to grooves
  3. INNOV-144: Hand-on-top trigger activation

Evidence Value: Lock mechanism through hex orientation


PAGE 129 | Scan_20251205_(129).png ⭐⭐⭐ CRITICAL - KICKSTARTER RESEARCH

Content Type: Business - Kickstarter Analysis Date Reference: “DEC” dates

Full Transcription - Top Section:

“KICKSTARTER NOTES” [boxed]

“FIND OUT RESEARCH PITFALLS OF KICKSTARTER CAMPAIGNS IN GENERAL & INDUSTRY & PRODUCE IN PARTICULAR”

“(GAMES 147 DOLES) BEFORE FOOTAGE CUT ONE & ADDRES EACH IN PITCH”

“SHE SHOWCASES BATCH ASSES & SHELL NUMBER OF BITS”

“@ HAN”

“WEENY NIENIA NOPE IN DREWN, BUT WE CAN STILL BE FRIENDS.”

Full Transcription - Bottom Section:

“BPR” [circled] “DEC AS SE”

“FOR BLOW & CRASHES & PIECES B I BOUNCE”

“PHYSICALITY, NOT” “JUST PULLING A CAR” “TAKES TURNS, & BRASS. NO COUNT— & GAN”

“ANCIENT MECHANIC: PLUNGES &” “HANDWHEEL” “TURNS SHARE DINO” “FLOWS…”

“COG WEIGHT COLORS”

[Cog/gear mechanism sketch]

“DRUM & SUPO CUT POSE OUTSIZE”

“MAKE POESES AS SCORED PIECES THAT BREAK APART.”

KICKSTARTER RESEARCH:

“FIND OUT RESEARCH PITFALLS OF KICKSTARTER CAMPAIGNS” “& ADDRES EACH IN PITCH”

Systematic approach to understanding and addressing KS failure modes.

ANCIENT MECHANICS REFERENCE:

“ANCIENT MECHANIC: PLUNGES & HANDWHEEL”

Drawing inspiration from historical mechanisms.

Potential Innovations:

  1. INNOV-145: Systematic KS pitfall analysis
  2. INNOV-146: Pre-address objections in pitch
  3. INNOV-147: Cog/weight mechanism system
  4. INNOV-148: Breakaway scored pieces

Evidence Value: Business planning methodology + ancient mechanics inspiration


PAGE 130 | Scan_20251205_(130).png ⭐⭐

Content Type: Technical - Marquess Variants Date Reference: “GE VRS” date reference

Full Transcription - Top Section:

“STILL NEED” [circled]

“INTO NEXT?.”

“HOW ABOUT ALSO, BOTTOM OR MARQUESS USING BOTTOM OR TOP OF CD FIT INTO TOP OR OTHER MARQUESS?”

“ALSO, ALSO, (J) MAKE NOR SNULER SIN, SO HINGE FIT INTO → UNLOCK”

“IT ABOVE FEIGNS”

“LOCK”

Full Transcription - Bottom Section:

“$ S&A” [circled] “BPR GE VRS HE”

“MAKE 2 KINDS OF MARQUESS ONE SIDES ABOVE”

“@ DESK ABUM”

[Mechanism sketches]

“US AS ANNULAR” “B/C SAME.”

“ALSO — USE 350 2/HUGS”

“B/C JUST ORIGINAL AND” “@ BESTS FOR & VISUAL”

“MAKE SEPARATE A UNIT CON & BARRIERS FOR TEST & VISUAL FORCE”

Potential Innovations:

  1. INNOV-149: Marquess-to-marquess stacking
  2. INNOV-150: Hinge-fit unlock mechanism
  3. INNOV-151: Two marquess variants (different sides)

Evidence Value: Component stacking/nesting system


PAGE 131 | Scan_20251205_(131).png ⭐⭐

Content Type: Technical - Capstone Development Date Reference: “28 SEP 20” and “26 SEP 20”

Full Transcription - Top Section:

“28 SEP 20” [circled] “BPR” “CAPSTONE A &”

“COMPONENT” “MAKE INTERNAL PARTS THAT PLS BSILE INTO HEXS.”

[Stick figure with extending arms sketch]

Full Transcription - Bottom Section:

“26 SEP 20” [circled] “BPR”

“SUVEL A EL PHE ISSUE IN” “CAPSTONE A 7 (CARRIES WOOD)” “CORNER ISSUE PK” “OTHER CHARGERS SCRUTTON ANNUAT”

“CAPSTONE A MARQUESS FOR PC. 29”

[Figure with extending mechanism sketch]

Flagged Terms:

TermFirst AppearanceStatus
CAPSTONEPage 131Top/finishing component

Potential Innovations:

  1. INNOV-152: Internal parts that slide into hexes
  2. INNOV-153: Capstone A/B variant system
  3. INNOV-154: Scrutton annual mechanism

Evidence Value: Capstone component development


PAGE 132 | Scan_20251205_(132).png ⭐⭐⭐ CRITICAL - CAGE LOCKING

Content Type: Technical - Locking Philosophy Date Reference: “29 SEP 20” and “30 SEP”

Full Transcription - Top Section:

“IN THE PROCESS I GAVE MYSELF AN EDUCATION THAT I DIDN’T REALIZE.”

[Component evolution sketches: A, B, C, D progression]

“CAPSTONE SONDER (AGAIN)” “29 SEP 20” [circled] “BPR”

“BATTERNS LOCK” “@ EXTERNATO”

“MAKE A ‘CAGE’ LIKE POP REACH. BOTTOM MADE. ALT COLOURS.”

Full Transcription - Bottom Section:

“30 SEP” [circled] “SEP”

“EXTRAPOLATE LOCK TO RIGHT/INSIDE OTHER HEX WALL S O AND MAKE BS/ SINGLE BADNESS COUNTER. USING”

“STORE CHES)”

“SITS W/ A HOOK.”

[Building/structure sketch] “CHOPE”

Key Quote:

“IN THE PROCESS I GAVE MYSELF AN EDUCATION THAT I DIDN’T REALIZE.”

Reflection on self-education through invention.

Potential Innovations:

  1. INNOV-155: Cage-style pop-reach mechanism
  2. INNOV-156: External/internal lock extrapolation
  3. INNOV-157: Hook-based sitting mechanism

Evidence Value: Philosophical reflection + cage mechanism


PAGE 133 | Scan_20251205_(133).png ⭐⭐

Content Type: Technical - Flipcap System Date Reference: “02 SEP 20” (Note: possibly Oct)

Full Transcription - Top Section:

[Hexagonal terrain piece sketch]

Full Transcription - Bottom Section:

“02 SEP 20” [circled] “BPR”

“IF USE SEEVE AS BASE 5A TOP/BOTTOM, CAN USE COURES AS BASIS OF FLIPCAP HEX FACE.”

“A” [component sketch with “COURSE” label]

“AO A 5 CAPSTONE S”

“1 OCT 20 SEE”

“SCRUE 1”

“OF COUNTER S CRUSE” “COUNTER TO TWO”

FLIPCAP CONCEPT:

“CAN USE COURES AS BASIS OF FLIPCAP HEX FACE”

Flipcap = reversible hex face for dual-state terrain.

Potential Innovations:

  1. INNOV-158: Flipcap hex face system ⭐
  2. INNOV-159: Sleeve as universal base

Evidence Value: Dual-state terrain through flipcap


PAGE 134 | Scan_20251205_(134).png ⭐⭐⭐ CRITICAL - SLIDE MECHANISM

Content Type: Technical - Slide/Lock System Date Reference: “3 OCT” and “4 OCT 20”

Full Transcription - Top Section:

“→ SNAP & FOR AS THIS SO 60° BACK? OR 15°?” “SO 30°.”

“BROW & SLIDE”

[Slide mechanism diagram]

“SLIDES INSIDE S CRUSE TO LOCK FOR SOME FROM.”

“(@ AS ($) 50 CLOSER REPLICA.)”

“→ (2) TO HEX?”

Full Transcription - Bottom Section:

“3 OCT 20” [circled] “BPR”

“MAKE BASSOS E COURSE @ CIRCUR & BIVOR.”

“W/ BASSOURS CONNECTED SHAPE” “WORKS. TOO UNWIELDLY”

“3 OCT 20 SEAT”

“PUSH PIN”

“RETAINING BRAT”

“4 OCT 20—” [circled] “SEE”

“SLIT AROUND BIER.”

“MID PACE”

SLIDE MECHANISM:

“SLIDES INSIDE S CRUSE TO LOCK FOR SOME FROM”

60° / 30° / 15° angle options for slide lock.

Potential Innovations:

  1. INNOV-160: 60°/30°/15° slide lock angles
  2. INNOV-161: Push-pin retaining system
  3. INNOV-162: Slit-around mounting

Evidence Value: Angular slide lock system


PAGE 135 | Scan_20251205_(135).png ⭐⭐⭐ CRITICAL - NOMENCLATURE

Content Type: Technical - Naming/Sizing System Date Reference: “4 OO 20”

Full Transcription - Top Section:

“CONT…”

“UPPER SPACE IN SLEEVE NICLA TO LAT OR. ITS 9 MM SO COUNTS”

“BOOM. 2MM & 3 MM CALLOUSER PORE TO STLE LEAVE 4 MM TO PAL COSH. UNLESS UNMESY KEX.”

“ITEM IS… 6. SO 1 MM TO PAL W/, SO PEAK FOR 6 MM CLEARANCE.”

“SO DOWN FROM TOP TO SCREW SO ELAPSE THATVEC BOOTLOEKS (CONST HEXS)”

“NOMENCLATURE” [boxed]

“N 16 PCS. UIS FO.”

Full Transcription - Bottom Section:

“HAVE A LOCK FOR SO HAVE TO LIFT TO @ THIS IT (TWIST)”

“& NOW IN COPPET ACROSS ARREST.”

“BRT” “4 OO 20”

“PLUS INTERNALLY”

“PUT (MARQUESS / IN FROM BOTTOM & TWIST — FOR 24 (@ PICEUE OF ALLO)” “@ WITH POT A NAVIS” “SENT PINS—”

“PROM NO SO COS S”

NOMENCLATURE SYSTEM:

“NOMENCLATURE” [boxed]

Formal naming system being established.

MEASUREMENTS:

  • 9mm upper space in sleeve
  • 2mm & 3mm callouser
  • 4mm leave to PAL
  • 6mm clearance target

Potential Innovations:

  1. INNOV-163: Formal nomenclature system
  2. INNOV-164: 9mm/6mm clearance standards
  3. INNOV-165: Bootlock constant hex system

Evidence Value: CRITICAL - Establishing formal naming and measurement standards


PAGE 136 | Scan_20251205_(136).png ⭐⭐⭐ CRITICAL - PUMP SKINS

Content Type: Technical - Pump/Skin System Date Reference: “5 OCT 20” and “6 OCT DE DEC 20”

Full Transcription - Top Section:

“5 OCT 20 SEP” “BACK TO…”

[Mechanical assembly sketch]

“ECONOTTHEN SHEARING”

“CAPMOFORM OF COOS OR”

[Cross-section mechanism detail]

“NMES STRAPAND HIRES I COOP 6/02 DE DEC 20”

Full Transcription - Bottom Section:

“(IF NOT ALL BOAT MAKE FINGERS BOUSES ON EDGES FOR A SNAP FIT WHEN MESSA. OR… AS A COMPUTER PIECE. LIOR.”

“OS”

“STATIC HEX CUTS O HAS”

“PUMP SKINS HEX”

“A SHEE & DESIGN (OR O) CUSTOM WORKER”

PUMP SKINS CONCEPT:

“PUMP SKINS HEX”

Pump skins = removable/swappable exterior for hex with internal pump.

Snap-fit edges:

“MAKE FINGERS BOUSES ON EDGES FOR A SNAP FIT”

Potential Innovations:

  1. INNOV-166: Pump skins (swappable hex exterior) ⭐
  2. INNOV-167: Finger-based snap-fit edges
  3. INNOV-168: Static hex with customizable cuts

Evidence Value: CRITICAL - Pump skins concept. Separates pump mechanism from visual skin.


RUNNING INNOVATION INDEX (Pages 84-136)

IDInnovationPageDateCategory
(previous 132 innovations)
INNOV-133Marquis lock-in-place mechanism125Sep 17, 2020Mechanism
INNOV-134Scene-to-source capsule switching125Sep 17, 2020Game Design
INNOV-135Attach/detach add-on architecture126Sep 19, 2020Assembly
INNOV-136Variant system through add-ons126Sep 19, 2020Manufacturing
INNOV-137Lock for statue/plant elements126Sep 19, 2020Mechanism
INNOV-138Spacer hex with pivoted holding arms ⭐127Sep 21, 2020Mechanism
INNOV-139Push-activated arm mechanism127Sep 21, 2020Mechanism
INNOV-140Cluster hex grouping127Sep 21, 2020Structure
INNOV-14145° insert with twist-lock127Sep 21, 2020Connection
INNOV-142Upside-down hex as lock mechanism128Sep 2020Mechanism
INNOV-143Flat slide alternative to grooves128Sep 2020Manufacturing
INNOV-144Hand-on-top trigger activation128Sep 2020Mechanism
INNOV-145Systematic KS pitfall analysis129Dec 2020Business
INNOV-146Pre-address objections in pitch129Dec 2020Business
INNOV-147Cog/weight mechanism system129Dec 2020Mechanism
INNOV-148Breakaway scored pieces129Dec 2020Manufacturing
INNOV-149Marquess-to-marquess stacking130Sep 2020Assembly
INNOV-150Hinge-fit unlock mechanism130Sep 2020Mechanism
INNOV-151Two marquess variants130Sep 2020Structure
INNOV-152Internal parts that slide into hexes131Sep 26-28, 2020Assembly
INNOV-153Capstone A/B variant system131Sep 26-28, 2020Structure
INNOV-154Scrutton annual mechanism131Sep 26-28, 2020Mechanism
INNOV-155Cage-style pop-reach mechanism132Sep 29-30, 2020Mechanism
INNOV-156External/internal lock extrapolation132Sep 29-30, 2020Mechanism
INNOV-157Hook-based sitting mechanism132Sep 29-30, 2020Mechanism
INNOV-158Flipcap hex face system ⭐133Oct 1, 2020Structure
INNOV-159Sleeve as universal base133Oct 1, 2020Structure
INNOV-16060°/30°/15° slide lock angles134Oct 3-4, 2020Mechanism
INNOV-161Push-pin retaining system134Oct 3-4, 2020Mechanism
INNOV-162Slit-around mounting134Oct 3-4, 2020Assembly
INNOV-163Formal nomenclature system135Oct 4, 2020Documentation
INNOV-1649mm/6mm clearance standards135Oct 4, 2020Manufacturing
INNOV-165Bootlock constant hex system135Oct 4, 2020Mechanism
INNOV-166Pump skins (swappable hex exterior) ⭐136Oct 5-6, 2020Structure
INNOV-167Finger-based snap-fit edges136Oct 5-6, 2020Connection
INNOV-168Static hex with customizable cuts136Oct 5-6, 2020Manufacturing

Total Innovations: 168


CRITICAL CLARIFICATION FROM INVENTOR (Page 118)

“Demographics completely unimportant” explained:

“We don’t care who. Just that it happens. You cannot be discriminated against, because you’re a non-demographic member. Unless you join a guild or family for that purpose, or display such on your portfolio pages of your own accord, since we have no mechanism to record or display such, then we know nothing except how you get your work done.”

DESIGN PRINCIPLE: Discrimination-proof by architecture. The platform has NO mechanism to collect or display demographic data. You can only be judged by your work output.

This is INNOV-112 UPGRADED: Demographics-agnostic by design (no collection mechanism = impossible to discriminate)


REVISED TIMELINE (Now Including Sep-Oct 2020 Pages)

DatePageEvent
Sep 5, 2020119Component categories defined
Sep 8, 2020121Cage/sleeve unification
Sep 16, 2020123UNIVERSAL HEX concept
Sep 17-19, 2020125-126Add-on architecture
Sep 21, 2020127SPACER HEX with arms
Sep 26-30, 2020131-132Capstone development, cage locking
Oct 1, 2020133FLIPCAP concept
Oct 3-4, 2020134Slide lock system
Oct 4, 2020135NOMENCLATURE system established
Oct 5-6, 2020136PUMP SKINS concept
Oct 26, 202085“THE REAL FIRST PAGE” - Formal start

Invention activity clearly predates “THE REAL FIRST PAGE” by 6+ weeks.


CROSS-REFERENCE: LIANA BANYAN CONNECTIONS (Updated)

PageContentLB Connection
(previous entries)
118Demographics-agnostic by designDiscrimination-proof architecture
129Systematic KS pitfall analysisResearch-based business planning
132“Gave myself an education I didn’t realize”Self-education through invention


PAGE 137 | Scan_20251205_(137).png ⭐⭐

Content Type: Technical - Capstone/Shaper Development Date Reference: “06 OCT 20” and “08 OCT”

Full Transcription - Top Section:

“ALSO… IF DOESN’T WORK” “OUT, CHANGE OSOCTSLEEP”

“TO AS SHAPER ON BOTTOM”

“CHANGE TO IMPLEMENT 08 OCT-SLEEVE”

“LIKE THAT?”

“MOST MOPS NOT MOFAS” “CAP OR VE SNIPS” “THEN BUT CAS AO SAME”

“ON SEAT SIAS SHAPER.”

“THEN BYPAS S EVERY ORDER”

Full Transcription - Bottom Section:

“06 OCT 20 —” [circled] “BRT” “BTE ÆS”

“TOMORROW, TRY CAPSTONE A10”

“USE ULE 14 MOREOVER—” “& TRANSECTS 06” “CHANGE/STRONG”

“POINT &”

Potential Innovations:

  1. INNOV-169: Shaper-on-bottom variant
  2. INNOV-170: Capstone A10 iteration

Evidence Value: Capstone iteration continues


PAGE 138 | Scan_20251205_(138).png ⭐⭐⭐ CRITICAL - PIERCING/PRINTABILITY

Content Type: Technical - Manufacturing Considerations Date Reference: “07 OCT” and “08 OCT 20”

Full Transcription - Top Section:

“@ IN ABSINST”

“USE LOCK DO MORE”

“SLIDEOVER TOE SOOM TO LOCK TREE”

“FLOWERS MR/ PALIM TREE/PIER/ ETC.”

“USE AS BASE AGAINST” [boxed] “PIERCING” [boxed]

“350”

“PALM MOSS FAR. ONE WHAT TO LOCK, B/C SQUIDER ESCOW FLOAT”

Full Transcription - Bottom Section:

“GOOD 5 SPINE” [circled/boxed] “07 OCT”

“1. DOWN EGES FOR SCREW NICOL” “2. MAKE COLOURS NOT ROUND — JUST FOR TO” “—1. MAKE FOOT AS CIRCLE SHOULD” “0. CUT PATHWAY & HEX IN FOR PRINTABILITY & STRICTNESS.” “3. MAKE CAP TO IT.”

“FROM FAIL CLASS CONTROLS” “FOR IN 06 FOOT SCREW UP”

PRINTABILITY CONSIDERATION:

“CUT PATHWAY & HEX IN FOR PRINTABILITY & STRICTNESS”

First explicit reference to 3D printability as a design constraint.

Potential Innovations:

  1. INNOV-171: Piercing base attachment system
  2. INNOV-172: Printability-driven pathway design ⭐
  3. INNOV-173: Circle foot standard

Evidence Value: Manufacturing consideration - designing for 3D printing


PAGE 139 | Scan_20251205_(139).png ⭐⭐⭐ CRITICAL - MAKE LIST

Content Type: Planning - Component Priority List Date Reference: “10 OCT” and “11 OCT”

Full Transcription - Top Section:

“SEPT A 579 W”

“MAKE”

“CAMRADOR FOR MENTFO HEX: POSSIBLE BECOMES BOARD.”

“10 OCT SO TREE”

“10 OCT SPARE”

“11 OCT SO SEAT” “WHAT IF FOR BONUS OF SURGER HEX; INLAYS OF” “OPOS; PLAC IS MOSS.”

Full Transcription - Bottom Section:

“WORKERS OR 2 STRUCTURES 2 TRIGGERS” [boxed]

“51 PARTS.”

“USE BOARDS! S (SEEN)”

“CURRENTA TO…”

“CURRENT (WORKING ON SO CAN PICK BACK UP)”

“1: JAN 50 ↓(COURSE SCAN ORONAS)” “10/08/20- 06 OCT SCRIP” “CUTECASE → 5.00 + 0.00” “2. BROTSE” “3. H4 WORKSPACE.” “4…. 06 — CHANGED/STRONG”

“MAKE CERTAIN WHAT FOR ARE MARQUES IS SCORE & SLEEVE PARTS. CORNERS”

“GRIDOWES”

MAKE LIST (Components to Build):

  1. WORKERS
  2. STRUCTURES (2)
  3. TRIGGERS (2) = 51 PARTS total

Potential Innovations:

  1. INNOV-174: Campador for multiple hex board expansion
  2. INNOV-175: Worker/Structure/Trigger component categories
  3. INNOV-176: Current work tracking system

Evidence Value: Production planning - 51 parts identified


PAGE 140 | Scan_20251205_(140).png ⭐⭐⭐ CRITICAL - GOAL TO MAKE LIST

Content Type: Planning - Complete Build List Date Reference: “11 OCT 20”

Full Transcription - Top Section:

“GOAL TO MAKE LIST;”

“1. VENUS FLYTRAP” “2. WINDMILL” “3. MIDNIGHT — FOREST” “4. DAWN TORCH CANDLES?” “FLOWERS/FLY” “5. PALM MOSS OAKS MUSEUM/AS” “6. CASTLE” “7. DAWN BRIDGE” “8. SNAP FROM RESOURCES” “9. TRAP DOOR” “10. CAVES/RIVERS/CAMPER” “11. LOCKS/RIVERS/CAMPER”

“NADED MILES &” [boxed] “N/A JUST FOREST—”

“& INTROPLUS INDUSNT CONFORTS” “PLACE POLOSS.”

Full Transcription - Bottom Section:

“11 OCT 20 BIT”

“PRODA 10OCTSLEEVE, OUTWHAT ANNIE IF FOR SPACE-SAVING. ALMOST JUST DEPENDS 06 OCT SLEEVE. FIRST, MAKING FOR POUND/BOTTOM HEX CULLERS (WHAT 06 OCTSLEEVE DOES) TO SEE IF WORKS WITH 10OCTSLEEVE; BE RENDERING EACH LINE AS ↓”

“STAIUNG AS 5. UH… DOIA, NO, BUT”

“CAN LIMIT REMOVES BOOM. TO 3MM THAT TS INSIDE TOP OF BOTTOM HEX AS PORCHING FOR RELEVEEVE. ☺”

“DRIVES 10 OCTSLEEVE.”

“WORKS BUT CHANGE CAP TO OWNER USING EXTRA SPACE ATTACH TO PLACE AS CONNECTABLE COCK”

“SO CAN ATTACH EXTRAE CATE. USE I OR CORRESPONDING CODE THAT.”

GOAL TO MAKE LIST (11 terrain/mechanism types):

  1. VENUS FLYTRAP
  2. WINDMILL
  3. MIDNIGHT FOREST
  4. DAWN TORCH (CANDLES?)
  5. PALM MOSS OAKS
  6. CASTLE
  7. DAWN BRIDGE
  8. SNAP FROM RESOURCES
  9. TRAP DOOR
  10. CAVES/RIVERS/CAMPER
  11. LOCKS/RIVERS/CAMPER

Potential Innovations:

  1. INNOV-177: Venus flytrap terrain/mechanism ⭐
  2. INNOV-178: Windmill terrain structure
  3. INNOV-179: Midnight forest theme
  4. INNOV-180: Dawn torch/candle lighting
  5. INNOV-181: Snap-from-resources mechanism

Evidence Value: CRITICAL - Complete terrain type list. Venus flytrap = trap mechanism.


PAGE 141 | Scan_20251205_(141).png ⭐⭐

Content Type: Technical - Scene/Production Date Reference: “2 OCT 20”

Full Transcription - Top Section:

“BTP” [circled] “2 OCT 20 BTP”

“TOP TO MOST THE SAWEMAKE HOUSE PRO FIELD”

“DROIT WHY SCALE & ISSUE IN ONE W/ MISER CONFEDEST…”

“SO! MAKE THE SCRAELNESS”

[Mechanism sketch]

“SCENE 8 BY PACING OFF 50 CAN”

“THEN HAVE LOCK CONSTRACT WITH CONSTRANGS @ AND CAP”

“SO CAN THEN CAP & ADDEING TO CAP & CONSTRAND HEX”

Full Transcription - Bottom Section:

“BECA 1…” “— VABCE 2…” “— PRODUCTION 3…”

Potential Innovations:

  1. INNOV-182: Scene-by-pacing mechanism
  2. INNOV-183: Production phase tracking

Evidence Value: Production methodology


PAGE 142 | Scan_20251205_(142).png ⭐⭐⭐

Content Type: Planning - DUPLICATE OF 140 (Same Goal List) Date Reference: “11 OCT 20”

Note: This page appears to be a near-duplicate of page 140 with the same “GOAL TO MAKE LIST” content. Same 11 items listed.

Additional Content:

“PLACE POLOSS.” (Same sleeve development notes)

Evidence Value: Confirms importance of the Goal List (documented twice)


PAGE 143 | Scan_20251205_(143).png ⭐⭐⭐ CRITICAL - NEW GAME DESIGN

Content Type: Technical/Design - Game Foundation Date Reference: “13 OCT 20”

Full Transcription - Top Section:

“13 OCT 20” [circled] “BAT”

“LOCK & CAPSTONE”

“NEEDS MECHANISM FOR HINGE…”

[Ring mechanism with internal components sketch]

“NOT. NOT ON GOON / TIES OF WISHES VENE. CAS”

“V4 CELL AS SCONE…”

“1. FIX SETTLE HINGE” “2. MAKE CAP” “4. PARCEL CONNECTOR.”

Full Transcription - Bottom Section:

“POSSIBLE REMNANTS IN CORNEA RIDGES (2MM?) & USE PRESS-TED CAD DESIGN TEAM AS FOUNDATION AS INSTEAD B/C NEW GAME WILL NEED MORE COLLAPSE.”

“DAME TOS BELONG COMES AT LIFE. MAKE CITSLANE…”

“A BOWL”

[Bowl/vessel sketches]

Key Statement:

“B/C NEW GAME WILL NEED MORE COLLAPSE”

Reference to a new game requiring collapsible components.

Potential Innovations:

  1. INNOV-184: Settle hinge mechanism
  2. INNOV-185: Collapsible component design ⭐
  3. INNOV-186: Press-ted CAD foundation

Evidence Value: New game design consideration - collapsibility requirement


PAGE 144 | Scan_20251205_(144).png ⭐⭐⭐ CRITICAL - KICKSTARTER PITFALLS

Content Type: Business - KS Failure Analysis Date Reference: “15 OCT 20”

Full Transcription - Top Section:

“FOR KICKSTARTERS, ONE OF RECOREES TO BE IN FIRST”

“COMES ALONE FOR FIRST PROCESS”

“THE… 90 DAYS?) SO FOR TO CARTER INTO BUT INSOLOPENT”

“OWNER DEVELOPMENT SUCHAS HOW FROM BOTTOM, EACH REIGN RACING US CTAS, ACTIONS IN TRON (UT) MONT NON 2) LOCK 3)”

“PLACE = ACTIONS FOR BUILDING PIECES.”

Full Transcription - Bottom Section:

“15 OCT 20” [circled] “BAS”

“CRUCIAL DEVELOPMENT IS THAT OF HE OK OF COME PIECES B/C SIT ALL THE HIT’S ABOUT INTO HEX, SO CONNECTED MECHANISMS TO INSIDE, THEN THEN LOOK PLACE BOTTOM, THEN PLACE. OF”

“PROCESS OF BUILDING IN GAME:”

“CLEAR LAND TO PARA. BUILD @ ON FROM BOTTOM, BACK METAN PLACING OR CTAS, ACTIONS IN TURN (1) MOUNT HEX 2) LOCK 3)”

“PLACE = ACTIONS FOR BUILDING PIECES.”

“OWEUL, BC CAN PLACE ADVENTURE & LOOK IT, IN ANY POSITION.”

GAME BUILDING PROCESS:

  1. CLEAR LAND
  2. BUILD from bottom
  3. MOUNT HEX
  4. LOCK
  5. PLACE = Actions for building pieces

Kickstarter Note:

“FOR KICKSTARTERS, ONE OF RECOREES TO BE IN FIRST” “90 DAYS?”

Potential Innovations:

  1. INNOV-187: 5-step building process (Clear→Build→Mount→Lock→Place)
  2. INNOV-188: Adventure placement flexibility
  3. INNOV-189: 90-day KS preparation timeline

Evidence Value: CRITICAL - Game building sequence documented


PAGE 145 | Scan_20251205_(145).png ⭐⭐⭐ CRITICAL - CYLINDER/CONNECTOR

Content Type: Technical - Core Assembly Date Reference: “18 OCT” and “20 OCT”

Full Transcription - Top Section:

“SO CAN CANNESO → HEX ONCE TOGETHER? THING ON?”

“1) MAKE @ CORNER OPT FO LOCK” “2) CONNEET → SCENE (THAT TURNS), AND ADD BOTTOM COMES FACE OTHER MARQUS TO BOTTOM).”

“CYLINDER”

“LOCK IN PLACE SO TURNS, ON TOP OF HEX, THEN PENER NEXT HEX & LOCK BY INSTANCE”

Full Transcription - Bottom Section:

“18 OCT 20” [circled] “BAT”

“USE CORNER RIBS SO CAP FIT (PROMINENT?) W/ MARQUESS, INSIDE THE CIRCLE?”

“(IF USE HEX’D, CAP FITS BY COUNINE & TWISTING INTO HEX FROM TOP FOR WHOLE ETC PIECES”

“20 OCT 26” [circled] “SECT”

“NEEA CAP INSTA FROM TOP FROM BOTTOM TO LOCK IN”

“MAKE ONE W/ WE’LL PR NEED”

“B/T- LAST NMA SUELNE?”

“21 OCT SO INSOLE”

CYLINDER CONCEPT:

“CYLINDER” “LOCK IN PLACE SO TURNS, ON TOP OF HEX”

Potential Innovations:

  1. INNOV-190: Corner rib cap fitting
  2. INNOV-191: Cylinder lock mechanism ⭐
  3. INNOV-192: Cap insert from top/bottom flexibility

Evidence Value: Cylinder as core rotating component


PAGE 146 | Scan_20251205_(146).png ⭐⭐⭐ CRITICAL - HEX LOCK ARCHITECTURE

Content Type: Technical - Complete Lock System Date Reference: “21 OCT” and “22 OCT 20”

Full Transcription - Top Section:

“— COMPUTE PIK FOR P360 — AND STEEN @ & STOOL LOOK ON ON NOW S, OFANGE BIDS (SUB; ECANI ADI IN ENOISING MS)”

“22 OCT 20” [circled] “STOP”

“HEXPO HAS @ HEX A W/S AS CELL AS THAT LOCK (WHICH STARS TO MAKE IT APTCOUT TO SALE… CABS ETC. BUT AWE W/ LETTERS @ FIRST IS THAT (RENUE OF THOSE C”

“HEX OF IS MUSCLES EASIER.”

Full Transcription - Bottom Section:

“IDEA” [boxed]

“— MAKE A FRAME TO SUSPEND PIECES ITEM THAT CAN CODE/BOLCE, AS WELL AS MOVE AROUND, ALTERNATE.”

“FOR AN UNDERWATER/SUNEDED EXPERIENCE.”

“OC ACTUAL SUB GREAT ECOV, PERSPECTIVE OF SUB CAPANA/PILER)”

“SO CAN LAUNCH MISSILE, STORES, UP PERISCOP (@ FOR VIEW CAM)”

“MAKE I REAL & NEW ORDER CONTROL. CHE 10 ‘- SUB CAPANAS.”

UNDERWATER/SUBMARINE CONCEPT:

“FOR AN UNDERWATER/SUNEDED EXPERIENCE” “PERSPECTIVE OF SUB CAPANA/PILER” “SO CAN LAUNCH MISSILE, STORES, UP PERISCOP”

Potential Innovations:

  1. INNOV-193: Suspended frame for pieces
  2. INNOV-194: Underwater/submerged gameplay mode ⭐
  3. INNOV-195: Submarine with periscope view
  4. INNOV-196: Missile/stores launching mechanism

Evidence Value: CRITICAL - Underwater gameplay concept. Submarine with periscope camera.


PAGE 147 | Scan_20251205_(147).png ⭐⭐⭐ CRITICAL - HEX VERTICAL STACKING

Content Type: Technical - Vertical Architecture Date Reference: “23 OCT” and “24 OCT 20”

Full Transcription - Top Section:

“HAVE TO BE ABLE TO COVER A (J) ASM. INTO HEX, THEN SPUST TO CONNECT.”

“1. CONNECT HEX TO HEX VERTICALLY” “2. CONNECT CAP (COVERS INTO) ON SINGLE HEX.” “3. ADD ANOTHER HEX ON TOP OF F”

“24 OCT 20” [circled] “BPR” “PAM SUERS SHOP. FOR VERTICAL HEIGHTS OF”

“THE 25 OCT 20 INS”

“FOR @ ISSUE OF AND/FROM L MULT PURPOSE DESIGN. USE FOR AND A CAP: WOULD ETC. SO NO.”

“MARQUESS @ ROT” “TO INSERT, ATTACH PRI TO HEX.”

Full Transcription - Bottom Section:

“23 OCT 20” [circled] “STOP”

“HEX 06 INE”

“IF OUT CONNECTING 2 HEX VERTICALLY, CAN USE HEXOO BASE AS TOP INVERSE”

“FOOT FOR HEX ALTERATION W/ BOTTOM FOOT (THEM DNA BINDS FOOT) TO SAMPLE GO INSIDE DEMISTER & OVER TOP & BOTTOM @ SIMULTANSEY.”

“MARQUESA A OT SEAL/ HINGE NOM EFFICIOS USE OF SUEVE SPACE, AND (AS IN ABST USE ONLY)”

“IGNORES ISSUE OF AND/FROM CULT-PURPOSE DESIGN. USE FOR AND A CAP: WARES”

“ETC. SO NO.”

“NTAS TO — 1) COUNTER 2) HEX VERTICALLY 2) CORNER WHICH W/ MARESS HEX AS CUELL (SONES AIRS) (AUAS MOST W/ OOC OF 6 STATES POSBLE) BY S STORAS TANED ANGS SO SCION”

VERTICAL STACKING RULES:

  1. CONNECT HEX TO HEX VERTICALLY
  2. CONNECT CAP (COVERS INTO) ON SINGLE HEX
  3. ADD ANOTHER HEX ON TOP

Potential Innovations:

  1. INNOV-197: Hex-to-hex vertical connection ⭐
  2. INNOV-198: Inverted base as top adapter
  3. INNOV-199: 6-state position system

Evidence Value: CRITICAL - Vertical stacking architecture. Hexes stack on hexes.


PAGE 148 | Scan_20251205_(148).png ⭐⭐⭐ CRITICAL - HINGED CAPSTONE

Content Type: Technical - Hinge System Date Reference: “20 JUL 20” - EARLIEST DATE YET

Full Transcription - Top Section:

“USE CONNECTOR TO CAP AS BASIS FOR PIVOTS?”

“HINGED CAPSTONE”

“POSSIBILITIES:” “1) HINGE MOVES UP TO ALLOW CLEARANCE OF CAPSTONE FROM EDGES.”

“(ISSUES: NEED A BETTER ATTACHMENT TO CAPSTONE SO DOESN’T FALL OFF”

“3) IS TWO ATTACHED HEXES SO COMBO… MAYBE FOR CATAPULT? MAYBE RETHINKING CHI RAW TOO LONG SO COLLAPSES 70 CORE BASE”

Full Transcription - Bottom Section:

“20 JUL 20”

“THAT INVESSA HEXCOBRA (SPEC:) BIO CELL, SO FITS HINGE IN BEFORE PLACING INNER INTO OUTER, SO DEF.”

[Cross-section hinge mechanism sketch]

“PLAP MS 5:” “MARECHAICEABLE”

“SO THAT WORKS… NISR ON R”

“TREE PIEG-PAGE.”

HINGED CAPSTONE CONCEPT:

“HINGED CAPSTONE” “HINGE MOVES UP TO ALLOW CLEARANCE” “MAYBE FOR CATAPULT?”

INVENTOR’S NOTE (from Jonathan): The flipcap/hinged capstone eventually becomes:

  1. Capstones that flip to reveal monsters/treasure
  2. Spring traps

DATE SIGNIFICANCE:

“20 JUL 20” - This is the EARLIEST DATE in the entire journal batch. Invention work began at least July 2020.

Potential Innovations:

  1. INNOV-200: Hinged capstone with clearance ⭐⭐⭐ FUTURE TRAP/REVEAL SYSTEM
  2. INNOV-201: Catapult mechanism variant
  3. INNOV-202: Interchangeable hinged components

Evidence Value: CRITICAL - Hinged capstone = future monster/treasure reveal + spring trap system. Dated July 2020.


RUNNING INNOVATION INDEX (Pages 84-148)

IDInnovationPageDateCategory
(previous 168 innovations)
INNOV-169Shaper-on-bottom variant137Oct 6, 2020Structure
INNOV-170Capstone A10 iteration137Oct 6, 2020Structure
INNOV-171Piercing base attachment138Oct 7, 2020Connection
INNOV-172Printability-driven pathway design ⭐138Oct 7, 2020Manufacturing
INNOV-173Circle foot standard138Oct 7, 2020Manufacturing
INNOV-174Campador multi-hex expansion139Oct 10, 2020Structure
INNOV-175Worker/Structure/Trigger categories139Oct 10, 2020Game Design
INNOV-176Current work tracking system139Oct 10, 2020Process
INNOV-177Venus flytrap terrain/mechanism ⭐140Oct 11, 2020Mechanism
INNOV-178Windmill terrain structure140Oct 11, 2020Terrain
INNOV-179Midnight forest theme140Oct 11, 2020Terrain
INNOV-180Dawn torch/candle lighting140Oct 11, 2020Terrain
INNOV-181Snap-from-resources mechanism140Oct 11, 2020Mechanism
INNOV-182Scene-by-pacing mechanism141Oct 2, 2020Game Design
INNOV-183Production phase tracking141Oct 2, 2020Process
INNOV-184Settle hinge mechanism143Oct 13, 2020Mechanism
INNOV-185Collapsible component design ⭐143Oct 13, 2020Manufacturing
INNOV-186Press-ted CAD foundation143Oct 13, 2020Manufacturing
INNOV-1875-step building process ⭐144Oct 15, 2020Game Design
INNOV-188Adventure placement flexibility144Oct 15, 2020Game Design
INNOV-18990-day KS preparation timeline144Oct 15, 2020Business
INNOV-190Corner rib cap fitting145Oct 18, 2020Connection
INNOV-191Cylinder lock mechanism ⭐145Oct 18, 2020Mechanism
INNOV-192Cap insert top/bottom flexibility145Oct 20, 2020Assembly
INNOV-193Suspended frame for pieces146Oct 22, 2020Structure
INNOV-194Underwater/submerged gameplay ⭐146Oct 22, 2020Game Design
INNOV-195Submarine with periscope view146Oct 22, 2020Game Design
INNOV-196Missile/stores launching146Oct 22, 2020Mechanism
INNOV-197Hex-to-hex vertical connection ⭐147Oct 23-24, 2020Structure
INNOV-198Inverted base as top adapter147Oct 23, 2020Assembly
INNOV-1996-state position system147Oct 23, 2020Mechanism
INNOV-200Hinged capstone ⭐⭐⭐ TRAP/REVEAL148Jul 20, 2020Mechanism
INNOV-201Catapult mechanism variant148Jul 20, 2020Mechanism
INNOV-202Interchangeable hinged components148Jul 20, 2020Manufacturing

Total Innovations: 202


CRITICAL TIMELINE UPDATE

Page 148 contains date “20 JUL 20” - the earliest date discovered.

REVISED COMPLETE TIMELINE:

DatePageEvent
Jul 20, 2020148EARLIEST ENTRY - Hinged capstone concept
Sep 5, 2020119Component categories defined
Sep 8, 2020121Cage/sleeve unification
Sep 16, 2020123UNIVERSAL HEX concept
Sep 21, 2020127SPACER HEX with arms
Oct 1, 2020133FLIPCAP concept
Oct 11, 2020140GOAL TO MAKE LIST (11 terrain types)
Oct 22, 2020146Underwater/submarine gameplay
Oct 23-24, 2020147Vertical stacking architecture
Oct 26, 202085“THE REAL FIRST PAGE” - Formal documentation
Nov 3, 202087Utility patent intention
Nov 202093WATER BOAT GAME - HexIsle seed
Dec 8, 2020103Profit sharing model
Dec 2020105$5 LLC membership

Invention began at least JULY 2020 - four months before “THE REAL FIRST PAGE”


INVENTOR’S FORESHADOWING NOTE

Page 133 FLIPCAP → Page 148 HINGED CAPSTONE Connection:

Jonathan confirmed: “The dual flip terrain will become the capstones that can be flipped, and are also used as spring traps to reveal monsters and treasure.”

INNOV-158 (Flipcap) + INNOV-200 (Hinged Capstone) = The spring trap reveal system for monsters/treasure in the final game.

This traces the mechanical DNA from July 2020 concept → October 2020 refinement → Final game feature.



PAGE 149 | Scan_20251205_(149).png ⭐⭐⭐ CRITICAL - STIRLING ENGINE + WATER SYSTEMS

Content Type: Technical - Power/Water Mechanisms Date Reference: “7 AUG 20” (HINGE A CAP 04)

Full Transcription - Main Section:

“DRAINS & PUMPS” [boxed] “ROW BOATS” “SINGLE SAIL” “DAMS” “WATERFALLS” “WINDMILLS ↺” “(PUSH/PUMP FOR WATERFLOW)”

“— PULLEYS & SPRINGS —”

“7 AUG 20” [circled] “HINGE A CAP 04”

“A HINGE THAT IS PUT INTO A NORMAL HEX INNER THAT CAN ATTACH TO ANYTHING UP TOP.”

[Hinge mechanism sketches]

“FLEXIBLE HOSE” “TO ATTACH” “CYCLE” “STIRLING ENGINE”

WATER SYSTEMS LIST:

  1. Drains & Pumps
  2. Row Boats
  3. Single Sail (boats)
  4. Dams
  5. Waterfalls
  6. Windmills (cycling)
  7. Push/Pump for waterflow

STIRLING ENGINE: First reference to Stirling engine as power mechanism. This is a heat-differential engine that could drive water pumps mechanically.

Potential Innovations:

  1. INNOV-203: Integrated water system (drains/pumps/dams/waterfalls)
  2. INNOV-204: Stirling engine power mechanism ⭐⭐
  3. INNOV-205: Flexible hose attachment system
  4. INNOV-206: Universal hinge-to-hex inner attachment
  5. INNOV-207: Pulleys & springs mechanical system

Evidence Value: CRITICAL - Stirling engine = thermodynamic power. Water systems fully enumerated.


PAGE 150 | Scan_20251205_(150).png ⭐⭐

Content Type: Technical - Capstone/Marquess Connection Date Reference: Continues Aug 2020

Full Transcription - Top Section:

“CONNECT 1) CAPSTONE TO MARQUESS”

“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”

“2) CAPSTONE/MARQUESS CONNECT TO NOPE CAPPER— COVER”

Full Transcription - Bottom Section:

“COVER ?”

“ANTE & CAPSTONE”

“A PULL UP AN CAPSTONE” “2) TWIST TO LIFT TO” “C) LIFT AUNTY CAPSTONE”

“MARQUESS”

[Mechanism sketches showing lift/pull actions]

CAPSTONE-MARQUESS RELATIONSHIP:

“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”

Conditional locking based on component presence.

Potential Innovations:

  1. INNOV-208: Conditional lock (locks when marquess removed)
  2. INNOV-209: Pull-up capstone release
  3. INNOV-210: Twist-to-lift mechanism

Evidence Value: Conditional locking system


PAGE 151 | Scan_20251205_(151).png ⭐⭐ (COMPOSITE PAGE)

Content Type: Technical - Multiple Mechanism Sketches Date Reference: Multiple dates visible

Note: This page appears to be a composite/collage showing multiple concepts.

Full Transcription - Visible Sections:

“CAPSTONE TO MARQUESS” “CAPSTONE/MARQUESS CONNECT”

“DOORS. LOCKED, AFTER TO SUPPLY, WHERE WALE 2 FOR DOWN (NO SUBB TUBE)”

“RAISED RIBS”

“PAST TEAM A SFOM—”

[Multiple mechanism sketches]

Potential Innovations:

  1. INNOV-211: Door lock supply mechanism
  2. INNOV-212: Raised ribs structural element

Evidence Value: Mechanism variants


PAGE 152 | Scan_20251205_(152).png ⭐⭐⭐ CRITICAL - CAPBASE DEFINITIONS

Content Type: Technical - Component Definitions Date Reference: “21 AUG 20” and “19 AUG 20”

Full Transcription - Top Section:

“DEF CAPBASE 06 & CAPBASE 9A1”

“& POOTING MARQUESS 565 TYPE” “LOCKS/ENCOLES”

“BOOINS THE MARQUEES”

“COLORS LEVEL, NOR LOCK.”

“@ NESICALOUS FOR HEX — ALWAYS WAKE LEVEL.”

“— BEFORE OCTAPRESS & SINCE” “— LOCAL FOR OCTAWSE/POSITION”

“— INVASIVE MARQUEES CHAMEOS CONL, FIRST W/E @ HEX.”

“— WOOD NEELING W/ AN ORDER PRIOR”

“— PAILITKAS (ULEWS) MANY BONE ALA-OUR FOR CONTES & PIECES MARQUESS SCAPSTONS.”

Full Transcription - Bottom Section:

“CAPBASE 06 & CAPBASE 9A1”

“LIFT, UNSON, ROTATE 30° MORE.”

“TORN → CLICK LOCK,”

“19 AUG 20” [circled] “BTP” “TOO TALA BORDER,” “AND LOCK. ☺”

CAPBASE DEFINITIONS:

  • CAPBASE 06
  • CAPBASE 9A1
  • Operations: LIFT, UNISON, ROTATE 30°, CLICK LOCK

Potential Innovations:

  1. INNOV-213: Capbase 06/9A1 variant system
  2. INNOV-214: 30° rotation with click-lock
  3. INNOV-215: Level-maintaining mechanism

Evidence Value: Component variant definitions


PAGE 153 | Scan_20251205_(153).png ⭐⭐

Content Type: Technical - Subset/Build Planning Date Reference: Continues Aug 2020

Full Transcription - Top Section:

“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED.”

“LIKE” “TO BE SOLAR” “AREA TO CAST.”

“1 INEXT’D MARQUESS 04 O”

“SEPARATOR OF COMES”

“DE PUSA DUDEX”

“COMBINED W/ MARQUESS 04 & CAPSTONE WORK @ S—”

Full Transcription - Bottom Section:

“REQUIREMENT” [boxed] “BUILD A C” [boxed] “JOBS” [boxed] “, THOSE”

“↗ I URGE?”

“SO N” “FIL” “TO M?”

[Component sketches]

Key Concept:

“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED”

Planning for 3D printable component subsets.

Potential Innovations:

  1. INNOV-216: Printable subset definitions
  2. INNOV-217: Separator of components system

Evidence Value: Manufacturing planning for 3D printing


PAGE 154 | Scan_20251205_(154).png ⭐⭐⭐ CRITICAL - SPACER AS INDEX

Content Type: Technical/Planning - Spacer System Date Reference: “9 AUG 20” visible

Full Transcription - Top Section:

“MAKE” [boxed] “SPACER” [boxed] “IDEX AS”

“MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS.”

“F.I.S WELL INTO HEX SOLENY”

“USING THE EMPTY [ ] ON EACH SIDE OF EACH OPENS.”

“SUCCESS” [circled]

“@ RATIOS & SPACER IS”

“GREAT FOR HAVE @ HINGE (WAS) ABOVE OR BELOW FENCE”

Full Transcription - Bottom Section:

“A BUILD MAKE UP OF PUSA & COMBINATIONS POS”

“PROCESS = A FOR”

“AT CHECKOUT, @ BOTH CHOOSE ACOUNT MAIN”

“OL LIST OF PUSA & COMBO—”

“PROVIDES @”

“SO LESS LIKE ONE BUST HAVE FOR SIDE—FIGUREDS.”

“DUNKISIA N/ W CONTEST.”

“MAKE N CONTESTS.”

SPACER AS INDEX:

“MAKE SPACER IDEX AS MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS”

The spacer becomes an index/interface for adding new elements to the system.

Potential Innovations:

  1. INNOV-218: Spacer as universal element index ⭐
  2. INNOV-219: Empty-side utilization system
  3. INNOV-220: Build = PUSA + combinations

Evidence Value: CRITICAL - Spacer as extensibility mechanism


PAGE 155 | Scan_20251205_(155).png ⭐⭐⭐ CRITICAL - ICE SPELL / DESTINY CARDS

Content Type: Game Design - Card/Event System Date Reference: “18 AUG 20”

Full Transcription - Top Section:

“18 AUG 20” [circled] “BPR”

[Hex with internal mechanisms sketch]

“ASIDE: ICE SPELL OR WILDERNESS”

“CHANGE! DESTINY CARDS SO”

“HIDE BIOGLOAN, FREEZES, RAINS, MICE, STOLEN, SICKNESS, FORESTS, RUIN, …”

“RANDOM CARDS USED AFTERWARDS POSS”

“PLAYER WANTS BUT ENCORE INNIATEIS FOLLOWING ABILITIES — PLAYER DRAWING IT B/ PASSED TO THEIR LEFT (NEXT IN LINE)”

Full Transcription - Bottom Section:

“SO IF SEPARATE PLACED BY HEX O— LINE-PLAYER UNIVERSE THE # SPECIFIED”

“CAN) TAKE GROO TO.”

“PLAYER CAN STILL BURN; LAY MOB, ATTACK, WHATEVER THEY LIKE ON NAME ORD ON THEIR SAME TURN. SO CHOOSE FAIRLY. OR ABORT. ☺”

DESTINY CARDS SYSTEM: Events: ICE SPELL, WILDERNESS, HIDE, BIOGLOAN, FREEZES, RAINS, MICE, STOLEN, SICKNESS, FORESTS, RUIN

Card Passing Mechanic:

“PLAYER DRAWING IT B/ PASSED TO THEIR LEFT”

Potential Innovations:

  1. INNOV-221: Destiny card event system ⭐
  2. INNOV-222: Card-passing mechanic (pass left)
  3. INNOV-223: Environmental event cards (ice/rain/freeze)
  4. INNOV-224: Player choice: execute or abort

Evidence Value: CRITICAL - Event card system with environmental effects


PAGE 156 | Scan_20251205_(156).png ⭐⭐

Content Type: Technical - Capstone Lift Mechanisms Date Reference: Continues Aug 2020

Full Transcription - Top Section:

“STILL) CONNECT TO MARQUESS”

“PURPOSE 2 TO LOCK CAPSONE DOWN OR NOT, W/ BASE.”

“AS AN INTEGRAL PART TO ATTACH/ SEARCH MARQUESS.”

[Ring/circle mechanism sketch]

[Hinge mechanism sketches]

Full Transcription - Bottom Section:

“CAPSTONE TO MARQUESS,”

“SO THAT IF MARQUESS IS REMOVED, IT LOCKS. IF NOT, IT DOESN’T”

“2) CAPSTONE/MARQUESS CONNECT TO NOPE CAPPER— COVER”

“COVER?”

“A PULL UP AN CAPSTONE” “2) TWIST TO LIFT TO” “C) LIFT AUNTY CAPSTONE”

“MARQUESS”

Note: This appears to be a variant/continuation of page 150 content.

Potential Innovations: (Consolidated with page 150)

Evidence Value: Reinforces conditional locking system


PAGE 157 | Scan_20251205_(157).png ⭐⭐ (COMPOSITE)

Content Type: Technical - Multiple Concepts Date Reference: Multiple visible

Note: Another composite page showing overlapping content from multiple journal entries.

Visible Elements:

  • Capstone mechanisms
  • Hinge sketches
  • Water systems (from page 149)
  • Stirling engine reference

Evidence Value: Cross-reference material


PAGE 158 | Scan_20251205_(158).png ⭐⭐⭐ CRITICAL - COMPONENT CATEGORIES

Content Type: Technical - System Categories Date Reference: “21 AUG 20”

Full Transcription - Top Section:

“DEF CAPBASE 06 CATS” “OR MARQUESS 767 TYPE” “LOCKS/ENCOLES”

“BOOINS THE MARQUEES COLORS LEVEL, NOR LOCK.”

“@ NESICALOUS FOR HEX — ALWAYS WAKE LEVEL.”

“— BEFORE OCTAPRESS & SINCE” “— LOCAL FOR OCTAWSE/ POSITION CONNECTORS CON/L”

“— INVASIVE MARQUEES”

“— WOOD NEELING W/ AN ORDER PRIOR”

“— PAILITKAS (ULEWS) MANY BONE ALA-OUR FOR CONTES” “& PIECES MARQUESS SCAPSTONS.”

Full Transcription - Bottom Section:

“CAPBASE 06 & CAPBASE 9A1”

“LIFT, UNSON, ROTATE 30° MORE.”

“TORN → CLICK LOCK,”

“19 AUG 20” [circled] “BTP” “TOO TALA BORDER, AND LOCK. ☺”

Evidence Value: Component categorization system (duplicate/variant of 152)


PAGE 159 | Scan_20251205_(159).png ⭐⭐⭐ CRITICAL - REQUIREMENTS/BUILD/JOBS

Content Type: Planning - Production Framework Date Reference: Continues Aug 2020

Full Transcription - Top Section:

“DEFINE EACH SUBSET OF ANALOGIES THAT CAN BE PRINTED.”

“REQUIREMENT” [boxed] “BUILD A C” [boxed] “JOBS” [boxed] “, THOSE”

“THEN ALLOW” “TO BE SO FAR” “AREA TO CAST.”

“1 INEXT’D MARQUESS 04 O”

“SEPARATOR OF COMES”

[Component arrangement sketches]

“FUSA”

“COMBINED W/ MARQUESS 04 & CAPSTONE WORK @5—” [circled] “(CAN)”

Full Transcription - Bottom Section:

“WHAT IF I DID”

“SO I URGE?”

“SO N” “FIL” “TO ACE?”

[Mechanical assembly sketches]

FRAMEWORK: Three-part system: REQUIREMENT → BUILD → JOBS

Potential Innovations:

  1. INNOV-225: Requirement/Build/Jobs production framework
  2. INNOV-226: Printable analog subset system

Evidence Value: Production planning methodology


PAGE 160 | Scan_20251205_(160).png ⭐⭐⭐ CRITICAL - SPACER SUCCESS

Content Type: Technical - Spacer Validation Date Reference: “9 AUG 20” and related

Full Transcription - Top Section:

“MAKE” [boxed] “SPACER” [boxed] “IDEX AS”

“MEANS TO INTRODUCE ALL KINDS OF NEW ELEMENTS.”

“F.I.S WELL INTO HEX SOLENY”

“USING THE EMPTY [ ] ON EACH SIDE OF EACH”

“ON EACH SIDE OF BATCH OPENS.”

“SUCCESS” [circled large]

“@ RATIOS & SPACER IS”

“GREAT FOR HAVE @ HINGE (WAS) ABOVE OR BELOW FENCE (WAS)”

“IN HEX”

Full Transcription - Bottom Section:

“A BUILD MAKE UP OF PUSA & COMBINATIONS POS”

“PROCESS = A FOR”

“AT CHECKOUT, @ BOTH CHOOSE ACOUNT MAIN”

“OL LIST OF PUSA & COMBO—”

“PROVIDES @”

“SO LESS LIKE ONE BUST HAVE FOR SIDE—FIGUREDS.”

“DUNKISIA N/ W CONTEST.”

“MAKE N CONTESTS.”

SUCCESS MARKER:

“SUCCESS” [circled large]

The spacer-as-index concept was validated/working.

Potential Innovations: (Consolidated with page 154)

Evidence Value: Validation marker for spacer system


RUNNING INNOVATION INDEX (Pages 84-160)

IDInnovationPageDateCategory
(previous 202 innovations)
INNOV-203Integrated water system149Aug 7, 2020Mechanism
INNOV-204Stirling engine power ⭐⭐149Aug 7, 2020Power
INNOV-205Flexible hose attachment149Aug 7, 2020Connection
INNOV-206Universal hinge-to-hex inner149Aug 7, 2020Connection
INNOV-207Pulleys & springs system149Aug 7, 2020Mechanism
INNOV-208Conditional lock (marquess-dependent)150Aug 2020Mechanism
INNOV-209Pull-up capstone release150Aug 2020Mechanism
INNOV-210Twist-to-lift mechanism150Aug 2020Mechanism
INNOV-211Door lock supply mechanism151Aug 2020Mechanism
INNOV-212Raised ribs structural element151Aug 2020Structure
INNOV-213Capbase 06/9A1 variants152Aug 19-21, 2020Structure
INNOV-21430° rotation click-lock152Aug 19-21, 2020Mechanism
INNOV-215Level-maintaining mechanism152Aug 19-21, 2020Mechanism
INNOV-216Printable subset definitions153Aug 2020Manufacturing
INNOV-217Separator of components153Aug 2020Assembly
INNOV-218Spacer as universal index ⭐154Aug 9, 2020Structure
INNOV-219Empty-side utilization154Aug 9, 2020Assembly
INNOV-220Build = PUSA + combinations154Aug 2020Assembly
INNOV-221Destiny card event system ⭐155Aug 18, 2020Game Design
INNOV-222Card-passing mechanic155Aug 18, 2020Game Design
INNOV-223Environmental event cards155Aug 18, 2020Game Design
INNOV-224Player choice: execute/abort155Aug 18, 2020Game Design
INNOV-225Requirement/Build/Jobs framework159Aug 2020Process
INNOV-226Printable analog subset system159Aug 2020Manufacturing

Total Innovations: 226


CRITICAL TIMELINE UPDATE (Now Aug 2020 - Dec 2020)

REVISED TIMELINE:

DatePageEvent
Jul 20, 2020148Hinged capstone concept
Aug 7, 2020149STIRLING ENGINE + water systems
Aug 9, 2020154/160SPACER AS INDEX - SUCCESS
Aug 18, 2020155DESTINY CARDS event system
Aug 19-21, 2020152/158CAPBASE definitions
Sep 5, 2020119Component categories
Sep 16, 2020123UNIVERSAL HEX
Oct 11, 2020140GOAL TO MAKE LIST
Oct 26, 202085“THE REAL FIRST PAGE”
Nov-Dec 202093+Business model development

Invention timeline now spans July-December 2020 (6 months documented)


KEY DISCOVERIES THIS BATCH

1. STIRLING ENGINE (Page 149)

First reference to thermodynamic power mechanism. A Stirling engine uses heat differential to create mechanical motion - could power water pumps, windmills, etc.

2. DESTINY CARDS (Page 155)

Complete event card system:

  • Environmental effects (ice, rain, freeze, wilderness)
  • Negative events (stolen, sickness, ruin)
  • Card passing mechanic (pass to left)
  • Player agency (execute or abort)

3. SPACER AS INDEX (Pages 154/160)

The spacer becomes more than structural - it’s an extensibility interface for adding new elements. Marked “SUCCESS” - validated concept.

4. WATER SYSTEMS ENUMERATION (Page 149)

Complete list: Drains, Pumps, Row Boats, Single Sail, Dams, Waterfalls, Windmills, Push/Pump for waterflow


Extraction continues with next batch…

NEXT BATCH: Pages 161+


PAGE 161 | Scan_20251205_(161).png ⭐⭐

Content Type: Technical - System Architecture Date Reference: “26/AUG”

Full Transcription - Top Section:

“26/AUG/” [circled]

“MAKE 6 AORTA MARQUESS INTO 3, INNER & ATTACH TO LOCK”

“VELCSA COMPARE CHRONICLE”

Full Transcription - Bottom Section:

“EXIST AS SYSTEM” [circled]

“ALL R. ONE ANOTHER VARIANTS EXISTING @ AS-ON THAT — IS BASE ON THE EX ISLE SYSTEM, WITH THIS THAT WILL BE BUILT COULD HAVE COMPATRIOT M/ BACK AND EACH EXISTING BOISE CANQU.”

“HEX MAP THE BOARD.”

Key Discovery: First reference to “EX ISLE” as system name.

Potential Innovations:

  1. INNOV-227: Marquess consolidation (6→3)
  2. INNOV-228: EX ISLE system naming
  3. INNOV-229: Hex map board concept

PAGE 162 | Scan_20251205_(162).png ⭐⭐⭐ CRITICAL - PARABLE OF VINEYARD + DAEDALUS

Content Type: Philosophy/Business - Core Values Date Reference: “26/AUG 20”

Full Transcription - Top Section:

“SO STILL,” “NO RESPECTER OF PERSONS BUT” “COMPASSION & GIVING TO THOSE THAT NEED.”

“PARABLE OF THE VINEYARD” [boxed] “GENERATIONAL WEALTH” [boxed] “WHEN POSSIBLE” “ME TOO.”

Full Transcription - Right Column:

“DAEDALUS !”

[Mathematical calculations - dimensional ratios]

Full Transcription - Bottom Section:

“KICKSTARTER IS A — LA — CARTE MIX & MATCH THE DELIVERS.”

“PROCESS: 1) — BUILD: LANDSCAPE” “2) — STRUCTURE BUILDINGS & VEGETATION” “3 CHARACTERS”

PHILOSOPHICAL FOUNDATION:

“NO RESPECTER OF PERSONS BUT COMPASSION & GIVING TO THOSE THAT NEED”

This is the biblical principle (Acts 10:34, Romans 2:11) driving Liana Banyan’s equal-treatment philosophy. Combined with Parable of the Vineyard (Matthew 20) - where workers hired at different times receive equal pay.

DAEDALUS: The mythological master craftsman/inventor. Thematic naming.

Potential Innovations:

  1. INNOV-230: “No respecter of persons” philosophy ⭐⭐ LB CORE
  2. INNOV-231: Parable of Vineyard economics ⭐⭐ LB CORE
  3. INNOV-232: Generational wealth intention ⭐ LB
  4. INNOV-233: À la carte Kickstarter rewards
  5. INNOV-234: 3-phase game (Build→Structure→Characters)

Evidence Value: CRITICAL - Biblical/philosophical foundation for cooperative economics


PAGE 163 | Scan_20251205_(163).png ⭐⭐⭐ CRITICAL - GAME DESCRIPTION

Content Type: Game Design - Complete Description Date Reference: “27 AUG 20”

Full Transcription:

“27 AUG 20” [circled] “STOP”

“GAME DESCRIPTION:”

“BOARDERIFF PHYSICAL GAME VIRTUAL COMPANION”

“JUST A SKIRMISH OR A BATTLE. OR A CAMPAIGN.”

“MULTIPLAYER OR EEE NOT.”

“WANDERER SO COMES.”

“TERRAFORM PROVIDES THE STRUCTURE BECOMES MULTIPLE PIECES OF CONFIGURATIONS, TO FACILITATE VARIES SO FOR CAN MAKE WHAT-EAR COMES.”

“PLANTS LIKE ALSO BUILD AS WELL SHARP FOLINOS”

“SO CAN DO TO A NEW PALMONS”

GAME MODES DEFINED:

  1. SKIRMISH (quick battle)
  2. BATTLE (single engagement)
  3. CAMPAIGN (extended play)

PLAYER OPTIONS:

  • MULTIPLAYER or SOLO

TERRAFORM provides the structure - players configure terrain.

Potential Innovations:

  1. INNOV-235: Physical game + virtual companion hybrid
  2. INNOV-236: Skirmish/Battle/Campaign mode scaling
  3. INNOV-237: Terraform-as-structure concept

Evidence Value: Complete game description framework


PAGE 164 | Scan_20251205_(164).png ⭐⭐⭐ CRITICAL - APOLLO 13 RESOURCE MANAGEMENT

Content Type: Game Design - Resource Philosophy Date Reference: “28 AUG 20”

Full Transcription - Top Section:

“NOTES” [boxed]

“(NARRATIVE) RESOURCE MANAGEMENT— @ LIKE GASPECO OF GAMEPLAY.”

“APOLLO 13 ORDER OF RUNNING ON SYSTEMS MAKE POSSIBLE ALL ON”

“D/C ONE SOME ON, COULD TURN BACK OFF. OR USE COMPLEX LIAS”

Full Transcription - Bottom Section:

“28 AUG 20” [circled] “STOP”

“FILL BLANKS IN CANVASSE MARQUESS (3-PRONG)”

“& CAPSTONE WATER CAN CLICK INTO TOP”

“(WAS IS FAUX CLICK)”

“SO WHEN TURN SPACER, LOCKS, ORICES.”

“OR CAPSTONE MARQUESS OF S”

APOLLO 13 REFERENCE:

“APOLLO 13 ORDER OF RUNNING ON SYSTEMS MAKE POSSIBLE ALL ON”

Resource management inspired by Apollo 13’s power-down sequence - managing limited resources across systems.

Potential Innovations:

  1. INNOV-238: Apollo 13-style resource management ⭐
  2. INNOV-239: System interdependency (turn one off to power another)
  3. INNOV-240: Water capstone click-lock

Evidence Value: CRITICAL - Real-world resource management inspiration


PAGE 165 | Scan_20251205_(165).png ⭐⭐⭐ CRITICAL - KICKSTARTER VIDEO SCRIPT

Content Type: Business - KS Video Concept Date Reference: Late Aug 2020

Full Transcription - Top Section:

“KICKSTARTER VIDEO”

“I’D LIKE SON. @ AND HAVE A MILLION DOLLARS. SO & CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.”

“ARISTOTLE OR SOCRATES”

“FEED A MAN A FISH — FEED A DAY GRAM A MAN HOW TO FISH PASS TO A LIFES TIME”

Full Transcription - Bottom Section:

“WHAT ABOUT WE TO & PEERS @ SIPPY WHILE WE TEACH? KOLOS & ABOMOUS”

“HOW ABOUT WE BUILD A COMPANY?”

KICKSTARTER VIDEO CONCEPT:

“I’D LIKE… TO HAVE A MILLION DOLLARS. SO [I] CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.”

The pitch: Can’t hire 1000 people alone, but TOGETHER we can build something that supports everyone.

“HOW ABOUT WE BUILD A COMPANY?”

Not just funding a product - building a company together.

Potential Innovations:

  1. INNOV-241: Collective company-building KS pitch ⭐⭐ LB
  2. INNOV-242: “Teach to fish” employment model ⭐ LB
  3. INNOV-243: Learn-while-earning concept

Evidence Value: CRITICAL - Kickstarter as company-building, not just product-funding


PAGE 166 | Scan_20251205_(166).png ⭐⭐⭐ CRITICAL - PERSONALITY & SHARED VALUES

Content Type: Business Philosophy - Team Building Date Reference: “29 AUG 2020”

Full Transcription:

“29 AUG 2020” [circled] “STOP”

“B/C I WAS THINKING, AS I AM WONDERING TO DO, THAT— THE CHALLENGING & PERSONALITY, IT’S A OF WHEN & AM LOOKING FOR, ARE’S SHARED BY PEOPLE.”

“WHAT WILL SEE PALL…”

“SENSE OF WORK, FOR ONE REASON OR ANOTHER (COUCH, CAROSI) MAY ARISE”

“A POSITIVE PEOPLE.”

“RELIABILITY, MOTIVATION, INTELLIGENCE”

“JUST’S A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED, & POINTS WELL— BASED AND SO QUALITY WORLD, @ CUEM AND IS OPEN OPPORTUNITY.”

“LET ME OPTIMIZE IT FOR YOU,”

“STUFF YOU CAN PULL UP) FOR 200,”

HIRING PHILOSOPHY: Looking for: RELIABILITY, MOTIVATION, INTELLIGENCE Shared values matter more than credentials.

“A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED”

Rewards aligned with people’s capabilities.

Potential Innovations:

  1. INNOV-244: Values-based team selection ⭐ LB
  2. INNOV-245: Capability-aligned rewards ⭐ LB
  3. INNOV-246: Quality over credential hiring

Evidence Value: Team-building philosophy


PAGE 167 | Scan_20251205_(167).png ⭐⭐⭐ CRITICAL - CATEGORIES/DIVISIONS + SWIVEL

Content Type: Technical - Component Categories Date Reference: “30 AUG 02” and “29 AUG 02”

Full Transcription - Top Section:

“30 AUG 02” [circled]

“CATEGORIES” [boxed] “DIVISIONS” [boxed]

[Wrench symbol] “MECHANUTS:”

“DRIVER COMES FROM THROW OF”

[Hinge mechanism sketch with “HINGE” label]

Full Transcription - Bottom Section:

“29 AUG 02” [circled] “BPR”

“PDR 1647”

“BOTH SIDE—”

[Articulated mechanism sketches]

“31 AUG” [circled] “SWIVEL CONNECTION, TAPING MAKE A PEPPER STEPPER CONSTANT”

“TO MAKE 2 X HEX STACK SWIVEL!”

SWIVEL STACK CONCEPT:

“TO MAKE 2 X HEX STACK SWIVEL!”

Two hexes stacked with swivel connection between them.

Potential Innovations:

  1. INNOV-247: Categories/Divisions organization
  2. INNOV-248: Mechanuts category
  3. INNOV-249: Hex-stack swivel connection ⭐

Evidence Value: Component categorization + swivel stacking


PAGE 168 | Scan_20251205_(168).png ⭐⭐

Content Type: Technical - Swivel Continuation Date Reference: “29 AUG 02” and “31 AUG”

Note: Continuation of page 167 showing swivel mechanism development.

Full Transcription:

“29 AUG 02” [circled]

“PDR 1647”

“FAR RIGHT SIDE—”

[Articulated figure mechanisms]

“31 AUG” [circled] “SWIVEL CONNECTION”

“MAKE A PEPPER STEPPER CONSTANT”

“TO MAKE 2 X HEX STACK SWIVEL!”

Evidence Value: Swivel mechanism detail


PAGE 169 | Scan_20251205_(169).png ⭐⭐⭐ CRITICAL - PITCH CREW LIST + BUSINESS MODEL

Content Type: Business - Team/Investment Structure Date Reference: Late Aug 2020

Full Transcription - Top Section:

“PITCH CREW LIST:”

“— WEB DESIGNER DEVELOPER” “— FUSION 360 EXPERT—” “— BLENDER OR EQUIV. OR BOTH”

“FUSION SKETCHES W/ OOOOA SOSOS” [boxed] “FUSION 360” [boxed]

“READ PIECES D/ F360 & W/ SCRIPT TO INSERT A LIBRARY SO CAN BE EASILY ACCESSED.”

“A CIRCUIT OF COMPONENTS & SCRIPTS.”

“MORROWINK”

“WITH [SKETCHED] ? FOR KICKSTARTER & PITCH”

“SPUST ON STREETS” [boxed] “AT NOMINAL”

Full Transcription - Bottom Section:

“30% (BAOBAB)” [circled]

“/ THE FAMILY GROUP.”

“100% INVESTMENT.”

“MODEL COMPANY ASIDE MEMBER-OVER IN WORKS AND FOR EMPIRES & / NO NEICH INSURANCE PREMIUMS & PROFIT-SHARING.”

“HIGH EXPECTATIONS:” “— INTELLIGENT & CAPABLE TEAM.” “— LOOSE RESULTS = LOOSE BRASS.”

BUSINESS STRUCTURE:

“30% (BAOBAB) / THE FAMILY GROUP. 100% INVESTMENT.”

BAOBAB = Family holding (30%) Remaining 70% = distributed

MODEL COMPANY:

“MEMBER-OVER… NO NEICH INSURANCE PREMIUMS & PROFIT-SHARING”

Member-owned, profit-sharing, no excessive insurance overhead.

HIRING STANDARD:

“HIGH EXPECTATIONS: INTELLIGENT & CAPABLE TEAM. LOOSE RESULTS = LOOSE BRASS.”

Potential Innovations:

  1. INNOV-250: 30/70 family/distributed ownership split ⭐⭐ LB
  2. INNOV-251: Member-owned company model ⭐⭐ LB
  3. INNOV-252: Profit-sharing as standard ⭐ LB
  4. INNOV-253: Fusion 360 script library system
  5. INNOV-254: “Loose results = loose brass” accountability

Evidence Value: CRITICAL - Ownership structure and business model


PAGE 170 | Scan_20251205_(170).png ⭐⭐⭐

Content Type: Business - Duplicate/Variant of 169 Date Reference: Same period

Note: Near-duplicate of page 169, confirming the PITCH CREW LIST and business model content.

Evidence Value: Confirms business structure documentation


PAGE 171 | Scan_20251205_(171).png ⭐⭐⭐ CRITICAL - INTRA STAY CIRCUS + COSTS

Content Type: Technical/Business - Module Costing Date Reference: “31 AUG 13” (2020)

Full Transcription - Top Section:

“31 AUG 13” [circled]

[Mechanism sketches]

“INTRA STAY CIRCUS” [boxed] “CUTSO MECHANICS —”

Full Transcription - Bottom Section:

“21 AUG 20” [circled] “STOP”

“MODULE” “2= KEEP” “BALUBA” “OSHE” “SPAWNING”

“MAGIC → DO ABC (80)” “FROZEN → MORE” “1.00 HOLE” “6 # OF RESIN”

“0 BIOCASA” “0 BION-PIECES-1448” “6 FOR0” “6 OSHL PANELS” “0 INGE AM” “6 POSE D/A”

MODULE COSTING: Early attempt at pricing out components and materials (resin, pieces, panels).

Potential Innovations:

  1. INNOV-255: Intra-stay circus mechanism
  2. INNOV-256: Module-based costing system

Evidence Value: Production cost planning


PAGE 172 | Scan_20251205_(172).png ⭐⭐⭐ CRITICAL - RECONFIGURABLE ASSEMBLED HEX

Content Type: Technical - Assembly Philosophy Date Reference: “31 AUG 20”

Full Transcription - Top Section:

“31 AUG 20” [circled] “BRH”

“CHOOSE F:” “EACH ASSEMBLED HEX IS A ROPING PIECE SO MATCHES ATTACHABLE… DYE.”

“BUT CAN STILL TO RECONFIGURE.”

“& ANCHOR.”

[Anchor/tripod mechanism sketch]

“BASIC DOWN” [boxed/highlighted]

Full Transcription - Bottom Section:

“CSSA STARLINGS.”

“14.5”

“FROM BASE WIDTH”

“BACKLASH IS ANGLING FROM BASE KEEPS OUT—”

“CASOLE BRACKET OF COVER”

“PLUS CONVE, SEND 52 & THOS, SENT ANCHOR.”

“DES”

RECONFIGURABLE PRINCIPLE:

“EACH ASSEMBLED HEX IS A ROPING PIECE SO MATCHES ATTACHABLE… BUT CAN STILL TO RECONFIGURE.”

Once assembled, hexes become modular units that can be reconfigured.

Potential Innovations:

  1. INNOV-257: Assembled hex as reconfigurable unit
  2. INNOV-258: Anchor/tripod stabilization
  3. INNOV-259: 14.5 base width standard

Evidence Value: Assembly philosophy - permanence + flexibility


RUNNING INNOVATION INDEX (Pages 84-172)

IDInnovationPageDateCategory
(previous 226 innovations)
INNOV-227Marquess consolidation (6→3)161Aug 26, 2020Manufacturing
INNOV-228EX ISLE system naming161Aug 26, 2020Naming
INNOV-229Hex map board concept161Aug 26, 2020Game Design
INNOV-230“No respecter of persons” philosophy ⭐⭐ LB162Aug 26, 2020Philosophy
INNOV-231Parable of Vineyard economics ⭐⭐ LB162Aug 26, 2020Philosophy
INNOV-232Generational wealth intention ⭐ LB162Aug 26, 2020Philosophy
INNOV-233À la carte Kickstarter rewards162Aug 26, 2020Business
INNOV-2343-phase game (Build→Structure→Characters)162Aug 26, 2020Game Design
INNOV-235Physical game + virtual companion163Aug 27, 2020Game Design
INNOV-236Skirmish/Battle/Campaign scaling163Aug 27, 2020Game Design
INNOV-237Terraform-as-structure concept163Aug 27, 2020Game Design
INNOV-238Apollo 13 resource management ⭐164Aug 28, 2020Game Design
INNOV-239System interdependency164Aug 28, 2020Game Design
INNOV-240Water capstone click-lock164Aug 28, 2020Mechanism
INNOV-241Collective company-building KS ⭐⭐ LB165Aug 2020Business
INNOV-242“Teach to fish” employment ⭐ LB165Aug 2020Business
INNOV-243Learn-while-earning concept165Aug 2020Business
INNOV-244Values-based team selection ⭐ LB166Aug 29, 2020Business
INNOV-245Capability-aligned rewards ⭐ LB166Aug 29, 2020Business
INNOV-246Quality over credential hiring166Aug 29, 2020Business
INNOV-247Categories/Divisions organization167Aug 30, 2020Structure
INNOV-248Mechanuts category167Aug 30, 2020Structure
INNOV-249Hex-stack swivel connection ⭐167Aug 30, 2020Mechanism
INNOV-25030/70 family/distributed ownership ⭐⭐ LB169Aug 2020Business
INNOV-251Member-owned company model ⭐⭐ LB169Aug 2020Business
INNOV-252Profit-sharing as standard ⭐ LB169Aug 2020Business
INNOV-253Fusion 360 script library system169Aug 2020Manufacturing
INNOV-254“Loose results = loose brass” accountability169Aug 2020Business
INNOV-255Intra-stay circus mechanism171Aug 31, 2020Mechanism
INNOV-256Module-based costing system171Aug 21, 2020Manufacturing
INNOV-257Assembled hex as reconfigurable unit172Aug 31, 2020Assembly
INNOV-258Anchor/tripod stabilization172Aug 31, 2020Mechanism
INNOV-25914.5 base width standard172Aug 31, 2020Manufacturing

Total Innovations: 259


CRITICAL LIANA BANYAN DISCOVERIES (Pages 161-172)

1. BIBLICAL/PHILOSOPHICAL FOUNDATION (Page 162)

“NO RESPECTER OF PERSONS BUT COMPASSION & GIVING TO THOSE THAT NEED” “PARABLE OF THE VINEYARD”

Acts 10:34 - God shows no partiality Matthew 20:1-16 - Vineyard workers: Those hired last receive same pay as those hired first

This is the scriptural foundation for:

  • Equal treatment regardless of when you join
  • Compensation based on need, not just hours worked
  • No discrimination by status or background

2. KICKSTARTER AS COMPANY-BUILDING (Page 165)

“I’D LIKE… TO HAVE A MILLION DOLLARS. SO [I] CANT PERSONALLY PAL SALARIES YEAR @ 1000 PEOPLE. BUT WE CAN.” “HOW ABOUT WE BUILD A COMPANY?”

Not funding a product. Building a company together.

3. OWNERSHIP STRUCTURE (Page 169)

“30% (BAOBAB) / THE FAMILY GROUP. 100% INVESTMENT.” “MODEL COMPANY… MEMBER-OVER… PROFIT-SHARING”

  • 30% family stake (BAOBAB = founding family)
  • 70% distributed to members
  • Profit-sharing standard
  • Member-owned structure

4. HIRING PHILOSOPHY (Page 166)

“RELIABILITY, MOTIVATION, INTELLIGENCE” “A TRIP THAT IS MORE ALIGNED WITH PEOPLES/ MISSLES/ & CAPABILITIES REWARDED”

Values-based selection. Capability-aligned compensation.


LIANA BANYAN CONNECTION SUMMARY (Updated)

PageDateContentSignificance
162Aug 26, 2020“No respecter of persons”Biblical foundation
162Aug 26, 2020“Parable of Vineyard”Economic philosophy
165Aug 2020“Build a company”KS purpose
166Aug 29, 2020Values-based hiringTeam building
169Aug 202030/70 ownership splitStructure
169Aug 2020Member-owned, profit-sharingModel

Total Liana Banyan Connections: 30+ documented entries


Extraction continues with next batch…

NEXT BATCH: Pages 173+

PAGES 173-184 EXTRACTION (Journal #4 Completion)

Session: December 5, 2025 - Continued


PAGE 173 | Sep 1, 2020 21:08

Text Content:

“1 SEP 2020 21:08” “BEEN COMPLICATED, WHICH IT IS, BUT NOT FUN, SOMETHING SO BASIC.” “INSTEAD, MALE BANANA LIKE?” “THUNDERCUT/SO KO… INSTEAD…” “TURN & LOCK TO PUSH UP” “MAKE @ LOCK TO PUSH” “GO HANDS SO RELEASE…”

Blue ink diagram (bottom): Modular connector system showing “UNDER” / “ANOTHER” / “AFTER MIDDLE” with linked hex components

Innovations:

IDDescriptionPageDateCategory
INNOV-260Turn & lock push mechanism173Sep 1, 2020Mechanism
INNOV-261Modular under/another connector layout173Sep 1, 2020Assembly

PAGE 174 | Sep 2020 (ref: CCE 185-1)

Text Content:

“SEE CCE 185-1” “BOARD IS JUST THE INNER PART” “SO INNER LOOKS AS” “C RETAINING SMOKE RING”

Diagrams: Cross-section mechanical drawings showing internal board structure with retaining ring system

Innovations:

IDDescriptionPageDateCategory
INNOV-262Inner board as structural core174Sep 2020Structure
INNOV-263Retaining ring connection system174Sep 2020Mechanism
INNOV-264Cross-reference documentation (CCE 185-1)174Sep 2020Process

PAGE 175 | Sep 2, 2020 (215-2)

Text Content:

“RE COMBINE IF TILES” “TOOTHED GEAR” “FAT SPACER UTILIZING THE GAP ON SIDES FOR ACCESS (POSSIBLY FOR CELLS HOLDING ACCESS POLICIES)” “PULLEY” “MAKE A SYSTEM THAT COULD EITHER LOCK/ UNLOCK ALL AT ONCE, OR FACILITATE” “THE MECHANICS OF DOORS OPENING, PORTCULLIS, DRAWBRIDGES, ETC” “SPRING TRAPS” ⭐ “TRAP DOORS, ETC.” “STACKABLE HEX’S FOR UTILITY”

Bottom section:

“NO… UNDERCUT EXTERIOR” “HEX RIDGE? (THEN/SPIKES / TURN/ALLOWS)” “MISSING HEX’S FOR UTILITY”

⭐ CRITICAL: Explicit mention of SPRING TRAPS, TRAP DOORS, PORTCULLIS - confirms mechanical reveal system

Innovations:

IDDescriptionPageDateCategory
INNOV-265Toothed gear mechanism175Sep 2, 2020Mechanism
INNOV-266Fat spacer with side access gaps175Sep 2, 2020Structure
INNOV-267Pulley system integration175Sep 2, 2020Mechanism
INNOV-268Universal lock/unlock all-at-once system175Sep 2, 2020Mechanism
INNOV-269Portcullis/drawbridge mechanics ⭐175Sep 2, 2020Mechanism
INNOV-270Spring traps ⭐⭐175Sep 2, 2020Mechanism
INNOV-271Trap doors ⭐175Sep 2, 2020Mechanism
INNOV-272Stackable hex utility modules175Sep 2, 2020Structure
INNOV-273Hex ridge with spikes/turn allowance175Sep 2, 2020Structure

PAGE 176 | Sep 3, 2020 (215-3)

Text Content:

“PURPOSE IS KEEPING MIN PART TOGETHER EVEN WHEN FOR ATTACHEE CAPSTONE REPLACED” “INTERNAL SLEEVE. PLUS CONTROLLERS X 3” “SO CAN SWAP INTO CADEX” “USE MANUALLY, OR IN CONTROLLER W/” “EAT SPACER TO EASILY LOCK/UNLOCK IN PLACE”

Innovations:

IDDescriptionPageDateCategory
INNOV-274Internal sleeve + 3 controllers architecture176Sep 3, 2020Structure
INNOV-275Swappable capstone while maintaining structure176Sep 3, 2020Assembly
INNOV-276Manual or controller-based operation176Sep 3, 2020Mechanism
INNOV-277Eat spacer lock/unlock system176Sep 3, 2020Mechanism
INNOV-278Bottom-up reversible upgrade path176Sep 3, 2020Assembly

PAGE 177 | Sep 4, 2020 00:18

Text Content:

“ASK AUTODESK TO MATCH KICKSTARTER BUMPS, OR GET A GO OR SALES” “CORNER POCKETS TO HOLD” “IDEA: MALE CLIPS DETACHABLE…” “SLIM SPACER ADD CLIPS”

Innovations:

IDDescriptionPageDateCategory
INNOV-279Autodesk/Kickstarter partnership approach ⭐ LB177Sep 4, 2020Business
INNOV-280Corner pockets for holding177Sep 4, 2020Structure
INNOV-281Detachable male clips177Sep 4, 2020Mechanism
INNOV-282Slim spacer with clip integration177Sep 4, 2020Structure

PAGE 178 | Sep 2020 (Component Categories)

Text Content:

“4) SLEEVES” / “5) CAMPS” “FACTORY” / “RECIPES” (highlighted) “SO THAT FUTURE DEVELOPERS LATER IN MECHANISM TO EMPLOY EXAMPLE METHODS RECIPES” “SNAP-IN” + “CAPSTONE”

⭐ KEY: “FACTORY RECIPES” - Assembly instruction system for future developers

Innovations:

IDDescriptionPageDateCategory
INNOV-283Component category system (Sleeves/Camps)178Sep 2020Process
INNOV-284Factory Recipes for assembly ⭐178Sep 2020Manufacturing
INNOV-285Upside-down hex attachment method178Sep 2020Assembly
INNOV-286Licensing framework for parts178Sep 2020Business
INNOV-287Snap-in capstone system178Sep 2020Mechanism
INNOV-288Developer mechanism recipes for future use178Sep 2020Process

PAGE 179 | Aug 21, 2020 & Sep 4, 2020

Text Content (Aug 21):

“MUST HAVE A TYPE OF STANDARD PIECES. SO A SYSTEM WAY - EX. ISP.” “NOTE: USE FUSION SCREEN, (WHETHER WITH GOOGLE DOCS) FOR LB SOME OF PAGE WEBSITE” ⭐⭐ LB

Text Content (Sep 4):

“PURPOSE OF ‘S IS TO ATTACH/DETACH CAPSTONE @ TREE/WHATEVER” “ACCOMMODATE VILLAGES”

Innovations:

IDDescriptionPageDateCategory
INNOV-289Standard piece system (ISP)179Aug 21, 2020Manufacturing
INNOV-290Standard nexis for notches/supports179Aug 21, 2020Structure
INNOV-291Holder hex for opti-pods construction179Aug 21, 2020Structure
INNOV-292Fusion 360/Google Docs for LB website ⭐⭐ LB179Aug 21, 2020Business
INNOV-293Attach/detach capstone with disassembly option179Sep 4, 2020Mechanism
INNOV-294Village accommodation in hex system179Sep 4, 2020Game Design
INNOV-29590° top manual/mechanical attachment179Sep 4, 2020Mechanism

PAGE 180 | Sep 5, 2020

Text Content:

“NOTATION SCHEME” “FOR BABYLON/NOTATION FOR DESCRIBING ARRANGEMENT OF HEX PIECES (CARTOGRAPHY)” “SO DEF. IN DATABASE W/ APPROPRIATE SO CAN CLASSIFY ACCESS” “COLOR-COAT-A-DIVISIONS” “PLANTS N/R TYPE” / “DESTROY & ALSO PLANT & HARVEST”

Innovations:

IDDescriptionPageDateCategory
INNOV-296Babylon notation scheme for hex cartography180Sep 5, 2020Process
INNOV-297Database classification system180Sep 5, 2020Process
INNOV-298Color-coat divisions system180Sep 5, 2020Manufacturing
INNOV-299Rail add-on for vegetation180Sep 5, 2020Structure
INNOV-300Plant/harvest game mechanics180Sep 5, 2020Game Design
INNOV-301Magnet storm environmental effect180Sep 5, 2020Game Design

PAGE 181 | Sep 2020

Text Content:

“FUTURE: VIA INTERFACE TO DO” “NORMAL & COAL MEANS ONLY PLASTIC MAGNETS/SPRINGS + WIRES + WATER FEATURES (HOSES) + PNEUMATICS” “THE DAGGER MANIFEST: MORPHISM” “MAKE ROADS & IMPROVE OFFICIAL PATHWAYS ALL CAN TRAVEL.” “USE ARCHIMEDES SCREW IN COMPASS GEARS”

Innovations:

IDDescriptionPageDateCategory
INNOV-302Interface for screen tilt/current conditions181Sep 2020Mechanism
INNOV-303Shadow/cost/code/effects system181Sep 2020Game Design
INNOV-304Material hierarchy: plastic/magnets/springs/wires/water/pneumatics181Sep 2020Manufacturing
INNOV-305The Dagger Manifest concept181Sep 2020Game Design
INNOV-306Roads & official pathways travel system181Sep 2020Game Design
INNOV-307Archimedes screw in compass gears ⭐181Sep 2020Mechanism

PAGE 182 | Undated (EXISLE Title Page)

Text Content:

“SCARCE RESOURCES.” “A RAGTAG ARMY OF FARMERS.” “AND A KINGDOM TO RECLAIM.” “- CHAPTER ONE -” “EXISLE” “CASTLE VENTURING” / “HEX SHAPES COASTLINE”

⭐⭐ CRITICAL: Game concept/narrative page - EXISLE theme established

Innovations:

IDDescriptionPageDateCategory
INNOV-308EXISLE game narrative concept ⭐⭐1822020Game Design
INNOV-309“Scarce resources” core mechanic1822020Game Design
INNOV-310“Ragtag army of farmers” player identity1822020Game Design
INNOV-311Kingdom reclamation victory condition1822020Game Design
INNOV-312Castle Venturing chapter/mode1822020Game Design
INNOV-313Hex-shaped coastline terrain system1822020Structure

PAGE 183 | Undated (UPEKRITHEN Art)

Text Content:

“UPEKRITHEN” Financial calculations: 1600.90 / 369.51 / 2065.53 / 714 x 2

Innovations:

IDDescriptionPageDateCategory
INNOV-314UPEKRITHEN character/entity design1832020Game Design
INNOV-315Decorative border pattern system1832020Manufacturing

PAGE 184 | Undated (BIZ PLAN) ⭐⭐ LB

Text Content:

“BIZ PLAN” / “EXISCE”

“THE GREAT ADVANTAGE TO A PHYSICAL, NON-ELECTRONIC GAME IS THE ABILITY TO MANIPULATE THE CHARACTERS AND ENVIRONMENT, THE PARAMETERS VIDEO GAMES ALLOW, POTENTIALLY IN WAYS NOT IMAGINED OR DESIGNED BY THE ORIGINAL CREATOR.”

“AND THAT’S THE GOAL: AN ENVIRONMENT FOR PLAY THAT ALLOWS & ENCOURAGES ORIGINAL THOUGHT, CUSTOMIZED BY THE PLAYER TO TELL THE STORY THEY IMAGINE.”

“THE CHARACTERS, THEIR ATTACHMENTS & ABILITIES, AND THE TERRAIN THEY INTERACT WITH, IS DESIGNED FOR FREE EXPRESSION WHILE MAINTAINING A SET OF STABLE PARAMETERS COMMON TO ALL COMPONENTS WITHIN THE CREATED ENVIRAN.”

Bottom (blue ink) ⭐⭐ LB:

“TAB” / “BADGE” “ENTRY” / “<5000 ORDERS THRESHOLD” “COST ALLOCATION” / “ORDER THRESHOLD 100 PIECES”

Innovations:

IDDescriptionPageDateCategory
INNOV-316Physical game manipulation advantage philosophy1842020Game Design
INNOV-317Player-driven storytelling as core design ⭐1842020Game Design
INNOV-318Free expression within stable parameters1842020Game Design
INNOV-319TAB / BADGE tiered system ⭐⭐ LB1842020Business
INNOV-320<5000 orders threshold tier ⭐ LB1842020Business
INNOV-321100 pieces cost allocation threshold ⭐ LB1842020Business

JOURNAL #4 COMPLETE - FINAL SUMMARY

Innovation Count

RangeCount
INNOV-001 to INNOV-259259 (previous sessions)
INNOV-260 to INNOV-32162 (this session)
TOTAL321

Timeline Span

July 20, 2020 - September 5, 2020 (documented) Plus undated pages from 2020

Critical Discoveries (This Session)

1. SPRING TRAPS CONFIRMED (Page 175)

“SPRING TRAPS” / “TRAP DOORS” / “PORTCULLIS, DRAWBRIDGES”

Direct evidence of mechanical reveal system - confirms flipcap → spring trap evolution.

2. FACTORY RECIPES (Page 178)

Assembly instruction system for future developers - anticipates open-source manufacturing.

3. EXISLE NARRATIVE (Page 182)

Complete game pitch:

  • Scarce resources
  • Ragtag army of farmers
  • Kingdom to reclaim
  • Hex-shaped coastline terrain

4. TAB/BADGE ECONOMICS (Page 184) ⭐⭐ LB

Early economic tier structure:

  • Badge entry system
  • <5000 orders threshold
  • 100 pieces cost allocation

This predates the full Tab System but shows the foundational economic tier thinking.

5. ARCHIMEDES SCREW (Page 181)

Novel mechanical integration for compass/gear systems.


LIANA BANYAN CONNECTIONS (Pages 173-184)

PageDateContentSignificance
177Sep 4, 2020Autodesk/Kickstarter partnershipBusiness development
179Aug 21, 2020Fusion 360/Google Docs for LB websitePlatform tooling
1842020TAB / BADGE tiered systemEarly economic structure
1842020<5000 orders thresholdTier mechanics
1842020100 pieces cost allocationManufacturing economics

Total Liana Banyan Connections (All Pages): 35+ documented entries


COMPONENT TERMINOLOGY (Final)

TermStatusMeaning
MARQUESSResolvedTop connector component
CAPSTONEResolvedCap/lid element, flips for reveals
SLEEVEResolvedPass-through connector
SPACERResolvedUniversal index/extensibility interface
BAOBABResolvedFamily holding entity (30%)
FACTORY RECIPESNEWAssembly instructions for developers
TAB/BADGENEW ⭐ LBEconomic tier system
EXISLENEWGame title/concept
UPEKRITHENNEWCharacter/entity

Journal #4 Extraction Complete - December 5, 2025 Generated by BISHOP