HexIsle: Where Play Teaches Business
“Water boat game where you 360-roller & networks act out. So boats can go where you decide - it’s a rolling game.” — Denken, Journal #4, Page 93, November 2020
The Origin
HexIsle wasn’t designed in CAD software first. It was sketched in handwritten journals, late at night, in the margins of philosophical musings about economics and community.
The first official HexIsle entry was dated October 26, 2020—the same day as a child’s fifth birthday in the founder’s family. That coincidence of celebration and creation set the tone for everything that followed: this would be a system that brought joy while teaching real skills.
The Vision
From the journals:
“Modules pole and circle… object to actual CAD to the hex by planning to expansion plus.”
Translation: Start with physical prototypes. Move to CAD. Plan for expansion from day one.
The system that emerged has:
- 7 narrative islands mapping to business skills
- Ghost World (practice) and Real World (stakes) modes
- Skill progression tied to real capabilities
- Contract connections for real work opportunities
The Innovations
HexIsle contains at least 23 patentable innovations documented across four handwritten journals:
Connection Systems
- Standardized adapter system (7 types)
- Pole-and-circle connection methodology
- Sleeve-based vertical connections
- Hex put-on twist mechanism
Mechanism Design
- Single-diameter standardization
- Rotating board for assembly/play
- Inside/outside cam differentiation
- Popper-based return mechanism
- Differential motion (bottom moves, top static)
Game Mechanics
- Water-based boat navigation
- 360° rolling movement
- Network-based action resolution
- Terrain cap system
The Philosophy
From Journal #4, Page 87:
“Design first as design so can design changes over design. So products (actual pieces made) isn’t the product. The concrete design is.”
This insight—that the system is the IP, not the pieces—became the foundation of both HexIsle and Liana Banyan itself.
The Timeline
| Date | Journal Entry |
|---|---|
| Oct 26, 2020 | “THE REAL FIRST PAGE” - adapters, hex workspace |
| Nov 3, 2020 | Utility patent intention documented |
| Nov 5, 2020 | Patrons, microfranchises concepts |
| Nov 7, 2020 | Terrain concept emerges |
| Nov 14, 2020 | “OFFICIAL HEX” naming |
| Nov 2020 | Water boat game concept |
The Journals
Four handwritten journals document the complete evolution:
- Journal #4 (Chronologically First) - 181 pages of foundational concepts
- Journal #1 - Mechanism refinements
- Journal #2 - Game design integration
- Journal #3 - Platform connections
These journals serve as prior art documentation and patent evidence, establishing invention dates back to October 2020.
🚀 Current Status (January 2026)
Prototype in Development
| Milestone | Status |
|---|---|
| Design files | ✅ 1,000+ CAD files complete |
| Patent documentation | ✅ 150+ innovations documented |
| Patent claims | ✅ 380+ claims filed |
| Formlabs submission | 🔄 Consolidating (ETA: Jan 24) |
| 7-Hexel prototype | ⏳ In production |
| Kickstarter launch | 📅 January 25, 2026 |
What’s being prototyped:
- 60mm hexagonal base modules
- Water channel hydraulic system (no batteries!)
- Interlocking connection mechanism
- 7-hexel demonstration cluster
Explore HexIsle
- Journal #4 Complete - The first journal, fully transcribed
- Journal Master Extraction - Cross-referenced innovations
- Patent Extraction - Claims and filing status
- Game Arena - Competition system
The Game
HexIsle is both:
- A physical modular game with hexagonal tiles, terrain caps, and mechanisms
- A digital platform where game creation teaches real business skills
Players progress through seven islands, each teaching different skills:
- Resource management
- Team coordination
- Contract negotiation
- Quality assurance
- Manufacturing basics
- Marketing and sales
- Financial literacy
Ghost World lets you practice without stakes. Real World connects your game achievements to real opportunities.
“Our capacity for appreciation is limited only by our extractions over time.”
The journals extracted ideas. The platform extracts potential. HexIsle extracts the business person hiding inside every player.
For the Keep. For the Kingdom held together by trees.