ROOK UPDATE #4: THE COMPLETE ARCHITECTURE

November 26, 2025 - Comprehensive Integration

All Systems, All Connections, One Unified Platform


FOR IMMEDIATE INTEGRATION INTO ALL STAR CHAMBER INSTANCES

This is the MASTER UPDATE synthesizing all evening session work plus Tereno/HexIsle integration from Jarvis.


SECTION 1: SYSTEMS CREATED TONIGHT

Complete System List

SystemFilePurpose
ObservatoryTHE-OBSERVATORY-SPECIFICATION.mdProgress tracking
MimicTrunk LieutenantsMIMICTRUNK-LIEUTENANT-SYSTEM.mdStaged trust hiring
Team FormationMIMICTRUNK-TEAM-FORMATION.mdDemocratic team building
NOID RoutingNOID-ROUTING-SYSTEM.mdDelegation & QC
Challenge #001CHALLENGE-001-CATHEDRAL-ARCHITECTURE.mdFirst challenge
Maître D’THE-MAITRE-D-SYSTEM.mdFeedback + catharsis
Bounty BoardBOUNTY-BOARD-POSTER-WALLS.mdDynamic hiring walls
Bounty #002BOUNTY-002-BREAK-SOME-DISHES.mdDish game bounty
Bounty #003BOUNTY-003-DESTROY-SOME-RUINS.mdRuins game bounty
Answer the CallANSWER-THE-CALL-SYSTEM.mdGuild recruitment
Brainstorm ChamberBRAINSTORM-CHAMBER.mdIdea ecosystem
Game ArenaTHE-GAME-ARENA.mdCompetition + crowns
Action PlanGO-FOR-THE-GOLD-ACTION-PLAN.mdThis week’s plan

SECTION 2: THE OBSERVATORY

Location: Top of Alexandrian Library Cathedral

Purpose: Transparent progress tracking - “See the future being built”

Key Features:

  • Overall Platform Progress bar (weighted average)
  • Shell-specific progress (Shell 1: 40%, Shell 2: 25%, Shell 3: 20%, Shell 4: 15%)
  • Feature status indicators: ✅🔄⏳⚠️⚫
  • Who’s working on what
  • [Sign On to Help] → Apply for positions
  • [Fund This to Take Ownership] → Buy stake in features
  • [Subscribe to Updates] → Email digest

Current Status: Shell 1 ~95%, Shell 2 ~25%, Shell 3 ~8%, Shell 4 ~0%


SECTION 3: MIMICTRUNK LIEUTENANT SYSTEM

The Trust Ladder

Stage 5: Branch Commander ──── ★★★★★ Full autonomy, manages others
Stage 4: Senior Lieutenant ─── ★★★★☆ Weekly check-ins
Stage 3: Lieutenant ────────── ★★★☆☆ Daily summary, independent routine
Stage 2: Junior Lieutenant ─── ★★☆☆☆ AI-assisted, Founder approves all
Stage 1: MimicTrunk Trainee ── ★☆☆☆☆ AI does 90%, human learns

Compensation

StageWeekly MARKSPer TaskEquity
Trainee50+10None
Junior100+15None
Lieutenant200+200.1%
Senior500Bonus0.5%
CommanderNegotiatedRevenue2-5%

Team Formation

Multiple applicants → Form a team via voting

  • Join Discord candidate channel
  • Discuss 48-72 hours
  • Vote anonymously
  • Incumbents get +0.1 weight per team member
  • Majority YES = accepted

Exit Costs

DayExit Cost
Day 11 Credit
Day 23 Credits
Day 35 Credits
Days 4-710 Credits
Day 8+Normal contract

SECTION 4: NOID ROUTING SYSTEM

Core Principles

  1. Three-Human Rule: Every output seen by 3+ humans
  2. Auto-Delegation: Standard items routed without Founder
  3. Canary Tests: Green/Yellow/Red early warning
  4. SpotCheck Sitreps: 5-min daily digest
  5. Mentor Triggers: High attention = mentor assigned
  6. Test Projects: Prove on small before big

Canary System

StatusMeaningAction
🟢 GREENAll goodContinue, advancement eligible
🟡 YELLOWWatch neededPeer mentor, weekly review
🔴 REDInterventionImmediate mentor, daily check-ins

NOID Recruiters

Their recruits reflect on them.

Metrics tracked:

  • 90-day retention of recruits
  • Recruit performance (canary status)
  • Application completion rate

SECTION 5: THE MAÎTRE D’ SYSTEM

Four Paths

PATH A: VENT          → Pay 1 Credit, just complain
PATH B: SOLVE         → Free, grammar required, 50 Cr reward if adopted
PATH C: BREAK DISHES  → Pay 1 Credit, 24hr unlimited dish smashing
PATH D: DESTROY RUINS → Pay 10 Credits, 24hr unlimited demolition

Grammar Filter (Path B)

Solutions must:

  • Start with capital letter
  • End with period
  • Be complete sentence

Filters trolls who won’t bother formatting.

Catharsis Games

GameCostDurationExperience
Break Dishes1 Credit24 hoursQuick stress relief
Destroy Ruins10 Credits24 hoursEPIC catharsis

SECTION 6: BOUNTY BOARD & POSTER WALLS

Poster Wall Mechanics

  • Anyone can post bounties/rewards
  • 3-hour protection - can’t be covered
  • Transparency mechanic - covering active poster = yours becomes see-through
  • Cover expired posters normally

Team Lead Ante

StageAnte
Claim50% of project
Crew 50%30%
Crew 100%20%
Crew Funded10%

Returned on successful completion. Protects crew if lead flakes.

Active Bounties

IDTitleRewardAnte
#001Cathedral Architecture50 M + 50 CrN/A (Challenge)
#002Break Some Dishes25 Cr + 100 M12.5 Cr + 50 M
#003Destroy Some Ruins100 Cr50 Cr

SECTION 7: ANSWER THE CALL

The Hiring Flow

When anyone takes work:

  1. Presented with Lone Wolf vs Guild choice
  2. Real benefit comparison shown (actual numbers)
  3. Guild = +10% net benefit
  4. Dropdown to select Guild
  5. Dropdown to select Tribe

Economics

FactorLone WolfGuild Member
Base Pay100%100%
Guild Bonus+0%+15%
Guild Dues-0%-5%
Net100%110%
Reputation1.0x1.2x
Resources
Mentorship

Guild structure: 5-50 members, tight collaboration Tribe structure: 50-500 members, broader community


SECTION 8: BRAINSTORM CHAMBER

The Light Creatures

CreatureLikesVisual
🌑 Ember0Dim, fading
✨ Glowworm1-25Soft glow
💫 Firefly26-100Bright, flickering
🔮 Will-o-Wisp101-500Ethereal
🌟 Specter501-15kBrilliant
⚡ LightningFUNDEDBecomes project

The Magnifying Glass

Looking costs 1+ MARK (must vote to inspect)

Voting

VoteEffectIf LightningIf Fizzle
⚡ FORAdds to netBecomes fundingReturns
🌧️ AGAINSTSubtractsReturnsReturns

Lightning Thresholds

Idea SizeThreshold
Tiny100 net MARKS
Small500 net MARKS
Medium2,000 net MARKS
Large10,000 net MARKS

Post-Lightning

  1. FOR marks become project budget
  2. AGAINST marks return
  3. Creator gets first right to lead
  4. Idea becomes Bounty on Poster Walls
  5. FOR voters become stakeholders

SECTION 9: THE GAME ARENA

Creator Compensation

When games succeed:

  • Platform takes 15%
  • Remaining 85% split by IP Tier (A: 49/51, B: 60/40, C: 75/25)
  • Creator’s share split among all contributors per stake

All tracked via Medallion system. Automatic distribution.

Crown Competition

“There Can Be Only ONE”

CrownPrize PoolDistribution
Weekly10% of week’s participation feesONE winner
Monthly25% of month’s feesONE winner
Yearly50% of accumulated fundONE winner

Scoring

FactorWeight
Total Plays25%
Completion Rate20%
Player Rating25%
Return Players15%
Revenue Generated15%

Prize Pool Funding

Every game play:

  • 70% to Game Creator/Team
  • 15% to Platform
  • 15% to Crown Prize Pool

SECTION 10: TERENO & HEXISLE INTEGRATION

Tereno Platform

F.M.C. (First, Mission Critical) - Member-driven game creation with real-world contract connections.

Key Features:

  • Game creation system (custom, HexIsle variants, challenges)
  • Asset library integration
  • Contract connection system
  • Treasure map integration
  • Empirical data & refinement
  • Ghost Items (purchasable) vs Skills (earned only)
  • 89,000+ model variants per item type

HexIsle

Real-World Business Simulator - Test concepts with $5 membership vs $50K-$500K traditional.

The 7 Islands (Narrative):

  1. Harvest - Resource management, supply chain
  2. Navigate - Market research, competitive analysis
  3. Engineer - Product design, prototyping
  4. Battle - Sales, negotiation
  5. Seek - Customer discovery, validation
  6. Magic - AI, automation, advanced tools
  7. Train - Teaching, scaling, delegation

Ghost World vs Real World

WorldPurposeRiskRewards
GhostPractice, learnNoneSkills, achievements
RealActual projectsReal stakesCredits, revenue, reputation

Ghost achievements unlock Real rewards.

Manufacturing Roadmap

  1. Phase 1 (MVP): 3D Print Farm (FormLabs, Slate)
  2. Phase 2 ($1K-$50K): Hybrid 3D + small injection
  3. Phase 3 ($50K-$500K): Full injection molding
  4. Phase 4 ($500K-$5M): Dedicated production
  5. Phase 5 ($5M+): Multi-node network

SECTION 11: COMPLETE SYSTEM INTEGRATION MAP

USER ENTERS PLATFORM
        │
        ▼
┌─────────────────────────────────────────────────────────────────┐
│                 ALEXANDRIAN LIBRARY CATHEDRAL                    │
│                                                                  │
│  🔭 OBSERVATORY (top) ─────────── Progress tracking              │
│        │                                                         │
│        ▼                                                         │
│  📚 SACRED TEXTS ──────────────── 38 Innovations                 │
│        │                                                         │
│        ▼                                                         │
│  🗄️ GLASS CASE ────────────────── Immediate/Future Rewards       │
│        │                                                         │
│        ├──→ 🎯 BOUNTY BOARD ────── Dynamic poster walls          │
│        │         │                                               │
│        │         ├──→ Answer the Call (Lone Wolf/Guild)          │
│        │         │                                               │
│        │         └──→ Team Formation (voting, exit costs)        │
│        │                                                         │
│        ├──→ ⚡ BRAINSTORM CHAMBER ─ Floating ideas, lightning     │
│        │         │                                               │
│        │         └──→ Funded ideas → Bounties                    │
│        │                                                         │
│        ├──→ 🎮 GAME ARENA ──────── Crown competition             │
│        │         │                                               │
│        │         └──→ Tereno games compete                       │
│        │                                                         │
│        ├──→ 🎩 MAÎTRE D' ───────── Feedback + catharsis          │
│        │         │                                               │
│        │         ├──→ Vent (1 Cr)                                │
│        │         ├──→ Solve (free, 50 Cr reward)                 │
│        │         ├──→ Break Dishes (1 Cr, 24hr)                  │
│        │         └──→ Destroy Ruins (10 Cr, 24hr)                │
│        │                                                         │
│        └──→ 🏝️ HEXISLE ─────────── Ghost/Real World progression  │
│                  │                                               │
│                  └──→ 7 Islands → Real skills                    │
│                                                                  │
└─────────────────────────────────────────────────────────────────┘
        │
        ▼
┌─────────────────────────────────────────────────────────────────┐
│                    OPERATIONAL SYSTEMS                           │
│                                                                  │
│  🎖️ LIEUTENANT SYSTEM ─────────── 5-stage trust ladder           │
│        │                                                         │
│        └──→ NOID Routing ───────── Three-human rule, canaries   │
│                                                                  │
│  🏰 GUILDS & TRIBES ───────────── Community structure            │
│        │                                                         │
│        └──→ Answer the Call ────── Recruitment funnel            │
│                                                                  │
│  🏆 CHALLENGES ────────────────── Competitions with prizes       │
│        │                                                         │
│        └──→ #001: Cathedral Architecture (50M + 50Cr)            │
│                                                                  │
└─────────────────────────────────────────────────────────────────┘
        │
        ▼
┌─────────────────────────────────────────────────────────────────┐
│                    BLOCKCHAIN & MEDALLIONS                       │
│                                                                  │
│  Contract: 0x25C3De7aD59cDfC7eeb229fdb39302B5153955C1            │
│  Standard: ERC-1155                                              │
│  Network: Base Sepolia (testnet) → Ethereum Mainnet              │
│                                                                  │
│  Stages: Pre-Mint → Minted → Physical → Distributed              │
│                                                                  │
└─────────────────────────────────────────────────────────────────┘

SECTION 12: THIS WEEK ACTION PLAN

Parallel Tracks (Nov 26 - Dec 2)

TrackStatus
KickstarterVideo 80% → Submit → Approve → LIVE
LieutenantsPost → Apply → Vote → Onboard
Challenge #001Announced → Submissions → Voting
DiscordSetup → Grow → Organize
Social MediaDaily posts with QR codes

Target Metrics (Dec 2)

MetricTargetStretch
Discord members50+200+
Lieutenant apps15+30+
Challenge subs5+20+
KickstarterLIVE50+ backers

SECTION 13: KEY TERMINOLOGY

TermMeaning
Bounty“I need this done” + reward
Reward“Help me achieve this” + reward
MimicTrunkAI-assisted position with staged trust
NOIDRecruiter who recruits (paranoid about quality)
CanaryEarly warning metric (green/yellow/red)
SpotCheckRandom sampling for quality verification
Answer the CallHiring flow with Guild choice
LightningWhen idea gets funded in Brainstorm Chamber
CrownWeekly/Monthly/Yearly game competition winner
Ghost WorldPractice mode with no real stakes
Real WorldActual projects with real stakes

SECTION 14: FOUNDER’S VERNACULAR (from Jarvis)

TermMeaning
F.M.C.First, Mission Critical
BOTGBoots on the Ground (confirmed reality)
WHEEE!Moment of successful fix/completion
StarscreamingRunaway infinite loop
Moneypenny ProtocolChess method of AI verification
SpellsAI suggestions (may need verification)
Assassin’s BladePrecise surgical refactor
BrokeDBrokedFatal crash or white page
Sahara Goose ChaseDebugging based on wrong hypothesis

SECTION 15: FILES CREATED THIS SESSION

  1. THE-OBSERVATORY-SPECIFICATION.md
  2. CHALLENGE-001-CATHEDRAL-ARCHITECTURE.md
  3. MIMICTRUNK-LIEUTENANT-SYSTEM.md
  4. MIMICTRUNK-TEAM-FORMATION.md
  5. GO-FOR-THE-GOLD-ACTION-PLAN.md
  6. ROOK-UPDATE-3-GO-FOR-THE-GOLD.md
  7. NOID-ROUTING-SYSTEM.md
  8. THE-MAITRE-D-SYSTEM.md
  9. BOUNTY-BOARD-POSTER-WALLS.md
  10. BOUNTY-002-BREAK-SOME-DISHES.md
  11. BOUNTY-003-DESTROY-SOME-RUINS.md
  12. ANSWER-THE-CALL-SYSTEM.md
  13. BRAINSTORM-CHAMBER.md
  14. THE-GAME-ARENA.md
  15. ROOK-UPDATE-4-COMPLETE-ARCHITECTURE.md (this file)

SECTION 16: IMMEDIATE NEXT STEPS

  1. ☐ Create Discord server with full channel structure
  2. ☐ Generate QR codes (Discord, Application, Challenges)
  3. ☐ Post lieutenant positions to social media
  4. ☐ Announce Challenge #001
  5. ☐ Announce Bounties #002 and #003
  6. ☐ Check Al’s video status
  7. ☐ Prepare Kickstarter submission
  8. ☐ Monitor incoming applications
  9. ☐ Begin team formation voting when ready
  10. ☐ Build claim form at the2ndSecond.com/claim

Document Information

  • Created: November 26, 2025, Late Night
  • Purpose: Complete systems integration for all AI instances
  • Supersedes: Combines all previous ROOK updates
  • Priority: CRITICAL - Full context for any AI

THE COMPLETE VISION

┌─────────────────────────────────────────────────────────────────┐
│                                                                  │
│  THE LIANA BANYAN ECOSYSTEM                                      │
│                                                                  │
│  ┌─────────────┐  ┌─────────────┐  ┌─────────────┐              │
│  │   IDEAS     │  │   WORK      │  │   GAMES     │              │
│  │ Brainstorm  │  │ Bounties    │  │   Arena     │              │
│  │  Chamber    │──│ Lieutenants │──│  HexIsle    │              │
│  │ Lightning   │  │   Guilds    │  │  Crowns     │              │
│  └──────┬──────┘  └──────┬──────┘  └──────┬──────┘              │
│         │                │                │                      │
│         └────────────────┼────────────────┘                      │
│                          │                                       │
│                          ▼                                       │
│                 ┌─────────────────┐                              │
│                 │    COMMUNITY    │                              │
│                 │                 │                              │
│                 │  Creators get   │                              │
│                 │   their due     │                              │
│                 │                 │                              │
│                 │  Workers get    │                              │
│                 │   their due     │                              │
│                 │                 │                              │
│                 │  83.3% stays    │                              │
│                 │  with creators  │                              │
│                 │                 │                              │
│                 └─────────────────┘                              │
│                                                                  │
│              "Help each other, Help ourselves."                  │
│                                                                  │
└─────────────────────────────────────────────────────────────────┘

“9 years led to this week. Let’s make it count.”

“We go for the gold.”